PSA: Super Mario Bros. Wonder Spoilers Have Leaked Online

Super Mario Bros. Wonder arrives October 20 but spoilers have already leaked across social media, showing fans glimpses (or lots) of the game Nintendo would rather keep quiet.

IGN won’t reveal any of these spoilers here, of course, but wanted to offer a heads up for those looking to experience the long-awaited next-generation 2D Mario game completely fresh.

While a handful of now deleted tweets showed some glimpses at levels beyond what Nintendo has revealed so far, another main instigator of spoilers appears to be emulation. As reported by DSOGaming, players are already able to run the entirety of Super Mario Bros. Wonder through illegal PC emulation.

Nintendo understandably doesn’t take kindly to those who create such software or even leak their games. It cut ties with one publication who showed images of Pokémon Sword and Shield ahead of the games’ embargo in 2020, and recently issued a cease and desist order against Wii and GameCube emulator Dolphin over its launch on Steam.

Super Mario Bros. Wonder launches officially on Nintendo Switch, with the game debuting Mario’s new voice actor. Original star Charles Martinet announced his stepping away from the role in August.

Excitement around the game is still clear though, as Super Mario Bros. Wonder will be the first full side-scrolling entry since 2012’s New Super Mario Bros. U. Following Wonder’s announcement in June, fans quickly fell in love with the new power-up that turns Mario and friends into elephants.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Lies of P Sells 1 Million in Less Than a Month

Lies of P has sold one million copies since going on sale last month, publisher Neowiz has said.

Round8 Studio’s well-received soulslike launched on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and S, PC via Steam, and Mac via the Mac App Store on September 18. It reimagines the classic fairy tale of Pinocchio in the Bloodborne style.

IGN’s Lies of P review returned an 8/10. We said: “Lies of P might not branch out particularly far from its soulslike inspiration, but it plays the part extremely well.” Lies of P has a “very positive” user review rating on Steam too.

“This incredible milestone for Lies of P proves the potential of Korean console games on the global stage,” said Seungchul Kim, co-CEO of Neowiz. “The Lies of P project was a challenging endeavor for Neowiz and Round8 Studio and we take great pride in what we achieved with this title.”

Given the success of Lies of P, thoughts turn to the possibility of DLC and a sequel. Earlier this month, IGN reported on a job listing for a quest planner role for a Lies of P DLC, with one of the bullet points on the listing directly stating that the DLC is in development. At the time, Neowiz told IGN it did not have an official statement regarding upcoming DLC for Lies of P, however, the studio said it “will be providing a roadmap of the contents planned for Lies of P as soon as it is ready”.

Spoilers of Lies of P are ahead

Lies of P includes a clear hint at either upcoming DLC or a sequel. A post-credits scene shows the ruby shoes worn by Dorothy in The Wizard of Oz. An unnamed character says: “When I return, I will find her. For sure. Another key of ours. Dorothy.”

In today’s announcement Jiwon Choi, Director for Lies of P, teased more to come: “The reception has been incredible so far, and we are beyond thankful that over one million players have already embarked on their journey through Krat. Likewise, we are excited for what the future holds for Lies of P, and can’t wait to share more when the time is right.”

If you’re currently playing through the game, be sure to check out IGN’s Lies of P walkthrough.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Michael Caine, Legendary Actor and Frequent Christopher Nolan Collaborator, Is Officially Retiring

After an illustrious career spanning more than 60 years, Michael Caine is ready to bid goodbye. The 90-year-old actor confirming that he intends to retire in the wake of the real of The Great Escaper, which will be his final film.

Caine, who has been frequent collaborator with director Christopher Nolan, feels he has nothing else to accomplish.

“I keep saying I’m going to retire. Well, I am now,” Caine told BBC Radio 4’s Today show. “I’ve figured, I’ve had a picture where I’ve played the lead and it’s got incredible reviews. The only parts I’m likely to get now are old men…And I thought, well I might as well leave with all this — what have I got to do to beat this?”

Caine bids farewell to an illustrious career

Caine has been hinting for sometime now that he plans to retire. He previously told the Telegraph, “I am bloody 90 now, and I can’t walk properly and all that. I sort of am retired already.”

Caine’s career stretches back to 1956’s A Hill in Korea, and in the years that followed would include The Italian Job, The Muppet Christmas Carol, Children of Men and numerous Christopher Nolan films. Caine famously played Alfred Pennyworth in Nolan’s Dark Knight trilogy, lending the role a fatherly gravitas as Bruce Wayne’s mentor and conscience. Caine didn’t appear in Oppenheimer, ending an eight-year streak of appearances in Nolan’s films.

Arguably his greatest role is 1975’s The Man Who Would Be King, where he co-starred alongside Sean Connery as an ex-soldier on a journey to Kafiristan. Caine has been nominated for an Oscar six times, his first win being for 1986’s Hannah and Her Sisters. He also won Best Supporting Actor for his role in 1999’s The Cider House Rules.

Caine’s final movie is The Great Escaper, a biographical drama based on the true story of an 89-year-old British World War II veteran. It released in the United Kingdom on October 6.

Kat Bailey is IGN’s News Director as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.

A New Grand Theft Auto Could be Coming to Netflix Games

A new Grand Theft Auto Game may be on the horizon, and no, we’re not talking about Grand Theft Auto 6. Instead, it sounds like streaming giant Netflix wants a taste of the GTA pie, and is reportedly trying to get a Grand Theft Auto game of some kind onto its Netflix Games service.

This comes from a report in the Wall Street Journal today covering the company’s ongoing efforts to make a meal out of its library of original IP in the games space after acquiring a number of game development studios. The report claims that the company has “discussed plans” to release a Grand Theft Auto game on its service through a licensing deal with publisher Take-Two Interactive. What kind of game it would be, or who would develop it, remains to be seen.

As things now stand, any GTA spin-off that ended up on Netflix would inevitably be a mobile game, as currently the only way to play Netflix’s portfolio is through its mobile app. The report suggests that Netflix hopes to eventually expand its library to include games that can be streamed from TV or PC.

According to one analyst speaking to the WSJ, Netflix has spend about $1 billion on games so far. And it seems to be aiming to hire more game executives to oversee a foray into AAA titles. But there’s currently no good way to tell exactly how well that investment is paying off for the company, or whether it ever will. Rather than standalone purchases, the games are tied into Netflix subscriptions, which we’ll get an updated figure on during the company’s earnings on Wednesday. But there’s no way of knowing if games are convincing people to subscribe.

They don’t seem to be providing an especially strong draw for existing subscribers, though. As of September 20 these games have been downloaded 70.5 million times total. That may sound like a lot, but it’s a far cry from some of the massive numbers pulled in by the world’s biggest mobile games. For instance, Honkai: Star Rail managed over 20 million downloads by itself on its launch day alone earlier this year. And Apptopia estimates that fewer than 1% of Netflix subscribers play its games on a daily basis – perhaps unsurprising given that much of its catalog, including its most prestige titles like Oxenfree, Immortality, Spiritfarer, and others, are available elsewhere.

We previously wrote about Netflix’s big video game push earlier this year, but it sounds like the landscape hasn’t changed much since then. While a big Grand Theft Auto release could potentially turn the tide, it’s also possible that an imminent Grand Theft Auto 6 release elsewhere would drastically overshadow whatever Netflix cooks up, rather than neatly tie onto it.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

Epic Launches Program to Pay Devs to Bring Old Games to Epic Games Store

Fortnite maker Epic Games has launched a back catalog program to incentivize game developers and publishers to make their old games available on Epic Games Store.

According to a blog post published on Monday, the company said the program, dubbed Now on Epic, was launched to make it easier for Epic Game Store users to discover back catalog games, and to better compete with Steam. Mainly, it will allow participating developers and publishers the opportunity to increase their net revenue from user spending from 88% to 100% for any eligible back catalog games they offer up on Epic Games Store.

Titles that are eligible for the Now on Epic program will enjoy the 100% revenue boost for the first six months of their release on Epic Games Store. After that, they’ll get a 88%/12% revenue split.

Game developers who participate in Now on Epic must commit to releasing at least three games before October 31, 2023, and have them currently live on another third-party PC store or included in a third-party subscription service, such as Xbox Game Pass or PlayStation Plus. If they don’t have three games that meet the criteria, they must bring over all the games they have already released that are live.

Developers who would rather wait to enroll in the Now on Epic program have until December 31, 2024 to do so. When they do, all eligible games must be on the Epic Games Store by June 30, 2025.

Epic Games Store first launched in 2018 and built its library through generous incentives and exclusive deals with developers. It has struggled to compete with Steam, though, which remains the platform of choice despite issues of its own.

The launch of Now on Epic comes nearly three weeks after the company shed 830 employees, about 16% of its workforce, in the latest round of layoffs, despite the continued success of Fortnite. The employees affected by the layoffs included those from Mediatonic, the studio behind Fall Guys.

“For a while now, we’ve been spending way more money than we earn, investing in the next evolution of Epic and growing Fortnite as a metaverse-inspired ecosystem for creators,” Sweeney wrote in a note to employees during the layoffs. “I had long been optimistic that we could power through this transition without layoffs, but in retrospect I see that this was unrealistic.”

Cristina Alexander is a freelance writer for IGN. To paraphrase Calvin Harris, she wears her love for Sonic the Hedgehog on her sleeve like a big deal. Follow her on Twitter @SonicPrincess15.

Tekken 8 Arcade Quest First Look: A Pocketful of Quarters and a Love of the Fight

I grew up in arcades, dumping quarter after quarter into machines like Street Fighter II, Mortal Kombat, and especially Tekken Tag Tournament – the first fighting game my arcade crew and I ever truly fell in love with. Arcades were special; you could make friends, fight rivals, learn new tricks, and build a community. Unsurprisingly, much of the Tekken 8 team, including producers Katsuhiro Harada and Michael Murray, feel the same way. Arcade Quest, the newest single-player mode in Tekken 8, is separate from the main story, but looks to teach new players the ins and outs of Tekken 8 and introduce players new and old to arcade culture.

For people like me, it’ll be like going home; for people who didn’t get a chance to be a part of the arcade scene, it will hopefully let them see what it’s all about while learning skills that will help them throughout their Tekken journey. Murray described Arcade Quest like this when I sat down with him: “It’s like a different story mode, almost. And you use the avatars, the same ones that you use in the Tekken Fight Lounge. You start off knowing nothing and you have a mentor in the local arcade. There’s different arcades you visit along the way. In your home arcade you start off in, Max, your mentor, is like ‘Okay, you don’t know how to play fighting games. Here’s how to block. Why don’t you try it out? Good job.’ Or ‘Hey, this is how to do a basic combo,’ and it teaches the basics of the game, then the basics of the new mechanics like Heat, and then combos, how to throw escape, all these different things that you’ll want to know.”

Arcade Quest is utterly charming. You start off in Gong, your local arcade, which has just gotten some Tekken 8 machines. Max offers to sit down and teach you the basics, starting with things like Heat and some of the core moves for your character. This part of Arcade Quest seems to function like a traditional fighting game tutorial. You can watch demos to get an idea of how the thing you’re learning looks, and then practice it yourself as much as you like. Normally, after you complete a lesson, you’re thrown straight into the next one. That style can make it a little overwhelming for players new to fighting games. Even if you’re an experienced player, it can be hard to remember everything you’ve learned when it’s all thrown at you at once. But that’s not how Arcade Quest works, something Murray is quick to point out.

It’s like having your own personal coach walking you through the process of learning Tekken, and then you get to put those methods into practice a little bit at a time.

“It’s not just thrown at you in one piece. Max will teach you a little bit, then you face some kind of rival on that local arcade. And you use that knowledge. And as you’re playing that match, like a typical Tekken match, Max pops up on-screen occasionally and will be like, ‘Hey, you did exactly what you were supposed to!’ or, ‘Hey, you know, better luck next time,’ etc.”

It’s like having your own personal coach walking you through the process of learning Tekken, and then you get to put those methods into practice a little bit at a time. This is how most players learn fighting games in real life, so it’s nice to see that Arcade Quest adopts that style. Plus, you get real-time feedback mid-match from Max.

But it’s not just you and Max. There’s also several other characters you’ll meet along the way. Beat, like your created character, is also new to Tekken, but excited to learn. Prim loves how Tekken 8’s customization lets you show off your style. And Nick is a competitive player who thinks he might be able to farm rank points off of newbies like you. That’s just a few examples. Winning matches against other players will allow you to rank up, and completing challenges in specific matches will unlock new customization options and cash you can spend to buy more customization options. In another thoughtful touch, you’ll also level up your characters separately, so if you start out as, say, King, but decide you’d also like to use Arcade Quest to learn Jin, you can do that. Just keep in mind that story matches, designated by an ‘!,’ will always follow your highest-ranked character.

Players will also be rewarded for exploring the arcade and spending time speaking to and fighting with other characters, according to Murray. “There’s different stories as you talk to the NPCs in the arcade, and maybe little tidbits of arcade culture, like, ‘Hey, you shouldn’t hit the machine, because this other guy got kicked out for doing that.’ You know, it’s little stuff like that, that you’ll come to appreciate if you’ve been to an arcade before.”

Players will also be rewarded for exploring the arcade and spending time speaking to and fighting with other characters.

As you climb the ranks, you’ll earn more customization options, money to spend, and lessons from Max. But, as Murray notes, there’s much more to it. “As you progress, [Max] teaches you more things, and you get better as a player. But you also visit these different arcades, which are unique and have a different look to them. Different NPCs, depending on the person you defeat, might give you customization items that you unlock for your avatar, as well. And it mirrors the Tekken World Tour as well. You’ll start off in a local arcade competition, but then it kind of steps up to a tournament. Maybe you even saw that scene of Harada and myself commentating. So it’s a cool little side story that also teaches you the game at your own pace, because it’s one-player content.”

We don’t know exactly how long Arcade Quest will be just yet, but Murray told me the mode would take “at least a few hours” to complete. It also makes use of Tekken 8’s impressive Ghosts, so the opponents you’ll be playing will fight like real people. In a fun twist, you’ll also be able to fight the Ghosts of Murray, long-time Tekken producer Katsuhiro Harada, and Kohei “Nakatsu” Ikeda, a former Tekken pro and Tekken 8’s game director, in Arcade Quest, and Murray teased that you might get something cool if you beat them.

In addition to being a fun single-player mode, Arcade Quest is an acknowledgment of how successful Tekken 7 was and how many people will be first-time players or returning after a long hiatus in 8. One of the core goals of Arcade Quest is to teach those people how to play Tekken without boring them with tutorials. That starts by giving them information on their character’s most important moves and then teaching them the process for implementing what they’ve learned. The goal is to get players to what Murray referred to as the “chess match,” the most fun part of fighting games where you’re trying to outplay and outthink your opponent, faster.

Arcade Quest looks like a combination of everything you could want from a new single-player mode in Tekken: an atmosphere that harkens back to the glory days of arcades, a well-structured setup that will help you learn the game, plenty of character and avatar customization to unlock, a fun story to follow, exciting fights to seek out, and plenty of replayability. Arcade Quest seems to have a little something for everyone, from old-head Tekken fans to first-timers, and I can’t wait to finally get my hands on it.

Cities: Skylines 2 Dev Admits Performance Issues, Will Launch the Game Anyway

The developer and publisher of Cities: Skylines 2 have admitted the game’s performance isn’t up to scratch, but insisted they will launch the hotly anticipated city builder on PC as planned on October 24.

Developer Colossal Order and publisher Paradox issued a joint statement to fans left concerned after Cities: Skylines 2’s minimum and recommended specs were raised.

“Cities: Skylines 2 is a next-gen title, and naturally, it demands certain hardware requirements,” Colossal Order said. “With that said, while our team has worked tirelessly to deliver the best experience possible, we have not achieved the benchmark we targeted.”

While it’s highly unusual for a developer to issue a warning about an upcoming game’s performance, Colossal Order said it took the decision because “we’ve always believed in transparency”.

Even with these potential performance issues in mind, Colossal Order said it will release Cities: Skylines 2 next week, hitting the current release date. “We still think for the long-term of the project, releasing now is the best way forward,” the developer said. “We are proud of the unique gameplay and features in Cities: Skylines 2, and we genuinely believe that it offers a great experience that you will enjoy.”

Colossal Order said it will “continually improve” the game over the coming months, “but we also want to manage expectations on performance for the coming release.”

“Our ambition is for Cities: Skylines 2 to be enjoyed by as many players as possible, and we’re committed to ensuring it reaches its full potential.”

In an additional note to press, Colossal Order further explained its position. “Colossal Order and Paradox are 100% aware Cities: Skylines 2 requires high-end hardware for high-end performance, and they want to ensure that players are also aware of this. They are going to keep working on performance as more feedback is received from players worldwide, but the game is not being delayed, and so players should keep the recommended specs in mind.”

In an FAQ, Paradox and Colossal Order admitted some PC gamers will experience performance issues. “It all depends on your PC configuration,” the pair said. “Some will experience issues, some will not. It also depends on how high your graphic settings are compared to your hardware.”

Last month, Paradox and Colossal Order delayed the PlayStation 5 and Xbox Series X and S version of Cities: Skylines 2 from the planned October launch to some point during spring 2024, and issued refunds to those who had pre-ordered.

Meanwhile, Paradox said modding will become available in Cities: Skylines 2 shortly after the PC launch. When the game launches on console, console players will be able to use asset mods, too, which means Cities: Skylines 2 will be one of the rare video games that allows cross-platform mods.

However, Cities: Skylines 2 will not support other platforms such as Steam Workshop. “We have decided to have Paradox Mods as our platform, as it allows us to have cross-platform modding compatibility,” the FAQ reads. “We also wanted mods to be more easily accessible in game, which we are able to do with Paradox Mods.”

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Best Nintendo Switch Micro SD Card Deals (October 2023)

If you’ve started compiling a collection of digital games, you probably already know just how limited the Switch’s base storage capacity is. The Switch and Switch OLED have 32GB and 64GB of internal storage, respectively. Some of that is reserved for the OS. The Legend of Zelda: Tears of the Kingdom takes up over 18GB of storage all by itself. Other must-have titles like The Legend of Zelda: Breath of the Wild and Pokemon Sword or Shield tap out at 13.5GB each.

TL;DR – Best Switch SD Card Deals

There’s only one expansion slot in the Switch console so you want to make sure you get the biggest card you can afford. Below, we’ve found some of the best SD card deals right now so you can maximize your Switch’s storage space without breaking the bank.

TeamGroup A2 Pro Plus SD Card for $24.99

For now, our favorite deal is definitely on the TeamGroup 512GB Micro SDXC card. You can pick up the TeamGroup card for just $24.99 at Amazon right now, which is a great price vs the next best deal on the Samsung Evo Plus for $28.99. This is also less than the Prime Day price from a few weeks ago, so you’re absolutely bagging a bargain here. Otherwise, the 1TB is also at a great price for $53.99 right now as well.

Samsung EVO Plus 512GB Micro SDXC Card for $28.99

Amazon has the Samsung EVO Plus 512GB Micro SDXC card for only $28.99, making it one of the lowest prices currently for a Micro SDXC card of that size. It boasts a U3 A2 speed rating, which is faster than most Micro SDXC cards, including the official Nintendo Switch ones.

It doesn’t make any difference for the Nintendo Switch itself, since it will throttle any Micro SDXC card down to U1 speeds. However, it will be useful if you ever want to swap it down the road to your smartphone, GoPro, camera, or any device that supports faster speeds. Plus, it could future proof your purchase if the next Nintendo console supports A2 micro SD cards.

Budget to Best: Micro SDXC Card Deals

If you’re not married to a particular brand, then there are plenty of lesser-known but still legitimate companies that offer some outstanding deals on memory cards.

For example, TeamGroup is actually a well-known company, but people recognize them more for their T-Force branded lineup of RAM and SSDs.

The Switch isn’t the only gaming system that accepts these cards. If you’re a Steam Deck or ROG Ally owner, you can also use this card, especially if you picked up the 64GB Deck storage option.

For even more Switch deals, check out our complete Nintendo deals round-up featuring discounts on games, accessories, Switch online memberships, and more.

With how expensive gaming is getting in 2023, we’re trying to save you as much money as possible on the games and other tech you actually want to buy.

We’ve got great deal roundups available for all major platforms such as PS5 and Xbox, and keep these updated daily with brand new offers. If you’re trying to keep costs down while maintaining your favorite hobby, stay tuned for more incredible discounts.

Blizzard Pulls Error-Strewn Diablo 4 Season of Blood Video

Diablo 4’s road to recovery hit an embarrassing snag after developer Blizzard published a new video hyping up the upcoming season that was filled with mistakes.

YouTuber Raxxanterax picked up on the video, which was published on the official Diablo Twitter account on Friday, October 13 — a day that proved unlucky for Blizzard. The video was meant to detail improvements coming to the action role-playing game with Season 2, dubbed Season of Blood. Instead it became the focus of a few laughs.

As Raxxanterax shows, the video includes incorrectly labelled dungeon maps, a horse speed comparison that shows both before and after horses trotting along at the same speed, and maths blunders when calculating experience point boosts.

“Blizzard, I’m trying to build some hype for the season, but you’re making it real hard,” Raxxanterax said. “BlizzCon’s coming up, if you want to send me the slides ahead of time, give me an NDA, just to double-check.”

It didn’t take long for Blizzard to pull the video after the Diablo community started to realise just how error-strewn it was.

While this video is a clear misstep for Blizzard, Season of Blood does sound genuinely game-changing for Diablo 4, with a number of improvements that should make season two a lot better than season one. Diablo 4 certainly needs a shot in the arm, given apparent dwindling interest following its record-breaking June launch.

We can forgive Blizzard for being a tad distracted Friday. After all, that was the day Microsoft finally bought Activision Blizzard for an eye-watering $69 billion, bringing Blizzard and its games into the Xbox family.

Don’t expect Diablo 4 on Game Pass this year, however. Activision Blizzard has already said it will work to bring that game as well as Call of Duty Modern Warfare 3 to Microsoft’s subscription service from 2024.

Diablo 4 Season of Blood kicks off October 17 alongside Diablo 4’s Steam launch.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Once Thought Dead Battlefield 2042 Sees Huge Surge of Players During Free Weekend

Battlefield 2042 enjoyed a huge surge in players over the weekend sparked by the game going free-to-play as well as meaningful improvements made over the last two years.

DICE’s first-person shooter launched in October 2021 and became one of the worst-reviewed games on Steam, with players pointing to myriad bugs and performance issues, controversial gameplay changes, and a lack of expected features.

The player count quickly declined after strong launch day concurrents and, at one point, more people were playing 2018’s Battlefield 5 than the more recent Battlefield 2042. Things got so bad that EA boss Andrew Wilson was forced to admit to investors that Battlefield 2042 “did not meet expectations”.

DICE has stuck with the game though, issuing a number of improvements and continuing seasonal updates. This culminated with a free weekend across all platforms, which saw a peak of 102,009 concurrent players on Steam (Microsoft and Sony do not publish concurrent player numbers).

That’s just a couple of thousand concurrent players off Battlefield 2042’s all-time peak of 105,397 which it saw at launch. The free weekend was clearly targeted to go up against rival shooter Modern Warfare 3’s open beta, so its success is even more impressive given the stiff competition. At the time of this article’s publication, over 55,000 were playing Battlefield 2042 on Steam, making it the 12th most-popular game on the platform.

Publisher EA has signalled a bright future for Battlefield despite 2042’s failures. Ridgeline Games is a new Seattle-based studio creating the franchise’s first single-player campaign since Battlefield 5 (Battlefield 2042 does not have a campaign mode of any kind). DICE is handling multiplayer, as you’d expect. Meanwhile, Ripple Effect, an evolution of Battlefield’s DICE LA, is making a “completely different” Battlefield experience.

In August, Wilson said the next Battlefield game will be a “reimagination” of the series “as a truly connected ecosystem”. He also said EA plans to “bring Battlefield back in an entirely new way in the future”.

Until then, perhaps Battlefield 2042’s second life is worth jumping into.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.