We’ve rounded up the best deals for Sunday, January 4, below. Don’t miss your chance to save on these deals!
Kingdom Come: Deliverance II for $29.99
If you’re on the hunt for one of the most talked-about RPGs of 2025, look no further than Kingdom Come: Deliverance II. This hit RPG is on sale this weekend at Amazon for 50% off, so you can take home a copy for $29.99.
Fantasian Neo Dimension for $26.70
Fantasian Neo Dimension is the latest game from a legendary creator who needs no introduction: Hironobu Sakaguchi. This incredible turn-based RPG is a joy to play through, featuring a great story with music from the all-time great Nobuo Uematsu. Pick up a Nintendo Switch copy today and add it to your collection for only $26.70.
Cyberpunk 2077: Ultimate Edition on Switch 2 for $59.99
Cyberpunk 2077 is still one of the most impressive games you can play on Nintendo Switch 2. This is an excellent port that feels great to play, whether in handheld or TV mode. If you’ve already spent hundreds of hours inside Night City and are hesistant to launch a new playthrough, Cross Progression can allow you to bring over your save data to the Switch 2!
Samsung P9 Express microSD Express Card for $32.99
If you’re a Nintendo Switch 2 owner, a microSD Express Card is an absolutely essential purchase. The internal 256GB of storage is nowhere near enough for most players, especially with huge games like Final Fantasy VII Remake Intergrade set to take up over a third of that space later this month. You can save $20 off this 256GB microSD Express Card at Amazon and instantly double your Switch 2 storage.
Tales of Graces f for $19.79
Tales of Graces f was one of Bandai Namco’s earliest 2025 releases, marking one of the first initiatives in the Tales of Remastered Project. At $19.79, you’re getting a classic RPG that has been remastered for modern times, featuring a dash button, autosave, accessibility features, and much more. It’s perfect for anyone who wasn’t able to experience the original in 2012.
Persona 3 Reload on Switch 2 for $39.97
Persona 3 Reload had a rocky launch on Switch 2 to say the least. The game had a jarring frame rate pacing issue and was locked at 30FPS, but thankfully, ATLUS has ironed out these issues with a recent patch that even added support for a docked 60FPS. If you’ve yet to check out P3R, this is a classic RPG adventure that will keep you busy for well over 80 hours.
Resident Evil 2 for $14.99
Resident Evil 2 is one of the greatest remakes ever made, and you can take home a physical copy of its best version today on PS5 for only $14.99. This legendary game released in 2019, and it’s going to be essential to experience it before the arrival of Resident Evil Requiem next month.
Gears of War: Reloaded for $24.99
Gears of War shockingly hit PlayStation for the first time in its history as part of Xbox’s multiplatform approach earlier this year. This enhanced and remastered edition of the first game is the perfect entry point for PlayStation players, and you can save $15 off a physical copy today at Target.
Lock in Your Pre-Order for Final Fantasy VII Remake Intergrade on Switch 2
Final Fantasy VII Remake Intergrade is coming to Nintendo Switch 2 in just a few weeks, and there’s still time to secure a physical copy! Each physical contains a Magic: The Gathering – Final Fantasy Play Booster, but these will only be included at launch for a limited time. With Final Fantasy VII Rebirth also set to release on the platform, now is the perfect time to enter the remake of one of the most legendary games of all time.
Logitech G309 Lightspeed Wireless Gaming Mouse for $59.99
If you’re on the hunt for an excellent gaming mouse, look no further than the Logitech G309 Lightspeed for $59.99 today at Amazon. This wireless mouse features a 300 plus hour battery life with AA battery, with unlimited battery using the Powerplay mousepad. The included HERO 25K sensor is perfect for tracking at maximum precision, and the lightweight nature is great for competitive gaming.
2025 finally saw the long-awaited arrival of Nintendo’s next console: the Switch 2. But now, it’s time to turn the page to 2026 and talk about what’s in store for Switch 2’s sophomore year. Nintendo already has a pretty fleshed out release calendar for both Switches, a blockbuster movie set to hit theaters, with plenty of surprises surely in store as well. Here’s what to expect from Nintendo in 2026.
Nintendo in 2026: What’s Already On the Books
Before we get into wild speculation, here’s a recap of what we already know is coming to Switch and Switch 2 in 2026. There’s already a lot to look forward to, as Nintendo remains very consistent in pushing something out pretty much every single month.
That pattern begins this month, as we’ll all return to our weed-infested islands and face the wrath of our neglected villagers when Animal Crossing: New Horizons gets a free update on the original Switch and a Nintendo Switch 2 edition on January 15. New Horizons 3.0 is available to players on both Switches, and it comes with a new hotel to customize, a bunch of Nintendo items, and tons of little quality of life updates like upgraded item storage. Meanwhile, if you buy the Switch 2 Edition or the $5 upgrade pack, you can access improved resolution, mouse controls, 12-player multiplayer, and more.
Just a few weeks later we’ll see the first brand new Switch 2 exclusive of the year with Mario Tennis Fever’s launch on February 12. The big hook this time is the Fever Rackets that grant special abilities like freezing the court or duplicating yourself. Fever will also feature 38 playable characters, including Donkey Kong’s refreshed design and – for the first time ever – Baby Waluigi.
If you love collecting ridiculous Nintendo products like I do, you might be looking forward to Virtual Boy joining the Nintendo Switch Online library on February 17. You need one of two headsets to access this forgotten library from Nintendo’s biggest failure – either a plastic replica or a cheaper cardboard option. That’ll be available on both Switches.
Pokémon meets Minecraft (or more accurately, Dragon Quest Builders, but that’s not as catchy) in Pokémon Pokopia on March 5. This Switch 2 exclusive will task you with using Pokémon moves and materials to design your very own town. I expect Pokopia to be an enormous hit this year: Pokémon and Minecraft are two of the biggest things on the planet, and after everyone’s done poking around the new Animal Crossing update, this looks like the perfect game for that audience to shift to next. Amiibo are trudging on in 2026 as well, and March 5 will also see the launch of the Meta Knight and Shadow Star figure from Kirby Air Riders.
Pokopia is the last firm release date we have, but Nintendo has a few games slated for Spring. Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park is an enhanced port of the 2023 platformer, and one part of Nintendo’s ongoing celebration of Super Mario’s 40th anniversary. It adds cooperative and competitive multiplayer minigames, and we’ve seen a small glimpse of what appears to be a new side story in more traditional levels. I predict this will arrive on April 2, the same day as the new pair of Super Mario Galaxy amiibo and just a day before The Super Mario Galaxy Movie hits theaters, putting a new Mario game on store shelves at the exact moment Mario Mania kicks in.
The other pair of Spring releases is Yoshi and the Mysterious Book on Switch 2 and Tomodachi Life: Living the Dream on Switch 1. Yoshi’s illustrated art style looks really nice, and Tomodachi Life is an exciting return for a 3DS cult classic with a hilarious out-of-left-field personality that you really have to see for yourself.
There’s even more coming later in 2026: Fire Emblem: Fortune’s Weave will mark the strategy RPG’s first outing on Switch 2, Nintendo and FromSoftware are teaming up for The Duskbloods as a Switch 2 action-RPG exclusive, while Switch 1 players can look forward to Rhythm Heaven: Groove, the return of Nintendo’s quirky rhythm minigame series for the first time in a decade. Finally, Pokémon Champions is a competitive battle-focused game coming to Switch and Mobile this year. We know it will be used at the Pokémon World Championships in 2026, meaning it should be out before that event kicks off in late August.
On the third-party front, Switch 2 is getting a lot of major games on day one, including huge support from Capcom with Resident Evil Requiem on February 27 (along with Resident Evil 7 and 8 on the same day), Monster Hunter Stories 3: Twisted Reflection on March 13, and Pragmata on April 24. Plus, all three of those games are getting their own amiibo figures. There’s a lot beyond Capcom, too, like Final Fantasy VII Remake Intergrade, Dragon Quest VII Reimagined, Indiana Jones and the Great Circle, 007 First Light, and more. Hopefully we’ll see cleaned up versions of games delayed out of 2025 as well, like Elden Ring Tarnished Edition and Borderlands 4.
Pokémon’s 30th Birthday Bash
A huge element of Nintendo’s 2026 will no doubt be Pokémon, which celebrates its 30th anniversary this year. You can safely expect a Pokémon Presents around February 27, and – as we move firmly into the speculation part of this yearly preview – I think it’s going to be a big one. I predict Pokémon’s 10th Generation will be 2026’s November release for Switch 2, and that we’ll get our first look at them here. I don’t think there’s any chance Pokémon misses out on its 30th anniversary without a new pair of mainline games.
But that’s not all: I think 2026 is finally the year that Pokémon Red, Blue, and Yellow come to Switch. I don’t think they’ll join the Nintendo Switch Online subscription library – it’ll make you buy them separately – but similar to how the Gen One games were dropped on 3DS to celebrate the franchise’s 20th anniversary in 2016, I think Nintendo will run the same play here and shadowdrop them the day of the presentation. The Pokémon Company is also planning to open PokéPark Kanto in Tokyo, Japan, on February 5, the first-ever Pokémon theme park.
What Else Could Nintendo Have In Store?
We’re in an interesting spot where Nintendo has already shown a lot of its cards for 2026, but I still think there are a few things we don’t know about. There is Splatoon Raiders, the single-player Switch 2 spinoff announced last year, but Nintendo hasn’t committed to that launching in 2026 at all, and it feels more fitting as an early 2027 release to me at this point.
With November likely taken up by Pokémon, that leaves October open for a Nintendo franchise fitting for spooky season: Luigi’s Mansion. Next Level Games has been quiet since 2022’s Mario Strikers: Battle League (except for a small assisting role on Metroid Prime 4: Beyond), and given its usual three-year turnaround time on Nintendo games, I think it’s time for Luigi’s Mansion 4. The last in the series was a huge sales success, so a sequel is a no-brainer. Just for fun, I’ll guess that the setting will be a haunted cruise ship Luigi has inherited for some strange reason.
2026 also marks the 40th anniversary of The Legend of Zelda. With a movie on the way in 2027, and Nintendo’s general pattern of launching at least one Zelda game every year, it’s a safe bet to say something Zelda-related will come out this year. I don’t think a new 2D or 3D Zelda game is close to being ready, so it’s probably time for another remake or remaster. I’ll guess fans will finally get the Ocarina of Time HD remake they want, but it won’t be perfect: it’ll be a touched up HD remaster of the 3DS remake that comes to both the original Switch and Switch 2, rather than the gorgeous 4K reimagining we all dream about.
On the smaller side, I have to imagine Nintendo is prepping DLC for Mario Kart World, and all signs point to it centering around Donkey Kong. DK and Pauline strangely only have one costume apiece in World, there are no Jungle-themed DK tracks, and Nintendo’s wider push for DK would lend itself to a DLC pack themed around him. And, I’d like 2026 to be the year we finally get answers surrounding Nintendo’s mysterious Switch Online Playtest program that’s been running since 2024.
I think that’s about all the room we have for 2026’s calendar, but Nintendo will announce a few games this year we won’t see until 2027. Xenoblade developer Monolith Soft hasn’t released a brand new game since 2022, and I have a feeling we might get a quick tease at what they’re working on in the September Nintendo Direct.
And, my boldest call of them all is that we’ll get a tease this year for Super Smash Bros. Ultimate – Nintendo Switch 2 Edition to launch sometime in 2027. I believe Ultimate could get the Mario Kart 8 Deluxe treatment this generation, with an enhanced port that carries us through the next several years rather than an entirely new entry. Smash Bros. director Masahiro Sakurai wrapped up Kirby Air Riders a few months ago, and it’s entirely possible he’s already hard at work bringing Ultimate over to Switch 2 with a few new characters. Ultimate noticeably hasn’t received a Switch 2 performance patch like Super Mario Odyssey, the open-world Zeldas, and plenty of other best-selling Switch 1 games, and combined with the fact that a new Smash game almost always hits within the first two years of a new Nintendo console, it feels like a prime candidate for a Switch 2 Edition.
Nintendo Will Continue Expanding Beyond Games
The Super Mario Galaxy Movie will hit theaters on April 3, three years after the original made over a billion dollars at the global box office. I think Nintendo will waste no time in announcing its next animated partnership with Illumination, given they’re likely very confident this movie will perform extremely well like the first one did. I’m expecting a formal announcement of an animated Donkey Kong movie sometime before the end of 2026. You should also expect to see the first trailer for The Legend of Zelda movie before the year is over.
Finally, in a bit of a bummer prediction to end on, I’m expecting a Switch 2 price increase sometime after March. Nintendo has essentially committed to keeping the price where it is through the end of its fiscal year – which concludes March 31 – but there are no guarantees after that. We’ve already seen increases on the original Switch, as well as Switch 2 accessories, so it feels like it’s only a matter of time before Switch 2 follows suit.
And that’s everything we expect from Nintendo in 2026. What game are you most excited for? Have you picked up a Switch 2, or are you still happy with the original? Let us know in the comments.
Logan Plant is the host of Nintendo Voice Chat and IGN’s Database Manager & Playlist Editor. The Legend of Zelda is his favorite video game franchise of all time, and he is patiently awaiting the day Nintendo announces a brand new F-Zero. You can find him online @LoganJPlant.
Arc Raiders developer Embark Studios has confirmed one of the community’s biggest questions since the game came out: it does indeed feature ‘aggression-based matchmaking.’
This means that if you’re big into PvP, you’ll be matched up with players who are like-minded. Similarly, if you prefer PvE, you’ll be matchmade with players who tend to avoid conflict with other players.
Arc Raiders’ player versus environment versus player gameplay has resulted in a number of viral clips showing how friendly encounters can quickly devolve into a fight to the last. Yes, you can play solo or in parties up to three, working as a team to progress through the game. However, other players are a constant threat. This has sparked a vociferous debate within the community about the etiquette that has formed in-game, with a retired pro gamer going viral for relentlessly killing casual Arc Raiders players.
It turns out that Arc Raiders will lean on your playstyle when it comes to matchmaking. This ‘aggression-based matchmaking,’ however, is not an exact science, Patrick Söderlund, CEO of Embark Studios told Games Beat in a recent interview / video playthrough of the game.
“Obviously first it’s skill-based of course,” Söderlund said of Arc Raiders matchmaking. “Then you have solos, duos, and trios. And then we also, since a week ago or so, we introduced a system where we also matchmake based on how prone you are to PvP or PvE. So if your preference is to do PvE and you have less conflict with players… you’ll get more matched up [with similar players]. Obviously it’s not a full science.”
Söderlund said the term ‘aggression-based matchmaking’ is “exactly” the system Arc Raiders currently uses. That puts to bed high-level questions about how Arc Raiders matchmaking works for the community, which had wondered about it in recent months. “I can finally stop arguing on Reddit, thank you for the vindication,” said one player.
However, it’s worth noting that Söderlund confirmed Arc Raiders prioritizes “skill” when it comes to matchmaking, then groupings. Aggression-based matchmaking is a factor, but we don’t know how much influence it has on your lobbies compared to other factors. And even Söderlund admitted it doesn’t always works as you’d think.
And how, exactly, does Arc Raiders determine if you’re “prone” to PvE or PvP? If you’re a kill on sight player, sure, you’re probably prone to PvP. But what if you only shoot back at those who shoot at you first? Does that make your lobbies more aggressive? If so, is that fair?
So, one big question answered, but many more remain. As for Embark Studios, it always hoped Arc Raiders would have a tension between both playstyles. Arc Raiders is a multiplayer extraction adventure in which players scavenge the remnants of a devastated world, but the main threats are Arc’s machines and, as Embark Studios puts it, “the unpredictable choices of fellow survivors.”
Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
We’ve rounded up the best deals for Saturday, January 3, below. Don’t miss your chance to save on these deals!
Fantasian Neo Dimension for $26.70
Fantasian Neo Dimension is the latest game from a legendary creator who needs no introduction: Hironobu Sakaguchi. This incredible turn-based RPG is a joy to play through, featuring a great story with music from the all-time great Nobuo Uematsu. Pick up a Nintendo Switch copy today and add it to your collection for only $26.70.
Samsung P9 Express microSD Express Card for $32.99
If you’re a Nintendo Switch 2 owner, a microSD Express Card is an absolutely essential purchase. The internal 256GB of storage is nowhere near enough for most players, especially with huge games like Final Fantasy VII Remake Intergrade set to take up over a third of that space later this month. You can save $20 off this 256GB microSD Express Card at Amazon and instantly double your Switch 2 storage.
Tales of Graces f for $19.79
Tales of Graces f was one of Bandai Namco’s earliest 2025 releases, marking one of the first initiatives in the Tales of Remastered Project. At $19.79, you’re getting a classic RPG that has been remastered for modern times, featuring a dash button, autosave, accessibility features, and much more. It’s perfect for anyone who wasn’t able to experience the original in 2012.
Resident Evil 2 for $14.99
Resident Evil 2 is one of the greatest remakes ever made, and you can take home a physical copy of its best version today on PS5 for only $14.99. This legendary game released in 2019, and it’s going to be essential to experience it before the arrival of Resident Evil Requiem next month.
Gears of War: Reloaded for $24.99
Gears of War shockingly hit PlayStation for the first time in its history as part of Xbox’s multiplatform approach earlier this year. This enhanced and remastered edition of the first game is the perfect entry point for PlayStation players, and you can save $15 off a physical copy today at Target.
Logitech G309 Lightspeed Wireless Gaming Mouse for $59.99
If you’re on the hunt for an excellent gaming mouse, look no further than the Logitech G309 Lightspeed for $59.99 today at Amazon. This wireless mouse features a 300 plus hour battery life with AA battery, with unlimited battery using the Powerplay mousepad. The included HERO 25K sensor is perfect for tracking at maximum precision, and the lightweight nature is great for competitive gaming.
Avatar: Frontiers of Pandora From The Ashes Edition for $29.99
Avatar has taken over the world once again with the release of Avatar: Fire and Ash, the third film in the Avatar saga thus far. If you’re itching to experience more of Pandora, Avatar: Frontiers of Pandora from Ubisoft was a sleeper hit that’s on sale this weekend. This edition of the game features both the base game and its expansion, which is perfect for new players.
Well, I can confidently say one thing about being “the Xbox guy” at IGN: it’s never boring. Granted, it is often frustrating, depressing, weird, and occasionally shocking. But there’s almost never a dull moment. So went Xbox’s 2025. As I looked back on last year’s version of this column, I found that I got plenty of my forecasting right, a few things wrong, and there was some stuff I could’ve neverpredicted. And so as I look ahead to Xbox’s 2026, I will once again expect the unexpected – but I’ll also dig into everything we can reasonably surmise about what could maybe, possibly be the last full calendar year of the Xbox Series generation before Microsoft seemingly gears up to release a console/PC hybrid.
The thing is, a month ago, this piece would’ve been a heck of a lot easier to write. It would’ve been all about Microsoft’s Big Four – Halo, Gears of War, Fable, and Forza – all returning in the same year for the first time in over a decade(!) to deliver Xbox’s biggest and possibly best lineup since the Xbox 360 days. But then Galactus, aka Grand Theft Auto 6, showed up to consume everything in its path, as it’s been delayed from May to November of 2026 and will now effectively have November onwards – a key holiday-shopping window of Q4 every year – all to itself. Any game company executive that willingly ships a game anywhere near GTA 6 should be fired and institutionalized. It’s not just a bad idea, it’s business suicide.
Clash of the Titans
And yes, nearly every major publisher will be affected by this to some degree; Sony has the long-anticipated Marvel’s Wolverine slated for the Fall, and Nintendo…well, maybe Nintendo is the exception to the Grand Theft Auto rule. But Microsoft is potentially the most screwed by Rockstar’s shifted timeline. Halo: Campaign Evolved is surely intended to ship right near Halo’s 25th anniversary on November 15. Uh-oh. Meanwhile, Gears of War: E-Day was almost certainly scheduled for the Fall (to wit: none of the five mainline Gears games has ever shipped outside of the Fall season), Fable’s hugely anticipated revival was probably penciled in for the holiday season after Playground Games delayed it, and Forza Horizon 6? OK, I’d bet on that one dropping sooner rather than later, because a Forza Horizon game doesn’t need a big public relations or marketing campaign. It’s such a powerhouse franchise with a sterling reputation that all fans need to know is where it’s set (Japan), what new cars are in it (TBD), and how soon they can play it. Once Forza Horizon 6 was announced at the Tokyo Game Show in late September, I figured it would probably be out within six months. And I still think that.
And what about Call of Duty for 2026, which the franchise’s alternating development timeline suggests is probably Modern Warfare 4 from Infinity Ward? Historically, Activision’s annual juggernaut always arrives within a two-week window between the last week of October and the first week of November. Considering how much overlap I’d guess there is between Call of Duty and GTA in the Venn Diagram of Casual-Leaning Gamers Who Only Buy a Couple Games a Year, which one do you think those people are going to choose if they can only afford to buy one of them (particularly given that they’re each likely to cost at least $80)? I know which one I’d pick…
Step Up or Back Off?
In fact, what happens to all of Microsoft’s big presumed Fall plans now that Rockstar has planted its flag in the ground for November 19? The short answer is that I’m not sure all five of Xbox’s biggest first-party games can ship in 2026 anymore. Not if Microsoft wants to make any money on them, anyway. The good news is that all of these games have a great chance to be fantastic titles that score big with critics and fans alike. Microsoft just has to make sure they don’t get squashed like bugs under Grand Theft Auto 6’s Godzilla-sized feet. It’s reasonable to expect one or both of Fable and Gears of War: E-Day to push into the first half of 2027, while I’d bet on Call of Duty being moved up as much as possible – mid-October might be as far forward as they can pull it without crunching all of its developers to death. And if Forza Horizon 6 isn’t already planned for the first half of 2026 (and again, I’m confident that it is), I’d guess that somewhere around August is the new plan.
And that’s not even everything. State of Decay 3, Clockwork Revolution, and Hideo Kojima’s OD feel like they’re a little further out than next year, but there’s one lesser-known game that might stand toe-to-toe with anything else Xbox has coming up: promising pixel-art potential masterpiece Replaced. The debut game from Sad Cat Studios will finally land as an Xbox exclusive in 2026. I’ve played it, and it sets off my Spidey Sense as something that could be truly special – a possible generation-defining indie game, like how Limbo and Braid were for the Xbox 360 and Inside was for the Xbox One.
The Cavalry Has Arrived
Regardless of exactly when each of Xbox’s blockbusters finally drop, though, the Xbox’s Big Four couldn’t be lining up to land at a better time, because the Xbox brand image is in tatters. Repeated mass layoffs. Game cancellations. Studio closures. Halo heading to PS5, which was the biggest, clearest white flag Microsoft waved to tell gamers, “It’s fine, you don’t need an Xbox; you can play any and all of our games on other platforms if you want to.” It was a Covenant energy sword through the heart for long-loyal Xbox fans.
All Xbox gamers have ever wanted is a Sony-like pipeline of awesome games on a consistent basis. It would seem we’ve finally got what we’ve wanted – over the past 12 or so months, Xbox has shipped Black Ops 6 and 7, STALKER 2, Indiana Jones and the Great Circle, Avowed, South of Midnight, Flight Simulator 2024, Doom: The Dark Ages, Ninja Gaiden 2 Black and Ninja Gaiden 4, Gears of War Reloaded, The Outer Worlds 2, and The Elder Scrolls IV: Oblivion Remastered — but not without the monkey’s paw curling in the process.
Split Personality
And so as we look ahead to what to expect from Xbox in 2026, software shines brighter than ever. Hardware…well, rumors of the next-gen Xbox/PC hybrid are flying fast and furious, so could that mean an official announcement at the 2026 Xbox Showcase in June followed by a release in Fall 2027? And as for the platform? I’m not sure what, if anything, can be done to revive excitement in that.
So where does that leave Xbox heading into Year 6 of the Series X|S generation? Paradoxically, it is both better and worse off than it’s ever been, for all of the reasons I’ve already gone over. Exclusives are dead, but great games are plentiful. Hardware is more expensive than it was at launch, but there’s a pretty sweet handheld now. Life as an Xbox fan is both awesome and terrible, and I’m not sure I can sum it up any better than that.
Ryan McCaffrey is IGN’s executive editor of previews and host of both IGN’s weekly Xbox show, Podcast Unlocked, as well as our monthly(-ish) interview show, IGN Unfiltered. He’s a North Jersey guy, so it’s “Taylor ham,” not “pork roll.” Debate it with him on Twitter at @DMC_Ryan.
2025 was somewhat of a quiet year for PlayStation. Yes, we got the Game of the Year-nominated Death Stranding 2: On the Beach, and Sucker Punch’s exciting sequel to Ghost of Tsushima, Ghost of Yotei. But aside from that, there wasn’t really a lot of activity from Sony’s first-party studios. Instead, you had to look to developers outside of Sony’s stables, who thankfully kept the PS5 ticking over with an array of interesting games. Right at the back end of 2024, Infold launched the console-exclusive Infinity Nikki and has been delighting stylists around the globe over the past 12 months, and smaller projects such as Sword of the Sea, Dispatch, and Baby Steps have all been enjoyed on PlayStation 5.
Of course, the fact that there were not many console exclusives didn’t mean there weren’t a whole host of great games to play on our PS5s last year. Quite the opposite, in fact. Awards-sweeper Clair Obscur: Expedition 33, the long-awaited Hollow Knight: Silksong, and acclaimed RPG Kingdom Come: Deliverance 2 led the third-party offerings. Plus, 2025 really was the year of Xbox going fully multiplatform with its library, as Forza Horizon 5, Gears of War Reloaded, and The Outer Worlds 2, to name just a few, all made their way to PlayStation. And that’s showing no signs of slowing down in the coming year, either, with a certain Master Chief set to grace a Sony console for the first time.
The truth is, Sony has just been pretty quiet when it comes to exclusives of its own, with little new to shout about from a hardware perspective, either. And that’s before we even get into the problems Bungie (now a PlayStation Studio, remember) has faced with Marathon. So, are things looking more exciting in 2026? Well, Marathon will certainly be hoping so as it aims to combat PlayStation’s recent live-service travails. Let’s dig into it, as well as everything else to expect from Sony this year.
First-Party and Exclusives
Heading into 2026, all eyes are on Logan, as Insomniac aims to bolster its long winning streak of Ratchet and Clank and Spider-Man games by taking on another comic book hero. Marvel’s Wolverine is currently pencilled in for a “late 2026” launch, although we’ll see if those plans change at all due to a certain Rockstar game moving to a similar timeframe. Whenever it does release, though, we look to be in for a treat if our first look at gameplay during September’s State of Play is any indication.
While much is still yet to be revealed about its story, we’re eager to learn more and see just who else from the X-Men and the wider Marvel Universe will be popping into Logan’s world. Mystique and Omega Red have already been confirmed, but surely Sabretooth is a must, as well as a cameo at the very least from either of Insomniac’s Spideys, Peter Parker or Miles Morales. Which of the X-Men do you want to see most?
As for PS5 exclusives that actually have release dates confirmed, there’s only Saros, Nioh 3, and Phantom Blade Zero. The former is Housemarque’s follow-up to the acclaimed Returnal, and looks to be sitting in a similar mould of colourful, particle-filled, challenging shooter within an alien planet shell. Now arriving on April 30 after a slight delay, it will take players on an expedition to a lost colony as we step into the shoes of Rahul Kohli’s Arjun Devraj and kill and die our way to uncovering its mysteries through its repeating, roguelike structure.
Nioh 3 is a console exclusive for PlayStation, as it’s also arriving on PC when it launches on February 6. A chronological sequel to the events of the series’ first game, Team Ninja is back with a fresh dose of its own brand of punishing soulslike action in feudal Japan. Things are being shaken up this time, though, thanks to the introduction of a “ninja playstyle” which promises to control completely differently from the traditional samurai option. Trust a studio called Team Ninja, which is also responsible for the Ninja Gaiden series, to want to add ninjas to Nioh. That’s enough ninjas for one sentence, I think.
Phantom Blade Zero is a hotly anticipated wuxia action RPG coming from Chinese developer S-Game. The lead character is called Soul, so you can probably guess what genre this project also borrows heavily from, too. I can confirm this myself – after briefly going hands-on with it at gamescom 2025, I found that there is indeed a punishing combat system with a complex skillset to master. But there are other action game influences, too, so the combat tempo is much higher than in your typical Soulslike. Up for some punishment? Well, you’ll have to hold on a little longer yet, as Phantom Blade Zero will be released on September 9.
Now onto the stuff we’re led to believe will be coming in 2026, we just don’t know when yet. First up is Marvel Tokon: Fighting Souls, the new superhero fighting game from Guilty Gear developer Arc System Works. A uniquely stylised interpretation of the Marvel universe, it looks set to be a real contender in the fighting game community if its recent closed betas are anything to go by.
Freshly revealed at The Game Awards, 4:Loop is a new co-op shooter from Left 4 Dead creator Mike Booth and Bad Robot Games, the video game wing of film director J.J. Abrams’ production company. A PS5 and PC exclusive, it seems to infuse some roguelike elements with a sprinkling of Helldivers and Left 4 Dead. No release date has been given yet, but playtesting will start soon.
Then we have Marathon, the new extraction shooter from Destiny developer Bungie, which was initially meant to arrive in 2025, but had a rough year to say the least. Delayed into this year and now coming out in March, the studio will be hoping for a big comeback story this year and buck the trend of recently failed Sony live-service shooter offerings such as Concord. Instead, it’ll be looking to the likes of the wildly successful Arc Raiders and PlayStation’s very own Helldivers 2 for a template to follow. Shooter pedigree doesn’t come much stronger than Bungie, so fingers crossed that it can turn around those initial impressions.
Speaking of live-service shooters, Fairgames is reportedly still in development at Haven Studios despite the departure of its founder, Jade Raymond, in May of 2025, and even more recently, the game’s creative director, Daniel Drapeau, leaving in September. With still no gameplay to be seen and no sign of a release date for this “competitive heist shooter”, serious questions now have to be raised about whether it will ever see the light of day.
Laser swords more your cup of tea? Well, Intergalactic: The Heretic Prophet might be the one for you. We’re very much dreaming if we think this is coming any earlier than 2027, but hopefully, we get a good look at gameplay for Naughty Dog’s new sci-fi game over the next 12 months. Expectations are high from one of Sony’s most beloved developers, though, with creator Neil Druckmann calling it the “most ambitious game” they’ve ever made.
But what about all of those other PlayStation studios cooking up exclusives? Well, Guerrilla may not be developing the recently revealed mobile MMORPG Horizon: Steel Frontiers itself, but has been recruiting for its own multiplayer entry into Aloy’s universe. Could we see that in 2026? What about Santa Monica’s next project? Is it finally time to see what Cory Barlog’s mystery game is, if a new God of War isn’t imminent? All good questions. None of which I have the answers for.
I could run through each of the remaining Sony studios here, but, truthfully, I did that back in August, and very little has changed since. So, you can read that here.
Third-Party and Multiplatform
Another look forward to the year ahead in games, and another opportunity for me to say how excited I am for GTA 6. Surely, after its most recent delay to November, 2026 is the year we finally get our hands on the latest Grand Theft Auto. Please, Rockstar, don’t do it to us again.
Our loss is a bunch of games’ gain, though, with Spring opening up wide for a fair few to fill that GTA-shaped void. These include Capcom’s latest entry into its legendary horror series, Resident Evil Requiem and IO Interactive’s first non-Hitman project in a long time, James Bond adventure, 007 First Light. Plus, Pearl Abyss’ expansive open-world action of Crimson Desert will be soaring onto consoles and PC in March as well. Lego Batman: Legacy of the Dark Knight is looking to pick up where Rocksteady’s Arkham trilogy left off and infuse its satisfying melee combat with that indelible minifig charm when it launches on May 29.
But so much of 2026 remains uncertain — likely largely due to GTA shifting around more than James Brown did on stage in the ‘70s. Let’s start with some multiplatform games we are pretty confident are coming this year, before moving on to ones that will likely remain rooted in our dreams.
Yes, Master Chief will soon be controlled by a DualSense. Halo: Campaign Evolved is heading to the PS5 in 2026 as Microsoft continues to unleash its library onto other platforms. This Unreal Engine 5 remake of the 2001 Xbox classic could prove the spectre at the feast for Bungie, the original developers of Halo: Combat Evolved, if its own Marathon launch doesn’t go as planned. At least it won’t be competing in the multiplayer market, as this new edition of Halo only includes the story campaign.
Marvel 1943: Rise of Hydra recently shifted out of its original window of early 2026 to “beyond early 2026”, so your guess is as good as mine as to when we’ll be playing Amy Hennig’s Captain America and Black Panther in World War 2 story. Legendary PlayStation hero Lara Croft will be returning in a “reimagining” of her original game, titled Tomb Raider: Legacy of Atlantis, and Finnish developer Remedy is back with another entry in its connected universe, Control: Resonant. Also announced at The Game Awards was the pleasantly surprising Star Wars: Galactic Racer from the makers of Burnout and Need For Speed that is scheduled to drop in 2026.
Capcom is also set for a big year outside of Resident Evil, with Onimusha: Way of the Sword and Pragmata both set to hit. As was the way in 2025, 2026 also looks set to keep you happy if you’re a fan of katanas and unnerving robots. As it will for vampire fans too, with The Blood of Dawnwalker looking really promising thanks to a non-linear narrative and sandbox-like structure, crafted by a team led by former Witcher 3 devs. Then there’s Mixtape, a game I’ve added to this list as one of my personally most anticipated of 2026. The sophomore project from The Artful Escape studio Beethoven & Dinosaur, this 80s-inspired coming-of-age adventure is definitely one to keep on your radar.
Is 2026 finally the year we get to play a new Ken Levine game? The Bioshock creator hasn’t given us one since 2013’s Infinite, and Judas has been in development for a long time now. Let’s hope this is the year, because it’s something I need in my life. As is The Witcher 4, but even I’m not foolish enough to believe that CD Projekt Red’s Ciri-led RPG is coming anytime soon. But feel free to surprise me. I’d love that.
Hardware and Tech
We’re not necessarily expecting any big hardware splashes this year, with the next console generations theoretically not due until late 2027 at the earliest. Sony tech wizard — and most importantly, creator of Knack — Mark Cerny did recently discuss new graphics capabilities in a conversation with AMD, which sparked PlayStation 6 speculation into overdrive, but it’s still likely a couple of years away at least.
Rumours are also abound of a new PlayStation handheld, after suggestions were made over the past summer that Sony could even be following Nintendo’s blueprint for the Switch, and turning the PS6 into a hybrid home and portable console. Of course, this is all just wild speculation, but with powerful hardware only reducing in size and cloud capabilities ever-growing, it doesn’t feel like too much of a stretch to imagine. As I said, though, we’re still quite a way off hearing anything concrete in regards to the future of PlayStation hardware.
And that’s everything we know, along with a few guesses thrown in, about what to expect from PlayStation in 2026. What games are you most excited for this year? Let us know in the comments below.
Simon Cardy is a Senior Editor at IGN who can mainly be found skulking around open world games, indulging in Korean cinema, or despairing at the state of Tottenham Hotspur and the New York Jets. Follow him on Bluesky at @cardy.bsky.social.
The Pokémon franchise has begun its 30th anniversary celebrations with the reveal of a special new logo, an animation featuring Fat Pikachu, and the promise of more to share in less than two months’ time.
2026 is the 30th anniversary of Pokémon, which began its path to world domination with the Japanese launch of Pokémon Red and Pokémon Green back on the Game Boy three decades ago. (The series then arrived in the USA two years’ later, launching with Pokémon Red and Pokémon Blue.)
As the clock ticked over to January 1, 2026 in Pokémon’s home region of Japan, the brand began its celebrations with the reveal of a new 30th Anniversary Pokémon logo featuring Pikachu, introduced by none other than Fat Pikachu — the mascot’s far plumper original design that’s now rarely glimpsed in official Pokémon media. Here he is in action:
“Pokémon 30th Anniversary, Here We Go!” the brand wrote in a post on social media. “30 years since the release of Pokémon Red and Green. On February 27, 2026 (Friday), Pokémon turns 30. We have a feeling this year is going to be the best one yet! Look forward to it!”
2026 will also see the launch of promising-looking Pokémon life simulation spin-off Pokémon Pokopia, which arrives exclusively for Nintendo Switch 2 on March 5. A blend of Pokémon characters with gameplay more similar to Animal Crossing, the game seems likely to find success.
More details on all of that are expected to arrive on the brand’s big 30th anniversary, now less than two months’ away on February 27. While not formally confirmed just yet, this date has now become the annual date fans expect to sit down and watch a new Pokémon Presents, the company’s Nintendo Direct-style announcements showcase. There’s not long to go now.
Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social
Eight hours and more than 10,000 parries later, a Clair Obscur: Expedition 33 superfan is being praised for beating one of the game’s toughest bosses in frankly ridiculous conditions.
Underpowered but undeterred, Reddit user Recordbreaks has posted a screenshot showing that they beat the super strong Duollistes boss after managing 10,545 successful parries — which feels like more than I’ve completed in the entire game.
The encounter took eight hours, two minutes and 36 seconds, during which time Recordbreaks says they “took one break maybe for about 5-10 minutes” in order to go get snacks, then “went back to it.”
Added to Clair Obscur last month as part of the game’s highly-anticipated farewell update, Duollistes is housed within the new Endless Tower location. This area hosts a series of bosses that are designed to provide some of the toughest challenges in the hit role-playing game, though they still shouldn’t take the average endgame player anywhere near eight hours.
“Only reason it took me this long is because I haven’t properly built Verso for damage in the millions yet,” Recordbreaks admitted, saying his squad was still around level 80. “He was doing maybe 200,000 damage per hit and that’s if Roulette was working in my favor which it wasn’t most of the time.”
While some fans have said Recordbreaks could simply have quit the battle, sorted their build then restarted, the vast majority of fans are praising the player for putting in an actual work shift’s worth of time to beat the boss anyway.
Most surreal of all, however? Throughout the whole battle, Recordbreaks avoided dodging to the point where not a single successful dodge is recorded, opting instead for the tougher option to parry attacks every time.
“22 parries a minute, pretty much one parry every three seconds,” one fan noted, after doing the math.
“Bro that’s a full-time job spent for that boss and 10k parries damn,” admired xXxZeroTwoxXx. “Congrats bud.”
“Why? Cuz I felt like it,” Recordbreaks replied, when asked the reason for their perseverance. “How? With sheer will and determination. What’s wrong with me? Haven’t gone to a therapist to work that out yet.”
Nintendo has said it was unwilling to backtrack on the design of Metroid Prime 4: Beyond’s controversial open world hub despite seeing “changed” attitudes to open-world games, as the project had already been rebooted once already.
The Nintendo Switch and Switch 2 blockbuster launched last month to mostly positive reviews, but also a broad swathe of criticism specifically for its annoying supporting characters and bland open-world desert hub where you ride around rather aimlessly on a motorbike.
Now, in an interview with Famitsu (translated via ResetEra / Nintendo Everything), the Metroid Prime 4: Beyond development team has revealed that it struggled balancing Nintendo’s desire to experiment with open-world gameplay with the Metroid series’ core exploration, and ultimately had to stick to its original plan for the game rather than risk delaying it any further.
“At the start of the project, perhaps due to the influence of The Legend of Zelda: Breath of the Wild, we saw a lot of comments on the internet saying ‘we want to play an open-world Metroid,'” Nintendo said. (The interview does not label comments from individual developers by name.)
“However, Metroid’s core element of ‘increasing the amount of explorable areas by unlocking powers’ is not very compatible with the ‘freedom to go anywhere from the beginning’ of open worlds,” Nintendo continued. “Thus we thought to design a limited area that could be freely explored, and have that be a hub that could connect to other areas. Then we thought that if one could move around on the bike in a satisfying way in that area, it could be a segment that mitigates the tension from exploration, and paces the whole game.”
In other words, the hub design seen in the finished Metroid Prime 4: Beyond was Nintendo’s original compromise for including some open world elements while sticking to the franchise’s core exploration in its main areas.
“In the end, the game took much longer than expected to finish, and we realized that players’ impressions toward open-world games had changed,” Nintendo added. “That being said, development had already been reset once before (when we started again from scratch with Retro Studios) so backtracking development again was out of the question, and we resolved to move forward with our original vision.”
Arriving 18 years after Metroid Prime 3: Corruption, the last game in Retro Studios’ beloved Prime trilogy, Prime 4 was officially announced at E3 2017. Initially, Bandai Namco was put in charge of development, but development was rebooted in January 2019 back at Retro Studios after Nintendo decided the game’s development had fallen short of expectations.
Nintendo’s comment that the open-world hub was part of its “original vision” for Prime 4 certainly suggests it was not Retro Studios’ design, though the implication is that Nintendo only realized the flaws with it after the game’s development was begun anew.
“During this time, shooting games and action games went through evolutions, with an increase in game speed in particular, but taking in those changes would have made it difficult to construct the tempo of an adventure game, so we actively chose to not take them into account,” Nintendo concluded. “Therefore, I think this game is pretty much divorced from the changing of times.”
The idea of Samus gaining psychic abilities also predated Retro Studios’ reboot, and originated as an explanation for why she is now able to control the Charge Beam’s directional shot. After Retro took over the project, Nintendo said it asked the studio to implement further gameplay features that expanded on the idea of Samus gaining a psychic power set.
“Metroid Prime 4: Beyond is an excellent, if relatively uneven, revival that reaches heights worthy of the Metroid name in its best moments,” IGN wrote in our Metroid Prime 4: Beyond review, scoring the game 8/10.
Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social
Deus Ex lead actor Elias Toufexis has branded the franchise’s owners as “psychopaths,” as the wait continues for a new entry in the dormant stealth action series.
In a post on X, Toufexis laid out his work schedule for 2026, which he said included Bungie’s upcoming shooter Marathon and three unannounced projects. Of course, this tease prompted Deus Ex fans to suggest that at least one of these mystery projects was a long-awaited new Deus Ex sequel — something Toufexis was quick to shut down.
“…no Deus Ex because the people in charge are psychopaths,” Toufexis wrote.
Toufexis has been vocal in support of a new Deus Ex game materializing over the years, though it has now been a decade since the arrival of 2016’s Deus Ex: Mankind Divided. Developed by Eidos Montreal, the game arrived on PC, PlayStation 4 and Xbox One to positive reviews.
But rather than develop a follow up, the next few years saw Eidos Montreal put to work on Square Enix’s failed Marvel’s Avengers live-service game, as well as its own take on Guardians of the Galaxy, alongside its continuing role as a support studio for the Tomb Raider franchise. With these franchises taking priority, Deus Ex fell by the wayside.
Fan excitement for a new Deus Ex was rekindled after Square Enix sold Eidos Montreal — and the Deus Ex franchise — to publisher Embracer, and indeed, a new game in the series was reportedly worked on for two years. Alas, this project was reported to have been canned in 2024, amid Embracer’s widespread restructuring.
“As you guys all know, Jensen is one of the characters I’ve played who is near and dear to my heart. It seems I will always be associated with him and that’s just fine with me,” Toufexis wrote in a subsequent reddit post, after word of the game’s cancellation spread.
“Alas, his story seems done. I’m relatively certain the game that was canceled was not an Adam Jensen story, so the cancellation angers me more than anything else because friends at Eidos got laid off. Video game companies right now are in a weird place. I hope it gets straightened out.”
A year ago, Insider Gaming reported that Eidos Montreal was once again pitching an idea for a new Deus Ex title, though there was no suggestion this idea had been successful. Next up for the series will be Aspyr’s recently-delayed Deus Ex Remastered, a polished up port of the franchise’s original entry, which has been pushed from its original February 2026 launch date following fan concerns over its quality. The project currently lacks a new launch window, and pre-orders have been refunded.
Toufexis previously claimed he spent two years working on Far Cry 3, recording lines as the game’s protagonist Jason Brody, before Ubisoft replaced him in the role. The voice actor claimed the reason for this switch was his work as the Deus Ex protagonist, whose voice had become too “popular” and recognizable.
Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social