Overwatch League Officially Ending as Blizzard Focuses on ‘New Direction’

Six years after its glitzy launch, Blizzard’s grand experiment appears to be over. Blizzard has confirmed in a statement to IGN that it is “transitioning from the Overwatch League,” seemingly spelling the end for the competition once billed as the future of esports.

“We are transitioning from the Overwatch League and evolving competitive Overwatch in a new direction,” an Activision Blizzard spokesperson told IGN. “We are grateful to everyone who made OWL possible and remain focused on building our vision of a revitalized esports program. We are excited to share details with you all in the near future.”

Blizzard’s statement follows earlier reports of a vote that would determine the league’s fate at the end of the season, which wrapped on October 1 with a Grand Finals that Kotaku described as “beautiful and depressing.” Teams were given an opportunity to sign on to an updated operate agreement, with a cash payout of $6 million for teams that opted not to continue. Activision Blizzard has previously noted that Overwatch League revenue comprises less than 1 percent of the companies net revenues.

The end of the Overwatch League doesn’t necessarilly mean the end of competitive Overwatch. Overwatch League commissioner Sean Miller has previously said that Blizzard remains “committed to a competitive ecosystem in 2024 and beyond,” whatever that ultimately looks like.

In the meantime, the Toronto Defiant are paying tribute to the OWL in their own, somewhat unconventional, way.

It wasn’t meant to be this way. Six years ago, Blizzard trumpeted the Overwatch League as a bold new effort in the burgeoning esports scene. Teams were tied to individual cities, and buying a franchise cost a cool $20 million. Overwatch was among the most popular games in the world following its massive debut in 2016, leading to unprecedented excitement for the Overwatch League.

In 2018 we debated whether Overwatch League would succeed or fail, pointing to investments like the $90 million investment with Twitch while also noting that Overwatch isn’t the best esport to watch. In the years since, Overwatch’s popularity has faded amid various controversies and the mixed success of its sequel, Overwatch 2.

Now the verdict is in: It had its moments and its share of passionate supporters, but the Overwatch League was never able to match Activision Blizzard’s lofty expectations for the competition.

It’s been a tough time for esports in general over the past year, with one Valorant team owner calling it “one of the worst things you can get into” back in June. Lofty viewership has not translated to strong revenue, and with investment steadily drying up, many owners are finding themselves heavily in the red.

Who knows where Blizzard, and esports in general, will go from here. But if nothing else, the Overwatch League was certainly fun while it lasted.

Blogroll photo credit: Hunter Martin/Getty Images

Kat Bailey is IGN’s News Director as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.

How Dead by Daylight Summoned Horror’s Most Iconic Characters

Dead by Daylight launched in 2016 with a cast of original killers and survivors inspired by the horror archetypes of the 80s golden age of slasher cinema. As the game quickly grew in popularity, developer Behaviour kick-started an ambitious plan to see if they could bring together horror’s most iconic villains under its umbrella, almost like what Fortnite did for pop culture, but specifically for horror.

We spoke to the creative minds behind Dead by Daylight to understand the challenges and journey it took for some of the most iconic crossovers in the game, from Ghost Face to Alien’s Xenomorph, check below to see how some of your favorite horror icons made it into Dead by Daylight.

In the Beginning

Behaviour didn’t begin Dead by Daylight with a cast of recognizable faces. Before Freddy Krueger and Michael Myers, the studio launched the multiplayer survival horror game with four original killers and five survivors that were created in-house but designed to evoke the style of the iconic 80s horror golden age. “The first originals, these guys up there, were really inspired by obviously the classics of the horror world, the slasher movies of the ’70s and the ’80s. So for us it was always part of the DNA of what we were building,” says Behaviour’s head of partnerships Matthieu Cote.

The meticulous designs of Dead by Daylight’s original characters spoke to the admiration the developers had for the evil movie creatures of that era. Importantly, they were a hit with those playing the game, and the developers were flooded with fan art and fan fiction all based on these original characters, created by loyal fans hooked on the lore created by Behaviour. But as Dead by Daylight’s popularity began to grow, Behaviour was finally in a position to take a stab at a very special collaboration it had been eyeing for a long time. Or as Cote says, “We were able to leverage some of the longstanding relationships we have with a lot of licensers out there and secure the rights to Halloween, the very original Michael Myers and Laurie Strode, and that was the first foray into that licensing world that we did in DBD.”

Getting Michael Myers was a huge coup. Both Behaviour and the fans loved the collaboration and crucially it opened the door for even more crossovers.

How Do You Follow Freddy Krueger and Leatherface?

While it began with Michael Meyers, Behaviour wasn’t content to stop there. The studio branched out quickly, scooping all of the big 80s horror franchises like Texas Chainsaw Massacre and The Nightmare on Elm Street. But with the pantheon of classics complete, Behaviour looked towards the modern hits next.

One of the earliest collaborations was between Behaviour Interactive and Lionsgate for the film series Saw, though maybe not the character you might expect. Instead of adding Jigsaw aka John Kramer, Behaviour chose Amanda Young, John Kramer’s apprentice from the Saw films, or ‘The Pig’ as she’s known in Dead by Daylight. “I think the obvious answer for most people was Jigsaw, right? And he should have been the killer. And we didn’t think so,” says Behaviour’s senior creative director Dave Richard.

The reasoning was that Jigsaw wants to “test people” which is too noble a goal for a Dead by Daylight killer. However as Cote says, “Amanda cheats. Amanda wants people to suffer and wants people to die and doesn’t play the game fair, which made her a great prospect, a great candidate to be a killer, because she’s bad, she’s a really bad person.”

“Plus, it was a nice little way to surprise people by bringing an interesting character that is very core to the Saw, but that fit better within our universe.”

Behaviour didn’t want to just add a famous character for the sake of it, but wanted to incorporate a horror franchise in a way that made sense for both Dead by Daylight and Saw. Amanda was the more natural fit as her film counterpart was a true sadist compared to John Kramer’s more philosophical teacher. Plus, choosing Amanda meant that as part of Amanda’s kit, she’s able to put survivors in the trap that she herself survived— the Reverse Bear Trap.

“Yeah, it’s the most iconic trap, I think, people will think about when thinking about Saw,” says Richard. “There’s a lot of great other traps, but they’re not as practical as the Reverse Bear Trap too. Being able to move around with this on your head, and having the pressure to go play that game and to get out was a perfect fit for our rules as well in the game.”

Scream If You Want to Die Faster

The Saw collaboration proved that Behaviour was capable of rewriting the horror canon to its will, subverting expectations by focusing on Amanda Young rather than John Kramer and taking the reins of a franchise with the blessings of the license holder. However, integrating other characters wasn’t always that simple. The rights to some horror franchises are tied up in all kinds of limbo.

Take Scream, for example. Ghost Face’s iconic look is actually owned by the original toy company that created the mask, Fun World, rather than the movie studio behind the films. And so, to get the iconic visage, Behaviour reached out directly to Fun World and got the rights to Ghost Face from them. But because they didn’t have rights to any of the movies, Behaviour had the fun task of creating an original killer to hide behind the mask. This actually worked in the developer’s favor because Ghost Face’s identity changes each time in the films. As such, Behaviour was able to give its own spin on creating a new killer, a freelance journalist named Danny Johnson. “It was a perfect fit for us. The costume is more important than the person underneath. So it was a great opportunity for us to create that original character.,” says Richard.

What Behaviour did try to convey from th emovies is the sense of humor which in the game appears in the descriptions for his ability add-ons, whether it’s his camera ‘Philly,’ or an add-on called ‘Cheap Cologne’ that makes his presence known to survivors, while at the same time ‘marking’ them. Furthermore, Ghost Face is able to ‘lean’ around corners, which makes any encounters with him terrifying, if a little ridiculous.

From The Silver Screen to Silent Hill

While Behaviour featured guest characters from another video game in 2017, when Left 4 Dead’s Bill made it into Dead by Daylight, 2020’s Silent Hill chapter was a full-blown collaboration that brought the killer Pyramid Head and survivor Cheryl Mason to the game. But Silent Hill being what it is, the collaboration wouldn’t have been complete without incorporating the iconic location of the title, which Behaviour incorporated into the DLC as a special map. “It was non-negotiable,” says Cote on adding a Silent Hill map as part of the DLC. “We would not have done Silent Hill without Silent Hill, right?”

“it’s Silent Hill. It’s a place, the place is very important,” adds Richard. “So having the map in there was, like you say… non-negotiable.”

Over the years, Silent Hill has had many different incarnations. In the earliest games, Silent Hill’s otherworld was something that just happened – you’d be in a normal version of the town one moment, step through a door, and come out the other side into the nightmare realm. In later games, Silent Hill changed in real-time, an effect that was borrowed for the live-action film adaptations. Behaviour’s take involved a Silent Hill that was both normal and nightmarish at the same time.

“I think that in the early days of the level design of this map, we wanted to go through a narrative so that the level would actually change, and so that there’s some actions that you’d be able to do that would change the level to the dark world and maybe back,” Richard explains. “That sadly was just out of scope, something that we couldn’t do at a time. So the best other thing that we could do is to make these two worlds live side-by-side. We’ve also implemented that secret gameplay that you can discover, make the clock bell ring and discover the secret. And that was also another way to show a bit of transformation or to wink at the original transformation that we see Silent Hill.”

For Silent Hill, the location was just as important as the characters Behaviour set to incorporate into Dead by Daylight. But for the studio’s other video game collaboration, the challenge was focused entirely on the character itself.

Face Your Nemesis

Nemesis is just one of the deadly foes players encounter in Resident Evil. Rather than just pick-and-choose, Behaviour decided to arm Nemesis with all of the dangers present in Capcom’s survival horror series, giving him the ability to summon zombies or infect players with the G-Virus. The ultimate goal was to get all the details right, with Behaviour conferring with Capcom to get even the tiniest attribute correct.

“It was constant conversations, I remember, with the licenser and the people on the production team over [at Capcom], and there’s a lot of things that are really of critical importance for them,” says Cote on collaborating with Resident Evil. “Whether it’s the exact color of the virus elements or just the way the character is represented and the impact that it has.”

Richard says that the goal with Nemesis was to capture the whole package of the character and series. Hence the zombies and virus in Nemesis’ arsenal. However, one thing Nemesis is missing in Dead by Daylight is its iconic rocket launcher. Richard says the rocket launcher was indeed discussed internally, but ultimately Behaviour had to be true to Dead by Daylight first and artillery just did not work with the game it created.

Thinking Outside the Ring

Once Behaviour finished on Silent Hill, it returned its focus to movies and, with franchises like Halloween and Saw already under its belt, the developer looked abroad for its next collaboration – J-Horror icon Sadako from The Ring. And according to Cote, Dead by Daylight is very big in Japan.

The content creators really enjoyed [Dead by Daylight],” Cote revealed. “So when we reached out to the license holders over there, they knew the game, they knew what sort of thing we were trying to build and they were already eager to get involved.”

While getting the rights to use Sadako in Dead by Daylight wasn’t an issue, there was still the challenge of bringing the unique lore of The Ring to the game. In particular it was her modus operandi: killing her victims seven days after they watch her cursed video tape.

Even though Sadako was made to zip through TV sets just like in the movies, players can’t very well sit around for seven days to wait for her curse to kick in, so Behaviour spent a lot of time trying to figure out how to make her week-long curse work. “We went through several prototypes and different ideas that we’ve played with. So ranging from a match will end in seven minutes or we give a short amount of time, or… we give notches that will go and increment for your curse and we will replicate that with using the number seven,” Richard tells IGN.

Ultimately, seven becomes a recurring stat for Sadako where her powers affect Survivors, whether they’re seven meters away, or their presence becomes known to her for seven seconds. If you look at the character’s unofficial wiki page, you’ll find that many of her abilities revolve around the number seven, which was a fun way to incorporate the seven days concept into all her abilities.

Behaviour also wanted to add a new survivor to go along with Sadako, but this led to yet another puzzle. The only survivor from the movies was a child named Yoichi Asakawa. Unsurprisingly, Behaviour refused to add a child survivor to the game. “ The only person that survives canonically in the story is this little child. And obviously we don’t want to have children survivors in Dead by Daylight. We don’t want to put kids on a meat hook,” Cote says flatly.

The solution? Age up Yoichi into an adult, something Kadokawa then approved as part of The Ring’s official canon. “We worked together to create a version of that character that’s all grown up and the story that was told around the character, how he became a marine biologist and all of the things around him we developed with the people at Kadokawa and making sure that this became canon to their universe,” Cote revealed.

In Space No One Can Hear You Scream

Dead by Daylight’s most recent collaboration is a culmination of all that has come before. As killers grew in size and scope, Behaviour was forced to develop new abilities, character models, and maps, and all of these advancements can be seen with the Xenomorph.

Indeed, the Xenomorph incorporates many of the advancements Behaviour developed on past collaborations, like changing up how levels work as it does with characters like Sadako and Pyramid Head, and incorporating larger and more ambitious killers like Nemesis. But with the Xenomorph, it was the first time they’d created a four-legged killer.

“For the first time ever, we were going to have a character that could be on two legs or four legs at any time,” Richard tells IGN proudly. But another big addition to the Xenomorph’s abilities was the addition of a game-changing feature: Tunnels.

Indeed, one of the biggest technical marvels with the Xenomorph is how it can travel through unique tunnels, which have been added to all 36 maps. The tunneling ability was a way for Behaviour to channel one of the Xenomorph’s primary characteristics — in this case wall-crawling — in the world of Dead by Daylight. “Very early in the production of The Alien, we had this idea — looking at the movie — looking at the character — that we would be able to climb along any surface,” Richard says. “And that would create a pretty cool power, being able to go on walls, go on ceilings, surprise the survivor, but it was absolutely a nightmare to support, so we had to find another idea that would replicate this fantasy. And the tunnels, I think, is doing a great job to do exactly that.”

He adds that building entire tunnel systems and supporting the feature across all of Dead by Daylight’s maps was extremely challenging, “but absolutely worth it.”

“What’s really cool about the tunnel system is that it is there for real, right? You’re using it in real time, you move around, and you actually can see as well what’s happening above. It gives you really that sense of, again, being this character, being a predator and being on the hunt,” Richard exclaims.

The Xenomorph marks how far Behaviour has come with Dead by Daylight since its launch over seven years, advancing the tech to the point where it can now incorporate almost anything it wants in an authentic way. And even though the Xenomorph was top of Behaviour’s hit list and took years to get it right, there’s still a lot more to come.

Although the developer refuses to give specifics, horror has enjoyed tremendous success since Dead by Daylight was first released and serves as new inspiration constantly for the next collaboration. ““The list is… It keeps growing also because there are… I mean, it’s been almost 10 years now that the game is up, so there have been some really interesting new properties that have been created in that timeframe,” Cote explains.

Chucky from Child’s Play was just recently announced, and Stranger Things is returning for another round. Could we see Pennywise making into the game, or maybe the sightless aliens from A Quiet Place? Only time will tell, but if you’re into horror there’s really only one place you’d need look.

Matt T.M. Kim is IGN’s Senior Features Editor. You can reach him @lawoftd.

The Axe Drops on Gaming’s Acquisitions Gold Rush

2023 is being touted as one of the greatest years in gaming. With major releases like Zelda: Tears of the Kingdom, Spider-Man 2, and Starfield coming from the big three publishers, plus plenty of third-party hits, there are more great games this year than we know what to do with. Meanwhile, there have been close to over 6,000 layoffs across the games industry in the same time, impacting companies like Bungie, Epic Games, and more. But the primary reason for the huge number of redundancies isn’t because of something that happened in the last 12 months, but a trend that’s steadily grown for the past two years.

In 2021 the biggest video game announcement wasn’t a new sequel or shiny new title, but instead Microsoft announcing its plans to acquire Activision Blizzard for $69 billion. Indeed, the biggest news stories from 2020 to 2022 were less about what games were coming out (if anything they were all being delayed) and more about which studio was the next to be bought. During the Covid years, mergers and acquisitions were the next big thing.

Take Embracer as an example. It made acquiring companies a big part of its brand, so much so it seemed like it acquired more studios than it released games. And for a time that strategy worked – Embracer might not be a household name but it certainly took an oversized share of headlines in 2022, first with meme-worthy acquisitions like THQ that led to people suddenly caring a lot about Destroy All Humans, before moving on to big fish like Tomb Raider developer Crystal Dynamics and Gearbox, the studio behind Borderlands. It also acquired the video game rights to The Lord of the Rings.

Mergers and acquisitions (M&A) almost always lead to layoffs and office closures.

But ask any business analyst and they’ll say mergers and acquisitions (M&A) almost always lead to layoffs and office closures. A quick Google also provides the same answer. So fast-forward a year and, after years of expansion, Embracer’s future isn’t looking quite as bright. The Swedish megacorporation announced it is permanently shutting down Volition, the historic studio behind Saints Row, and is exploring options for Gearbox, potentially selling the Borderlands developer for $1.4 billion less than three years after it was acquired.

Embarcer is, for all intents and purposes, at ground zero for everything that could go wrong with an M&A. As it turns out, the company was hoping to land a $2 billion investment (later reported to be the Saudi Investment Fund) to help make its spending spree make sense. That deal never went through and the sudden loss of $2 billion meant Embracer had to quickly jettison some of its pricier purchases. With Volition gone and Gearbox likely following suit, if I were Crystal Dynamics I’d be thanking Amazon for inking a deal to produce a bevy of movies and shows based on my most famous video game character.

Even Epic, which has enjoyed enormous success with Fortnite, has made layoffs: a significant chunk of Fall Guys studio Mediatonic, which it acquired in 2021, were let go this year, plus it sold Bandcamp, its music storefront, even though it was only acquired in 2022. Bandcamp was sold to music marketing company Songtradr, which then proceeded to lay off its staff. And recently Bungie — which was acquired by PlayStation in 2022 for $3.7 billion — made close to 100 layoffs across key divisions like art, music, QA, marketing, and community.

Of course, not all of this year’s layoffs were the result of acquisitions; Ubisoft, BioWare, Team 17 and Creative Assembly have undergone layoffs as part of cost-cutting measures. But if you’re wondering why there are suddenly so many layoffs in the games industry during a time of such robust releases and financial gains, the timing between the last two years of acquisition sprees and this year’s cutbacks can’t be overlooked.

The acquisitions rush of the Covid years were always going to be a double-edged sword.

As big news as acquisitions are, they’ve historically come with consequences, which made the past couple of years’ back-and-forth between PlayStation and Xbox over which company could acquire more studios strangely grim. For amidst the excitement of wondering what Xbox could do with Activision Blizzard or PlayStation with Bungie, loomed the knowledge that M&As don’t end well for all employees, no matter what their new parent company says.

Looking back, the acquisitions rush of the Covid years were always going to be a double-edged sword. M&As are a messy business with both good (potential collaborations, safety for some teams) and bad (layoffs, layoffs, layoffs), and we are seeing the bad a lot in 2023.

It feels especially callous for so many layoffs to happen in a year when video games are shining so brightly, and the layoffs are sabotaging what should be a feel-good year for games as the industry bounces back from two years of the pandemic. Laying off employees just as the games they’ve toiled on are being released is particularly grim.

The silver lining in all of this is studios like CD Projekt Red, which are preparing to unionize to stave off any potential layoffs, and that feels especially warranted given the success of Cyberpunk 2077: Phantom Liberty. Teams across Activision, EA, are preparing to unionize as well. Whether this will improve the games industry is too soon to say, but it’s great to see the workers in the industry try and wrestle some power back for themselves after such a roller-coaster year.

Matt T.M. Kim is IGN’s Senior Features Editor. You can reach him @lawoftd.

Save $50 Off the Xbox Series X Gaming Console and Get a Bonus $75 Dell eGift Card for Black Friday

Dell is currently offering an Xbox Series X gaming console for only $449.99. That’s already $50 off the $500 MSRP, but that’s not all. You’ll also get a bonus $75 Dell promotional egift card. That’s the best deal so far for an Xbox Series X console and as good as, if not better than, any Xbox deal we’ll see on Black Friday. This is a brand new console with full 1-year Microsoft warranty.

You will receive the gift card via email within 20 days after the Xbox ships and it will expire 90 days thereafter. Use the gift card to buy almost anything at Dell including gaming PCs, gaming monitors, gaming consoles, and even Xbox games and accessories.

$50 Off Xbox Series X and Get a Bonus $75 Dell eGift Card

The Xbox Series X is a current generation system able to drive 4K games at up to a glorious 120fps. It is technically a more powerful system than the PS5 and games that are compatible with both consoles usually perform better on the Xbox console. Compared to the $300 Xbox Series S, the X features more powerful hardware to enable it to run games in 4K (the Xbox Series S runs games at 1440p). The Xbox Series X also has a disc drive that can play 4K Blu-ray movies and physical game media. It is also equipped with a 1TB SSD. The capacity can be increased with either the Seagate or WD expansion cards.

Alone in the Dark Gets Extended Gameplay Trailer

THQ Nordic has shared a lengthy gameplay trailer for Alone in the Dark ahead of its launch on January 16, 2024.

The nearly eight-minute Looking for Jeremy trailer, below, shows dual protagonists Edward Carnby (played by Stranger Things’ David Harbour) and Emily Hartwood (played by Jodie Comer) arriving at the spooky Derceto Manor.

As the trailer title implies, the pair quickly get to finding Jeremy, and the gameplay cuts to Edward walking through creepy streets before encountering (and fleeing from) some enemies. Emily’s journey doesn’t go quite so smoothly, as following another cutscene, the trailer shows her almost immediately run into some baddies of her own that she’s forced to blast away.

Players can choose to play through the story as either character, though THQ Nordic promises each character will provide a different take on the same narrative.

Alone in the Dark’s various environments are also shown off in the trailer, as the aforementioned streets are joined by a much brighter tour around the manor alongside swampy looking farmland.

THQ Nordic announced Alone in the Dark in August 2022 before eventually announcing its cast and release date alongside the release of a self-contained demo in May 2023. Just a few months later, however, and Alone in the Dark was delayed to the current January date.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Score a PS5 and Modern Warfare 3 for Just £399 with This Amazing Early Black Friday Deal

Update: You can still bag the new bundle for just £399 at select UK retailers like Amazon, AO, and Very. GAME, Currys, and John Lewis also have the deal for around £409 as well. While these aren’t as good as the original EE deal, this is still an excellent offer and a tremendous £140 in savings vs the RRP of buying each of these products separately. The original story continues below.

This early Black Friday deal in the UK is already a cut above the rest, and could well be the best discount we see over the holiday shopping season. With the PS5 Slim launching soon globally, we’re already starting to see huge discounts on the previous standard PS5 Disc model and its relevant bundles.

At select UK retailers, you can currently find the PS5 and Call of Duty Modern Warfare 3 (2023) bundle for just £399.95, which is already a tremendous discount from the RRP of £539.99, but at the EE Store, you can currently get the bundle for £389.49 with code 5GAMEDAYEE. This will be one of the best Black Friday deals this year, but it’s definitely an early deal as it will expire on November 7 — so act fast to secure your order and avoid disappointment.

Considering the best PS5 deal we had this year was a discount to £400 standalone, this deal which now includes a brand new £70 is hard to ignore. While we also have the PS5 Slim to look forward to, for now, this is absolutely the best PS5 deal available before Black Friday officially kicks off.

If you don’t need the PS5, Modern Warfare 3 is also down to £61.99 at Amazon right now for PS5 and Xbox. We’re expecting to see a lot more deals like this in the coming weeks and throughout November, so stick with IGN or follow @IGNUKDeals on Twitter/X for even more Black Friday updates.

Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.

James Bond Owner Didn’t Want Another Video Game Until Hitman Developer Pitched Project 007

The James Bond rights holders weren’t interested in making another video game until Hitman developer IO Interactive pitched Project 007.

As reported by GamesRadar, IO Interactive co-owners Hakan Abrak and Christian Elverdam told Edge Magazine they had a hard time convincing the James Bond owners to let them make a game in that universe, with poorly received recent releases perhaps putting them off.

“Our impression was clearly that [at the time] they were not looking for a game,” said Abrak. “And I think it’s fair that they might not have been super happy with some of the later games.”

There hasn’t been a James Bond release in a while, but the latest two were 2010’s 007: Blood Stone (which IGN said was mediocre) and 2012’s 007 Legends (which IGN said was bad).

Compared to these more traditional shooter experiences, Elverdam said IO interactive instead proposed an entry less focused on endless violence and more on being a spy that only took down critical targets, which sounds a lot like the Hitman games.

Project 007 was announced in 2020 but IO interactive still hasn’t said lots about it. We do know it will have an original story, however, and Elverdam has previously called it an “agent fantasy”. The developer is also putting Hitman on hiatus while it works on the James Bond game.

It will still have plenty to keep busy with, of course, as IO Interactive announced in February that an online fantasy RPG is also in development at the studio. “We are embarking on a new adventure. One that expands our creativity, our capabilities, and in some sense our identity. We are building a new world, a new IP: an online fantasy RPG,” it said at the time.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Dead by Daylight’s Newest Killer Is Child’s Play’s Chucky

Dead by Daylight’s latest chapter update brings Chucky, the doll-turned-serial-killer star of the Child’s Play slasher-movie franchise, into the world of the popular asymmetrical multiplayer game as a Killer. He will be available on November 28.

Developer Behaviour Interactive notes that Chucky’s original voice actor, Brad Dourif, reprises his role. They also add: “Players can further customize the new Killer with the Good Gal outfit, inspired by Tiffany Valentine (aka the Bride of Chucky), which is voiced by Jennifer Tilly.” Check out the announcement trailer above and the first screenshots of Chucky in Dead by Daylight (along with a render of Bride of Chucky) in the image gallery below.

As you’d expect, Chucky is adept at sneaking around the map, and he has a Slice & Dice ability that lets him lunge at his larger would-be victims in order to more efficiently close the gap. His human form, Charles Lee Ray, can assist him in spirit form, and his Scamper ability lets him leap through windows and move under pallets.

IGN re-reviewed Dead by Daylight in 2021 after originally reviewing it upon its initial release in 2016. In the re-review, we called it “an incredible slasher film simulator, and the best asymmetrical multiplayer game around.”

Ryan McCaffrey is IGN’s executive editor of previews and host of both IGN’s weekly Xbox show, Podcast Unlocked, as well as our monthly(-ish) interview show, IGN Unfiltered. He’s a North Jersey guy, so it’s “Taylor ham,” not “pork roll.” Debate it with him on Twitter at @DMC_Ryan.

Best PS5 Early Black Friday Deals: DualSense Controllers, PS5 Bundles, and More

As Black Friday 2023 approaches, PlayStation enthusiasts are already gearing up to seize some incredible savings during this annual sales extravaganza. We’ve already started to see some incredible deals on DualSense controllers ($49.99 at most retailers) and even some brand-new PS5 bundle offers as well ($499.99 with Spider-Man 2 included). GameStop also has up to 50% off games right now, and you can currently score a Buy 2 Get 1 Free deal at Amazon as well.

It’s already clear to see that Black Friday is that golden moment of the year when you can expect substantial markdowns on some of the most popular PlayStation titles. If you’re curious about the Black Friday offerings for PlayStation games, accessories, and hardware, you’ve come to the right place. Let’s delve into what the current early Black Friday deals are, and what else is in store for PlayStation gamers over the next few weeks.

Shortcuts

DualSense Controllers Are Down to $49.99 (Save Up to $25)

Opting for controllers like the Volcanic Red, Cobalt Blue, Galactic Purple or Grey Camo is your best bet as these are some of the most popular, tend to sell out during sale events, and cost the most at $74.99 MSRP — so buying at the $49.99 Black Friday offer will maximize your savings. The standard discounted price for the PlayStation gamepad has consistently been in the range of $50, making this a compelling option for holiday shopping or as a thoughtful gift for the PlayStation enthusiast in your life.

See Other Retailers Here

Spider-Man 2 PS5 Bundle Deal is Now Live: $499.99

The latest PS5 console discount to consider is on the Spider-Man 2 PS5 Bundle for $499 (down from $559). This is a good deal, especially as it includes a new PS5 exclusive game that typically sells for $70.

It is also worth noting that this bundle includes the 2020 model PlayStation 5 (disc version), rather than the new slim model that can be seen with a different Black Friday bundle for $499.99. This alternate deal will be available from November 10 at Best Buy and includes Call of Duty: Modern Warfare 3 at no extra cost.

We advise you to stay connected with our social media channels @IGNDeals to stay updated on even more potential PS5 disc or digital deals — there could be another big deal or bundle to check out soon.

Early Black Friday: Amazon’s Buy 2 Get 1 Free Sale

Amazon’s Black Friday deals, in particular, are worth keeping an eye on, especially now as they’re already price matching a few items in Best Buy’s Black Friday sales. Alongside that, though, they also have a Buy 2, Get 1 Free sale going on for games featuring some excellent titles, including some of this year’s best releases like Armored Core VI, Final Fantasy XVI, Assassin’s Creed Mirage, and many more. If you want to check out the full list of available games, head to Amazon’s main Buy 2, Get 1 Free deal page here.

More PS5 Early Black Friday Game Deals

GameStop is currently running a sale that saves you 50% off select games. It includes games for all consoles, but some of the standout PS5 ones include Street Fighter VI, Crisis Core: Final Fantasy VII Reunion, Octopath Traveller II, and more.

PS5 Black Friday: More Game Deals to Expect

While we already have deals at GameStop and the Buy 2 Get 1 Free sale at Amazon, we’re expecting a little more over the next few weeks from PlayStation. Sony has never been shy from putting its games on sale for Black Friday. Unlike Nintendo, you can quite often find a pretty substantial deal on many of their games during the busiest shopping period of the year. If I were to make an educated guess, I’d speculate that we’re likely to witness a return of a few $29 PlayStation 5 games during Black Friday 2023, alongside smaller discounts for newer titles like Spider-Man 2.

Titles like God of War: Ragnarok, Horizon Forbidden West, The Last of Us: Part 1, Ghost of Tsushima, and more were all up for grabs at incredible prices over the October Prime Day deals, and we’re expecting at least the same or even better deals in the coming weeks.

PS5 Black Friday: More Accessory Deals to Expect

With DualSense Contrtollers confirmed to be at least part of the early Black Friday deals (down to $49.99 at the moment at most retailers), let’s look at what else we can expect over the holiday shopping season.

Another essential PlayStation accessory, especially if you’re a fan of downloading digital games from the PlayStation Store, is M.2 Gaming SSDs. Many of us have likely already upgraded our storage in recent months, especially with how many great deals there have been on PS5 compatiable SSDs. But, if you haven’t got around to it yet and are waiting on a new deal, then we’re almost guaranteed to see even more deals. Expect to see 2TB SSDs drop to around $80-90, and 1TB from at least $50 or less.

Where to Find PS5 Deals on Black Friday

We’ll provide a plethora of links to all the finest PlayStation deals for Black Friday. Here’s where you can anticipate discovering them. If you’re on the lookout for PlayStation games, you can expect to uncover enticing deals at retailers like Amazon, Best Buy, and similar stores. For those who prefer downloading games, digital PlayStation titles can be found at most of these retailers, as well as on the PlayStation Store, accessible directly from your PlayStation console.

The same holds true for PlayStation accessories, including headsets and controllers, which are likely to see widespread discounts at these familiar retail destinations.

The Best Buy Black Friday sale commences next week (with some early deals already kicking off for paid members), and the Walmart Black Friday and Amazon Black Friday sales are probably not far behind. If you’re interested in our predictions for Switch, you can check out what to expect from Nintendo this Black Friday as well.

Best PlayStation and PS5 Holiday Gift Ideas for 2023

As we near the end of the year — and more importantly, the holiday season — there’s no better time to start looking at gifts for the PlayStation fan in your life (especially with all Black Friday deals to consider). Whether it’s brand-new games, apparel, or collectibles and toys, we’ve scoured the internet for what is sure to be the most popular gifts this season, so check out the many great PlayStation gift recommendations below to make your shopping this year a breeze.

PS5 Black Friday Shopping Tips

Many of these tips are applicable no matter what you’re shopping for on Black Friday.

  1. Plan Your Spending – It’s important to acknowledge that many of us have substantial video game backlogs. Just because you spot a game you desire on sale, doesn’t mean you should rush to buy it. Set a budget and stick to it. Only invest in games you genuinely intend to play in the near future.
  2. Create a Wishlist – A practical approach to keep your Black Friday spending in check is by crafting a wishlist of games or items you’re interested in purchasing, and then adhere to it. Resist the temptation of deals that don’t align with the items you would have bought otherwise.
  3. Compare Prices – It’s not uncommon to be enticed by what seems like an excellent Black Friday deal (for instance, The Last of Us Part 1 for $39.99). However, it’s wise to double-check by looking at other popular retailers to see if they offer a matching or even better sale price before hitting the buy button.
  4. Act Swiftly on Exceptional Deals – When you stumble upon a truly remarkable deal on a PlayStation game or accessory, don’t hesitate. Retailers have limited stock, and the best deals are likely to sell out before Black Friday concludes. Seize the fantastic deals promptly.
  5. But, Don’t Worry if You Miss Out – If you attempt to purchase an outstanding deal and discover that it’s sold out, don’t be disheartened. Often, the very same Black Friday deal may resurface on Cyber Monday. And even if it doesn’t, the next Prime Day will arrive sooner than you think.

Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.

DualSense Controllers Drop to Just $49.99 With This Early Black Friday Deal

DualSense Controllers have once again dropped to its sale price of $49.99 (see here), a reasonable $20-$25 discount depending on which color variant you choose. This is available at most major retailers including Amazon, Best Buy, and PS Direct. If you want to wait, Walmart will also have this deal for $1 cheaper soon (from 12 PM ET for Walmart+ members, and 3 PM ET for everyone else).

We understand that the difference may not be significant, but it’s still worth mentioning for anyone seeking the best possible offer. For now, just below you can find all the information you need about the DualSense offer and reasons why you should consider taking advantage of an early Black Friday deal. Remember to also check in with us at @IGNDeals on Twitter/X where we will be providing play-by-play updates for Black Friday throughout the whole of November.

DualSense Controllers Are Down to $49.99 (Save Up to $25)

Opting for controllers like the Volcanic Red, Cobalt Blue, Galactic Purple or Grey Camo is your best bet as these are some of the most popular, tend to sell out during sale events, and cost the most at $74.99 MSRP so buying at this at the $49.99 Black Friday offer will maximize your savings.

$49-$50 is the standard discount price we’ve been seeing for the PlayStation gamepad, and well worth considering over the holiday season, or as a potential gift for the PlayStation fan in your life.

GameStop has also got a great deal on the controllers, dropping them further to $44.99 if you decide to click & collect — another great option if you have a store nearby and don’t lose too much on the gas to get there as well.

See Other Retailers Here

Should You Shop Early Black Friday Deals?

The answer to this is always: it depends. Black Friday has become something of a misnomer over the past few years and typically spans the whole of November rather than just the traditional day after Thanksgiving. Deals begin to crop up early these days, and that can leave many of us wondering whether or not these offers are actually worth taking advantage of — or whether it’s best to actually wait until Black Friday itself.

For these PlayStation deals, we highly recommend taking advantage of them right now. The DualSense controllers are currently available at their lowest price of $49, which has consistently been the discount price since Black Friday last year and also during the PlayStation Days of Play sales in 2023.

This also is the first time we’re seeing the new Cobalt Blue and Volcanic Red DualSense color variants go on sale, and as we mentioned, these could sell out by the time we get to the tradtional Black Friday sale week (from November 17-27 this year). So, for now, go nuts with these latest PS5 discounts and relish in the fact that you’ve scored a real early Black Friday deal.

Walmart+ DualSense Controller Deal: $49 from 12 PM ET

This early Black Friday deal will only be available for Walmart+ members as part of early access to their Black Friday sale (12 PM – 2:59 PM ET) — this is also your last chance to secure Walmart+ at $49 for the next year (50% off). This specific $49 offer will also open up to general buyers from 3 PM ET today at Walmart.

Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.