Logitech’s popular G502 Lightspeed wireless mouse is 50% off MSRP in the US

The Logitech G502 is one of the most popular gaming mice in the world – and also the reigning champion of the last RPS Readers’ Peripheral of Choice Awards or whatever we called it at the time. There are both wired and wireless versions available across multiple generations, with the wireless models normally holding a steep premium – but that’s not true at the moment.

Today, the G502 Lightspeed wireless model is down to $75 at Amazon US when you use the $20 coupon on the product page, making it 50% off MSRP. Note that this deal is only for Amazon.com, not Amazon UK or other Amazon regions.

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Scientists use Age of Empires 2 to investigate how ants wage war

We often hear that videogames can have a positive impact upon the world, but this is the first time I’ve seen somebody use one – an antique strategy sim, no less – to advocate for appropriately balancing the level design of your front lawn so as to stop indigenous insects being overrun by smaller invading species. The scientific research paper in question – uploaded in August this year, and brought to my attention by RPS contributor and apparent ant enthusiast Matt Cox – sees researchers Samuel J. Lymbery, Bruce L. Webber and Raphael K. Didham use Age of Empires 2 to study how human shaping of the environment affects the balance of power between the indigenous Australian “meat ant”, or Iridomyrmex purpureus, and the Argentine ant, or Linepithema humile, who are one of the world’s more invasive ant species.

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It’s time to say goodbye to RPS guides writer Hayden Hefford

Alas, more sad news today, folks. Our brilliant guides writer Hayden Hefford has just completed their final day at RPS. From the end of September, they’ll be starting a new life of scholarly enlightenment as they head off to university, undertaking that most noble of pursuits: the quest for infinite knowledge. We’ll miss them dearly, so please join me in the comments below to say farewell.

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How a well-crafted minigame can bring a whole fantasy world together

One of the things I like best about Die Gute Fabrik’s forthcoming Saltsea Chronicles is an optional feature. It’s a card game, Spoils, which you can play while sojourning upon the game’s islands and searching for clues about your ship’s missing captain, Maja. Here’s how it works: two teams of two characters take turns to play cards, moving in clockwise around a table. Player must follow the lead player’s suit, and the highest-scoring card wins the trick, with four tricks comprising a round. It might sound like a straightforward competition, but different islands offer different house rules, and there are twists that reflect the game’s ethic of community, mutual respect and diversity, and help animate the detail of its gently post-apocalyptic oceanic world.

The winning card from each trick is handed to the loser, so victory is, in its way, an act of generosity. Score more than 100 points in a round, meanwhile, and the “Hoarding” rule means you must relinquish those points to the other team. As Die Gute Fabrik’s CEO and creative lead Hannah Nicklin observes, this fits the post-capitalist politics and mythology of Saltsea, in which “hoarding is sort of seen as the apocryphal cause of the flood”. The Spoils tutorial menus riff on this with a cute but mildly unsettling image of a sinking ship.

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Bomb Rush Cyberfunk review: stylish, funky and flawed

A big shout out to indie games that are successors to existing games in all but name. It’s gotta be one of my favourite trends. Fed up of waiting for a big publisher to revive a series that’s been lying dormant for decades? Simply do it yourself instead. 11 years after the release of Jet Set Radio Future, and with Sega seemingly unwilling to exhume their cult-favourite rollerblading series outside of weird crossovers with Ubisoft’s Roller Champions of all things, Team Reptile have done exactly that.

Enter Bomb Rush Cyberfunk, as authentic a sequel to Jet Set Radio as you can get. Dripping with style and oozing cool, the team have crafted a carefully observed love letter that both respects and advances the original duology in meaningful ways, while taking a step back in others.

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Fables creator places Wolf Among Us universe in public domain amid clash with DC over Telltale adaptation

US author and artist Bill Willingham has rather dramatically announced that he is placing the Fables comicbook property in the public domain, including all Fables spin-offs and characters. This means that – pending a judgement from third-party legal experts, anyway – anyone can now create art of any kind set in the Fables universe. “What was once wholly owned by Bill Willingham is now owned by everyone, for all time,” the author wrote on his Substack. “It’s done, and as most experts will tell you, once done it cannot be undone. Take-backs are neither contemplated nor possible.”

You might recognise Fables as the universe in which Telltale’s The Wolf Among Us is set. It’s a grubby noir fairytale world in which bedtime story characters like Snow White and Prince Charming live discreetly among regular humans, aka Mundies, having been driven from their homelands by a mysterious Adversary. I confess I’ve not read any of the original comics – I’ve only ever played the Telltale adaptation, which I enjoyed. I feel guilty about that in hindsight, because Willingham seems to have a pretty dim view of Telltale’s work, though that’s partly to do with what he considers to be his longstanding unfair treatment by Fables publisher DC Comics.

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Rime devs say “you’re going to cry” with their new League Of Legends game

Riot Forge have been quietly building up quite the catalogue of League Of Legends side story games over the last couple of years. In November 2021, they launched the double whammy of rhythm runner Hextech Mayhem and turn-based RPG Ruined King, and this year alone we’ve already had action RPG The Mageseeker and narrative platformer Conv/rgence. As you can probably tell, they’re all focused on different genres, different League heroes, and have all come from different developers – and soon they’ll be joined by Song Of Nunu, the next game from Rime developers Tequila Works.

I got to play a very small slice of it at Gamescom last month, and yep, if you’ve been craving another low stakes adventure that’s all but guaranteed to wrench at your heartstrings and wibble your tear ducts, Song Of Nunu will almost certainly fill that Rime-shaped hole in your life when it comes to PC on November 1st.

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Hades 2 Early Access release coming 2024 with “at least as much” stuff as original’s EA launch

Supergiant have announced that Hades 2 – sequel to one of gaming’s smoothest and sexiest underworld capers – will release into Early Access in Q2 2024 on Steam and the Epic Games Store. It’ll drop with at least as much stuff to do, hack apart, loot, fanship, etcetera as the original Hades, and will be preceded by a limited access technical test.

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Cyberpunk 2077’s update 2.0 will launch September 21st, ahead of Phantom Liberty

Cyberpunk 2077‘s Update 2.0 – which adds new skill trees and perks, vehicle combat, and revamped police responses to the FPS-RPG – will launch on September 21st. That’s a little before the release of the paid expansion, Phantom Liberty, on September 26th.

The release date was announced today as part of a developer stream, which also included a new cinematic trailer for the expansion featuring a little of Idris Elba’s character before the events of the game.

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American Truck Simulator’s Arkansas DLC is under development

American Truck Simulator has, by my count, now added eleven extra states as DLC over and above the two it launched with. That means there’s a long way to go before it completely unites the states as one country under 18-wheels, but SCS Software are continuing their efforts with the announcement of a third in-development expansion: Arkansas.

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