Mouthwashing Review

My wife and I are expecting our first child soon, so I’ve spent the better part of a year reflecting on big concepts like leadership, responsibility, accountability, and trust. I’m considering who I am and how exactly I’m supposed to raise another human and not pass on all of my worst traits. It was in this emotionally raw state that Mouthwashing came along and punched me in the face. While mechanically simple – there’s not much to do besides talk to other characters, pick things up, and search the spaceship you are confined to – it tells its story in a way that couldn’t be done without the burden of interactivity, taking full advantage of what sets games apart from the likes of movies or TV. And I don’t use the word burden lightly, as that’s precisely how it felt to keep playing at times (in a good way). “Please don’t make me do this,” was often my prevailing thought, but uncovering the mysteries of how things got quite so bad on this ship always compelled me to continue.

The premise is straightforward: A group of people in a long-haul space freighter, the Tulpar, contend with the aftermath of a disaster, with your perspective bouncing around between several different times over the span of about a year. To go into more specifics about the story would spoil more about Mouthwashing than I am willing, as the surprise of picking apart what happened here and why is a driving force. But suffice to say, it wrings out as much dread, character exploration, and body horror as one conceivably could over the two-to-three-hour runtime.

The surreal tone all that takes is heightened by Mouthwashing’s PS1-esque visual style. Characters are recognizably human, but also just off enough to be dismissed as something else entirely. It’s a funhouse mirror, a twisted depiction used to express how we see people as tools in real life, and how easy it is to deny the humanity in someone staring straight at you. It’s a great choice, as hyper-realistic or more stylized graphics would have robbed it of the uncanny valley feeling it’s going for. The similarly distorted sound and limited, muffled voice acting make it feel like you have cotton in your ears, doubling down on the impression that you’re driving through fog, trying to see what may be happening just out of sight.

The same goes for the structure. Leaping back and forth between times both before and after the disaster is disorienting, but I never lost the story’s thread. Dreamlike sequences are similarly spliced in, giving you simple tasks like opening doors or mixing drinks that always carry an undercurrent of menace, making the mundane unsettling. You’re always waiting for evil around the corner, but it often appears in realistic and boring ways that seem totally normal out of context: small interactions, slightly off-color questions, and statements that tickle the part of your brain responsible for recognizing danger. And that’s how real-life evil often presents itself, through a mask of seeming sincerity until you recognize it for what it is, hopefully before it’s too late.

Sometimes, the evil is more explicit, especially as Mouthwashing reaches its conclusion and more hands-on mechanics are used to drive home the detestable actions and worldviews of the Tulpar’s crew members. Still avoiding spoilers, one character in particular was so loathsome I had to step back and consider why I was having such a visceral reaction to them – I could only concede that people like this really exist, and in my worst moments, I can almost understand where they’re coming from, even as they are painted in extremes here. It’s a deeply uncomfortable feeling, resonating with characters you hate so much, and seeing the damage someone can cause when they refuse to look at themselves in a meaningful way (or simply through inaction).

And while these characters might be extreme in their behavior, they’re not over-written. Plenty is left to be inferred, and the crew speaks plainly. There are moments when screen flashes, loud noises, or accompanying messages can tend toward the excessive, but they also never feel like jump scares, just ways to accentuate story beats. One in particular came with a realization that both gave me context for the name “Mouthwashing” and set up just how dark this story was about to get.

That said, when it does venture outside of its compelling conversations and into a couple of slightly more action-focused sections, it isn’t always the smoothest transition. Brief forays into survival horror or even first-person shooting, while initially novel, grew a bit frustrating as the imprecise controls require more patience than the rest of the story. These sections seem to be frustrating by design, but they were still frustrating. Thankfully, they’re also short lived, so they didn’t hamper my enjoyment much.

And while it might go without saying at this point, if you’re squeamish or easily disturbed (especially when it comes to a loss of bodily autonomy), Mouthwashing will not be easy to play, nor was it intended to be. It’s an uncomfortably close look at deeply flawed people, and it’s not stingy about holding up a magnifying glass – or, in this case, a literal ultrasound – to gaze even deeper.

So as I await the birth of my daughter, an occasion that fills me with incredible excitement, that anxious part of my brain is still yelling at me, and Mouthwashing has given words to those worries: “Who are you in your worst moments? Is that person good enough to be trusted with a child?” Few games have hit me as hard at such a specific time in my life, but that’s what good art does – it holds up a mirror. And hopefully you like what’s looking back.

Get an Official Xbox Controller for Only $35: Matches the Best Xbox Controller Deal on Black Friday

Today, Lenovo is matching the lowest price I saw for an Xbox Series X|S wireless controller on Black Friday. Right now you can get one in either Carbon Black or Robot White for only $34.99 when you apply coupon code “SHOPXMAS“. These controllers are compatible with Xbox Series X and S and PC.

Xbox Controllers for $34.99

Aesthetics aside, these Xbox wireless controllers are identical to the one that’s bundled with the Xbox Series X and S console. Standard features include textured grips, hybrid D-pad, button mapping with the Xbox app, a 3.5mm audio jack that works with any wired headset, and a Share button to upload screenshots and video.

The controller supports both Xbox wireless and Bluetooth connectivity. That means you can use it for your PC or mobile device. In fact, we think this is the the best PC controller you can get. If your PC doesn’t have Bluetooth, you can still use it in wired mode with a USB Type-C cable or go out and buy a Bluetooth or Xbox wireless adapter.

3 Months of Xbox Game Pass Ultimate for $28.99

On a related note, Woot! currently has an excellent deal on Xbox Game Pass: Get three months of Game Pass Ultimate, which usually costs $19.99 monthly, for only $28.99 after you apply coupon code “GAMEPASS“. This sale ends on December 13. Xbox Game Pass Ultimate gives you access to a library of hundreds of Xbox games, including day one releases. If you don’t own a console and don’t want to pay for one, there’s even a legitimate way to play Game Pass games without an Xbox. Although you do lose access to the library once your membership is over, all your past achievements and progress will be saved. New release games are not cheap, and being able to play them at launch without paying retail price for them will save you a lot of money. This perk alone will easily recoup the cost of the membership.

Other benefits include access to Xbox Game Pass for PC, exclusive membership discounts, Xbox Cloud Gaming, a bonus EA Play subscription, extra in-game content and rewards, and more.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn’t hunting for deals for other people at work, he’s hunting for deals for himself during his free time.

Naughty Dog Fans Already Think They’ve Worked Out Intergalactic: The Heretic Prophet’s Cast

Naughty Dog revealed its next game, Intergalactic: The Heretic Prophet, at The Game Awards 2024, and fans think they’ve already worked out what looks to be a very impressive cast.

Intergalactic director and Naughty Dog studio head Neil Druckmann has already confirmed that Tati Gabrielle of the Uncharted movie will play the protagonist, a bounty hunter named Jordan A. Mun, and told The New York Times that Kumail Nanjiani of Marvel’s Eternals will play one of her targets, a man called Colin Graves.

But fans have analysed the trailer, below, to piece together the rest of the cast, and though it focuses on just a couple of characters, a photo of what appears to be a crew reveals even more.

As spotted by Reddit user ERASER345, the character at the center of this photo appears to be Tony Dalton, perhaps best known for playing Lalo Salamanca in Breaking Bad spin-off Better Call Saul. Walking Dead actor Cooper Andrews also appears to be on the right side of the photo.

The fifth and final character is harder to make it, and fans are conflicted on who it could be. Some think Ashley Scott, others think Kelly Reilly, and others again think Jessica Chastain.

Druckmann said in Naughty Dog’s announcement of Intergalactic that it features “a stellar cast” but didn’t say anything more. “We’ll reveal more of our ensemble down the line,” he said, but Intergalactic doesn’t have a release window as of yet so fans could be waiting a while.

Be sure to check out IGN’s round-up of everything announced at The Game Awards 2024 for more on what’s coming to the world of gaming in the years ahead.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Game of Thrones: Kingsroad Announced as Story-Driven Action Adventure RPG Coming to Mobile

Game of Thrones: Kingsroad has been announced as a story-driven action adventure role-playing game coming to mobile in 2025 from developer Netmarble.

A trailer for the game, previously known only as Game of Thrones MMORPG, was revealed during The Game Awards 2024 showcase last night, and shows the player character meeting the likes of Jon Snow, Cersei Lannister, and other iconic characters from the HBO series.

“Faithfully crafted under official license from HBO and Warner Bros. Interactive Entertainment, Game of Thrones: Kingsroad is a blockbuster story-driven action-adventure RPG that invites players to step into the immersive world of Westeros,” Netmarble said, dropping the previous MMO (massively multiplayer online) messaging.

“In Game of Thrones: Kingsroad, you will embark on a journey to restore your house’s legacy, forging alliances through trials and betrayals while navigating a realm rife with intrigue, danger, and opportunity. The game’s original storyline expands on that of the legendary TV series, allowing you to forge your own path amidst the power struggles of noble houses and the looming threat of what lies beyond the Wall.”

Players can choose from three classes: the knight, sellsword, or assassin. Each “offers a distinct playstyle inspired by the archetypes seen in Game of Thrones.”

The knight class uses a longsword and has “a sophisticated fighting style,” the sellsword uses a battle axe and has a “brutal fighting style,” and the assassin “employs agile and precise attacks” while dual-wielding daggers.

Little else has been said about Game of Thrones: Kingsroad despite it being revealed in 2022, but Netmarble will likely begin sharing more and more as its 2025 release draws closer.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

You Can Save $10 Right Now on The Game Awards’ GOTY Winner Astro Bot

It’s official: The Game Awards named Astro Bot as 2024’s Game of the Year. This delightful game absolutely deserves the recognition, and if you’ve been hoping to pick it up there’s no better time than now. It currently has a $10 discount at several different retailers, dropping its price to $50 (see here at Amazon).

We gave Astro Bot a 9/10 in our review and it’s even among our own nominees for IGN’s Game of the Year, so it’s definitely worth picking up. Check out this deal at the links below.

Astro Bot Drops to $50 at Various Retailers

Speaking of our Astro Bot review, IGN’s Simon Cardy had high praise for this game. He said that Astro Bot is a “collection of endlessly inventive levels and fantastically fun abilities, it delivers joy in spades, never once becoming even remotely dull or repetitive. And while you don’t need a long history with Sony systems to enjoy it, it is especially a delight for those with a piece of PlayStation in their heart as a treasure trove full of playable nostalgia awaits.”

Astro Bot even got a free expansion recently called Winter Wonder, which is a very nice little bonus for shoppers. According to the PlayStation Blog post from Nicolas Doucet, Studio Director at Team Asobi, “You will need to have completed the game for this special update to appear. Since we want it to remain a little surprise, we will not say too much, but you should expect a fun-filled level with shiny presents, a good dose of jingle bells, and brand-new special bots to add to your crew!”

This new level is a great way to spend the holidays, so take advantage of this Astro Bot deal while it’s still live. If you’re looking for even more game deals, there are plenty to take advantage of right now alongside Astro Bot. Have a look through our roundups of the best PlayStation deals today, the best Xbox deals today, and the best Nintendo Switch deals to see the latest highlights.

Hannah Hoolihan is a freelancer who writes with the guides and commerce teams here at IGN.

Yakuza / Like a Dragon Fans Are Already Theorizing What the Heck RGG Studio’s Project Century Is

Ryu Ga Gotoku revealed Project Century at The Game Awards 2024 last night and Yakuza / Like a Dragon fans are already deep in the theorizing phase to figure out what the heck it actually is.

The minute-and-a-half long debut trailer for Project Century, which is presumably just a codename and not the final title, showed what appears to be Tokyo in 1915. But where in Tokyo? Let the theorizing begin.

Where is Project Century set?

Some fans believe Project Century is directly connected to RGG Studio’s other games by being set in Kamurocho, the fictional version of Tokyo’s red light district at the center of the Yakuza / Like a Dragon series. While its streets are obviously a far cry from the modern metropolis that is Tokyo today, a certain building seen in the trailer looks similar to a prominent location in Kamurocho.

“I saw a building that looked like Shangri-la at the start of the trailer,” Reddit user Jenkitten165 said, referencing the one at the bottom-left of the street in the image on the left, below. Shangri-La, a brothel which has appeared in various states across several Yakuza / Like a Dragon games, is on the right.

There are differences, of course, but the shape of the building, its position on the street, the large front door, and the balcony directly above it all match. Shangri-La is also a distinctively older looking building than most in Kamurocho.

If it is in fact Shangri-La, this would make the main street seen in the Project Century trailer East Taihei Boulevard, just along the road from where the Millenium Tower now stands and the home of Kobuki Drugs.

Details are still slim on Project Century but it seems similar in style to the Yakuza / Like a Dragon games, with lots of street fights and, well, actual yakuza walking around. Sticking to this theme would therefore make Tokyo’s red light district, once again, a perfect setting for Project Century.

Is Project Century a Yakuza / Like a Dragon game?

This raises the question of canon, as while Project Century is set in 1915 and therefore 90 years before Yakuza 1, it could still be set in the same universe and timeline. The Yakuza / Like a Dragon series time hops plenty already, with prequel Yakuza 0 going back to 1988 and some cutscenes going back decades earlier.

Yakuza gangs were active during this time period too, so despite its much earlier presence it could easily be about the Japanese underworld. The main family in the Yakuza / Like a Dragon series, the Tojo Clan, has never had its origins explored either, perhaps presenting an opportunity to do so here.

Project Century could still be set within the Yakuza / Like a Dragon canon without technically being a Yakuza / Like a Dragon game, however. RGG Studio has done this before with Judgement and Lost Judgement, a series set within the same world but featuring (mostly) different characters and a different story.

Some fans even think it’s linked to Judgement directly. “Genuinely think it may be Judgement: Isshin,” said crazyred88 on Reddit. Like a Dragon: Isshin is the somewhat confusingly non-canon Yakuza / Like a Dragon game that is essentially a piece of historical fiction featuring characters from the modern setting games.

“That’s what I’m thinking too,” said Shattered_Sans. “The protagonist looks similar enough. It could be to Judgement what Isshin is to Like a Dragon.” This theory is backed up by RGG Studio previously declaring Yakuza / Like a Dragon its turn-based role-playing game franchise and Judgement its action game franchise, and Project Century is very clearly the latter.

Who is the main character of Project Century?

But is the protagonist of Project Century, presumably the man we see beating up baddies in the trailer, an alternate history version of Takayuki Yagami from the Judgement series? The trailer only shows a single shot of his face, so it’s still hard to say, but some fans certainly think so.

Other theories exist too, of course, with the most common comparison being made between the protagonist and the actor who played protagonist Kiryu Kazuma in the 2007 live action adaptation of Yakuza / Like a Dragon, Kazuki Kitamura.

“He looks like Kazuki Kitamura, who played Kiryu in the first movie,” said SomeChunkyMilk on Reddit. “He’s my guess. The nose and the hair look pretty damn similar.” FarEast_Frez chimed in too: “He’s quite tall as well, which would probably help with the mocap since the character looked quite tall.”

This would mean he wasn’t Yagami, of course, who’s played by Takuya Kimura. Like a Dragon: Isshin previously brought over all the characters one for one, with the same models and voice actors and so on, so this would dissuade the Judgement Isshin theory.

Others, again, point to a completely fresh character though: the founding member of the Tojo Clan. ” I wonder if it’s the first Tojo patriarch, the one who takes Kamurocho under his control and establishes the family, then later the Tojo Clan,” said Hold-My-Sake on Reddit. “Dude if this is legit the progenitor of the Tojo Clan I will actually eat a shoe,” added Terrible_Guidance599.

Is Project Century a Dragon Engine game?

Whoever he is, the protagonist of Project Century is much more violent than the likes of Kiryu or Yagami. Despite having beaten up thousands of people and taken down helicopters with rocket launchers and so on, Kiryu has officially never killed someone. The same can’t be said after 90 seconds of this new protagonist, who’s stabbing baddies with crowbars and ripping out their innards.

This is notable for other reasons though; the current Dragon Engine has so far been used to create Yakuza 6: The Song of Life, Yakuza Kiwami 2, Fist of the North Star: Lost Paradise, Judgement, Yakuza: Like a Dragon, Lost Judgement, Like a Dragon: Ishin, Like a Dragon Gaiden: The Man Who Erased His Name, Like a Dragon: Infinite Wealth, and the upcoming Like a Dragon: Pirate Yakuza in Hawaii, for a total of 11 games over eight years.

It’s therefore getting a touch outdated, something RGG Studio has admitted already, and its technical director Yutaka Ito said just last month he’s finally eager to make a new engine for use on current consoles. All of the aforementioned Yakuza / Like a Dragon games, including the 2025 release of Like a Dragon: Pirate Yakuza in Hawaii, are available on the PlayStation 4 generation.

Fans are debating whether Project Century is, or is not, a Dragon Engine game. “It’s like they pushing the Dragon engine to its limit, even for RGG standard this is insane,” Reddit user honoyom said, but was refuted by AnyImpression6 who thought it was Unreal Engine 5.

Others pointed out that Project Century is already reusing animations from other RGG Studio games though, something that’s fairly common practice. “Like four of the combat animations are straight from the other games too,” said AppealToReason16. “I knew it was an RGG game before the name reveal at that first movement.”

RGG Studio does make clear the trailer footage is pre-alpha, however, meaning very early in development. RGG Studio has otherwise made clear it favors the Dragon Engine for its ability to produce a realistic atmosphere for cities at night time. It could therefore make sense that, for Project Century, which doesn’t feature the bright lights of modern day Tokyo, RGG Studio would be more comfortable stepping away from the Dragon Engine in favor of something more technologically advanced.

Fans will just have to wait patiently for answers to all of these questions. Project Century is probably still a while away given it doesn’t have a title yet, and RGG Studio is currently developing Virtua Fighter 6 and Like a Dragon: Pirate Yakuza in Hawaii alongside Project Century.

It is known for its unbelievably speedy development times, however. In the last five years, for example, its released Yakuza 4 Remastered, Yakuza 5 Remastered, Yakuza: Like a Dragon, Judgment Remastered, Lost Judgment, Like a Dragon: Ishin, Like a Dragon Gaiden: The Man Who Erased His Name, and Like a Dragon: Infinite Wealth, alongside three Super Monkey Ball Games and an enhanced remaster of Virtua Fighter 5. That’s 12 games in total.

In our 9/10 review of the last RGG Studio release, IGN said: “Sprawling, enthralling, and packed with dynamic brawling, Like a Dragon: Infinite Wealth isn’t just the best turn-based Like a Dragon game, it’s one of the greatest games in the entire series.”

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Geralt Is in The Witcher 4 and That Is Indeed Doug Cockle’s Voice in the Trailer, CD Projekt Confirms

If you watched The Witcher 4’s debut trailer during The Game Awards 2024, you’ll have heard a line of dialogue that sounded very much like it was coming from previous protagonist Geralt: “Time for a new saga. See you on the path.”

While Ciri is confirmed as the main character for The Witcher 4, fans were left wondering whether Geralt would appear in the game, which is set after the events of The Witcher 3.

IGN can confirm that Geralt is indeed in The Witcher 4, and that is indeed the voice of veteran Geralt voice actor Doug Cockle. Confirmation comes from CD Projekt itself, which told IGN: “Geralt will appear in the game, but we don’t want to spoil his role precisely. You’ll have to wait to learn more for now.”

So, how can Geralt appear in The Witcher 4 after The witcher 3 left the character in semi-retirement at his vineyard in Toussaint? In an interview with IGN ahead of the reveal of The Witcher 4, CD Projekt franchise and lore designers Cian Maher and Marcin Batylda explained how the already established timeline of events makes it make sense.

“I mean Geralt will probably be around for a long time to the extent that in Season of Storms, the prequel novel that takes place actually before Geralt attends that banquet we mentioned earlier on, there is an epilogue in that book,” Maher explained.

“It takes place in a place called Magpie Forest in 1373, 101 years after The Witcher 3. And in that epilogue there is a certain white-haired witcher hunting a monster who remains unnamed, but who behaves in a certain way and obviously he has white hair. So by which I mean I think we can expect Geralt to be around for a long time. The capacity in which he does is, we’ll see, but I don’t think he’s going anywhere.”

CD Projekt is keeping its cards close to its chest here, but at least it is now confirmed that Geralt will appear in The Witcher 4. That is itself a fun follow-up to recent comments made by Doug Cockle, who said he “got slapped” by CD Projekt for saying Geralt is in The Witcher 4 but not as the main character before the developer had a chance to make its official announcements.

“I don’t actually know if that’s true now because they came back and they went, ‘We haven’t put anything out there, don’t say anything,’ ” Cockle said, before adding: “The truth is I can’t answer the question because I’ve signed an NDA. So even if I did know, I’d have to lie to you.”

Indeed!

IGN has loads of exclusive features on The Witcher 4, including Inside The Witcher 4: CD Projekt Red’s Plans For Its Next Big RPG, The Witcher 4: 12 Vital Trailer Details Revealed by CD Projekt Red, and Why CD Projekt Went With Ciri Over Continuing With Geralt as Protagonist.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Elden Ring Nightreign Features Bosses From Dark Souls

FromSoftware surprised everyone at The Game Awards 2024 last night with the reveal of co-op spin-off Elden Ring Nightreign, but if that’s not shocking enough, it also features bosses from Dark Souls.

Fans were quick to notice the debut trailer for Elden Ring Nightreign appeared to feature one of Dark Souls’ most infamous bosses, the Nameless King from Dark Souls 3, and game director Junya Ishizaki confirmed to Famitsu, in an interview translated by Automaton that baddies from Dark Souls will in fact appear.

Their appearances will be limited, Ishizaki said, as they represent creatures that have strayed into this twisted version of Limgrave from other universes. While he only mentioned Dark Souls, this theoretically opens the door for other FromSoftware games such as Demon’s Souls, Sekiro: Shadows Die Twice, and, dare we say it, Bloodborne to cameo.

Elden Ring Nightreign drops up to three players into a condensed version of Limgrave from the main Elden Ring and tasks them with surviving. Enemies and structures are procedurally generated to allow for a varied experience, with players encouraged to battle to grow stronger and survive the night, when a boss appears.

Surviving three days and nights spawns a major boss for players to take down, and the game has eight in total for players to conquer. IGN has already played the game and you can read our impressions here. And be sure to read our big interview with Elden Ring Nightreign’s game director to get even more info on how it all works.

Elden Ring Nightreign was announced during an incredibly busy The Game Awards which also included the announcements of The Last of Us developer Naughty Dog’s next game among many others. Read about every single announcement right here.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

IGN UK Podcast Special Episode: We Visited CD Projekt Red to Talk About The Witcher 4

Cardy and Matt had the pleasure of visiting CD Projekt Red ahead of The Witcher 4’s reveal at The Game Awards 2024. On this special bonus episode, they speak about what they learned from talking to the studio, and what might be in store for Ciri. The IGN UK Podcast will return for an extra episode on Monday where we’ll discuss all of the other reveals from Geoff’s Big Night.

Remember to send us your thoughts about all the new games, TV shows, and films you’re enjoying or looking forward to: ign_ukfeedback@ign.com.

IGN UK Podcast Special Episode: We Visited CD Projekt Red to Talk About The Witcher 4

Astro Bot Wins Game of the Year at the Game Awards 2024

Astro Bot is the winner of Game of the Year at The Game Awards 2024, taking home the prize in a category that also included Balatro, Black Myth Wukong, Metaphor: ReFantazio, and Final Fantasy VII Rebirth.

Baldur’s Gate 3 director Swen Vincke, who won last year’s GOTY, presented this year’s award, saying that it “changed his life.” He also joked, “Should you be told to wrap it up, you can always come back and chat for three minutes.”

Team Asobi studio head Nicolas Doucet thanked his development team and PlayStation for believing in Astro, and also paid tribute to Nintendo, recalling how he played Super Mario Bros as a child. He also offered a nod toward 30 years of PlayStation history, which formed the foundation of Astro Bot’s gameplay.

Astro Bot was one of the biggest winners of the night, taking home a total of four awards in categories including Best Family Game and Best Game Direction. Other notable winners included Metaphor: ReFantazio, which won Best Narrative, Best Art Direction, and Best RPG, and Balatro, which one Best Indie and Best Debut Indie.

You can read the full list of Game Awards 2024 winners right here.

In addition to the winners, The Game Awards contained its customary array of trailers, including first reveals for Witcher 4, a new Elden Ring game, Okami 2, and Naughty Dog’s Intergalactic. We have tons of follow-up coverage on the site, including deep dives into both Elden Ring Nightreign and Witcher 4 and lots more.

Kat Bailey is IGN’s News Director as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.