Next Week on Xbox: New Games for February 23 to 27

Next Week on Xbox: New Games for February 23 to 27

Resident Evil Requiem

Welcome to Next Week on Xbox! In this weekly feature we cover all the games coming soon to Xbox Series X|S, Xbox One, Xbox on PC, and Game Pass! Get more details on these upcoming games below and click their profiles for further info (release dates subject to change). Let’s jump in!


Resident Evil Requiem Deluxe Edition

CAPCOM CO., LTD.


224

$79.99

Resident Evil Requiem

CAPCOM CO., LTD.


232

$69.99

Resident Evil Requiem – February 26
Optimized for Xbox Series X|S

A new era of survival horror arrives with Resident Evil Requiem, the latest and most immersive entry yet in the iconic Resident Evil series. Experience terrifying survival horror with FBI analyst Grace Ashcroft, and dive into pulse-pounding action with legendary agent Leon S. Kennedy. Both of their journeys and unique gameplay styles intertwine into a heart-stopping, emotional experience that will chill you to your core.


Xbox Play Anywhere

Towerborne

Xbox Game Studios


221

PC Game Pass
Xbox Game Pass

Towerborne – February 26
Game Pass / Optimized for Xbox Series X|S / Xbox Play Anywhere

Towerborne is an exciting side-scrolling action RPG brawler. Rise again as an Ace, an immortal warrior reborn to defend the Belfry against the darkness beyond its walls. Journey across a crumbling world, uncover the mystery of the fallen City of Numbers, and push back the corruption threatening humanity’s survival.


Tales of Berseria Remastered Deluxe Edition Pre-Order

Bandai Namco Entertainment America Inc.

$59.99

Tales of Berseria Remastered Pre-Order

Bandai Namco Entertainment America Inc.

$39.99

Tales of Berseria Remastered – February 26
Optimized for Xbox Series X|S

Engage in the ultimate quest for self-discovery, remastered for the first time. The sacred kingdom awaits the arrival of its savior, and a lone woman named Velvet is marked by traumatic deceit. Join Velvet on her journey for vengeance, along with her cast of eccentric companions, as they sail through the archipelago which comprises the kingdom of Midgand.


Bread & Fred

Atari, Infogrames

Bread & Fred – February 24
Optimized for Xbox Series X|S / Smart Delivery

Bread & Fred is a challenging co-op platformer where two players must cooperate to jump and climb to the top of a snowy mountain. Play as both Bread and Fred in their exasperating and sometimes maddening climb that requires precision with every jump. Each time you land you’ll be closer to the peak and one step closer to mastering the platforming, but your fall down the mountain will be even farther.


Capy Spa (Xbox Series)

Afil Games

Capy Spa – February 24
Optimized for Xbox Series X|S

Grab your towels because the chillest capybara in gaming is ready for a soak! In Capy Spa, you help Pipa, a relaxation-loving capybara, push herb buckets into hot springs to prepare the perfect bath. With 30 carefully crafted levels, two charming biomes (Savanna River and Forest Onsen), and a soothing soundtrack that blends with the rising steam, every stage invites calm and thoughtful moves.


Xbox Play Anywhere

Dark Farts: Parody Smell Edition

GamePoc LTD

Dark Farts: Parody Smell Edition – February 25
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere

Emotional Damage Incoming! The most ridiculously epic Souls-like parody ever created meets outrageous humor in this absolutely insane action-RPG! You’re no chosen one – just a blacksmith with questionable bean-eating habits who accidentally gained ancient dragon powers. Now, you’re humanity’s last hope, and it’s time to show these evil corporations what REAL power smells like!


Deep Space Shooter

Valkyrie Initiative LLP

Deep Space Shooter – February 25
Optimized for Xbox Series X|S

Again you are alone against the hordes of hostile spacecrafts where you can only rely on yourself. It is the victory or the death! An automatic station deep in space has sent an alarm signal and then the connection is disrupted. Your spaceship set off there to carry out reconnaissance. But all of the sudden you encounter huge forces of an unknown enemy. Now there’s no way back – you either defeat them or die. This game is a vertical scroll-shooter with numerous enemies and a gradually increasing level of complexity.


Xbox Play Anywhere

Ghetto Zombies: Graffiti Squad

Nuntius Games

Ghetto Zombies: Graffiti Squad – February 25
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere

A squad of mutant kids from the hood is humanity’s last hope in this colorful, humor-packed zombie apocalypse. Blast freaky zombies with ridiculous guns, spray wild graffiti across the city, and face a monstrous Zombie Boss at the end of every mission. Each hero in the squad offers a unique playstyle: choose yours, dig the weirdest guns out of dumpsters, and enjoy the insane headshot animations.


Journey of Johann: Castle Crusade

Xitilon

Journey of Johann: Castle Crusade – February 25
Optimized for Xbox Series X|S

Journey of Johann is an action-adventure platformer with puzzle elements. Make your way through levels and a boss with different challenges and obstacles. Collect goblets and secrets and beat time trials. Use your weapons as tools such as climbing, blocking hits, and defeating enemies. The game was designed with speedrunning in mind.


One Button Games 5-in-1 vol. 4

Xitilon

One-Button Games 5-in-1 Vol. 4 – February 25
Optimized for Xbox Series X|S

Challenge yourself with these 5 fast-paced one-button games: Ball Bombs, Baroll, Bamboo, Two Faced, and Light Dark.


Xbox Play Anywhere

Pogui

Eastasiasoft Limited

Pogui – February 25
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere

Safely guide a lovable pup through crazy platforming stages so he can get back to his naptime! Pogui is just a little dog who wants to take a nap, but crazy stuff keeps happening around him! Guide the lovable pug through dreamlike worlds and help him get to bed. Pogui is a side-scrolling precision platformer presented in retro pixel art style. Run, jump and dash your way through colorful but hazardous levels!


Xbox Play Anywhere

UFOPHILIA

JanduSoft


$12.49

$9.99

UFOphilia – February 25
Optimized for Xbox Series X|S / Xbox Play Anywhere

UFOphilia is a first-person psychological horror game where you explore areas marked by alien phenomena. Use specialized equipment to detect, identify, and photograph aliens, but do so at your own risk… They are watching you too. Equipped with advanced tools, your mission is to detect, identify, and photograph extraterrestrials, each encounter involving unique behaviors and unpredictable dangers.


Xbox Play Anywhere

ChildStory

Stamina Zero LLC

ChildStory – February 26
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere

A small town in the far north goes about its life: preparing for the Festival of the New Star, decorating streets, celebrating. The festival is inseparable from a cycle that repeats month after month. And Sonya stands at its center. She’s part of a story she’s still trying to understand. A kind girl with a sharp mind and countless questions, she searches for answers among snow and lights. Sonya helps friends, makes new ones, explores hidden corners, fights spirits, and solves puzzles. She acts, hoping her actions will lead to understanding.


Corner Kitchen Fast Food Simulator

Ultimate Games S.A.

Corner Kitchen Fast Food Simulator – February 26
Optimized for Xbox Series X|S

Buy cooking equipment, prepare delicious meals, and serve hungry customers. Upgrade your setup, read customer reviews, and expand your business to become the top fast-food joint in the city.


Golfing Over It with Alva Majo

Mameshiba Games

Golfing Over It with Alva Majo – February 26
Optimized for Xbox Series X|S / Smart Delivery

Golfing Over It with Alva Majo is a discouraging game about climbing a surreal mountain with a golf ball, a different take on 2017’s hit Getting Over It with Bennett Foddy. Experience the challenge of climbing an unyielding mountain without infuriating controls being part of that challenge. Bennett Foddy has played this game and granted it his blessing.


Hunt the Night

DANGEN Entertainment

$19.99

Hunt the Night – February 26

Hunt the Night is a retro-style action-RPG that blends fast, skillful combat with dark fantasy lore. Play as Vesper, a member of the Stalkers, and traverse the ruined world of Medhram on a mission to save humanity from a deadly cycle of annihilation. Endure nightmarish overworlds, slash through horrific dungeons, face brutal bosses, and wield an arsenal of powers in a relentless struggle against the Night itself.


Xbox Play Anywhere

Manairons

JanduSoft


$24.99

$19.99

Manairons – February 26
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere

Unleash chaos, control magic, and save the village… with a flute. Manairons is a 3D action platformer game inspired by the legends of little creatures living in the Pyrenees. Help Nai face off against the landowner who has taken control of a charming village using the power of the “canut,” with magic, flute, and plenty of chaos.


Mole Cart Mining (Xbox Series)

Afil Games

Mole Cart Mining – February 26
Optimized for Xbox Series X|S

Get ready for an underground adventure full of charm and strategy! In Mole Cart Mining, you guide a determined little mole riding a mine cart while rotating tracks on a hexagonal grid to create the perfect route. The goal is simple and satisfying: collect every mineral and reach the exit in style.


No Sleep For Kaname Date – From AI: THE SOMNIUM FILES

Spike Chunsoft Co., Ltd.

$39.99

No Sleep for Kaname Date – From AI: The Somnium Files – February 26
Optimized for Xbox Series X|S

Iris has been abducted by aliens?! Finding herself on board a mysterious UFO and tasked with completing a bizarre escape game, Iris knows there’s one person who she can always count on for help: Kaname Date, Psyncer! As Date, conduct investigations, solve escape game puzzles, and Psync into the dreams of potential suspects to help Iris escape and unravel the mystery behind The Third Eye Game!


Sands of Aura

indie.io

Sands of Aura – February 26
Optimized for Xbox Series X|S

Sands of Aura is an open-world action adventure with a fantasy setting of a realm in its twilight–a world buried beneath a sea of sand. Sail across the sandseas to return life to a dying world in an unforgettable experience that is equal parts engaging story and unrelenting, souls-like combat.


Sudoku Relax

RucKyGAMES


$4.59

$3.67

Sudoku Relax – February 26

A total of 300 questions with easy, normal, and hard difficulties have been included. Complete problems to unlock background effects and BGM tracks. There are 3 background effects and 3 BGM tracks. Sudoku allows you to use your brain while also being soothed by the effects and BGM.


Trials of Olympus

EpiXR Games


$14.99

$11.99

Trials of Olympus – February 26
Optimized for Xbox Series X|S

The gods of Olympus seek a mortal champion to fight against a rising darkness. Only those who endure their trials may be chosen. In Trials of Olympus, you journey through the realms of Ares, Artemis, Hades, Poseidon, and Zeus. Each god’s domain holds three great trials — vast platforming levels filled with traps, enemies, and divine essences to recover. You cannot fight, for no weapon is yet yours. Instead, rely on agility and wit.


WorldNeverland – Elnea Kingdom Deluxe Edition

althi Inc.

$45.99

Xbox Play Anywhere

WorldNeverland – Elnea Kingdom

althi Inc.

$29.99

WorldNeverland – Elnea Kingdom – February 26
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere

What if you could freely choose another life? WorldNeverland – Elnea Kingdom is a sandbox life simulation game where you can move to a fictional kingdom you’ve always dreamed of and enjoy a carefree life. Why not weave a grand story spanning generations with your own hands?


Xbox Play Anywhere

Aquamarine: Explorer’s Edition

Dolores Entertainment

Aquamarine: Explorer’s Edition – February 27
Optimized for Xbox Series X|S / Xbox Play Anywhere

Aquamarine is a turn-based playable comic book about surviving in an alien ocean. Inspired by the psychedelic sci-fi of the ’70s & ’80s, Aquamarine combines the mystery of old-school adventure games and challenging roguelikes with elements of survival, exploration, and puzzle solving. Journey across a water world reclaimed by nature. Overcome survival and navigational challenges as you discover the planet’s lost history. Master your pod’s controls, study the ocean wildlife, and solve environmental puzzles to help you find your way home.


Xbox Play Anywhere

“Buy The Game, I Have a Gun” -Sheesh-Man

Kimulator’s Films inc

$9.99

“Buy the Game, I Have a Gun” -Sheesh-Man – February 27
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere

This game is worth every penny, and you should buy it right now, why? Firstly because the whole story was written during a livestream, which makes the story totally nonsensical! If this doesn’t convince you remember that not only do I have a gun, I also know all your secrets. This is of course a joke, I do not know your secrets, yet.


Emoji Battlefield – Island Warfare

EpiXR Games

$6.99

Emoji Battlefield – Island Warfare – February 27
Optimized for Xbox Series X|S

You’ve washed ashore on a mysterious island where ancient emojis have awakened — and they’re not happy to see you. This rogue-like first-person shooter throws you into wild, fast-paced combat against tiki emojis wearing carved masks and wielding primal powers. Before each run, customize your experience with crazy modifiers: make enemies bounce, wear funny hats, or unleash volcanic chaos for maximum challenge. Choose your arena — from overgrown jungles and hidden beach ruins to ancient temples filled with deadly traps — each location has its own hazards, secrets, and surprises.


Xbox Play Anywhere

Mini Racer Car Shop Simulator

PlayWay S.A.

Mini Racer Car Shop Simulator – February 27
Optimized for Xbox Series X|S

Manage your mini racer car shop, sell mini cars and spare parts, and unleash your creativity with custom builds. Test drive your creations on the racetrack before putting them up for sale. Transform your shop into a haven for mini car enthusiasts and build a thriving business in the process!


Xbox Play Anywhere

Shopping Mall Girl

QubicGames S.A.

Shopping Mall Girl – February 27
Xbox Play Anywhere

Showcase your style and become a supermodel in one of the best shopping games! No matter what your fashion style may be, this shopping mall has exactly what you’re looking for! Get a fabulous new hairstyle at your favorite hair salon Chic Cuts, and dress up in the latest hot trends from our stylish shops! It’s Black Friday! The excitement is real as you race to grab the clothes you need before they vanish from the shelves! Dress up in shirts, skirts, shoes, and accessories, or get expert advice from your personal shopper!


Solar Machina (Xbox Series X|S)

2dragontails

Solar Machina – February 27
Optimized for Xbox Series X|S

Solar Machina is a vibrant 2D pixel art platformer where you control a robot on a colorful journey through tropical landscapes filled with traps and enemies. As you progress, your robotic suit evolves, granting new movement abilities that transform how you play. With smooth controls, distinct biomes, and a nostalgic chiptune soundtrack, Solar Machina offers a satisfying blend of challenge, rhythm, and exploration that keeps engagement from start to finish.


Soulshard

Ratalaika Games S.L.

Soulshard – February 27
Optimized for Xbox Series X|S / Smart Delivery

In a realm between life and death, a confused soul seeks redemption and freedom from a past life filled with misguided choices. Playing alone or together via co-op multiplayer, command a soul in search of the exit from this dark and desolate realm. Use the environment to your advantage and avoid treacherous traps to clear 30 challenging levels of hauntingly morose pixel art.


Xbox Play Anywhere

Wild West Tycoon

MagicPro

Wild West Tycoon – February 27
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere

Welcome to the untamed frontier! In Wild West Tycoon you are tasked with transforming the rugged Wild West into a thriving economic powerhouse. This low-poly style simulation game invites you to master the art of frontier entrepreneurship where every decision counts and every enterprise takes you one step closer to building a legendary empire.


The post Next Week on Xbox: New Games for February 23 to 27 appeared first on Xbox Wire.

How Soulslinger’s Indie Team Brought Custom Mocap to Xbox

How Soulslinger’s Indie Team Brought Custom Mocap to Xbox

Soulsinger hero

Summary

  • Hungarian indie studio, Elder Games, employed an at-home mocap setup.
  • Hundreds of animations performed by the studio’s founder and his wife.
  • Arrives today on Xbox Series X|S.

Hey, I’m Ede Tarsoly, the Founder of Elder Games. I’ve been the vision keeper and main developer on my roguelite FPS Soulslinger: Envoy of Death – and what may surprise you, I’ve also been one of the two motion capture actors in it as well. In the game, all the male characters are played by me, while all the female characters are played by my wife. Today, I’d like to tell you about our setup, our process and how we were able to create custom animations with a mocap setup as an indie developer.

How my Childhood Curiosity Became my Studio’s Strength

I’ve been fascinated with motion capture ever since I was a kid, I always watched the extras on DVDs. The behind-the-scenes stuff was sometimes more exciting to me than the films themselves. I saw motion capture first being used in “The Lord of the Rings” and I knew right away that I really wanted to do this sort of stuff. However, the setup that needed to be involved was unattainable for a very long time. I continued watching a lot of content about the topic, and my passion never really faded away.

By the time the technology had become more available, and I finally had the opportunity to buy a motion capture suit, thanks to my publisher Headup, I was prepared. I’d basically been preparing for this my whole life!

We use a setup, where you put straps around your wrists and your head, and wear a suit on top, that marks every joint with a sensor. The gloves are put on separately and are much more sensitive.

Through a custom router all the data is fed into the computer. In a nutshell, as soon as you move, there’s a real-time representation of you on the screen that moves with you. I hit record, and it immediately captures the motions.

From Weeks of Preparation to One Day of Performance

The preparation phase always takes the longest. I usually know six months in advance what’s likely coming up, unless things change during development. It’s “develop, develop, develop” until a cutscene comes up, and I’ll do nothing else for two or three weeks except that one cutscene. Then it’s back to development, which is of course still the biggest part of my work. We’re still making a game, not a movie.

Especially for longer prerendered cinematics, I need to know well in advance. The 3D models, scripts voice lines all need to be ready.

Our writer, Michelle Clough, creates a very detailed script right out of the gate. She usually adds little notes like “make this cool,” which then is up to the voice actors and me. It’s always a collaborative effort, where we try to come up with something to make the script shine.

I usually choreograph an entire scene from start to finish. For example, I’ll note that a character comes in from the right while another comes from the left, so I have to walk a certain number of meters. Practicing the movements before recording usually takes three to four very intense days, repeating it over and over until it’s perfect. For example, the intro scene of the pirate character – I could tell you the entire conversation of it by heart, I’ve listened to it so many times – is an uncut two-minute scene that needed to be meticulously prepared, down to the last motion.

But it’s not just the script and stage directions that need to be good to go. One thing I learned early on from the extras of old Disney DVDs, is to send the script to the voice actors, record their performances, and then animate to the voice performance afterwards. That way, actors can perform freely instead of lip-syncing to pre-made animations. The actors already embody the characters so well, that listening to their recordings on loop while performing really inspired my motions during mocap.

Additionally, I also developed a distinct motion style for each character. The villain is very upright and calculated. The main character is closer to my natural movement. The pirate is very animated and expressive. I’m not an actor, but I try to make each character as unique as possible. Zombies and skeletons are my favorite though, with their twisted, exaggerated motions.

After all the preparation and practice, recording day is just one day. Thanks to all the preparation, I usually have the perfect recording after two or three takes. Then, I import everything into Unreal. From there, it’s about placing the camera and characters, which usually takes another two days.

Making the Invisible Visible

During motion capture, weight matters. If you pretend to hold a gun, the motion feels artificial. This is why I worked with a metallic replica of the revolver in the game. It’s heavy, so when you move with it, your body compensates naturally, and the motion looks real. Another character has a huge knife, so we tried to find something in the house that matched it and ended up using a big bread knife.

For the scenes where props can’t help you, we had to be creative to make non-existent things exist. For example, there was a scene where a spell pulls the character backwards. My wife tied ropes around my arms and pulled me while I resisted. In mocap, it looks like magic pulling the character. In another instance, for a floating enemy, I simply stacked boxes and acted on top of them.

We also did some stunts. I put a mattress on the ground for scenes where a spell knocks the character back. As it turns out: falling looks quite silly until you try to do it correctly. Of course, you instinctively try to protect yourself, but that looks bad in-game. While the end result looks great in the game, I don’t think I’d recommend this method to anyone – and I probably wouldn’t do it again!

Doing It for the Game

Overall, even while it takes a lot of time, effort and organizing, I really did enjoy every second of it, because it is something I deeply care about. A lot of people ask how I can do so much programming, writing, choreographing, and acting and I always just tell them: “It’s easy, because it’s for my game.”

I’ve only used my setup for Soulslinger: Envoy of Death so far but having a remote capture kit has already influenced what kinds of projects I’m thinking about next. It’s a strength of our studio, and I really want to plan even more projects around it. I’m so excited that Soulslinger: Envoy of Death is finally launching on Xbox Series X|S today. It is truly a work of passion, from the code to the self-recorded animations. I hope you will enjoy my wild west roguelite FPS experience and have as much fun with the game as we had creating it

Soulslinger: Envoy of Death

Headup

DEATH IS CALLING – WILL YOU ANSWER?
Become an Envoy of Death, able to unleash the incredible powers that will make you the most dangerous soul in Limbo. Upgrade your character’s abilities to become the ultimate Soulslinger and take on thrilling challenges in a bloody war against the criminal cartel of the afterlife!

MEET STRAY SOULS AND MAKE ALLIES OR ENEMIES
Step into the rich and immersive world of Haven, filled with mysterious NPCs who hold the secrets to its dark history. Be wary of the allies and enemies you make as every encounter might shape your journey ahead. In this mesmerizing western-fantasy world, you will experience a tale of despair, loss, and one man’s obsession with cheating death itself.

CRAFT YOUR WEAPONS AND RISE TO VICTORY
Forge your own destiny with every run by crafting powerful weapons and unlocking permanent upgrades in Haven. Grow stronger with every new challenge and become an incredibly deadly gunslinger. Get ready for a fast-paced rogue-like FPS experience you won’t ever forget!

KEY FEATURES:
• Fast-paced, story-driven roguelike FPS set in random sequences of rooms built in a unique western-fantasy world
• Customize Soulslinger through a deep upgrade system
• Experience a tightly written story filled with loyal allies and charismatic villains. The story adapts to what you do in the roguelike gameplay
• Tons of gun fodder creeps that attack in waves, spiced up by challenging elite mobs

The post How Soulslinger’s Indie Team Brought Custom Mocap to Xbox appeared first on Xbox Wire.

Love Eternal’s Uncanny Mix of Precision Platformers and Psychological Horror

Love Eternal’s Uncanny Mix of Precision Platformers and Psychological Horror

Love Eternal key art

Summary

  • Run, jump and flip gravity to escape the mind of a selfish god.
  • Themes of isolation and childhood struggles in a treacherous world.
  • Experimental narrative channeling influences from Silent Hill to Satoshi Kon’s filmography.

Love Eternal, releasing on Xbox One today,is a psychological horror platforming game set in a mysterious and ancient dilapidated castle, which serves as the prison of our abductee protagonist Maya. The predicament of Maya, an American teenager who gets spirited away in the middle of dinner from her suburban family home by a callous and jealous god, is quite the emotional whiplash for anyone, but to what end must Maya endure these trials?

Today I’ll dig into the diverse influences and ingredients that the developers of Love Eternal, brlka, mixed together in order to serve up an unsettling journey with an experimental narrative where you truly won’t know what next to expect.

For starters, brlka, comprised of siblings Toby and Sam Alden, conceived of Love Eternal as an evolution to an older platforming game they made together, simply titled Love. The original Love, made almost a decade ago, shares mechanical roots with Love Eternal in that both are platformers in the vein of masocore (a portmanteau of masochism and hardcore) inspired from the 2000s freeware era of games like Jumper, an early platforming game by Maddy Thorson long before the likes of Celeste, and the Knytt series from Swedish developer Nifflas.

These masocore challenges – and the effort required to overcome your initial apprehensions at seemingly insurmountable platforming arcs – traditionally serve as a meditation on a rhythmic cycle of failing, observing one’s mistakes and mental lapses, and returning to the breach. With Love Eternal, however, brutality in platforming is the scaffolding for Toby, the game’s principal programmer and designer, to hang the quiet terror of the game’s narrative dressing.

Love Eternal’s influences gel together with considered curation – yet it’s also accurate to say, “These are just the movies and TV that Toby was watching at the time of development!” Either way you see it, the influences that run in Love Eternal’s blood include significant works from the esoteric works of Kiyoshi Kurosawa, particularly Pulse”  (2001); the fever dreams of “Twin Peaks” season 3 and “Paprika” (alongside all of Satoshi Kon’s other animated movies); and the inimitable 1998 anime “Serial Experiments Lain”.

The common thread is how these pieces of media parlay psychological horror, even though horror wouldn’t be considered each work’s principal genre. As it appeared to Toby, psychological horror was seemingly underrepresented in precision platforming, and they decided to use horror to express the narrative in deeply uncanny ways.

Toby has described the essence of the Love Eternal experience as the feeling that one gets after experiencing a nightmare that, when described to another person, that other person would not find immediately apparent as to what was scary about the nightmare, even though one’s direct participatory experience of the nightmare is charged with a curdling unease.

To my eye, having seen the Aldens repeatedly discuss their development journey, the themes of Love Eternal have emerged organically during development, rather than being explicitly designed into the game. For example, the theme of isolation stands out through the visual design and structural composition, with the cavernous environments of the god’s castle imposing upon the miniscule Maya who is comparatively only a few pixels tall.

The juxtaposition of Maya – who is still a child – and her isolation in the vast castle ruins viscerally convey how children often lack physical and mental autonomy, and must submit to the whims and mercies of higher powers, parents or otherwise. Taken from the view of an adult – and likely worsened if a player has the experience of parenthood – Love Eternal’s lens of childhood is abstractly horrific.

There’s horror even in the experience of a child learning to inhabit and occupy their own body as it grows and contorts in unexpected ways, though that horror isn’t explicitly violent. Even simple experiences like losing your baby teeth as new ones push out, or the awkwardness of reconciling with the image of one’s rapidly morphing body during puberty can be strange and unnerving markers of growing up.

Such is the flavor of unusual, lightly grotesque expression of body horror conveyed by Love Eternal’s gorgeously expressive pixel aesthetic and animation. This is all crafted by Sam, a professional animator and artist whose experience spans across work like the aforementioned Love to well-known franchises like “Adventure Time”.

Through character animation, Sam pushes how characters’ bodies can be depicted in pixel art, forming a sense of the uncanny with his subtle explorations of how even mundane things might move and writhe. As an example, not too far into Love Eternal’s introductory stages, Maya will come face to face with a distorted version of her father with freakishly elongated limbs, and even in the confines of pixel art, watching this man creep around like a spider (and not like your friendly neighborhood Spider-Man) tended to raise some hairs amongst those who’ve already experienced the demo of Love Eternal.

This uncanny aesthetic dovetails into Love Eternal’s mechanical and narrative pillars for  an experience that careens from somber, melancholic and ominous to bizarre, spine-chilling and occasionally unhinged. Ultimately, the team at brlka and I are confident that just about no one will be able to predict the ways in which the experience of Love Eternal unfurls its twisted tendrils.

We’re excited for players to gear up for the unrelenting challenges and eerie narrative of Love Eternal, now that the game’s out on Xbox One today!


LOVE ETERNAL

Ysbryd Games


$9.99

$8.49

Wander a castle built of bitter memories in LOVE ETERNAL, a psychological horror platformer with devious trials and an unsettling, experimental narrative.

Run, jump, and reverse the flow of gravity itself to escape the mind of a selfish god in this challenging precision platformer. Play as Maya, a child stolen from her family on the whim of a lonely, forsaken deity, and make your way through over 100 screens filled with spikes, lasers, switches, and traps as you unravel the horrifying secret of your new prison.

Will you find your way home, or wander these halls carved of memory forever?

The post Love Eternal’s Uncanny Mix of Precision Platformers and Psychological Horror appeared first on Xbox Wire.

Death Howl: Building a No-Mercy Deckbuilder That Doesn’t Feel Unfair

Death Howl: Building a No-Mercy Deckbuilder That Doesn’t Feel Unfair

Death Howl key art

Death Howl launches –today, available Day One with Xbox Game Pass. Step into a spirit world that shows no mercy. And honestly? That’s exactly how it’s supposed to be.

But here’s the thing: despite being brutally difficult, Death Howl doesn’t feel unfair. At least, that’s not how I experience it, and I hope you won’t either. Let me explain why.

The Open World

Most deckbuilders follow a familiar loop: start a run, die, start over from the beginning. It’s effective, but it can feel repetitive – especially when you hit a wall and keep banging your head against a particular encounter. Death Howl takes a different approach. Because it’s set in an open world, when you stand next to a battle you can’t win, you have options. You can wander into a different biome, hunt new spirits, craft stronger cards, experiment with fresh deck synergies, and then return when you’re ready.

We tried to avoid grinding in the traditional sense and instead aimed for exploration with a purpose. At the same time, the world doesn’t reset. Your progress persists. You’re not starting over; you’re adapting and learning.

A Fair No Mercy

Death Howl earned its “no mercy” reputation honestly. Enemies respawn when you rest at Sacred Groves. Every mistake gets punished. Common encounters, not to mention Boss fights, demand pattern recognition and tactical precision on a grid where positioning matters as much as cards and decks tailored to match the given enemy type.

But the game is fair. When you die – and you will die a lot – you respawn right before the encounter that got you. You keep your deck. You keep your knowledge. You drop “Death Howls” (our version of well-known souls), but you can retrieve them, just like in… well, you know what I’m talking about.

But you’re not locked into one path. If a particular enemy type is giving you trouble, you can experiment. Start with the battle itself – position yourself differently on the grid at the start, or, in some cases, walk around the location and approach that group of foes from a different side. But you can also pivot entirely. Explore further, build a poison deck instead of a strength-based one. The spirit world and the challenge are yours to navigate, however you choose.

How We Accidentally Made a Soulslike

I’ll be honest – we never set out to make a soulslike. We wanted to create an open-world alternative to traditional roguelite deckbuilders, something inspired by Dream Quest, Magic: The Gathering, Final Fantasy Tactics, and Breath of the Wild.

But as the design evolved, soulslike elements emerged organically. Testers kept telling us, “This feels like a soulslike.” At first, I was confused – I wasn’t even that familiar with the genre. But they were right.

The Sacred Groves that heal you but respawn enemies. The emphasis on learning enemy patterns – dodging a boar’s frontal charge, or positioning yourself behind foes with an exposed back to deal more damage. The way death teaches you rather than punishes you. It all clicked.

So we leaned into it. We embraced the tension, the deliberate pacing, the rewarding loop of observation and adaptation. But we did it our way – turn-based, tactical, card-driven.

A World Born from Grief

Underneath all the mechanics is Ro’s story. She’s a mother who’s lost her son, and she’s willing to walk through the spirit world itself to bring him back. It’s a deeply personal narrative about grief, resilience, and unconditional love.

The world reflects that sorrow. And the minimalist, woodcut-inspired pixel art uses shadows and negative space to create a realm that feels haunting, ethereal, and alive. We wanted the gameplay to mirror Ro’s internal struggle. The punishing difficulty isn’t arbitrary – it could be perceived as the weight of her journey. Every victory feels earned because it is.

Whether you’re a deck-building veteran, a soulslike enthusiast, someone who just loves tactical combat with meaningful stakes, or enjoys bold genre blends, Death Howl has something for you. And with Day One availability in Xbox Game Pass, there’s never been a better time to step into the spirit world.

Our small, three-person team poured everything into this game – art, music, design, emotion and a lot of love. It’s a reflection of our creative journey as indie creators. We hope you’ll find something here that resonates.
See you in the Spirit World.

Xbox Play Anywhere

Death Howl

11 bit studios


1


$19.99

$15.99
PC Game Pass
Xbox Game Pass

Step into the myth-shrouded lands where the hunter Ro begins her journey to bring her son back from the dead. Immerse yourself in the depths of the Spirit World, fractured into 4 realms and scarred with 13 distinct regions. Confront over 30 enemy types and harness the potential of more than 160 cards, forging unique archetypes and a multitude of powerful combinations. A dark journey awaits you, spanning 25+ hours of gameplay, with numerous enthralling side quests and grim boss battles.

Master Your Deck-Building Skills
Craft over 160 cards and fashion synergistic decks that focus on poison, strength, sacrifice, retaliation, backstabbing, blocking, movement, and more. Discover shamanic totems with unique effects to enhance your deck. Each new element allows you to tailor your tactical style as you prepare for your next deadly encounter.

Engage in Grid-Based Combat
Face a host of restless spirits – Skulldogs, Crackle Bursts, Woeful Seashrooms and more – in grid-based battles where each move is crucial. Test your wit by fighting unique enemy types, powerful bosses, and mini-bosses, all while taking into account environmental hazards and boons. Grow stronger, adapt your deck, and choose your battles as you explore a vast world filled with dangerous challenges.

Journey to the spirit realm
In forgotten lands shrouded by myth, Ro – a hunter from a small tribe – is overcome by grief following the death of her beloved son. Guided by voices from another world, she transcends into the realm of spirits, in hopes of bringing him back. Meet strange spirits and help them with quests and challenges that affect your deck – although not all of them may have your best interests at heart. Discover a mysterious world of forgotten lore, where darkness whispers secrets and invites you to unearth buried memories.

The post Death Howl: Building a No-Mercy Deckbuilder That Doesn’t Feel Unfair appeared first on Xbox Wire.

Available for Xbox Insiders on PC: Postgame Recaps

Available for Xbox Insiders on PC: Postgame Recaps

Starting today, Xbox Insiders in the PC Gaming Preview can try postgame recaps in the Xbox PC app on Windows. After you finish a play session, you may see a quick recap that highlights moments from that session—like captures you took, achievements you unlocked, and relevant in‑game events—plus an option to share feedback so we can keep improving the experience. 

Postgame recaps are designed to show up only when they’re useful—not after every game. You’re most likely to see a recap when you take a capture through Game Bar or unlock an achievement. On your first time playing a game (and occasionally after that), you may also see a short check‑in and recommendations for other games you might enjoy. 

You’re in control of what you see. You can turn individual recap types on or off in Settings > App > Postgame recaps to tailor the experience to your preferences. 

To support postgame recaps, the Xbox app may run in the system tray while you play so it can show the recap after you exit your game. We’ve optimized this to minimize memory and performance impact. If you opt out of all postgame recap types, the Xbox PC app will no longer start in the system tray when you launch a game. 

We’d love your feedback—tell us what you found helpful, what felt unnecessary, and what you’d like to see after future gaming sessions. 

How to Get Xbox Insider Support and Share Your Feedback

We want to thank all the Xbox Insiders for the feedback you share with us. If you’re an Xbox Insider looking for support, please join our community on the Xbox Insider subreddit, where official Xbox staff, moderators, and fellow Xbox Insiders are there to help. We recommend adding to threads with the same topic before posting a brand new one. This helps us support you the best we can! We’re grateful to our Insider community for the helpful feedback you provide, it continues to shape the future of Xbox.

For more information on the Xbox Insider Program, follow us on Twitter at @XboxInsider and keep an eye on this blog for all the latest news.

Other resources:

For more information: follow us on X/Twitter at @XboxInsider and this blog for announcements and more. And feel free to interact with the community on the Xbox Insider SubReddit.

The post Available for Xbox Insiders on PC: Postgame Recaps appeared first on Xbox Wire.

New Age of Empires II: Definitive Edition DLC Available Now: The Last Chieftains

Age 2 DLC Hero Image

New Age of Empires II: Definitive Edition DLC Available Now: The Last Chieftains

The post New Age of Empires II: Definitive Edition DLC Available Now: The Last Chieftains appeared first on Xbox Wire.

Avowed Celebrates Anniversary with Massive Update – and Comes to PlayStation 5

Avowed Celebrates Anniversary with Massive Update – and Comes to PlayStation 5

Avowed Screenshot

Summary

  • Three new playable races and customization options added, allowing you to make your ideal envoy.
  • New Game+ mode and custom game options extend the game beyond the ending.
  • Photo Mode, a brand-new weapon type, and a host of quality-of-life improvements add to Avowed’s largest update yet.

A year after the initial launch, the Avowed team is capping its post-launch roadmap with a special anniversary update that goes live for all today. This update, for which full details can be read over on the Obsidian site, brings with it a variety of community requested features, a host of quality-of-life fixes, and a few extra additions that the team wanted to get in just for the fans. Avowed is also launching on PlayStation 5 with the past year of updates included, allowing more players to get in and explore the Living Lands.

New Faces with New Races

To top the list of big new features being added to Avowed is the ability to choose from three new races during character creation. Joining the pre-existing human and elves are the stout and well-traveled Dwarves; the two-toned skin, hairy, and big ear having Orlans; and the large and uniquely strong Aumauan. Players will be able to choose as one of the five when starting off their adventure and bringing their envoy to the Living Lands.

If you are in the middle of your journey and want to try the new races, a new Magic Mirror has been added to the Party Camp that allows you to change your character at any time. With it you will be able to change to a new race, check out the new godlike feature variants, or—if you want a quick change of appearance —use one of the new character presets that have been put in, all without needing to create a new character.

And for those who may have completed the game but want to hop back in and try out one of the different races, you don’t have to start entirely from scratch…

Retake the Living Lands Again with New Game+

When you’re ready for another journey into the Living Lands, you can now do so with the New Game+ mode that has been added. Once you have completed the game after the anniversary update has gone live, you will get the chance to create a New Game+ save. This feature will allow players to bring over all unlocked abilities (with the exception of godlike abilities), unique weapons and armor, and unlocked enchantments. Everything else for the player goes back to a new game slate; however, that does not mean danger is minimized. Enemies have their stats increased so they will be tougher, but to balance that out, the player gets an increase to their attribute points cap – things like Might, Constitution, Dexterity, etc. – from 15 to 30 so they can bring the hurt to stronger foes.

Offering even more options, you can try out the custom game difficulty modifiers to make enemies hit harder (or softer), have more (or less) health, or even be faster. Modifiers can also be adjusted so that the player can do more damage, have more health, magic, and stamina resources, and even allow them to carry more items. The game can truly be played your way.

But That’s Not All!

Rounding out the anniversary update is the addition of a Photo Mode so you can capture all the best angles of your envoy, as well as your companions or just the Living Lands, and share them with your friends. A brand new weapon type – the quarterstaff – lets you fulfill your archmage dreams. Plus, there are a host of quality-of-life updates like improved lighting, the ability to skip previously unskippable conversations with a certain god, and some enemies respawning to keep areas lively.

For those who are making their return to Avowed to check out the anniversary update, welcome back. If this is your first time in the Living Lands, you are about to enter a world of wondrous flora and fauna, exceptional exploration, and satisfying combat. The team has added a ton to the game since its initial launch, from community requested features like more abilities for the fighter and ranger skill trees, arachnophobia mode, enemies being able to use player abilities, and a host of other changes. The fate of an island is up to you; forge it to your will.

Avowed is available now for Xbox Series X|S, Xbox on PC, ROG Xbox Ally handhelds, Xbox Cloud, PlayStation 5, Battle.net, and Steam for $49.99 for the standard edition and $59.99 for the premium edition. It is an Xbox Play Anywhere title and available with Xbox Game Pass Ultimate and PC Game Pass.


Xbox Play Anywhere

Avowed Premium Edition

Xbox Game Studios


858


$59.99

$41.99

Premium Edition includes:
– Avowed base game
– Up to 5 days early access
– Two Premium Skin Packs
– Access to Avowed Digital Artbook & Original Soundtrack

Welcome to the Living Lands, a mysterious island filled with adventure and danger.
Set in the fictional world of Eora that was first introduced to players in the Pillars of Eternity franchise, Avowed is a first-person fantasy action RPG from the award-winning team at Obsidian Entertainment.
You are the envoy of Aedyr, a distant land, sent to investigate rumors of a spreading plague throughout the Living Lands – an island full of mysteries and secrets, danger and adventure, and choices and consequences, and untamed wilderness. You discover a personal connection to the Living Lands and an ancient secret that threatens to destroy everything. Can you save this unknown frontier and your soul from the forces threatening to tear them asunder?

The Weird and Wonderful Living Lands
The Living Lands is a place that feels foreign yet somewhat intrinsic to you as it feels the island itself is calling out to you for help. Explore an island home to many different environments and landscapes, each with their own unique ecosystem.

Visceral Combat to Play Your Way
Mix and match swords, spells, guns, and shields to fight your way. Dig into your grimoire for spells to trap, freeze or burn enemies, bash them with your shield, or use range bows to attack from a distance.

Companions as part of your journey
Companions from a spread of species will fight alongside you, with their own unique set of abilities. From a former mercenary to an eccentric wizard, they will be part of your journey with your choices shaping them as you help them with their quests.

© Microsoft 2025. All Rights Reserved. Microsoft, Obsidian Entertainment, the Obsidian Entertainment logo and Avowed are trademarks of the Microsoft group of companies. All other trademarks are property of their respective owners. Acceptance of Microsoft Services Agreement and Privacy Statement required to play. Microsoft account registration required for cross-platform play. Internet connection required. Features, online services, and system requirements may vary by country and are subject to change or retirement over time.


Xbox Play Anywhere

Avowed Standard Edition

Xbox Game Studios


1306


$49.99

$34.99
PC Game Pass
Xbox Game Pass

Welcome to the Living Lands, a mysterious island filled with adventure and danger.
Set in the fictional world of Eora that was first introduced to players in the Pillars of Eternity franchise, Avowed is a first-person fantasy action RPG from the award-winning team at Obsidian Entertainment.
You are the envoy of Aedyr, a distant land, sent to investigate rumors of a spreading plague throughout the Living Lands – an island full of mysteries and secrets, danger and adventure, and choices and consequences, and untamed wilderness. You discover a personal connection to the Living Lands and an ancient secret that threatens to destroy everything. Can you save this unknown frontier and your soul from the forces threatening to tear them asunder?

The Weird and Wonderful Living Lands
The Living Lands is a place that feels foreign yet somewhat intrinsic to you as it feels the island itself is calling out to you for help. Explore an island home to many different environments and landscapes, each with their own unique ecosystem.

Visceral Combat to Play Your Way
Mix and match swords, spells, guns, and shields to fight your way. Dig into your grimoire for spells to trap, freeze or burn enemies, bash them with your shield, or use range bows to attack from a distance.

Companions as part of your journey
Companions from a spread of species will fight alongside you, with their own unique set of abilities. From a former mercenary to an eccentric wizard, they will be part of your journey with your choices shaping them as you help them with their quests.


The post Avowed Celebrates Anniversary with Massive Update – and Comes to PlayStation 5 appeared first on Xbox Wire.

Coming to Xbox Game Pass: Kingdom Come Deliverance II, The Witcher 3: Wild Hunt, EA Sports College Football 26, and More!

Coming to Xbox Game Pass: Kingdom Come Deliverance II, The Witcher 3: Wild Hunt, EA Sports College Football 26, and More!

Happy Tuesday everyone – I know this day of the week is always better when it comes with a side of games coming soon, games available today, and updates you might have missed for some of your favorites. Let’s jump in!

Available Today

Aerial_Knight’s DropShot (Cloud, Xbox Series X|S, Handheld, and PC) – February 17
Game Pass Ultimate, PC Game Pass

Available Day One with Xbox Game Pass! Aerial_Knight’s Dropshot is a high-speed, stylized FPS / Race where you play as Smoke Wallace. As a kid, he was bitten by a radioactive dragon, turning his skin purple and giving him the power to fire bullets from his fingertips. Race rivals, fight dragons, shoot smart, and look cool when you land.

Avatar: Frontiers of Pandora (Cloud, Xbox Series X|S, Handheld, and PC) – February 17
Game Pass Ultimate, PC Game Pass

Avatar: Frontiers of Pandora is a first-person, action-adventure game set in the never-before-seen Western Frontier of Pandora. You, a Na’vi, were abducted, trained and molded by the human militaristic corporation RDA to serve their purpose. Fifteen years later, you’re free but find yourself a stranger in your birthplace. Reconnect with your lost heritage, discover what it truly means to be Na’vi, and join other clans to protect Pandora from the RDA. Plus, enjoy the new third person update to experience Pandora from a whole new perspective.

Avowed (Cloud, Xbox Series X|S, and PC) – February 17
Now with Game Pass Premium

A year of updates comes to an end with new playable races, New Game Plus Mode, Photo Mode, custom game options, a new weapon type in the quarterstaff, and a host of gameplay fixes and improvements. This update offers a perfect time to both start or return to your journey in the Living Lands.

Coming Soon

Death Howl (Cloud, Xbox Series X|S, Handheld, and PC) – February 19
Game Pass Ultimate, Premium, PC Game Pass

Already available on PC in Game Pass, journey through the sorrowful spirit world in a soulslike deck builder. Craft cards and claim powerful totems to defeat the woeful spirits lurking in the mystical lands. Unravel the tale of a grieving mother in her desperate attempt to defy death and bring back her son.

EA Sports College Football 26 (Cloud and Xbox Series X|S) – February 19
Game Pass Ultimate

EA Sports College Football 26 is now on The Play List. Rep your colors across 136 FBS schools featuring over 300 authentic coaches, 2,700 new plays, and 10,000 college athletes with upgraded abilities. Ultimate subscribers can play now with EA Play, then score a Supercharge Pack from February 19–March 20 and save 10% on EA digital purchases.

The Witcher 3: Wild Hunt – Complete Edition (Cloud and Console) – February 19
Game Pass Ultimate, Premium

Explore a legendary dark fantasy open world as monster slayer Geralt of Rivia in an epic quest to find his daughter — the Child of Destiny — Ciri. Follow a branching story full of choice and consequence across distinct regions, enjoying everything The Witcher 3 has to offer through the Complete Edition.

TCG Card Shop Simulator (Game Preview) (Cloud, Xbox Series X|S, Handheld, and PC) – February 24
Game Pass Ultimate, Premium, PC Game Pass

Open and manage your own local game store. Stock shelves with the latest booster packs or crack them and collect the cards for yourself. Set your own prices, hire staff, host events, and expand your card shop.

Dice A Million (PC) – February 25
Game Pass Ultimate, PC Game Pass

Available Day One with Xbox Game Pass! Have you ever tried to roll 1,000,000 on a set of dice? No? Build the right bag of die, and you might just pull it off. The luck of the roll is in your capable Hand, decked out in powerful rings, with more than a few tricks up the sleeve.

Towerborne (Full Game Release) (Console, Handheld, and PC) – February 26
Game Pass Ultimate, Premium, PC Game Pass

Towerborne is launching as a complete game from an in-progress preview on February 26. The full release adds more story, areas, enemies, and progression, with updated difficulty and balance for different playstyles. Cosmetic rewards are now earned through gameplay, along with many polish and quality improvements. With launch you’ll also get offline play and optional online co-op.

Final Fantasy III (Cloud, Xbox Series X|S, and PC) – March 3
Game Pass Ultimate, Premium, PC Game Pass

With the power of light nearly eclipsed by the power of darkness, only the crystals’ four chosen adventurers can save the world.

Kingdom Come: Deliverance II (Cloud, Xbox Series X|S, and PC) – March 3
Game Pass Ultimate, Premium, PC Game Pass

Kingdom Come: Deliverance II is a thrilling Action RPG, set amid the chaos of a civil war in 15th Century Bohemia. You are Henry of Skalitz – an ordinary man doing extraordinary things – caught in a gripping tale of revenge, betrayal and discovery as he embarks on an epic journey.

In Case You Missed It

Menace (Game Preview) (PC) – February 5
Game Pass Ultimate, PC Game Pass

Command a strike force of marines, mercenaries, and criminals in the lawless Wayback system, cut off from the Core Worlds. Unite factions to face an unknown threat. Deploy tanks, walkers, and infantry with a massive selection of equipment to choose from, train your troops, plan operations, and engage in tactical battles.

Diablo II: Resurrected (Console and PC) – February 11
Game Pass Ultimate, Premium, PC Game Pass

See the latest updates with Diablo II: Resurrected here! Play the definitive Diablo II experience now with Xbox Game Pass, featuring remastered versions of Diablo II, the Lord of Destruction expansion, and more.

High on Life 2 (Cloud, Xbox Series X|S, and PC) – February 13
Game Pass Ultimate, PC Game Pass

An intergalactic conspiracy threatens the fate of humanity! Team up with a wide cast of talking alien guns as you shoot, stab, and skate your way through exotic locales across the galaxy to take down the bad guys and save your favorite species (humans)!

Game Updates

Overwatch: Season 1: Conquest (Console and PC) – February 10
Game Pass Ultimate, PC Game Pass

Season 1: Conquest launches Overwatch’s next big story as five new Heroes arrive together, bringing fresh playstyles and a faction-driven Conquest event. Choose your side as Overwatch and Talon collide, with evolving gameplay and a narrative that shapes the future.

In-Game Benefits

Microsoft Mahjong (PC) – February 24
Game Pass Ultimate, Premium, Essential, PC Game Pass

Find your focus in Microsoft Mahjong! Get in the zone with soothing sounds & tranquil scenes as you pair tiles to solve the board. Ramp up difficulty, tackle Daily Challenges, and increase clarity as you master Achievements. Lock into laid-back fun as you recharge with Mahjong.

Leaving February 28

The following games are leaving the Game Pass library soon. Jump back in to tie up any loose ends or save up to 20% off your purchase to keep the fun going!

  • Monster Train (Cloud, Console, and PC)
  • Expeditions: A MudRunner Game (Cloud, Console, and PC)
  • Injustice 2 (Cloud, Console, and PC)
  • Middle Earth: Shadow of War (Cloud, Console, and PC)

As always, we’ll be back here soon for more games, more updates, and if you keep an eye on @XboxGamePass, more memes. Talk soon!

The post Coming to Xbox Game Pass: Kingdom Come Deliverance II, The Witcher 3: Wild Hunt, EA Sports College Football 26, and More! appeared first on Xbox Wire.

Why the Blizzard Showcase Was the Just the Beginning of a Massive 2026

Why the Blizzard Showcase Was the Just the Beginning of a Massive 2026

Blizzard 35th Anniversary

For the last few weeks, Blizzard has been going big. Blizzard Showcase brought together the four key titles – Overwatch, Diablo, World of Warcraft, and Hearthstone – and gave the space to bring their updates, announcements (and some surprises!) in their own ways. It’s all a part of the road to BlizzCon 2026: the year of Blizzard’s 35th anniversary, not to mention the 30th anniversary of Diablo, and the 10th anniversary of Overwatch. This is the perfect space in time to look back at the universes that have brought us together and look forward to the future.

For Blizzard President, Johanna Faries – speaking on the Official Xbox Podcast  – the Showcase has been a combination of careful planning and happy serendipity:

“We’ve been really thoughtful about [giving] our players what they’re hoping for, and hopefully delight them and surprise them in some big ways. I think those have landed. And we’ll just continue to sort of prime what we hope to be a very, very big year as we continue on here in 2026.

“Our franchise teams, and our game teams within those franchises, think a lot about, ‘What do we want to do next year? What do we want to do five years from now?’ Maybe, ‘What do we want to do 10 years from now?’ And we’ve organized our thinking and our strategic planning to make sure that comes together in a really thoughtful way. It’s very intentional how we’ve slate planned into the future.

“At the same time, the inorganic part was we sat back well over a year ago, and I said, ‘Look, there’s something bigger going on here, and I think we can marry this. I think we can make this a party on behalf of all of Blizzard Entertainment.’ And hopefully if you’re a fan of Blizzard, you’re gonna feel something bigger than just, ‘Oh, I got what I needed from Overwatch’ or, ‘I got what I needed from Diablo.’”

That idea – that this is a celebration of momentum across Blizzard, not just a series of game announcements – comes with a key extra detail: this is going to be a massive year. Showcase represents what Blizzard has to show us now, but its 2026 is far from over – not least with a return to the legendary BlizzCon later this year.

“Right now, we have a huge swath of announcements that our games have just brought forward. And why I say that is I think we’re pretty excited to say: There’s still BlizzCon coming in this calendar year, right? Imagine what else we’re stacking up.

“We’ve got to execute on that. We’ve got to make sure we’re delivering in a big way. But I think the teams are cooking. They’re very excited to bring some major announcements, maybe some surprises.”

We certainly haven’t seen everything Blizzard, and its games, will have to offer this year – but the wider point of this moment is to set the table for the future of the company. Blizzard is celebrating 35 years of existence by preparing for the next 35 years.

“I think there’s just an energy around this moment and how this is sort of a launching pad for a big future. It’s very fulfilling to be able to come into work and feel busy in that way, pressure in that way, stakes in that way. I think we’re all really proud of being able to try and pull it off. But again, it’s many years in the making.”

As Faries makes clear, that long-term thinking is being applied per-franchise, and per-game – making sure that it’s not just Blizzard’s future being considered, but how each individual title can thrive:

“What do we want the next 35 years to look like? What’s the vision? What’s the direction? We’ve set a lot in motion with respect to that, making sure we’re clear on it, making sure we’re coordinated on it, making sure that every year from this moment forward, there’s sort of a reliability that players can depend on us to launch in big ways, launch in surprising ways. Maybe take some zags!

“Not everything’s going to hit. That’s gaming. But in many ways, let’s understand where we are going – not only as a company, but by franchise, by game, right? I think at minimum, if you were to ask any of our major teams right now, ‘Hey, what’s your plan for the next three-, four-plus years?’, they have a very clear answer.

“I think this is just very much the beginning – I know you often kind of hear that – but I think ’26, in many ways, really represents a long road ahead of us in terms of things to be excited about.”

You can hear much more from Johanna Faries about Blizzard Showcase, BlizzCon, and Blizzard’s games on the Official Xbox Podcast right now

The post Why the Blizzard Showcase Was the Just the Beginning of a Massive 2026 appeared first on Xbox Wire.

Next Week on Xbox: New Games for February 16 to 20

Next Week on Xbox: New Games for February 16 to 20

Aerial_Knight's DropShot

Welcome to Next Week on Xbox! In this weekly feature we cover all the games coming soon to Xbox Series X|S, Xbox One, Xbox on PC, and Game Pass! Get more details on these upcoming games below and click their profiles for further info (release dates subject to change). Let’s jump in!


Star Trek: Voyager – Across the Unknown Deluxe Edition

Daedalic Entertainment


$49.99

$44.99

Star Trek: Voyager – Across the Unknown

Daedalic Entertainment


$39.99

$35.99

Star Trek: Voyager – Across the Unknown – February 18
Optimized for Xbox Series X|S

Star Trek: Voyager – Across the Unknown is a story-driven survival strategy game in which the fate of the iconic starship is in your hands. Take the helm, manage the ship and resources, and make difficult decisions. Will you be able to bring home the ship and its crew?


Styx: Blades of Greed – Quartz Edition

Nacon


10

$59.99

Styx: Blades of Greed

Nacon


10

$49.99

Styx: Blades of Greed – February 19
Optimized for Xbox Series X|S

You play as Styx, a cunning goblin with a caustic sense of humour who has mastered the art of infiltration. Your goal? To get your hands on Quartz, the most precious – and dangerous – resource in a world on the brink of a war between elves, humans, and orcs. Styx: Blades of Greed takes the proven formula of the first two games and perfects it by putting freedom and creativity at the heart of the experience. Explore vast vertical environments and master new tools and skills. Whether you’re discovering Styx for the first time or you’ve been a fan from the beginning, greed has never been so much fun!


Xbox Play Anywhere

Aerial_Knight’s DropShot

Aerial_Knight Games

Aerial_Knight’s DropShot – February 17
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere / Handheld Optimized

Aerial_Knight’s Dropshot is a fast, stylish action shooter that throws you straight out of a plane and into the chaos. Take out enemies, dodge wild traps, and make it to the ground first. Filled with finger blasting, Dragons, Powerups, and a bunch of stuff trying to take you down midair. Don’t let anything get in your way of becoming a legend! Just try to look cool and land in one piece!


Hex Park

Webnetic s. r. o.

$3.99

Hex Park – February 17
Optimized for Xbox Series X|S

Welcome to Hex Park—a colorful playground of brainteasers where every move matters. Rotate and align arrow tiles to guide directions, pop obstacles, and clear the board in as few moves as possible. It’s easy to pick up, delightfully tricky to master, and impossible to put down.


Xbox Play Anywhere

HeadHunters

Sumalab

$14.99

HeadHunters – February 18
Optimized for Xbox Series X|S / Xbox Play Anywhere

HeadHunters is a chaotic platform fighter for up to 4 players, online or on the couch. Blast, bash, and body-swap your way through explosive arenas in fast-paced, no-rules mayhem. It’s all about dodging, blasting, and making your mates scream “no way!”. Heads will definitely roll!


Backrooms Level X

Firenut Games


$9.99

$7.99

Backrooms Level X – February 19
Optimized for Xbox Series X|S / Smart Delivery

In a place in Albuquerque, New Mexico, USA, a strange accident occurred on October 27, 1986. Everything was recorded on a VHS tape. Enter the eerie world of Backrooms Level X, a first-person horror game that immerses you in an endless labyrinth of desolate and surreal spaces. After a freak accident, you find yourself trapped in the Backrooms, a place where logic and reality vanish. Explore endless corridors of yellow carpet, empty rooms and areas of flickering light as you try to find a way out. But beware: you are not alone. Mysterious entities lurk in the shadows, and every sound may be the last you hear.


Xbox Play Anywhere

Death Match Love Comedy!

KEMCO in Japan & Asia, PQube in North America & Europe


$29.99

$23.99

Death Match Love Comedy! – February 19

Heartfelt confessions – explosive consequences! From the creators of Raging Loop comes a wild ride of a visual novel, full of slapstick comedy, occult experiences, and romance! First year Kei Yagi is about to receive a love confession from not one, but two classmates, when he suddenly explodes! Although this initial incident was an illusion, he discovers that due to a mysterious curse put upon him, the next time he receives a confession of love he will truly explode and die!  


Xbox Play Anywhere

Harvest Cafe

World of Poly

Harvest Cafe – February 19
Xbox Play Anywhere

Harvest Cafe gives players the opportunity to manage and farm their own farms. Players grow their farms by growing vegetables, fruits and other crops. They feed and care for animals to produce food such as milk, eggs and meat. They can also use the materials they gather from the environment to create new farmland and improve their farm. Players sell the produce grown on their farms in their own restaurant in the village center. In the restaurant, players cook delicious food and serve it to customers. Players can diversify their menu by trying different recipes and prepare special dishes to increase customer satisfaction.


KLETKA

Sobaka Studio

$14.99

Kletla – February 19
Optimized for Xbox Series X|S / Smart Delivery

The most dangerous criminals are convicted and sent to Kletka. Your sentence is to descend into the depths of the Gigastructure while maintaining a living and hungry elevator. Never forget to feed it if you don’t want to end up being eaten alive. Kletka is omnivorous, be ready to feed it both fuel and flesh. The Gigastructure is an endlessly expanding building. Traps and anomalies fill the corridors. Any stop you make could be your last.


Outpath

Silver Lining Interactive

Outpath – February 19
Optimized for Xbox Series X|S / Smart Delivery

Taking Satisfactory, Forager and the gratifying gameplay loop of clicker/idle games as references, Outpath would be just that. Exploit your environment, craft, build and automate your base in this 3D first-person platformer! Gather. Craft. Build. Explore. Relax. No time limits, no pressure, play at your own pace and style.


Xbox Play Anywhere

Showgunners

Klabater

Showgunners – February 19
Optimized for Xbox Series X|S / Xbox Play Anywhere

In a dystopian future where corporations rule, a brutal reality show is the hottest entertainment property in town! You play as Scarlett Martillo, a contestant out for revenge. To win, you must navigate dangerous urban arenas packed with lethal traps and face off against hordes of heavily-armed psychopaths.


Soulslinger: Envoy of Death

Headup

Soulslinger: Envoy of Death – February 19
Optimized for Xbox Series X|S

Become an Envoy of Death, able to unleash the incredible powers that will make you the most dangerous soul in Limbo. Upgrade your character’s abilities to become the ultimate Soulslinger and take on thrilling challenges in a bloody war against the criminal cartel of the afterlife!


Horror Tale 2: 4k Remaster

EpiXR Games

$9.99

Horror Tale 2: 4k Remaster – February 20
Optimized for Xbox Series X|S

Start a scary adventure and be the first to solve all the mysteries of this horror game! You’ll have to immerse yourself in a thrilling and exciting adventure together with the main characters! Children have been missing for a long time in Lakewitch, and you are destined to solve this creepy mystery. Who is the kidnapper, and why is he doing it? Where are the children disappearing to, and how to save them? You can solve all the puzzles and find out the answers…if you don’t get scared!


Liquor Store Simulator

PlayWay S.A.

Liquor Store Simulator – February 20
Optimized for Xbox Series X|S / Smart Delivery

Liquor Store Simulator is a simulation game about developing your own store. You start your business in a small shop that you bought on credit. Buy goods, manage your store, hire staff. Who knows, maybe you will be able to make a real alcohol empire out of a small store. At first, it won’t be easy—you’ll have to work at the checkout yourself, accept deliveries, keep records, and maintain order in the sales area. But hard work and smart decisions will help you turn a modest retail outlet into a thriving store with a wide selection and satisfied customers.


The post Next Week on Xbox: New Games for February 16 to 20 appeared first on Xbox Wire.