Civilization 7: The Final Preview

Nobody should envy Firaxis. Once a decade or so, the legendary strategy game developer is asked to reinvent Civilization, a video game series that has been absent of any tangible weak points for quite some time. Nearly every entry has presented different flavors of that turn-based 4X recipe, but it’s hard to say that any one is substantially superior to the others. So, that is the burden that Civilization 7 carries with it. Here is a game that, after playing through the first of its three distinct eras, is shaping up to be very good, but the fact that it’s introducing a huge number of major tweaks and reinterpretations that—in both small ways and big—provide a brand-new way to play Civ means that it asks of its veteran players to enter with an open mind.

If you are new to this series, please know that the basic colors of Civilization 7 adhere to the time-tested formula: telling the story of humanity, one turn and one hex at a time. You begin nurturing a teensy village, armed with club-weilding warriors and torchlight, and evolve it into a globe-bestriding empire by balancing their cultural, scientific, diplomatic, and warfighting needs. Countless subsystems are woven into this pursuit, and when Civilization is at its best, it’s easy to enter something of a psychedelic zen as you remix human history. The marquee new feature of Civilization 7, which we detailed at length in IGN’s original preview last August. Rather than selecting one nation and charting a path to victory, you’ll wield control of a consistent leader, but you’ll switch from your original civilization to two others throughout history—which is divided into three ages: Antiquity, Exploration, and Modern—before a win can be secured.

Some Civilization fans were understandably nervous about this pivot. It’s a big change! One of the things people love most about the previous six games and their spinoffs is their ability to tell strange and funny stories, creating a timeline where, say, the dogmatically Catholic people of China build the Parthenon. Will that still be possible if we’re abandoning our flag when the calendar tips over? After experiencing the change between the age of Antiquity to Exploration myself, I can say with certainty that this new approach will be intriguing for Civ-heads that love getting under the hood. There are so many distinct civilizations to choose from, and in tandem with your chosen leader, if you play smart you’ll will be able to uncover some devastating wombo combos. (For example, a highly expansionist Augustus Caesar, who shepherded the proud Egyptians in Antiquity, might find a perfect home with the Mongols during the Exploration Age.) It brings to mind the compositional choices one makes when assembling a League of Legends roster, but with the world at your feet.

It brings to mind the compositional choices one makes when assembling a League of Legends roster, but with the world at your feet.

The same thing can be said about the way Firaxis has refreshed its diplomacy system, which again chips away at some thematic richness in service of gameplay. If you are a veteran of Civilization 6, you are likely familiar with how mercurial the other barons on the map could be, and the exorbitant fees they’d charge for simple strategic agreements like open borders. All of that has been stripped away. Diplomacy in Civilization 7, like everything else, has become a currency. You accrue and spend “influence points” in the same way you might have spent faith or gold in generations past, and the accords available on the diplomacy screen all have non-negotiable costs. Want a research partnership? Or a denouncement? The price is on the menu. Some might miss the roundabout negotiations of earlier games, but personally, I think this streamlining is long overdue.

In fact, outside of the radical switch to a three-act structure, much of Civilization 7’s other big changes are remarkably subtle, and seem designed to iron out some of the murky micro-decisions that tend to gum up a campaign. Remember how, since the switch to only allowing one unit per tile in Civ 5, mustering an army required you to line up an unwieldy battalion that would inevitably become chokepointed by its own mass? Now you can rally multiple units on an Army Commander and use them to dictate group orders—like a powerful combined assault—on a single target, which should hopefully make military action less of a grind. (Those commanders are now the only units that can be leveled up, allowing you to tailor different ends of your fighting force.)

A change that sounded like a bigger deal than it actually turns out to be is the elimination of worker units. In Civilization 7, your cities lavishly sprawl outwards, upgrading tiles of your choice as they grow. You know the downtime in the early game where you’re mostly waiting around for your population to grow? This time you’re supplied with progression goals for your nation’s economic, cultural, scientific, and military pursuits. If you complete these you can unlock bonuses at the end of the age, and that makes sure that you always have something to do instead of mashing the end turn button.

The goal, from what I can tell, is to ensure that even in the doldrums, Civilization 7 has the capacity to surprise us. The best illustration of this might be the narrative choices threaded across the campaign, where your leader might encounter some flavor text and a branching pair of dialogue options where both are tied to a short-term boon. (In one early game instance, I found an abandoned mine and could either strip it for gold or convert it into a permanent silver resource on the map.) It is the slightest dusting of Crusader Kings-style roleplaying in a series that has typically steered away from any inkling of morality. I can’t wait to see what ethical quandaries the modern age holds.

It makes me wonder if the Antiquity, Exploration, and Modern Ages will function more like siloed gameplay experiences.

I played my Civilization 7 campaign into the Exploration Age, when the map begins to open up for startup empires to venture beyond their home continents. Units can begin to trek across the ocean with wooden fleets, and I was pleased to see that, just off my native shores, enticing archipelagos were ripe for the taking. It was interesting to see how quickly my priorities changed between the eras, and how incentivized I suddenly became to explore the open seas. It makes me wonder if the Antiquity, Exploration, and Modern Ages will function more like siloed gameplay experiences, and given how Civilization 7 allows you to boot up a run at the beginning of each of them, I imagine that is Firaxis’s intent.

But even after 10 hours, I was still scratching the surface of all Civilization 7 had to offer. For instance: On the leader selection screen, there is a meta-progression system built into its DNA, allowing you to slowly unlock perks for the characters you invest the most time in. That represents a huge shakeup to how we’ve all played Civ all this time. How will all of these pieces come together? The answers will be revealed in modernity, and beyond.

Video Game Piracy Enters New Era as Japan Arrests Its First Alleged Modder of Nintendo Switch Consoles

Video game piracy has entered a new era as Japanese police have arrested, for the first time, someone accused of modifying Nintendo Switch hardware.

As reported by NTV News and translated by Automaton, a 58-year-old Japanese man was arrested on January 15 on suspicion of violating the Trademark Act. He is suspected of modifying Switch consoles to run pirated games before selling them.

This was allegedly done by welding modified parts to the circuit boards of second-hand consoles that allowed them to run pirated games. The man is accused of loading the hardware with 27 illegally accessed games and selling the consoles for ¥28,000 (around $180) each.

He has admitted to the charges and is currently being investigated for other possible violations, according to police.

Video game companies like Nintendo have long battled with piracy. A takedown request in May 2024, for example, saw Nintendo target 8,500 copies of Switch emulator Yuzu after the emulator itself was taken down two months prior. Its initial lawsuit against creator Tropic Haze said the $70 game The Legend of Zelda: Tears of the Kingdom, Nintendo’s premiere video game release of 2023, had been pirated one million times before it was even released.

Legal action like this is becoming more and more common in an attempt to thwart piracy, however. Other successful lawsuits include those against game file sharing website RomUniverse, which was ordered to pay $2.1 million in damages to Nintendo in 2021, while a similar case saw it receive more than $12 million in damages in 2018. It also blocked GameCube and Wii emulator Dolphin from releasing on PC game platform Steam.

This week, a patent lawyer representing Nintendo lifted the lid on the company’s approach to piracy and emulation, discussing how the propagation of emulators could lead to software piracy. Nintendo’s Assistant Manager of the Intellectual Property Division, Koji Nishiura, said: “To begin with, are emulators illegal or not? This is a point often debated. While you can’t immediately claim that an emulator is illegal in itself, it can become illegal depending on how it’s used.”

Image Credit: Nintendo

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Why Hasn’t Sony Done Anything More With Bloodborne? PlayStation Legend Shuhei Yoshida Has a Personal Theory

It is one of the biggest conundrums in the video game industry: why hasn’t Sony followed up Bloodborne with… anything? A remaster (Sony loves a remaster)? A sequel? A next-gen update? Fans of FromSoftware’s PlayStation 4 masterpiece have begged for more ever since the game launched to critical and commercial acclaim a decade ago. So, what gives?

Fresh from the reveal of his first voice acting gig following his exit from Sony, PlayStation legend Shuhei Yoshida has delivered his Bloodborne no-show theory. And we must be clear up front: this is Yoshida’s opinion, which in an interview with Kinda Funny Games he stressed is not inside information, or the reveal of the current deliberations within the bowels of Sony itself.

“Bloodborne has always been the most asked thing,” Yoshida began. “And people wonder why we haven’t really done anything, even an update or a remaster. Should be easy, right? The company is known for doing so many remasters, right, some people get frustrated.

“I have only my personal theory to that situation. I left first-party so I don’t know what’s going on, but my theory is, you know because I remember, you know, Miyazaki-san really, really loved Bloodborne, you know, what he created. So I think he is interested, but he’s so successful and he’s so busy, so he doesn’t want, he cannot do himself, but he does not want anyone else to touch it. So that’s my theory. And the PlayStation team respect his wish. So that’s my guess, right? Theory. I am not revealing any secret information, to be clear.”

Let’s unpack Shuhei’s comment here. Miyazaki-san is of course Hidetaka Miyazaki, the boss of FromSoftware. And yes, he’s incredibly successful. Not only for the influential Dark Souls series, but, most recently, the mainstream hit Elden Ring, which propelled FromSoftware to new heights. So much so that it’s getting a multiplayer spin-off this year.

And it seems obvious to say Miyazaki will be incredibly busy with multiple projects to direct and a company to run. After Bloodborne came out in 2015, Miyazaki directed Dark Souls 3, then 2019’s Sekiro: Shadows Die Twice for Activision, then the aforementioned Elden Ring for Bandai Namco. What’s next? Miyazaki has yet to say.

What Shuhei is touching on here is a potential desire from Miyazaki to do something with Bloodborne, but he doesn’t want anyone else to do it. And Sony, Shuhei suggests, respects that wish, despite owning the intellectual property. Certainly Miyazaki has earned that respect and the ability to pick and choose his projects.

The upshot is Bloodborne remains dormant nearly 10 years after the first game came out. But is there hope? In interviews, Miyazaki often deflects questions about Bloodborne, pointing to the fact FromSoftware does not own the IP. But in February last year, Miyazaki at least admitted the game would benefit from a release on more modern hardware.

As for Sony, some Bloodborne fans feel a tad… trolled by PlayStation. For example, last month, Bloodborne fans freaked out over a potential announcement after Sony ended its special PlayStation 30th Anniversary trailer with a clip from the beloved FromSoftware game and the phrase “it’s about persistence.”

Perhaps, given Shuhei’s theory, fans will need plenty of it.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

GTA 5 Liberty City Mod Taken Down by Rockstar Games

A mod dedicated to recreating Liberty City within Grand Theft Auto 5, as a mod, has shut down.

Insider-Gaming reports that the Liberty City Preservation Project, a mod meant to recreate the setting of GTA 4 as a mod for GTA 5, has been taken down at the request of Rockstar Games. In a statement on Discord, user nkjellman said “Due to the unexpected attention that our project received and after speaking with Rockstar Games, we have decided to take down the Liberty City Preservation Project.”

Rockstar is well-known for asking modders to take down various mods like this AI-powered GTA 5 story mode mod, or a VR mod for Red Dead Redemption 2. The Liberty City Preservation Project take down is also not without direct precedent as Rockstar issued a take-down for a mod that tried to recreate Grand Theft Auto Vice City within GTA 5.

One interesting development is that while Rockstar is judicious when it comes to taking down mods, they also sometimes hire those very modders to work at Rockstar Games. And some mods, like the Vice City mod, were taken down only for Rockstar themselves to announce remasters of those very games.

This isn’t to say Rockstar is working on a GTA 4 remaster, by any means, but there’s certainly precedent. Still it may be years away before we get an answer as we know Rockstar is currently hard at work trying to ready the highly-anticipated Grand Theft Auto 6 for a 2025 launch.

Matt Kim is IGN’s Senior Features Editor.

Save an Extra $50 Off the Meta Quest 3S VR Headset, Includes Batman: Arkham Shadow Game

If you’ve wanted to give VR gaming a try but the cost of entry has kept you at bay, then you might be interested in the first good Meta Quest deal for 2025. For a limited time, Amazon drops $50 off the Quest 3S 256GB VR headset, now only $349. That’s only $50 more than the base 128GB model and a worthy upgrade for storing more games at a time for untethered play. This straight up instant discount is arguably better than the deals that happened during Black Friday, which all involved digital credit or gift cards tied to specific stores.

To sweeten the pot even more, the package also includes a copy of Batman: Arkham Shadow VR game and a three-month trial of Meta Quest+. In IGN’s 8/10 review, Dan Stapleton wrote that “Batman: Arkham Shadow makes most of the Arkham series’ defining gameplay work respectably well in VR, and its mystery story pays off.”

Meta Quest 3S VR Headset with Batman: Arkham Shadow

The Quest 3S is an improvement over the original Quest 2 in every way and, amazingly, without a price increase. It also adopts many of the same features of the more expensive Quest 3, like the new and improved Touch controllers, the upgraded SnapDragon APU, and support for full color AR passthrough. In IGN’s 9/10 Quest 3S review, Gabriel Moss wrote that “raw processing power, full-color passthrough, and snappy Touch Plus controllers make the Quest 3S a fantastic standalone VR headset that also brings entry-level mixed-reality gaming to the masses for – arguably – the very first time.

What really sets this deal above all other VR deals is that the Meta Quest 3S can be played completely untethered. That means you can play games like Beat Saber or Pistol Whip without having to own a powerful gaming PC or a PlayStation 5 console. Try to find another standalone VR headset at this price and you’ll come up empty.

How Is the Quest 3S Different from the Quest 3?

Even at retail price, the Quest 3S comes in at $200, or 40% cheaper than the $500 Quest 3. Obviously, some compromises were made to get the 3S to its competitive price point. The spec comparisons are listed below:

Quest 3S vs. Quest 3 Similarities

  • Snapdragon XR2 Gen 2 processor
  • Touch Plus controllers
  • 120Hz refresh rate
  • Mixed reality passthrough (same cameras, different layout)

Quest 3S vs. Quest 3 Differences

  • Lower per-eye resolution (1832×1920 vs 2064×2208)
  • Fresnel lens vs. pancake lens
  • Lower FOV (96°/90° vs 104°/96°)
  • Smaller storage capacity (128GB vs 512GB)
  • Longer battery life (2.5hrs vs 2.2hrs)

In essence, the Quest 3S is nearly the same headset but with downgraded optics. On the plus side, since both headsets use the same processor, running at a lower resolution reduces the load on the APU, which could theoretically improve performance in games and also account for the increased battery life.

For the price, the Quest 3S is unquestionably a better value than the Quest 3, and a better choice for most gamers, especially if the Quest 3 was completely out of your budget in the first place. Compared to the previous generation Quest 2, the decision is even easier.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn’t hunting for deals for other people at work, he’s hunting for deals for himself during his free time.

Sniper Elite: Resistance – Here’s What Comes in Each Edition

Sniper Elite: Resistance is set to release for PS5, PS4, Xbox Series X|S, Xbox One, and PC on January 28 for the deluxe edition, and January 30 for the standard edition. This latest installment of the long-running franchise brings you back to World War II and has you blast Nazis from afar (or close up, depending on how you choose to complete the missions). It’s coming out in two editions and both are now available to preorder. Read on for the details.

Sniper Elite: Resistance – Standard Edition

PS5

PS4

Xbox Series X|S / Xbox One

PC

The standard edition just comes with the game and the preorder bonus (about which, see below). But that’s all you really need, isn’t it?

Sniper Elite: Resistance Deluxe Edition

PS5

Xbox Series X|S / Xbox One

PC

The deluxe edition comes with the game itself, plus the following extras:

  • 2 days early access (January 28)
  • Season pass

Sniper Elite: Resistance Will Be on Xbox Game Pass

If you want a cheaper way to play the game, you’ll also be able to play Sniper Elite: Resistance on Xbox Game Pass Ultimate or PC Game Pass on January 30.

Sniper Elite: Resistance Preorder Bonus

Preorder any version of Sniper Elite: Resistance, and you’ll receive the following preorder bonuses:

Standard Edition

  • Target Führer – Lights, Camera, Achtung campaign mission
  • 1x weapon skin
  • Karabiner 98 rifle

Deluxe Edition

  • Target Führer – Lights, Camera, Achtung campaign mission
  • 1x weapon skin
  • Karabiner 98 rifle
  • M1911 pistol

What Is Sniper Elite: Resistance?

Sniper Elite: Resistance is a first-person shooter set in the European theater during WWII. You play as Harry Hawker, an agent of the Special Operations Executive, who’s sent into occupied France to fight alongside the French Resistance to stop the Nazis from using a super-weapon that would help them win the war.

Like previous installments, stealth and sniping from afar are key to your success. When you score a kill, you’ll still be treated to a slow-mo X-ray shot of the bullet wreaking havoc on the internal organs of your enemies.

New to the series this time around are Propaganda Missions, which give you a limited amount of time to sneak in and complete tasks. And returning from previous installments is Axis Invasion mode, which lets you invade another player’s campaign as an enemy to take them down. Fun stuff.

Other Preorder Guides

Chris Reed is a commerce editor and deals expert for IGN. He also runs IGN’s board game and LEGO coverage. You can follow him on Bluesky.

Marvel Rivals Gets Suit from PlayStation’s Spider-Man 2 Later This Month

Marvel Rivals players are being treated to an unlikely crossover that brings the Advanced Suit 2.0 from Marvel’s Spider-Man 2 into the game as a new skin.

PlayStation announced the news itself in a post on X/Twitter, revealing a first look at how NetEase Games is reimagining the classic video game outfit for its new hero shooter.

This sleek Spider-Man suit made its debut as an original design for Insomniac Games’ Marvel’s Spider-Man, going on to make appearances in all three entries in that series. The main element setting this suit apart from the rest is its now-iconic white spider symbol, with its appearance in Marvel Rivals cementing it as a surprise collaboration with Sony and its console-exclusive superhero game. Expect Spider-Man’s Advanced Suit 2.0 to swing into the in-game store on January 30, the same day Marvel’s Spider-Man 2 comes to PC.

Marvel Rivals launched in December and already offers a smorgasbord of unlockable suits, but this new Spidey suit arrives as an especially unique addition. Along with its ties to the massively popular PlayStation series, the Advanced Suit 2.0 will once again be worn by a Spider-Man who is voiced by Yuri Lowenthal. The actor has played Peter Parker in all three of Insomniac’s Spider-Man games and also happens to have provided his talents for Marvel Rivals’ take on the character. In other words, those who pick up the costume come January 30 should feel right at home as they thwip their way to victory.

NetEase’s decision to bring Spider-Man’s Advanced Suit 2.0 into the fold gives players another piece of content to look forward to among everything that dropped with Season 1: Eternal Night Falls last week. This first season of content added Fantastic Four representatives Mister Fantastic and the Invisible Woman as new playable characters, with The Thing and Human Torch set to join in just a few weeks. Much more is on the way, too, as creative director Guangyun Chen recently promised to launch at least one new hero every month and a half.

While we wait to try out that new Spider-Man suit for ourselves, be sure to read up on some of the custom skins players have modded into the game. You can also learn about all of the balance changes introduced with Season 1 and how some players are using an Invisible Woman ability to detect what they believe are bot players.

Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.

Be sure to give him a follow on Twitter @MikeCripe.

PlayStation Plus Game Catalog Additions for January 2025 Announced

Sony has revealed the full line-up of PlayStation Plus Games Catalog additions for January 2025, which includes God of War Ragnarok, Like a Dragon Gaiden: The Man Who Erased His Name, and more.

Announced on the PlayStation Blog, a total of 11 games are joining the library, nine on the PlayStation Plus Extra tier and two on the PlayStation Plus Premium Tier through the Classic Games Catalog. They’re available January 21.

While the beloved PlayStation 5 title God of War Ragnarok joins the library this month, it’s otherwise a tad short on the usual numbers. The additions usually include upwards of a dozen entries, and at least one on PlayStation VR2, but January’s offerings do not.

PlayStation Plus Games Catalog Additions for January 2025

God of War Ragnarok is the beloved sequel to the beloved God of War reboot that arrived in 2022. It continues the story of Kratos and Atreus as they navigate the wild worlds of Norse mythology. “God of War Ragnarok is an almighty achievement and creates a new high that makes many of its peers look mortal by comparison,” IGN said in our 10/10 review.

Perhaps the next biggest game in January 2025 is Like a Dragon Gaiden: The Man Who Erased His Name, a side story of the Yakuza series that sees longtime protagonist Kiryu become a secret agent. “Like a Dragon Gaiden’s combat hits with flash and fury and its story is sharp, but its setting and side activities feel a bit on the stale side,” we said in a 7/10 review.

Another large entry arrives this month in an open world role-playing game called Atlas Fallen, which unleashes its Reign of Sand expansion onto PS Plus. It also earned a 7/10 from IGN. “Atlas Fallen is a solid open-world action RPG with plenty of platforming and large monsters to fight with a co-op buddy, so long as neither of you cares about story or is a stickler for high-quality textures,” we said.

Something quite different arrives in action RPG SD Gundam Battle Alliance, a game where Gundam fans can explore the series’ history by battling through its most iconic scenes. Players can also collect myriad Mobile Suits and characters from throughout the mech battling series.

Described as a “euphoric music video dream about being awesome, riding motorcycles, skateboarding, dance battling, shooting lasers, wielding swords, and breaking hearts at 200 miles per hour,” Sayonara Wild Hearts is a unique amongst this lists and video games overall. “Sayonara Wild Hearts’ music and art combine for a stirring, unique experience,” IGN said in our 7/10 review.

Anno: Mutationem, meanwhile, is a side scrolling adventure game where players take on the roll of Ann as she fights through a neon metropolis. It earned an 8/10 from IGN. “Punchy, side scrolling combat and a richly realized, anime-inspired world make Anno: Mutationem a blast, but the script is a bit rusty,” we said.

Adding more variety to January 2025’s PlayStation Plus line-up is Orcs Must Die 3, a tower defence game about slaying lots of orcs. “Orcs Must Die 3 is very familiar to players of the second game but still a fun and goofy action/tower-defense challenge,” IGN said in our 7/10 review.

Citizen Sleeper arrives next. “Role-playing in the ruins of interplanetary capitalism, Citizen Sleeper puts you in the life of an escaped worker, washed up on a lawless station at the edge of an interstellar society. Explore the station, choose your friends, escape your past and change your future,” its synopsis reads.

This next game will teach you when to hold ’em, when to fold ’em, when to walk away, and when to run. Poker Club “offers players more ways to play than ever before with a full house of Texas hold’em online tournament modes and ring-games,” its synopsis reads.

Not ready to let Xbox get away with releasing an Indiana Jones game of its own, Indiana Jones and the Staff of Kings arrives on the PS Plus Games Catalog in January. This 2009 adventure game originally released on PlayStation 2 earned a “mediocre” rating in IGN’s review.

Finally, the classic platforming and puzzle solving fantasy game Medievil 2 comes to the Classic Games Catalog this month. “In this sequel to Medievil, you control Sir Daniel Fortesque, the undead knight, as he makes his way around the world’s foggiest city, London,” the synopsis reads. “Your arsenal ranges from swords to muskets, and if you defeat enough enemies on each level, you’ll unlock its Chalice of Souls and be rewarded with special items.”

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Larian Keeps Baldur’s Gate 3 Fans Abreast of Latest Mod Download Milestone With New Withers Pic

Baldur’s Gate 3 players have now downloaded more than 100 million mods since developer Larian Studios released its official modding toolkit with Patch 7.

Similar to how it shared the Withers “Bone Daddy” mod to celebrate hitting 50 million mod downloads, Larian has once again relied upon the helpful companion to announce the new milestone. It released an image of the living undead corpse man with large breasts, from a Baldur’s Gate 3 mod called Withers Big Naturals.

“You are modding naturals,” Larian said, with the “100” of the 100 million mods suggestively positioned over Withers.

Baldur’s Gate 3 crossed the 50 million mods mark in October so it’s taken just another two and a half months to reach this new milestone. Patch 7 and official mod support arrived in September, meaning an average of around 25 million mods have been downloaded each month.

Larian is only counting mods created with this tool too, meaning traditional mods (that have been available since the game arrived in July 2023) aren’t counted towards the 100 million number. The actual number is therefore much higher.

Mods released so far include one that adds real-time combat to the otherwise turn-based RPG and another that brought entire new maps to Faerûn, including the highly requested Avernus.

Earlier this week, Larian said it was fully focused on its next game, promising a “media blackout” for the foreseeable future. The hotly anticipated Baldur’s Gate 3 Patch 8 is still due out this year.

In our 10/10 review of the base Baldur’s Gate 3, IGN said: “With crunchy, tactical RPG combat, a memorable story with complex characters, highly polished cinematic presentation, and a world that always rewards exploration and creativity, Baldur’s Gate 3 is the new high-water mark for CRPGs.”

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

New Metal Gear Solid Delta: Snake Eater Funko Pops Are Up for Preorder

What a thrill… Metal Gear Solid Delta: Snake Eater Funko Pops are officially up for preorder. There are two figures currently available, one of Naked Snake and the other of The Boss, with price tags of $12.99 a piece. You won’t have to wait too long to add them into your collectible collection either as they’re set to release on March 25 this year. Head to the links below to get your preorders in today.

Preorder Metal Gear Solid Delta: Snake Eater Funko Pops, Out March 25

As for when the game itself is coming out, it’s still unannounced. You can check out our Metal Gear Solid Delta: Snake Eater preorder guide for all the info about what comes in each edition, though. Generally, Funko Pops come out around the release of the main game/movie/show/etc.

Alongside preorders for new gaming items, the year has started off strong with an excellent variety of video game deals as well. Best Buy, in particular, has a major sale going on at the moment on a variety of games for PS5, Xbox Series X, and Nintendo Switch. This includes Dragon Age: The Veilguard, Sonic X Shadow Generations, and quite a few more that are worth having a look at if you’ve been hoping to expand your physical game collection.

To see even more of the best deals available at the moment, check out our individual roundups of the best PlayStation deals, the best Nintendo Switch deals, and the best Xbox deals. For an overall look of the best gaming deals available right now across each platform, our roundup of the best video game deals will point you in the direction of some of our favorites.

Another great place to look for gaming deals is our Daily Deals roundup. There, we gather up some of the best offers across games and tech that have caught our eye recently. At the moment, some of our favorites include a discount on Avatar: Frontiers of Pandora for Xbox Series X and a deal on an M2 MacBook Air.

Hannah Hoolihan is a freelancer who writes with the guides and commerce teams here at IGN.