Pokémon Card Market Watch: Lost Origin is Going Through Some Mega Value Shifts This Week

Lost Origins saw reprints earlier this year, but now that they’ve dried up, we’re seeing the usual climbs in this Pokémon TCG: Sword and Shield expansion. What I didn’t expect was to see so many Trainer Gallery cards drop in value, but I think this is more of a market correction.

It was only at the beginning of the year that Gengar and Pikachu were in the pocket money binder at your local TCG and collectables stores, but those days are still a distant memory.

Crashers and Climbers: Lost Origin

With Pokémon Mania 2025 still going crazy, everyone is trying to grab new release sealed product at retail, which means it’s a great time to snag some overlooked cards from older sets before they climb up.

For example, I got most of the cards in today’s crasher section for around $5 each 12 months ago, so although they’re currently lowering in price, they’re still a great buy. Let’s get straight into it.

Pokémon Card Crashers

Gengar TG06/TG30 is a bit of a risk to play in-game, Netherworld Gate can bring it back from the dead without the need to evolve it, but you also get three damage counters. Screaming Circle can work out well then opponents have a full bench for one Psychic energy, but it’s still a risk that might not be worth taking. The artwork itself is fantastic, and it’s one of my favorite Gengar cards just for the bold colour and Gengar being fascinated by a washing line. This card has had a brutal crash from $56 to $38, but I see this as more of a correction.

Pikachu TG05/TG30 has the exact same charm, seeing it having a nap with the female trainer from Legends: Arceus. It’s such a sweet image and can see why this card is worth over $26. It’s come down from over $30, but I’m sure this will grow far past this point in the next 12 months. It’s really not worth including in your deck, but it’s a cracking pick for a trainers binder.

Gold and black cards never really did much for me personally, so I can see why the value of Mew VMAX TG30/TG30 has dipped from $26.04 to $21.42. But that’s besides the point, it’s still Mew and there’s plenty of people who need every Mew they can find in their collection, so this still isn’t bad.

Charizard TG03/TG30 is another card im suprised to be calling a crasher this week. It’s Charizard cuddling up with Champion Leon, which is a recipe for a banger card. We’re seeing a lot of Trainer Gallery cards go through a bit of a correction right now, but a 25% drop from $23.95 to $17.98 is a bit rough. I’d reccomend picking one up before it ticks back up.

Pikachu VMAX TG29/TG30 is matching that Mew energy. I pulled this from a booster earlier this year, and it’s a bit of an underwhelming card despite the rarity. It’s not dropped by much, only 9%, and it will probably climb in the next year or two, but black gold cards could have been so much cooler.

Pokémon Card Climbers

Giratina V 186/196 has gone through the roof and into the stratosphere over the last month. In September these we’re going for $570, but it’s now over $720, and I’m here for it. I’m yet to get my hands on one, but what an incredible work of art this card is. It illustrates the Distortion world perfectly.

It’s nice to see Aerodactyl card climbing up in value, especially it’s V Alt Art (180/196). It’s a gorgeous scene of it slying over a tropical area, with a shedload of detail and some lovely use of color. It’s easy to see why this card has been bumped from $129 to just over $180 in the space of a month.

Red and Pikachu, this is peak Pokémon generation one nostalgia at its finest. Showcasing Red checking out a map and Pikachu looking ready for a new adventure, there’s no reality where Pikachu V TG16/TG30 twouldn’t double in value in a month. At $99.07 right now, trainers would be wise to add this to their collection sooner rather than later.

Pikachu VMAX TG17/TG30 takes this nosgalia and kicks it up a gear into the Sword and Shield era of Pokémon with Pikachu Gigantamax form. The posture of Red ready for another challenge with chonky Pikachu just happy to be standing upright is a cracking scene. This card used to be $10-20 higher than Pikachu V, but is settling in the same ballpark at $96.

Rotom is a cool Pokémon and no one will tell me any different. I’d have one in my phone making it fly around every day of the week, and i’d love to have Rotom V 177/196 in my collection one day. It’s cheap and cheerful at $26, but it’s climbed up from $22 in a month, so I’d call that a low risk investment.

Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of “Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior”. Find Christian on X @ChrisReggieWait.

Borderlands 4 Players Are Tearfully Waving Goodbye to Their Hard-Earned Legendary Loot as It Erupts From Bosses and Gets Trapped Out of Bounds

Borderlands 4 is a looter shooter that revolves around… loot. But what happens when you can’t get your hard-earned Legendary drop because it got trapped out of bounds or behind an invisible wall? Desperate Borderlands 4 players are running into that exact problem and are now pleading with developer Gearbox for a fix.

If you’ve played Borderlands 4 you’ll probably know the feeling. It’s the europhoria that comes from a Legendary drop among the confetti-like explosion of loot that erupts from a downed boss. This is something the Borderlands series has always done well, perhaps better, even, than any other looter shooter. When Gearbox chief Randy Pitchford recently said if more developers better understood why gamers love loot, then Borderlands would have “good competitors,” most agreed with him.

But if that Legendary flies off and lands out of bounds, the frustration is just as intense as the euphoria that proceeded it. Double the intensity if the Legendary spirals away after a particularly difficult boss fight.

This has been a problem with Borderlands 4 since launch, but it was exacerbated this week with the weekly endgame content reset, which rotated The Oppressor into this week’s Big Encore boss fight. The problem here is The Oppressor is a flying enemy (flying enemies in shooters are almost always more annoying to fight than any other), which means it darts about the sky, sometimes over areas the player can’t reach. And what happens when you land the killing shot as it’s in the air? The loot flies sometimes lands on a roof, behind an invisible wall just out of reach, or off the map entirely.

Players are, understandably, infuriated. “Do not waste your Eridium on this week’s Big Encore Boss Opressor unless you want to lose loot,” declared redditor PuzzleheadedDust8094. “If you value your Eridium and dislike getting screwed out of your items because Gearbox can’t seem to prevent your loot from flying outside of the arena or through walls, you absolutely should avoid fighting this boss UNTIL THEY FIX THIS.

“I have lost so much loot to bosses dropping stuff in places you can’t get to because it’s a giant death pit or because of bogus invisible walls. This week’s Big Encore boss might just be the biggest offender yet. I’ve lost (and I wish I was joking) 7 OUT OF 10 Big Encores worth of loot. That’s 700 hard earned Eridium down the drain.”

“I swear to god if they don’t fix The Oppressor loot issues (out of bounds or spread around the entire arena rather than where the boss is) and flying around for a full f***ing minute before you can even hit him, I may lose a bit of faith,” said StretchDizzy7792.

“Please QC your Big Encore picks. Two weeks in a row of bosses with issues (loot under floor on last weeks). It takes 15 minutes of farming the boss to realize if there’s an issue most people will experience.

“I hope to god they pushed back the patch to add a fix in for this.”

“Big Encore… 6 kills. 3 Legendary’s out of bounds. 0 Legendary’s in the lost loot box,” said S0LWAY. “Horse apples! Absolute horse apples!!”

That’s a reference to Borderlands 4’s Lost Loot Machine, which is supposed to be a backup for this very problem by scooping up lost loot and saving it for collection later. But it doesn’t seem to be working properly — at least, players believe it isn’t working properly — because it tends to favor low quality loot over rare loot and thus fills up, leaving no room for those prize guns.

“The Lost Loot Machine has to be broken,” said one disgruntled player. “There is no way it’s working correctly right now. I’ve only seen one purple and one blue item in it. The rest has always been white and green.”

“It’s supposed to replace gear with higher quality loot once full but it’s definitely not doing that,” said another. “I constantly leave behind blue gear and that thing should be littered with blues, but nope.”

For now, Borderlands 4 players are trying to help each other out by suggesting fixes for the problem, although there’s no consensus on what works and no guarantees, either. Some suggest saving and quitting as soon as the Legendary goes out of bounds, and then, upon loading back in, heading straight to the Lost Loot Machine. Maybe you’ll be lucky. Maybe not.

This week’s hotly anticipated patch — the one set to nerf “unintended interactions” such as the crit knife, was delayed to early next week. Some are hoping this ‘Day 30 Update’ will also sort out Borderlands 4’s lost Legendaries problem. In the meantime, there’s a new mod, on the Borderlands 4 NexusMods page, that some players are finding success with (this is only if you’re playing on PC, of course). It’s called Ground Loot Helpers and lets you teleport all the loot to your character. Now that’s a quality-of-life improvement I can get behind.

Unlike an invisible wall.

We’ve got plenty more on Borderlands 4. Last month, a Borderlands 4 dataminer unearthed evidence to suggest that one of the most hated characters from Borderlands 3 was cut and replaced relatively late in development. 2K Games and Gearbox declined to comment when contacted by IGN.

And IGN recently interviewed a Borderlands 4 player who spent 150 hours on over 3,000 boss kills to find out the game’s true drop rate.

If you are delving into Borderlands 4, don’t go without updated hourly SHiFT codes list. We’ve also got a huge interactive map ready to go and a badass Borderlands 4 planner tool courtesy of our buds at Maxroll. Plus check out our expert players’ choices for which character to choose (no one agreed).

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Over Half of You Are Picking Totodile as your Pokémon Legends: Z-A Starter

Who’s your starter Pokémon in Pokémon Legends: Z-A? Wait, wait, let me guess: is it Totodile?

Odds are, I was correct, at least based on a poll we’ve conducted surrounding the launch of Z-A yesterday. Our poll’s been up for 22 hours and has over 11,000 votes from IGN readers, and it reveals that of the three Z-A starter Pokémon, over half of IGN’s audience is picking Totodile over Tepig or Chikorita.

At the time this piece was written, water-type Totodile had 56% of the vote, with 24% choosing grass-type Chikorita, and only 20%, one-fifth of our readers, picking fire-type Tepig.

This might not be a shock to anyone, though, as Totodile has long been a fan-favorite. Just look at the bitey boy! Chikorita and Tepig have historically gone less-loved, and Tepig in particular is an outlier in this trio as both Totodile and Chikorita hail from Johto, while Tepig was a starter in Pokémon Black, White, Black 2, and White 2.

That said, while I personally went with Chikorita (having picked Totodile in Generation 2 every single time and wanting a change-up), I gotta say, Tepig by far has the best final Mega Evolution of the three. All members of this trio get new Mega Evolutions in Z-A, and while I won’t spoil them here, Meganium’s was rather disappointing and Feraligatr’s just looks weird. Emboar though? Looking awesome.

Don’t overthink it though. All three starters are perfectly viable for the entirety of Z-A’s campaign, and it’s very easy to catch all three Pokémon for your PokeDex once you hit the endgame, so you won’t be missing out.

You can learn more about the starter Pokémon and their evolutions in our Wiki guide if you’re still on the fence. Then check out our in-progress Pokémon Legends: Z-A Walkthrough, plus our Side Missions List to make sure you don’t miss anything. We’ve also got a Pokémon Legends: Z-A Pokedex, and most importantly, a guide to All Clothing Stores and Clothing in Pokémon Legends: Z-A so you can catch ’em all in style. And my review-in-progress of Pokémon Legends: Z-A is now live, if you want to check out my impressions of the first 24 hours, with a full review coming next week.

Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.

The Biggest Magic: The Gathering Crashers and Climbers This Week – October 17

After a short hiatus, the Magic: The Gathering Crashers and Climbers are back – and there are some decent drops on Spider-Man cards that you may have on your radar.

There are some fun synergies popping off, too, leading to climbs for cards that came out when I was 8 years old – a poignant reminder that, like death and taxes, Magic is forever.

Let’s get into it.

MTG Crashers This Week

Now that the Spider-Man set is here, a lot of the pre-launch pricing has settled down and that means you can grab some fantastic cards on the (relative) cheap.

Gwenom, Remorseless is down to just $13 now, and is a 4/4 with deathtouch and lifelink who can play card from the top of your library. The fun thing is that you pay for those cards with life instead of mana, hence why that lifelink keyword is handy.

Next up in Spidey’s baddies, Norman Osborn/Green Goblin is a 1/1 that can’t be blocked, triggering Connive and giving him the potential to climb in power. Pay the mana cost, and he turns into Green Goblin, able to cheapen spells from the graveyard that you discarded through Connive. He’s $15 now.

Anti-Venom, Horrifying Healer we’ve already touched on, and he’s now $12 or so. I’m personally planning to pick him up once we get to around the $10 mark I think.

Next up, the meme-worthy Imposter Syndrome has levelled out at around $10. It lets you create a non-legendary copy of a creature that attacked.

Finally, if you wanted to build a five-color Spider-Verse deck, Cosmic Spider-Man is just $10 now. He’s got a ton of keywords that he transfers to other Spider Hero characters, and makes an ideal Commander for anyone looking to drop a ton of them into the same deck

MTG Climbers This Week

Number one on our climbers this week is Mortuary, a card that’s 27 years old and basically bounces creatures from your graveyard straight to the top of your library.

It’s simple enough, and it’s been a few dollars at most. Now, TCGPlayer has it climbing to around $30 thanks to the emergence of Gwenom, Remorseless, which can pay life to cast cards from the top of your library.

Next up, when is a Turtle Ninja not a Ninja Turtle? When it’s Taeko, the Patient Avalanche, of course. Nothing to do with the upcoming TMNT set, this card enters tapped and powers up as cards leave the battlefield without dying. It’s reached $15, having been around $5 just a week or two ago. Turtle power, indeed.

Next up, Attunement came out in 1998 and works very nicely for turning Norman Osborn into Green Goblin and causing chaos. Did the designers in 1998 ever anticipate that sentence? It’s unlikely, but the card is up to $11 right now.

Goryo’s Vengeance is a nice bit of graveyard recursion that gets you flinging a big nasty from the graveyard back for one last hurrah, all for just two mana. It’s up to $15.

Entangler is a very fun one. It pairs with Anti-Venom, Horrifying Healer (more from him shortly), allowing him to block multiple creatures at once. That’s particularly useful given he ends up negating that damage and powering up with counters in return. After being under a dollar, Entangler is now reaching closer to $10.

Lloyd Coombes is an experienced freelancer in tech, gaming and fitness seen at Polygon, Eurogamer, Macworld, TechRadar and many more. He’s a big fan of Magic: The Gathering and other collectible card games, much to his wife’s dismay.

In Japan, Pokémon Legends: Z-A Discusses Pikachu Pooping, Though The Game’s English Translation Simply References ‘Tummy Troubles’

Japanese fans playing Pokémon Legends Z-A have spotted a rare mention of Pikachu pooping. However, the game’s English-language translation adjusts the dialogue — and instead simply references Pikachu experiencing “tummy troubles.”

According to Automaton, “Pikachu’s Poop” briefly trended on X for some Japanese users after the discovery of a Lumiose City NPC who mentions that their Pokémon is unwell. “Pikachu’s pooping more than usual, I’m worried,” the character reportedly says.

There’s no follow-up dialogue, leaving players without any further detail on Pikachu’s bowel habits. Nevertheless, the mention is notable, based on how infrequently Pokémon actually references the creatures’ need to poop at all.

The Pokémon series has occaisonally mentioned Pokémon droppings, suggesting that some species’ poop makes for good fertilizer (Diglett), while other species’ poop can be dangerously explosive (Turtonator). A particular favorite Pokédex of mine mentions the Fire-type creature Darumaka, whose “droppings are hot so people used to put them in their clothes to keep themselves warm.” Lovely.

Back to Pikachu, though, and Pokémon Legends: Z-A’s English translation of the above scene. As seen by IGN, the explicit mention of poop has been replaced with the following dialogue: “My Pikachu’s been having tummy troubles recently. I’m worried…”

The English dialogue feels something of a santized take on the game’s original script, though in keeping with a franchise about wild creatures that tries to skirt around some of the less family-friendly aspects of their lives whenever possible. Breeding, death and Pokémon eating other Pokémon as food are all canon within the franchise — though it’s increasingly rare to hear these elements referenced in the series’ games or anime.

Earlier today, IGN reported on a viral post discussing whether Pokémon can eat food meant for humans without getting some serious indigestion, sparked by the ability to take in-game photos of your character with their Pokémon hanging out in cafes. And for news on leaks of a different kind, we brought you the latest on this week’s spread of information pertaining to unannounced Pokémon projects — much of which has now been scrubbed from social media due to copyright notices.

If you have already picked up Pokémon Legends Z-A and are wondering which initial Pokémon to pick, see our tips for choosing from the game’s three starters. If you’re jumping into Pokemon Legends Z-A, choose your Starter Pokemon, then check out our in-progress Pokemon Legends: Z-A Walkthrough, plus our Side Missions List to make sure you don’t miss anything. We’ve also got a Pokemon Legends: Z-A Pokedex, and most importantly, a guide to All Clothing Stores and Clothing in Pokemon Legends: Z-A so you can catch ’em all in style.

There’s also IGN’s Pokémon Legends: Z-A review-in-progress, which shares some early thoughts. Our full review comes out next week.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Hallmark’s New Decayed Master Sword Zelda Christmas Ornament is Now Up for Preorder

Just when you thought Hallmark’s 2025 Christmas ornament lineup couldn’t get any better, it pulls this out of its festive stockings.

Halo 3’s 2025 ornament is certainly fantastic, and another immensely popular decoration from Hallmark.

But, The Legend of Zelda: Tears of the Kingdom “Decayed Master Sword” ornament just might take its place as a frontrunner on many of our trees this year.

Releasing on the same day as many of the other new ornaments, October 20, the Zelda ornament is up for preorder now and costs $31.99.

That’s a tiny bit more expensive than some of the other new ornaments available, such as the Halo 3 Master Chief, or that Xbox 360 which plays the Halo theme, but still well worth considering for gamers who love to get festive.

The increased cost may be down to the material used and its larger size, as it’s a metal ornament with a hanger attachment that makes it stable when hanging on the tree. Size-wise, it comes in at approximately 5.5in height, 2.25in width, and 0.75in depth.

The Master Sword isn’t the only Nintendo-themed ornament going this year either, with the dedicated Hallmark Nintendo collection expanded earlier this year.

That included a handful of great new additions like Link, Elephant Mario from Super Mario Bros. Wonder, Venusaur, and an adorable Winter-themed Rowlet.

These don’t light up or make sound like the Star Wars holo-chess diorama, so the prices are much more tolerable.

Robert Anderson is Senior Commerce Editor and IGN’s resident deals expert on games, collectibles, trading card games, and more. You can follow him @robertliam21 on Twitter/X or Bluesky.

Stellar Blade On PS5 Is Down To Its Black Friday Price Right Now at Amazon

One of last year’s most highly anticipated action titles, Stellar Blade, has seen a price cut at Amazon.

The game has landed within 2 cents of its previous lowest price at the retailer, bringing the character action title from Shift Up down to $49.99 from its $69.99 MSRP – a drop of 28%.

Save On Stellar Blade at Amazon Right Now

Stellar Blade puts players in the shoes of EVE, tasked with saving humanity from the Naytiba through fast, flashy combat that constantly evolves as she levels up and faces ever more challenging foes.

It looks incredible, too, whether you’re on a base PlayStation 5 or the PlayStation 5 Pro, with lightning-fast loading times.

The game previously dropped to around $50 around Black Friday 2024, but it’s worth noting that with another Holiday season on the horizon, there’s every chance it could drop further.

Our reviewer Mitchell Saltzman gave the game 7 out of 10 in his review, saying “Stellar Blade is great in all of the most important ways for an action game, but dull characters, a lackluster story, and several frustrating elements of its RPG mechanics prevent it from soaring along with the best of the genre.”

In the months since, the game got an improved Photo Mode in patch 1.3.0, and has come to PC, which pushed the game past the 3 million sold mark.

A sequel, unsurprisingly titled Stellar Blade 2, is in development and slated to arrive before 2027.

Lloyd Coombes is an experienced freelancer in tech, gaming and fitness seen at Polygon, Eurogamer, Macworld, TechRadar and many more. He’s a big fan of Magic: The Gathering and other collectible card games, much to his wife’s dismay.

Sony Blasts Tencent’s ‘Knock-off Horizon’ Lawsuit Response As ‘Nonsense,’ Insists ‘Damage Is Done’ And Calls For Injunction

Sony has asked the courts for a preliminary injunction against Light of Motiram maker Tencent to stop the Chinese megacorp from commencing pre-release promotion of the upcoming adventure game, filing its opposition to Tencent’s motion to dismiss the high-profile copyright lawsuit.

It comes after Sony accused Tencent of developing a “knock-off game [of Horizon Zero Dawn] so blatant that the public loudly decried the obvious and pervasive copying of Horizon’s protected elements,” claiming the release of Light of Motiram “jeopardizes Horizon’s continued success, including current expansion plans for the franchise.”

Sony claimed Tencent’s upcoming game Light of Motiram was nothing more than a “slavish clone” of Horizon Zero Dawn, and filed a copyright lawsuit in a California court at the end of July, outlining numerous similarities and comparing various marketing screenshots from both games, as well as their descriptions. As we explained at the time, just like Horizon, Light of Motiram takes place in a post-apocalyptic world overrun by giant robot dinosaurs who roam large, natural environments such as tropical forests, deserts, and snowy mountains. Both games even feature red-haired women protagonists that wear very similar outfits and styles, and devices similar to Aloy’s “Focus” earpiece.

Just days after Sony filed its lawsuit alleging the upcoming game was a “slavish clone” of Horizon, Tencent quietly updated its Light of Motiram Steam page and swapped out a number of screenshots, including its cover image, before responding to Sony’s lawsuit by claiming it was only making use of “well-trodden” tropes and suggesting the PlayStation maker’s own game was too similar to Enslaved: Odyssey to the West.

Tencent then hit back by describing Sony’s lawsuit an overreach, highlighting other game franchises with similar elements to Horizon Zero Dawn such as The Legend of Zelda and Far Cry. It was “startling,” Tencent said, that Sony was now attempting to claim Horizon’s concept was original, rather than an idea based on “ubiquitous genre ingredients.”

Now, as reported by The Game Post, Sony has dismissed Tencent’s response as “nonsense,” insisting “the damage is done – and it continues” and accusing the Chinese company of trying to minimize its involvement by using “shell” entities even though the Chinese firm remains “at the helm.”

“The copying was so egregious that numerous journalists and Horizon fans called Light of Motiram ‘a major Horizon rip off,’ ‘an obvious knock off,’ a ‘copycat’ with a main character that ‘resembles Aloy to a tee,’ and ‘extremely similar to Horizon Zero Dawn’,” Sony wrote.

That’s not all, though. As spotted by Games Fray, Sony has also filed for a preliminary injunction in a bid to prevent Tencent from using a red-haired character in Light of Motiram, as well as other visuals or storyline elements close to that of the Horizon franchise. It hopes for the injunction to be enacted by the end of the year.

Tencent, however, maintains that with a scheduled release date on Q4 2027, Sony “cannot possibly hope to demonstrate the ‘immediate threatened injury’ that is the prerequisite of a preliminary injunction” given the game is so far from release. It attached declarations from a number of key stakeholders, including Guerrilla’s head of music, Lucas van Tol, and artist Jan-Bart Van Beet who both claim they were “shocked” when they saw Light of Motiram, with Van Beet writing: “Tencent’s promotional material presents a visual setting almost identical to SIE’s Horizon promotional material.”

“After spending over a decade creating and developing the Horizon franchise, it was disappointing to see our work copied to such a significant extent,” he wrote. “Instead of spending the years and money that we invested into creating the Horizon world, Light of Motiram simply copied it, sidestepping the investment we made — and significant risk we took — in developing Horizon.”

He continued: “There is an even greater risk of harm to the Horizon franchise if Light of Motiram, once released, does not have the same high quality as the Horizon games. The confusion caused by Light of Motiram promotions has already interfered with our existing Horizon development strategy, as there is a risk that future expansion could be incorrectly interpreted as copying Light of Motiram.”

Van Tol wrote: “I have reviewed the music and sounds in Light of Motiram’s promotional materials. I found striking similarities between their promotional trailer and the Horizon music. Light of Motiram’s promotional materials contain the same core features of the Horizon sound, including the pillars, instrumentation, intimacy of the lead female voice, melodic composition, and rhythm, creating a similar overall feel.”

The case continues.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

‘They Took the Bait’: Pokémon Leaker Insists They Deliberately Hosted Hacked Images to Draw The Pokémon Company’s Legal Attention — and Confirm Details of Unannounced Games Are Legitimate

The owner of a high-profile social media account dedicated to sharing Pokémon leaks has boasted of having numerous images removed by The Pokémon Company today in response to copyright claims — something they say only proves the leaked details are legitimate.

Copyright removals have now hit a long list of posts by CentroLeaks, an X account that this week shared dozens of images said to originate from the infamous Pokémon “Teraleak” of data, originally hacked from the servers of developer Game Freak last year.

While not the source of the Teraleak itself, CentroLeaks has played a pivotal role in publicising its contents, sharing images from beta builds of this week’s Pokémon Legends: Z-A, to eye-opening details of unannounced games allegedly set to launch over the rest of the decade. Neither Nintendo nor The Pokémon Company have responded to IGN’s request for comment.

“Funnily enough they took the bait,” CentroLeaks posted this morning, stating that The Pokémon Company was behind the removal of numerous images that appeared to detail upcoming projects, including next year’s unannounced but highly-anticipated “Gen 10” Switch 2 games.

“Mr. Takato Utsunomiya, the Chief Operating Officer of The Pokémon Company, has personally sent an email to Centro Leaks / X to take down the Pokémon leak images,” another post by the account stated, later sharing what appeared to be a formal demand for a long list of posts to be removed as they contained “copyrighted works (illustrations) of the characters from the Pokémon video game series… reproduced and distributed to the public without our permission.”

Details of a further set of Mega Pokémon coming in Legends Z-A’s $20 DLC are among the images that have been removed, the account noted. “I guess Game Freak also confirmed the returning Pokémon list in the Legends: Z-A DLC is real,” CentroLeaks said.

Other removed images included concept art and early screenshots purported to show various upcoming Pokémon projects, including the Gen 10 games, a third Pokémon Legends title, and an ambitious sounding concept for a Pokémon game spanning multiple regions.

Attention to CentroLeaks’ account has been so widespread that fan art has already started to spring up of Pokémon species shown in the leaked art, likely years before any official reveal.

However, as IGN has stated previously, it is worth treating all of the details leaked online this week with a measure of caution, amid claims that some logos were in fact fan-made, and a general acknowledgement that all of the information is now a year out of date at the very least. Game Freak’s servers were breached in August 2024, and The Pokémon Company’s plans may have since changed, with specific concepts or indeed entire projects potentially scrapped altogether.

Nintendo and The Pokémon Company have previously attempted to track down the culprit behind the original Teraleak, though seemingly have not had much success, judging by the huge spread of further details online this week. As for CentroLeaks, the account’s owner does not seem particularly concerned by either company, despite their infamously litgious nature.

At the time of writing, the most recent update on the CentroLeaks account is a retweet of a previous post from 2024, which simply states: “if only he knew that laws don’t exist in Peru.”

IGN’s review-in-progress of Pokémon Legends: Z-A is now live, if you want to check out our impressions of the first 24 hours, with a full review coming next week. If you’re jumping into Pokémon Legends Z-A, choose your Starter Pokémon, then check out our in-progress Pokémon Legends: Z-A Walkthrough, plus our Side Missions List to make sure you don’t miss anything. We’ve also got a Pokémon Legends: Z-A Pokedex, and most importantly, a guide to All Clothing Stores and Clothing in Pokémon Legends: Z-A so you can catch ’em all in style.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Stranger Things Star Admits ‘Everyone Was Pretty Worried’ About Wrapping Up the Show Well With Season 5, After Seeing Game of Thrones’ Final Season ‘Torn to Shreds’

The fear that Stranger Things might tank its reputation with a dodgy finale was a concern for the show’s cast, star Finn Wolfhard has admitted, after seeing Game of Thrones’ final season brutally “torn to shreds.”

Speaking to Time, Wolfhard mentioned the widespread reaction to Game of Thrones’ final episodes as an example of how a long-running big-budget TV series can build up enormous expectations for its hotly anticipated climax — then spark enormous backlash after failing to deliver.

Negative reaction to Game of Thrones’ final season still dominates discussion around the show, following widespread criticism of its plot, pacing and sudden character developments. Many fans blamed the uneven final season on the series’ creators running out of book material to adapt, while others have suggested the series simply tried to do too much in too few episodes. Regardless, it has become a model that other series, clearly, do not want to follow.

“I think everyone was pretty worried, honestly,” Wolfhard said. “The way that Game of Thrones got torn to shreds in that final season, we’re all walking into this going, ‘We hope to not have that kind of thing happen.'”

Not that Wolfhard is suggesting Stranger Things will wrap up its own run with a similarly polarizing finale — far from it.

“Then we read the scripts,” Wolfhard continued, saying that the show’s cast now felt reassured. “We knew that it was something special.”

Stranger Things’ fifth and final season will launch on Netflix with four episodes on November 26, before a further three episodes arrive on Christmas Day, December 25. The series’ feature-length finale will then release on New Year’s Eve, December 31, wrapping up the show’s supernatural saga after almost a decade. No pressure.

After all that, will this really be the end of Stranger Things? Of course not. Netflix already has plans for animated series and at least one spinoff.

This week, fans learned that Stranger Things’ final episodes will wrap up one long-standing mystery around the series — what the Upside Down actually is. So that’s something.

Photo by Rich Polk/Variety via Getty Images.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social