Coming to Xbox Game Pass: Bluey: The Videogame, Tales of Arise, Warhammer 40,000: Boltgun, and More

Coming to Xbox Game Pass: Bluey: The Videogame, Tales of Arise, Warhammer 40,000: Boltgun, and More

Game Pass February Wave 2 Hero

For the second half of February, we have some surprise games, some not-so-surprise games, Perks, and a DLC – plenty to get you gaming now and to prime your pre-install buttons! Whether you boot up Bluey: The Videogame to play with the family, jump into Madden NFL 24 to try and recreate the big game how you would have played it, or just want to play Maneater to see what it’d be like to be an absolute menace as a shark, we have you covered. Let’s get to the games! 

Available Today 

Return to Grace (Cloud, Console, and PC) 
A daring space archaeologist has just unearthed the ancient resting place of a long lost A.I. god known as Grace. Adventure with various fractured A.I. personalities as you uncover the great mystery of why she was shut down all those years ago in this first-person narrative adventure set in a visually stunning ‘60s retro sci-fi world. 

Tales of Arise (Cloud, Console, and PC) 
As two worlds of conflict converge in Tales of Arise, two people from opposite walks of life join forces to challenge their fates and create a new future. Along the way, meet up with a unique cast of allies, all with their own reasons to fight. Featuring a real-time combat system, battles are energetic and enthralling with countless combinations of skills and abilities. 

Coming Soon 

Bluey: The Videogame (Cloud, Console, and PC) – February 22 
Join the fun with Bluey and her family in Bluey: The Videogame! Play a brand-new story set across 4 interactive adventures. For the first time ever, explore iconic locations such as the Heeler House, Playgrounds, Creek and a bonus beach location. Play your favorite games from the TV show, including Keepy Uppy, Chattermax Chase, and more! 

Maneater (Cloud, Console, and PC) – February 27 
Returning to the Game Pass library, Maneater is a single-player action-RPG, set in the Gulf Coast’s unforgiving waters. Fight to survive in the open ocean, swamps, and rivers with danger lurking at every depth. Your only tools are your wits, your jaws, and an uncanny ability to evolve as you feed. 

Madden NFL 24 (Cloud) EA Play – February 27 
Ultimate members can start their season with Xbox Cloud Gaming on February 27, 2024, courtesy of EA Play. Don’t forget that until March 8, you’ll also score an Ultimate Team Supercharge Pack with your membership. 

Indivisible (Cloud, Console, and PC) – February 28 
Making a return to the Game Pass library, immerse yourself in a fantastical world with dozens of playable characters, a rich storytelling experience, and gameplay that’s easy to learn but difficult to master. With a huge fantasy world to explore and a variety of characters to meet and fight alongside, help Ajna learn about herself and how to save her world. 

Space Engineers (Cloud, Console, and PC) – February 29 
A sandbox game about engineering, construction, exploration, and survival in space and on planets. Players build spaceships, wheeled vehicles, space stations, planetary outposts of various sizes and uses (civil and military), pilot ships, and travel through space to explore planets and gather resources to survive. Featuring both creative and survival modes, there is no limit to what can be built, utilized, and explored. 

Warhammer 40,000: Boltgun (Cloud, Console, and PC) – March 5 
Load up your Boltgun and unleash the awesome Space Marine arsenal to blast your way through an explosion of sprites, pixels and blood in a perfect blend of Warhammer 40,000, frenetic gameplay and the stylish visuals of ’90s retro shooters. 

In Case You Missed It 

Diablo IV is Coming to Game Pass on March 28 

The next-gen action RPG experience is coming to Game Pass with endless evil to slaughter, countless abilities to master, nightmarish dungeons, and legendary loot. Experience a gripping story or jump straight into Season of the Construct to unearth a new threat looming deep beneath the sands of Kehjistan. 

DLC / Updates 

Microsoft Flight Simulator: Dune Expansion – Available now 
In collaboration with Legendary Pictures and Warner Bros. Entertainment, Xbox and Microsoft Flight Simulator are taking you beyond Planet Earth into the harsh deserts of the world of “Dune” and the planet Arrakis. Aviators can put their courage and skills to the test in the cockpit of the Royal Atreides Ornithopter, mastering tutorials, time trials, and a daring rescue mission. See “Dune: Part Two”, only in theaters on March 1 and play the “Dune” Expansion free with Game Pass today. 

Xbox Game Pass Ultimate Perks 

Calm Premium – 3-month trial offer – Available now 
Get 3 free months of Calm, the #1 app for sleep, meditation, and relaxation, now featuring two exclusive Xbox-themed Soundscapes from Halo and Sea of Thieves. Terms and conditions apply. 

Apex Legends: Breakout Supercharge Pack – Available now 
Trick out specific weapons and Legends in special gear with the Apex Legends Breakout Supercharge Pack, available with EA Play! 

Assassin’s Creed Valhalla: Drakkar Edition Pack – Available now 
Live your own Viking saga with the Drakkar Content Pack.  

Puzzle Quest 3: Green Knight’s Gear Bundle – Available now 
Acquire a full set of exclusive green skins for the original five heroes, along with a piece of gear and additional resources to help you on your quest! 

PUBG: Battlegrounds – Exclusive Survivor Pack – Available now 
Expand your item collection with the Hunter’s Chests, Keys, and Contraband Coupons. 

Leaving February 29 

The following games are leaving the Game Pass library soon, which means it’s a perfect time to plan out your achievement grind with these at the top of your list before they go! 

  • Madden NFL 22 (Console and PC) EA Play 
  • Soul Hackers 2 (Cloud, Console, and PC) 

That’s a wrap! Stay tuned on Xbox Wire for the latest news and be sure to follow us on social at @XboxGamePass and @XboxGamePassPC for updates when these games are ready for your download queue! 

The post Coming to Xbox Game Pass: Bluey: The Videogame, Tales of Arise, Warhammer 40,000: Boltgun, and More appeared first on Xbox Wire.

Fool Them Twice in My Hero Ultra Rumble: Villain Twice Joins The Roster

A New Villain will be joining My Hero Ultra Rumble from February 21, 2024.

A bit high-strung and not overly coherent in word and deed, but he’s a villain who loves his friends – Twice joins the rumble!

My Hero Ultra Rumble has many characters with visuals and Quirks that are faithful to the original manga. Twice is one of them, and players can experience the same skill as shown in the original, including the iconic skill that create alter egos with the Quirk “Twice”.

We’re thrilled to bring this popular character to this battle royale. Here to tell you more is our game producer, Aoba Miyazaki, who has put together some tips and insights on the Twice character development so you can maximize, and dare we say, duplicate your best efforts with his Quirk!

Skill Introduction

Defeat your opponent, get their measurements, and create clones of yourself or your enemies with your Quirk when you choose Twice.

The charm of Twice in the original story has been incorporated into his techniques as a playable character,” says Miyazaki. “He has a tricky special action that lets him duplicate the enemy, and we hope you will use it to cause mischief and add a new element of excitement to your battles.”

“We put a lot of effort into keeping his voice and visuals to be authentic and just as appealing as the original, and we hope you will connect with him in game!”

Quirk Skill – Dagger Shot

Feature: Long-range attack utilizing multiple thrown knives. Strike your opponent in a burst of blades.

Tips: As you will be throwing multiple knives, it is possible to limit the opponent’s movement by aiming for hit stops with multiple hits.

While the Quirk Skill is hitting, and the opponent’s movement is slowing down, work together with your allies to inflict massive damage.

Quirk Skill – Self Duplicate

Feature: Create a clone of yourself. Clones disappear after approaching and attacking an opponent.         

Tips: When fighting in an area with many objects, use them to hide yourself or get out of sight of your opponent, and aggressively use the Quirk Skill to confuse your opponent by attacking in such a way that they cannot tell whether you are the main body or an alter ego.

Quirk Skill – Foot Boost

Feature: Move in the direction of your extended measuring tape and use knife to attack. It can be used as a means of transportation, as it can travel to the tip of the tape measure.

Tips: Since it can also be used to move vertically, this Quirk Skill can be used while looking up to move on top of buildings in the new U.A. Island stage, which has many buildings. The Quirk Skill can be used for both surprise attacks and evacuation, allowing the user to move freely around the stage.

Special Action – Mud Imitation

Feature: Deals the final blow to a downed opponent and creates a clone of them. The clone will remain active until they are defeated or the opponent is revived.

Tips: The HP of the alter ego created by a Special Action is based on the character’s HP. Currently, there is no upper limit to the number of alter egos that can be created by a Special Action, so Twice players can actively aim to create alter egos of characters with high HP and overwhelm the battlefield.

PUR Costume for Twice – Paper Bag Disguise

This costume is from the original anime, and it is faithfully reproduced down to the handles of the paper bag.

The costume also comes in color variations original to the game. We hope players will have fun expressing themselves by unlocking color variations that suit their personal styles.

And there you have it! Confuse your opponents and overwhelm the battlefield with countless imitations of your fallen foes when Twice joins the fray on February 21.

Xbox Live

MY HERO ULTRA RUMBLE

Bandai Namco Entertainment America Inc.


412

Season 3 is here!
A new stage, U.A. Island, is added in Season 3!

Don’t miss out on battling on a new stage which includes new areas, such as U.A. High School and shopping malls!

Izuku Midoriya’s Quirk skill set, Full Bullet, is now available!
Change Izuku’s Quirk skill set for a new way to achieve victory!

Don’t miss out on Season 3 Licenses and new PUR costumes!
New characters will be added during Season 3!

LET’S GET READY TO RUMBLE!
Leap into the fray with your fellow heroes…and villains! Use communication, tactics, and synergize Quirks with your team of 3 to be the last ones standing in this 24-player Battle Royale!

MAKE THE MOST OF YOUR QUIRK!
Pick up your favorite characters from a quirky roster divided into 5 archetypes: Strike, Assault, Rapid, Technical, and Support. The strengths of each character are completely different depending on their unique Quirk.

COLLECT ITEMS AND GET STRONGER!
Find items, interact with civilians, and defeat opponents to improve your abilities and get the upper hand over other teams!

CUSTOMIZE YOUR EXPERIENCE!
Unlock new characters and customization options by gaining experience and completing missions. Participate in seasonal events and try your luck with tickets to glam up with exclusive items!
The game will be updated each season to include new elements, focusing on new characters and costumes!
Jump in and get a hold of the rapidly changing battle conditions!

*This game is meant to be played online only. It cannot be played in offline mode.
*An internet connection is required to play this game.
*The service and its contents are subject to change or end without prior notice.

The post Fool Them Twice in My Hero Ultra Rumble: Villain Twice Joins The Roster appeared first on Xbox Wire.

10 Things to Get You Started in Warhammer 40,000: Chaos Gate – Daemonhunters

Summary

  • Purge the forces of chaos in brutal turn-based combat, available on Xbox February 20
  • Combat Nurgle’s sinister plot in an epic campaign penned by legendary Warhammer 40,000 and Black Library author Aaron Dembski-Bowden
  • Shape your own elite squad of Grey Knights; tailor their abilities, equipment and even their appearances as you clash with the daemonic

Chaos threatens humanity once again. Reports of a mysterious plague named ‘the Bloom’ emerge from the Tyrtaeus sector, and the arrival of an Imperial Inquisitor sets in motion a chain of events which will test your tactical prowess to its limits.

In Warhammer 40,000: Chaos Gate – Daemonhunters, you’ll take command of the Grey Knights, an elite chapter and secretive order of Space Marines, tasked with aiding the Inquisitor in the eradication of this foul corruption.

Force Commander, given the grave nature of this new threat, I have been authorised to distribute the following confidential military doctrine to assist your encounters with this plague. I hope that these Chaos Gate – Daemonhunters tips serve you well. For the Emperor!

Turn-based tactics, Space Marines style

A single Grey Knight is an army unto itself, whether executing enemies at distance or purging them in melee combat. Your elite soldiers don’t miss their shots, offering you total precision when they open fire on the forces of Chaos. Repeatedly attacking foes will stun them, creating an opportunity to target specific body parts and reduce your foe’s effectiveness or even unleash a stunning execution to boost your entire squad with an extra action.

Take Down the Reapers of the Bloom

Force Commander, early reports indicate that the Grey Knights will take on towering, powerful boss enemies in the form of the Reapers of the Bloom, from Greater Daemons such as Aeger the Benevolent, to the hulking corroded Chaos Knight, Cruciatus the Generous. Each will require you to rethink your tactics in order to achieve victory. But an even graver threat awaits those who discover the Bloom: Mortarion, the Death Lord and Primarch of the Death Guard.

Personalize the Grey Knights

As Force Commander, you can customise each battle-brother to your liking, tweaking crests, skin colour, hair colour, armour pieces and more. Grey Knights arrive trained as a particular class, starting with the Justicar, Interceptor, Apothecary and Purgator. An additional set of four advanced classes unlock throughout the campaign. As your Grey Knights gain experience, you will be able to further shape their training to suit your style on the battlefield, sharpening their skills until they become the ultimate weapon against the darkness.

An Unpredictable Enemy

Across an expansive campaign, our prognosticars suggest you will face a wide variety of Nurgle’s threats such as Poxwalkers, Helbrutes, Plague Marines, and Myphitic Blight-haulers as you battle the Bloom. Enemies will mutate across combat missions depending on which strain of the Bloom is present, visually changing them and offering combat buffs such as additional armour.

Psyker Power

Each Grey Knight has a reserve of Willpower, which is spent on psychic powers, and is primarily regained by slaying enemies on the battlefield. Psychic powers range from increasing the power of melee attacks to area of effect buffs for your Knights. Additionally, by supporting Inquisitor Vakir’s research into the Bloom, you’ll gain the ability to deploy powerful single-use psychic abilities called Stratagems which can turn the tide of an entire battle.

Purging the Bloom

Between battles, you’ll preside over command of the Strike Cruiser, the Baleful Edict. From the helm, you’ll respond to the growing Bloom threat, monitoring its spread via the Star Map and deciding where to go next. But be warned, you will have to make tough choices in order to limit the Bloom’s spread. The longer you leave an outbreak unchecked, the more enemy resistance you can expect.

The Changing Battlefield

Combat zones will change over time as the Bloom takes hold, offering new cover opportunities as well as new hazards. Players can also utilise the environment to their advantage, unleashing massive plasma battery explosions or collapsing pillars on foes. Players can set waypoints for their Grey Knights as they tactically move around each map, avoiding parts of the level where an enemy might be in overwatch stance, or where noxious corruption might otherwise damage them.

Upgrades on the Baleful Edict

The Baleful Edict acts as your command centre, where you’ll find key areas in need of your attention. The Manufactorum lets players first repair and later upgrade their vessel, enhancing its response capabilities significantly. In the Armoury, Grand Master Vardan Kai offers equipment requisition to boost the war effort. Finally, in the Libris Malleus, Inquisitor Vakir will enhance the Grey Knights’ combat abilities and unlock tide-turning psychic abilities called Stratagems.

Add to Your Arsenal

By showing its dedication to the chapter, your Strike Force is granted rewards over time such as additional Grey Knights, Master-crafted weapons, Armour and specialized Wargear. Completing optional combat mission challenges known as Glorious Deeds, which impose tougher limitations or objectives, will unlock additional requisition points to spend in the armoury.

Beware the Warp

Warp Surges are unpredictable combat mission events that can call in new enemy reinforcements, activate powerful mutations, and introduce unpredictable effects and hazards onto the battlefield, upping the challenge. The more corrupt the map, the more likely a Warp Surge event will occur, but enemy actions and Grey Knight abilities can further influence Warp Surges as well.

I hope these insights provide a guide for your investigations Force Commander. You can start your battle against the Bloom right now on Xbox. Share your triumphs with your fellow Grey Knights on our social media channels and strike down this foul corruption!

The post 10 Things to Get You Started in Warhammer 40,000: Chaos Gate – Daemonhunters appeared first on Xbox Wire.

Get To Know Our Team: Tyler – Technical Program Manager (Commerce & Subscriptions)

Get To Know Our Team
Tyler
Technical Program Manager (Commerce & Subscriptions)

Hi, everyone! Wynn here again. Welcome back to another Xbox Insider Team interview. Today we’re sitting down with Tyler—a Technical Program Manager who focuses on the commerce and subscriptions side of the business. How’re we doing today, Tyler?

Feeling great, Wynn. Excited to chat with our Xbox Insider Community.

Fantastic. Let’s start by giving everyone a little background on yourself.

Diving right in, eh? Okay. So, I’m a little bit the “typical” Seattle tech guy. Completely native to the area, raised right here with Microsoft always in the backyard so I’ve always been impressed/inspired by the company.

So, Microsoft—even before your employment—has been a pretty big constant.

Yeah, it comes with the territory a little. My whole life has always been in Seattle. My wife and I are raising our daughter here, my entire family is here, and so it’s always seemed like a natural fit for my circumstances.

When did you end up starting?

It would’ve been back in early 2007. I got brought on in the Customer Support org for Windows and Office. I spent a few years there before moving to work in CS for Xbox.

Ah, another longtime Xbox worker on the team.

Kind of? Haha. I actually had a few different stops along the way. I went back to Windows for a bit, then dabbled with Inside Sales, before going back to Xbox Support in 2019 and then, finally, Xbox Insider Team in 2021.

Oh, wow! I’m actually previous Inside Sales as well. Spent three years in the Fargonian tundra selling Azure.

Sales is brutal sometimes man. I knew it wasn’t really for me after my time there.

Agreed on that.

So, you’re a bit of a newer member of Xbox Insider Team, and I know a lot of your work is sort of behind-the-scenes / under-the-hood. Is there anything you’ve worked on that you’re super proud of?

Absolutely! I think the subscription aspect might be interesting to people. Helping launch Game Pass Ultimate was really cool. I’m also proud of our market expansion work, like bringing PC Game Pass to Southeast Asia. It’s incredibly rewarding to see both Game Pass and Insiders grow as a result.

Yeah, that’s excellent. I don’t think anyone’s complaining about more Game Pass.

Is there anything you’re currently working on you can share with us for the 10th Anniversary?

Unfortunately, most of my day to day falls firmly under the “not for public consumption” label. But I am working on some regular Game Pass Ultimate stuff and with things like EA Play and Ubisoft+, which is pretty awesome. You can bet I’m always working to make our experiences better based on what we’re hearing!

I’m sure everyone will love to hear that!

But let’s move out of the realm of work and to some more of your personal interests. What’re some of your fondest gaming memories?

Oh man. There’s so many. I mean, my first console was an NES, and I can still vividly remember opening that with the Super Mario Bros. Duck Hunt combo pack.

Bring back the Zapper! I want to blow a new generation of minds with the paper trick.

It was such a unique concept back then. It’s still wild how that was so popular. After NES, I picked up an SNES and played entirely too much Super Mario Kart. In a weird way, Duck Hunt and Super Mario Kart kind of informed my future tastes because my two favorite genres are shooters and racers. Though I’m definitely more of a sim-racer now.

I just can’t manage sim-racers. I remember playing Gran Turismo 3 A-spec on PS2 and I think I made it like 3 races deep. I gotta have that arcade-y feel. Like, Blur is my favorite racing game ever.

Haha. Totally understand. Man, you just took me back with A-Spec. I played so much of that game on my PS2.

Another game that holds a special place for me is Ocarina of Time. I played through that with my dad and being able to experience that game—from the jump in 3D to just how meticulously it was designed—with him is something I’ll always cherish.

We’ve had a few different “gaming stories with parents” on here and I absolutely love them every time.

Okay, let’s talk music. You grew up in Seattle, so I assume you’ve seen some of the greats?

Oh man. Hah. I’m almost a little embarrassed to admit it, but I was really into rap/hip-hop through most of my formative years. Dr. Dre, Eminem, Bone Thugs-N-Harmony, OutKast, stuff like that. I didn’t really get into the alternative scene until after I had graduated college, so I missed all those shows.

Wow. My entire upbringing was around alt music. My dad was heavy into college radio, so he had plenty of deep cuts that weren’t super big. Throwing Muses, Jellyfish, Tripp Shakespeare. Like, everyone knows “Good” by Better Than Ezra, but I had listened to an entire album before that.

Yeah, I missed that whole initial wave. But, now that I’m more into the alternative and indie side of things, I’ve found a ton of great local music around Seattle. Like, my wife and I just recently went to see The Head and the Heart for the millionth time, and they were fantastic.

There we go. That’s your “we liked them before they were cool” band.

Exactly! I still have some Seattle cred.

I’m that way with a few of the mid-to-late 2000s “scene” bands. Like, I have the first piece of merch that Sleeping With Sirens ever sold, signed by the entire band, and then they’re selling out venues and amphitheaters around the world.

All right. I could talk music literally forever. Let’s move on to the golden/silver screens. Is there a show you always have on in the background?

Oh, like Crews? [Note For Reader: Crews is another member of the Xbox Insider Team.]

Haha. That’s exactly who I was thinking about when I drafted this question.

Man, I’ve fully succumbed to the streaming backlog here. I hardly ever re-watch stuff because there’s so much coming out or catching up on. Recently I’ve been enjoying Reacher though.

Big dude solves problems by being the biggest dude, you gotta love it.

Exactly. It’s really well done and close enough to the books. It’s just fun.

Do you have any hobbies outside of the comfort of the home?

Definitely. Skiing is maybe my favorite thing in the world. It’s an almost spiritual experience for me to be out there. Really just being in the mountains is deeply personal to me. Hiking, skiing, camping. Anything out in nature to give me that mental reset.

I like the idea of nature more than I like being outside in it. But I will say, some of my favorite experiences with that sort of thing have always been picturesque views in the mountains.

Oh, you have to see some of the views up here. Just breathtaking.

Well, we’re about out of time here. Any last thoughts for the Community?

Honestly, I know it’s a little cliché, but I just want to thank everyone for what they contribute to the program and for being so invested in making what we all do better. Across all of Xbox, we greatly appreciate it.

Definitely. We’re always happy to hear our Xbox Insiders give their feedback.

Well, it was great chatting with you Tyler.

Likewise! Glad I could make it.

Xbox Insiders, be sure to be on the lookout for more content all throughout February including more interviews from the team, a trip down memory lane, and so much more. All of our 10th Anniversary content can be found on our Hub Page.

Until next time! Wynn/

The post Get To Know Our Team: Tyler – Technical Program Manager (Commerce & Subscriptions) appeared first on Xbox Wire.

Inside the Dazzling Design of 3D Platformer Penny’s Big Breakaway

Hello everybody! Hunter Bridges here. I am one of the co-founders of Evening Star, as well as both Game Director and Technical Director for Penny’s Big Breakaway.

Penny’s Big Breakaway is our team’s first 3D game, coming soon to Xbox Series X|S, and we built it using our in-house 3D engine, Star Engine. Building a 3D game engine from the ground up is hard work, but that’s okay with us. Evening Star’s philosophy is that, by blazing our own trails with technology, our creativity will be sparked in unique ways.

Today, I want to touch on our design motivations, how that informs the camera system as well as the control scheme, and the performance we were able to unlock with the Xbox Series X|S.

Thro’ Yo’ Yo-Yo!

When we first started Evening Star, we were eager to create a fully 3D game. We wanted to come up with a game concept featuring our own characters and world, all powered by our proprietary Star Engine!

While investing time in our engine, we started generating concepts for 3D games. One person’s idea from one day would inspire someone else’s idea the next day. Our team kicked around a seed of an idea about using a yo-yo, which quickly took root.

With this concept, our game designer Esteban Fajardo drew up a series of sketches representing different “verbs” our character could perform.

We felt like we were onto something. Even in this basic form, the character and yo-yo were kinetic and exciting! Some of these actions even made it into the final game… “throw”, “sleep”, “ride” and “swing” were all present from this early stage.

The team also wanted to create a colorful cast of characters, and we wanted them to live in a fantastical environment. Combined with the Yo-Yo mechanics, this led to fluid action in a unique world.

Putting the Right “Spin” on it

Once we decided on our core concept, we attacked it from every angle. We asked ourselves: What do we like about our favorite 3D platformers? What are elements we struggle with? What are some fresh things we could bring to it?

Our team surfaced a common point of contention: the camera. In most 3D platformers, the player is often tasked with managing the camera. We’re adding new mechanics designed around yo-yo moves. We wanted the player to focus on controlling that, instead of constantly attending to the camera’s position and direction.

We decided to go with a “fixed” camera that the player doesn’t control. The player never has to think about the camera, but it will always show them what they need to see and where they need to go. This decision profoundly influenced our gameplay and level design.

Bump if You Jump

Alongside the camera, we were exploring control schemes for movement and yo-yo actions. At this time, the character designs were taking shape too. We created Penny, and turned her regular yo-yo into her faithful companion… aptly named Yo-Yo!

A key design pillar was ‘expression’. We wanted to give the player maximum opportunity to move Penny and control Yo-Yo’s abilities, and reward their skill. The ideal is anyone can create their own “style” out of Penny’s strong core moveset.

Quick access to Penny’s Yo-Yo moves, in every direction, was essential to expressive movement. Assigning the right thumb stick was the clear answer.

Since the right stick became so crucial, we also wanted the player to play without ever needing to lift their thumb from it. This lent itself to a “bumper jumper” control scheme, where the jump action is mapped to the L or R bumpers.

We tried a control scheme with just analog sticks and bumpers. Immediately, we noticed the empty set of face buttons felt unnatural. We also felt that players might not adopt an unconventional control scheme. We met in the middle and assigned the face buttons more traditionally– A button to jump, X button to throw, and B button to ride.

The result is a control scheme that feels both familiar to newcomers but provides a level of movement control and flexibility that we believe is unique!

Penny Takes the Stage on Xbox

When talking about cameras and controls, responsiveness is the name of the game. It’s crucial that the player’s moves feel snappy and satisfying.

Xbox Series X|S can blast 120 frames per second! But that means our game has to run fast enough to keep up.

Thanks to the power of this Xbox Series X|S, Penny’s Big Breakaway can run at full resolution 120 Hz! On Series X, we support 4K (3840×2160), and on Series S we support 1440p (2560×1440). Plus, by using the new GameInput API, receiving input from the gamepad happens in tight sync with the high frame rate, minimizing player input lag.

Take a bow, Penny!

When you take a new 3D platformer, give it an expressive control scheme, and run it at a buttery smooth 120 Hz, the result is a visceral action game experience like no other!

But don’t just take it from me– you’ll have to try Penny’s Big Breakaway for yourself. Penny and Yo-Yo make their debut on Xbox early this year!

The post Inside the Dazzling Design of 3D Platformer Penny’s Big Breakaway appeared first on Xbox Wire.

PlateUp! A Delectable Kitchen Roguelite Combining Kitchen Chaos and Management

Hello, I’m Alastair, the creator of PlateUp. I love deep roguelike games, which you can play over and over, with a different experience every time. And I love playing co-op games with friends. But it was hard to find a game that had the depth I wanted but was approachable enough for everyone to enjoy. So I left my job and made PlateUp – a co-op roguelite restaurant game – to be the game I wanted to play. After the amazing support the game has seen on PC, with over 1.5 million players, I’m excited to bring the game to so many new players on Xbox with Game Pass.

Plateup kitchen

You’ll need to build up your restaurant from scratch to make it in the cutthroat world of hospitality. Spend your earnings each day to buy new appliances, then arrange your restaurant to optimise your performance. You’ve got complete control of the layout. Can’t reach the sink easily? Pick it up and move it closer. Kitchen too small? Move some things into another room. Customers too far away? Cook in front of them – just try not to set their table on fire!

It’ll start simple. You’ve got one meal to serve. Your customers behave themselves.

But every three days, the heat turns up. You’ll be presented with a choice of two new random challenges and you (and your team) will have to decide what to take on. You might opt to add more to your menu; maybe adding a side, a starter or a dessert. Or you could increase the complexity of one of your existing dishes by adding a sauce or swapping an ingredient out for a home-made version. Alternatively, you can keep your menu simple and handle more – and fussier – customers. Maybe you’ll need to remember your customers’ orders, or maybe from now on they’ll all turn up at the same time?

Plateup screenshot

I wanted PlateUp to be a game everyone could enjoy. There’s lots of depth, but you only need two buttons to interact with everything. You can join your friends mid-session, and it doesn’t matter if you’re not as experienced as them – everyone can contribute without getting in the way. It’s not a blame game, and there’s no shame in losing; it’s all part of the process! I made it a roguelite, so that every time you start a new run you’ll get new dishes to serve, new challenges to overcome, and new tools to overcome them with. Everything you face will be something you’ve chosen to take on. Never get stuck on your least favourite level again.

Plateup kitchen scene 2

Replayability is a core part of PlateUp. It’s great to have games to play with friends, but it’s even better when everyone can keep enjoying them. Each run you play will be different, with everything from the layout of your restaurant to the appliances you can buy changing every time. It’ll be a fresh experience for everyone, experienced and new players alike.

And as you play, you’ll unlock more content, including challenging game modes, dishes, and bigger layouts. You’ll also get a reward when your restaurant closes, which you can bring along to a later attempt, helping you get started. The more you play, the closer you’ll get to building the restaurant of your dreams.

Plateup screenshot

Since the game first launched on PC, I’ve grown the PlateUp team and we’ve been hard at work improving the game. Over the last year, we’ve added relaxed coffee shop and bakery modes (no dishes to clean!); we’ve also added Turbo, a fast-paced way to turn up the pressure and push the limits. Throughout the year we’ve had seasonal maps, each with new gameplay and content. I’m excited to bring PlateUp – and all these new updates – to Xbox players, and we’ve added a brand new dish (the much-requested spaghetti) to celebrate.

I hope the PlateUp experience is something you’ll share with all your friends with Game Pass, both locally and online!

Xbox Live
Xbox Play Anywhere

PlateUp!

Yogscast Games


168


$19.99

$15.99
PC Game Pass
Xbox Game Pass

PlateUp! combines chaotic kitchen and restaurant management with strategic planning and development to create a delightful roguelite dish unlike any other.

Up to four players build and run a restaurant from scratch, choosing dishes, buying and placing appliances – some of which can be daisy-chained together to create ambitious automatic kitchens – cooking food and serving customers.

Players have free rein to design their restaurant which will expand and develop between shifts – with additional content and challenges unlocked through progression.

Can you cook, serve and manage your way through 15 hectic days in your restaurant and unlock a brand-new franchise?

Classic co-op cooking action, with a wide selection of mains, sides, sauces, toppings, desserts, and starters.
Choose your equipment, lay out your kitchen, curate your menu and plate up your dishes.
From bubbling soups to sublime salads, tender steaks to hearty pies, there’s something for everyone.

Look after front-of-house: seating customers, delivering orders, and managing patience.
Equip your restaurant to handle the most fickle of customers and deliver them what they need, right when they need it.
Co-operate with your team like a well-olive-oiled machine or build a name for yourself going it alone.
Exceed your goals and take your franchise to greater heights at a new location, bringing with you new unlocks and upgrade

Upgrade and rearrange your restaurant to your personal taste: when the restaurant closes for the day, the planning begins!
Decide what new equipment to purchase, and place it wherever you want.
Want to go high-tech? Install the turbo-ovens, crank up the conveyors, and make way for the robo-kitchen of the future.
Fancy something a little more… fancy? Curate your art collection, fix up that wallpaper, enlist a friend as a maître d’ and get ready to provide the culinary experience of a lifetime.

Exceed your goals and start over at your next location, bringing with you new unlocks and upgrades.
Tailor your brand towards gourmet dining, or fine-tune your fast food franchise.
Every restaurant is procedurally-generated with its own climate, customers and conditions.
Return to your franchise HQ to view your achievements, customise your characters and upgrade your kit, ready for your next adventure!

The post PlateUp! A Delectable Kitchen Roguelite Combining Kitchen Chaos and Management appeared first on Xbox Wire.

Next Week on Xbox: New Games for February 19 to 23

Next Week on Xbox Hero Image

Next Week on Xbox: New Games for February 19 to 23

This is Next Week on Xbox! This weekly feature shows you all the games that are coming soon to Xbox Series X|S, Xbox One, Windows, and Game Pass! You can find more information about these upcoming games below and click on their profiles for more details (release dates may vary. Let’s get started!


Xbox Live

Balatro

Playstack Ltd

Balatro – February 20
Optimized for Xbox Series X|S / Smart Delivery

Balatro is a poker-inspired roguelike deck builder all about creating powerful synergies and winning big. Combine valid poker hands with unique Joker cards in order to create varied synergies and builds. Earn enough chips to beat devious blinds, all while uncovering hidden bonus hands and decks as you progress.


Xbox Live

qomp2

Atari

$19.99

qomp2 – February 20
Optimized for Xbox Series X|S / Smart Delivery

Control a Pong ball aching to break free of its life stuck between two paddles. Explore a dangerous, minimalist world, armed with simple two button controls: tap a button to change direction diagonally by 45 degrees, and hold down a button to unleash a cathartic dash forward.


Xbox Live

Warhammer 40,000: Chaos Gate – Daemonhunters

Frontier Developments


1


$44.99

$38.24

Warhammer 40,000: Chaos Gate – Demonhunters – February 20
Optimized for Xbox Series X|S

Welcome to the brutal, war-torn universe of Warhammer 40,000: Chaos Gate – Daemonhunters, where the forces of Chaos threaten humanity’s very existence. Lead the Grey Knights to exterminate the forces of Chaos in this fast-paced, ferocious, turn-based tactical combat game in a saga penned by acclaimed Black Library author, Aaron Dembski-Bowden


Xbox Live

A Time Traveller’s Guide To Past Delicacies (Xbox Series X|S)

Sometimes You


$4.99

$3.99

A Time Traveler’s Guide to Past Delicacies – February 21
Optimized for Xbox Series X|S

A short game about a fictional time traveler raiding the past to steal recipes. Follow a sock puppet into the dark bowels of time and learn new recipes. Meet your long-dead ancestors. Exploit them to further your cooking skills. Take some pictures of dinosaurs. Appropriate what you can in this experimental story-driven adventure.


Xbox Live

Froggie – A Retro Platformer

Eastasiasoft Limited

Froggie – A Retro Platformer – February 21
Optimized for Xbox Series X|S / Smart Delivery

Return to a simpler style of platforming action in Froggie – A Retro Platformer, a side-scroller presented in minimalistic black-and-white style where you take the role of an anthropomorphic frog as he leaps his way through 100 challenging levels! Run, wall jump, and wall slide with fluid pixel art animation as you hop on enemies’ heads, avoid spike traps and more!


Xbox Live

Geometric Sniper Z

Silesia Games Sp. z o.o.

Geometric Sniper Z – February 21

The zombifying pathogen has come out of nowhere. Society is falling apart. People are in pain. Still, they can take comfort in knowing that there is a watchful sniper always on the lookout for zombies. Take the role of that sniper in Geometric Sniper Z, a highly stylized 2D isometric shooter. Challenge yourself in different game modes, neutralize zombies using different weapons, save and escort survivors, and progress through the story.


Xbox Live

ROUNDS

Landfall

$8.49

Rounds – February 21
Optimized for Xbox Series X|S / Smart Delivery

Shoot, block, and jump your way to victory with your shotgun-rocket-launcher-that-shoots-heat-seeking-bouncy-missiles or one of the other over 11.2 million different powerup combinations. Wave your noodle arms around to assert dominance.


Xbox Live

Slave Zero X

Ziggurat Interactive, Inc.

$24.99

Slave Zero X – February 21
Optimized for Xbox Series X|S / Smart Delivery

Use swift swordplay, explosive ordnance, and stylish combos against an army of meat and metal. Air juggling, dashes, and frequent target switching allow for you to take down foes of any size while wall-jumping and platforming can help you outmaneuver your enemies. Conquer mini-bosses, set pieces, and climactic 1-on-1 encounters that offer intense challenges against unforgettable villains.


Xbox Live
Xbox Play Anywhere

Tenderfoot Tactics

Ice Water Games

$14.99

Tenderfoot Tactics – February 21
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere

A novel, deterministic combat system, with easy to grasp rules and astonishing depth. No random miss chances. No damage ranges. Manipulate the elements to turn the battlefield to your advantage, but beware the consequences, as nature is complex and fickle. Open chasms, raise mountains, boil lakes, drain rivers. Start fires you later regret.


Xbox Live

502’s Arcade

502 Studios

502’s Arcade – February 22
Optimized for Xbox Series X|S / Smart Delivery

An anthology of fast-paced arcade games where your goal is to reach the top of the leaderboards in each one. The games go from a dungeon crawler set in a procedurally generated temple where you must seal spirits, to a cute but challenging puzzle where you must prepare the orders of a very hectic potions shop. Come and get that good old feeling of competition you got when going to the arcade, or just having fun and challenging yourself by trying to get all the achievements for each game.


Xbox Live

Garden Life: A Cozy Simulator Pre-order

Nacon

$39.99

Garden Life: A Cozy Simulator – February 22
Optimized for Xbox Series X|S / Smart Delivery

A relaxing gardening game in which you create your dream garden in a peaceful, colorful world. Plant and add ornaments at your own pace, transforming an overgrown forgotten plot into a flourishing community garden.


Xbox Live

King Arthur: Knight’s Tale Pre-Order

NeocoreGames

$44.99

King Arthur: Knight’s Tale – February 22
Optimized for Xbox Series X|S

Play as Sir Mordred, the former black knight of the grim tales. You killed King Arthur, but with his dying breath, he struck you down. You both died – and yet, you both live. The Lady of the Lake wants you to finish what you have begun… in the twisted, dark realm of Avalon! Experience a unique hybrid between tactical games and character-centric RPGs in this dark fantasy version of the Arthurian myth.


Xbox Live

Quadroids

Just For Games

Quadroids – February 22
Optimized for Xbox Series X|S / Smart Delivery

Control your Quadroids simultaneously on four screens and make your way through more than 100 danger-filled levels. Jump to avoid acid baths, lasers, deadly spikes, and other vicious traps, or strategically sacrifice your minions to create new platforming opportunities.


Xbox Live

Aery – Stone Age

EpiXR Games

$9.99
Xbox One X Enhanced

Aery – Stone Age – February 23
Xbox One X Enhanced

Play as a little flying spirit that watches humanity in its early states evolve. You will discover a long-forgotten land with beautiful environments, and you will be able to enjoy the feeling of flying while exploring a whole world filled with beauty and little secrets.


Xbox Live
Xbox Play Anywhere

Demons of Asteborg

PixelHeart


$9.89

$7.91

Demons of Asteborg – February 23
Xbox Play Anywhere

A new action-platform game straight out of the 16-bit era. Play as Gareth, a knight of the royal guard and defeat the evil forces of Asteborg. Learn powerful spells and use them to unlock your path or defeat your enemies. Collect gold from the remains of your opponents and purchase upgrades to unlock your full potential!


Xbox Live

Flooded

Forever Entertainment S. A.

Flooded – February 23

The waters have risen to an alarming level, leaving merely a handful of places habitable. As a leader of a small group of survivors, you are tasked to extract resources to construct an ark and move to a safer location. Gather enough resources to flee to safety while the surrounding world gets flooded.


Xbox Live

Promenade

Red Art Games


$24.99

$22.49

Promenade – February 23
Optimized for Xbox Series X|S / Smart Delivery

The Great Elevator has broken, and its cogs have been scattered all around the world. Collect the lost cogs, repair the Great Elevator, and unlock new levels in this collectathon inspired by 3D platformers.


The post Next Week on Xbox: New Games for February 19 to 23 appeared first on Xbox Wire.

Xbox’s Promise to Bring More Games to More Players Around the World

Xbox’s Promise to Bring More Games to More Players Around the World

Today, on a special edition of the Official Xbox Podcast, we shared an update on plans to continue to bring more games to more people around the world, with the exciting news that the first Activision Blizzard game on Xbox Game Pass will be Diablo IV, beginning March 28.

Phil Spencer, Sarah Bond, and Matt Booty also shared the vision on game exclusivity, the future of Xbox hardware, and the overall Xbox promise. There’s a lot to talk about, so we encourage you to watch the full episode here:

With the combined creativity across Team Xbox, players can expect an incredible 2024 with the likes of Senua’s Saga: Hellblade II, Indiana Jones and the Great Circle, Avowed, Ara: History Untold, Towerborne and more coming your way, alongside continued updates for our blockbuster franchises Call of Duty, Minecraft, Forza, The Elder Scrolls Online and Microsoft Flight Simulator.

There will be even more to play as we begin to fulfill our commitment to offer Activision and Blizzard games with Game Pass, both new releases and classic games from its legendary catalog. We’re happy to share that Diablo IV will be available to play by the 34 million Game Pass subscribers on both PC and Xbox consoles beginning March 28! This is only the start of Xbox players being able to enjoy Activision and Blizzard games on Game Pass – we look forward to sharing more soon.

Our combined studio teams already ship some of the biggest franchises and critically-acclaimed adventures across multiple platforms: Minecraft, Call of Duty, Overwatch, Diablo, The Elder Scrolls Online, and more have built communities across consoles, PC, and mobile. Likewise, Xbox Game Studios and Bethesda have brought dozens of games to Steam alongside Xbox consoles on launch day; the teams at Xbox have extensive experience supporting multiple platforms, while continuing to invest heavily in our studios, our consoles and services.

Indeed, our games are reaching more players than ever; across Activision, Bethesda, Blizzard, King, and Xbox Game Studios, we reach hundreds of millions of players across console, PC, and mobile.

To ensure long-term success for both Xbox and the industry as a whole, we must continue to evolve. Today we announced that we will expand the communities we reach: we are currently in the process of bringing four Xbox games to other platforms. These are titles which have been available to Xbox players for at least a year, including hidden gems that deserve to be experienced more widely, and live service games whose communities will benefit from welcoming even more players. We will share more details on these titles soon.

By bringing these games to more players, we not only expand the reach and impact of those titles, but this will allow us to invest in either future versions of these games, or elsewhere in our first-party portfolio. There is no fundamental change to our approach on exclusivity. 

Likewise, our commitment to game preservation is unwavering. Xbox players should have confidence in building your digital library in the Xbox ecosystem.  We will continue to reward that with the most robust, player-friendly experiences, including backwards compatibility, cross-play, cross-save progression, convenient cloud gaming, and more. Xbox consoles will continue to provide a flagship experience for players; it’s where you get the best value and convenience, it’s where Game Pass provides unprecedented access to an ever-evolving library of games. To be clear: Game Pass will continue to be only available on Xbox platforms. 

This is what it means to be part of Xbox:

  • The biggest games in the world will be on Xbox.  
  • Our games will come to Game Pass day one
  • A robust and innovative multi-year hardware roadmap
  • Compatibility with your library is a priority, inclusive of cross-play, cross-save, and robust cloud features.  
  • Xbox will continue to help game creators find the biggest audience possible.

Whether you’ve been with us since 2001, recently joined Game Pass to enjoy games like Starfield or Palworld, or are looking forward to the next season of Call of Duty, the creative teams at Xbox are stronger together – no matter where you play. Xbox will be around for decades to come – we hope you’ll join us on this journey.

The post Xbox’s Promise to Bring More Games to More Players Around the World appeared first on Xbox Wire.

EA Play: Light It Up This Month in Madden NFL 24 – Now on the Play List

Football fans: get ready to hit the gridiron!

Madden NFL 24, the latest entry in the successful Madden NFL series, is now available on the Play List for all EA Play members! PC Game Pass and Xbox Game Pass Ultimate subscribers can start their season today with EA Play at no extra cost.

In Madden NFL 24, players can experience new gameplay depth that delivers more control and realism through the next evolution of FieldSENSE, and the debut of SAPIEN Technology which makes characters more human and anatomically correct.

To celebrate the addition of Madden NFL 24 to the Play List, EA Play members are getting rewarded with the Madden NFL 24 Supercharge Pack, which allows players to boost their Ultimate Team right from the start of the season. Redeemable now until March 8, the Supercharge Pack is being granted to players on top of February’s MUT Pack. Both packs come as part of EA Play’s member rewards, which regularly grant members in-game bonuses.

Members can score these packs and several more rewards this month, including:

EA Play Rewards February Image
  • Apex Legends BonanzaWeapon Charm – Now to March 4
  • Battlefield 2042 Ice Pick Weapon Skin – Now to February 27
  • EA SPORTS FC 24 Clubs 90s Retro Right Hand Tattoo – Now to March 14
  • EA SPORTS FC 24 VOLTA 90s Retro Black Cap and COINS – Now to March 14
  • EA SPORTS FC 24 Ultimate Team Draft Token – Now to March 14
  • F1 23 5000 XP Boost – Now to February 29
  • Madden NFL 24 MUT February Pack – Now to February 29
  • Madden NFL 24 Supercharge Pack – Now to March 8
  • WRC Season3 Rewards – Now to April 8
  • NHL 24 Biosuit Set – Now to March 27
  • NHL 24 WOC Coins – Now to March 27
  • NHL 2 WOC Battle Pass XP Modifier – Now to March 27

Xbox Game Pass Ultimate and Xbox Game Pass PC members receive EA Play at no additional cost with their Game Pass subscription. Members enjoy great player benefits, including in-game challenges and rewards, special member-only content, trials of select brand-new titles like EA SPORTS FC 24, Super Mega Baseball 4 and EA SPORTS F1 23, access to a collection of EA’s best-loved series and top titles, and 10% off purchases of Electronic Arts digital content.

Visit the EA Play page for more details, and to stay up to date on the latest from EA Play, follow EA Play on, Instagram, or X. Please see EA.com/EA-Play/Terms for terms and conditions.

The post EA Play: Light It Up This Month in Madden NFL 24 – Now on the Play List appeared first on Xbox Wire.

No Man’s Sky Welcomes All Xbox Players for the Omega Expedition

Over the years, we’ve seen many Xbox players on console, PC and Game Pass venture into No Man’s Sky’s universe and lose themselves in all there is to do, in some cases for hundreds of hours. 

Today we’re announcing our latest No Man’s Sky expedition, Omega, and this time we’re inviting the entire Xbox community, whether they own the game or not, to try it out for themselves. The expedition runs for 2 weeks from today (Thursday, February 15) and is free to play for the first weekend until Monday, February 19.

No Man's Sky Omega Screenshot

Whether it’s crafting, building, trading, fighting, exploring or a host of other activities to indulge in, there is so much to do in No Man’s Sky. That’s why we’ve custom-designed Omega to show new players in particular all that there is to see. It’s like a fast-track sight-seeing tour of the universe. 

No Man’s Sky expeditions are a chance for the entire community to convene in one area of the universe and work together to complete challenges and unlock exclusive rewards, so space and planets always feel full and bustling with activity. Moreover, there are always experienced veteran Travellers around to offer friendly advice and support.

No Man's Sky Omega Screenshot

Omega is our 12th Expedition and the rewards on offer are probably the biggest yet. The headline act is the Starborn Runner, an exclusive starship, destined to become as sought-after as the Golden Vector. A suite of unique customisations – a stylish Atlas helmet/jetpack/multi-tool staff combo – can be unlocked as souvenirs and taken back into your main save as future proof that you were there for Omega.

For new players who have yet to buy No Man’s Sky, any progress you make in the Expedition will be preserved in case you ever decide to take the plunge. 

No Man's Sky Omega Screenshot

We have also overhauled how Expeditions work, and now existing players can choose which of their favourite starships from their fleet they’re going to take with them on their adventure. Expeditions can now be accessed directly in the Anomaly in addition to the main menu screen.

As most Travellers know, a No Man’s Sky Expedition normally comes with a host of new additions and features and Omega is no exception. Ever since we challenged players to take on and defeat the ominous Pirate Dreadnought last year, we have noticed a real desire to add this huge vessel to their freighter fleet. Now, when you take down the Dreadnought, it’s yours to keep.

No Man's Sky Omega Screenshot

Additionally, as you explore the universe, you will encounter alien races who will give you contextual missions specifically related to the planet where they live. Completing these tasks will earn you rewards and reputation with the locals.

We’re very excited to welcome a whole new cohort of players to the game and I know our vibrant and positive community will welcome them with open arms. Hang out in the Anomaly for long enough and you’re sure to encounter some generous Traveller who just wants to help you out.

No Man's Sky Omega Screenshot

No Man’s Sky launched on Xbox in 2018 and came to Game Pass in 2020. Our Xbox community has grown immeasurably and our tiny team at Hello continue to enjoy serving up content like Omega. 2024 is looking to be our biggest year yet.

Our journey continues.

Xbox Live
Xbox Play Anywhere

No Man’s Sky

Hello Games


917

$59.99
Xbox One X Enhanced
PC Game Pass
Xbox Game Pass

No Man’s Sky comes complete with all 25 major updates up to and including Echoes.

Inspired by the adventure and imagination that we love from classic science-fiction, No Man’s Sky presents you with a galaxy to explore, filled with unique planets and lifeforms, and constant danger and action.

In No Man’s Sky, every star is the light of a distant sun, each orbited by planets filled with life, and you can go to any of them you choose. Fly smoothly from deep space to planetary surfaces, with no loading screens, and no limits. In this infinite procedurally generated universe, you’ll discover places and creatures that no other players have seen before – and perhaps never will again.

Embark on an epic voyage
At the centre of the galaxy lies a irresistible pulse which draws you on a journey towards it to learn the true nature of the cosmos. But, facing hostile creatures and fierce pirates, you’ll know that death comes at a cost, and survival will be down to the choices you make over how you upgrade your ship, your weapon and suit.

Find your own destiny
Your voyage through No Man’s Sky is up to you. Will you be a fighter, preying on the weak and taking their riches, or taking out pirates for their bounties? Power is yours if you upgrade your ship for speed and weaponry.
Or a trader? Find rich resources on forgotten worlds and exploit them for the highest prices. Invest in more cargo space and you’ll reap huge rewards.
Or perhaps an explorer? Go beyond the known frontier and discover places and things that no one has ever seen before. Upgrade your engines to jump ever farther, and strengthen your suit for survival in toxic environments that would kill the unwary.

Share your journey
The galaxy is a living, breathing place. Trade convoys travel between stars, factions vie for territory, pirates hunt the unwary, and the police are ever watching. Every other player lives in the same galaxy, and you can choose to share your discoveries with them on a map that spans known space. Perhaps you will see the results of their actions as well as your own…

The post No Man’s Sky Welcomes All Xbox Players for the Omega Expedition appeared first on Xbox Wire.