Remnant 2 Takes Down Diablo 4 to Become July 2023’s Best-Selling Game in the U.S.

The battle for Game of the Summer has found its victor. Remnant 2 beat Diablo 4 to become the best-selling game of July 2023 in the U.S. According to the latest NPD data from Mat Piscatella, Gearbox’s Remnant 2 ranked first in July sales for PlayStation, Xbox, Nintendo Switch, and Steam, dethroning Activision Blizzard’s Diablo IV.

Pikmin 4 was July’s other notable debut, jumping into sixth place, just behind Final Fantasy XVI. Online updates also saw the return of Call of Duty: Black Ops II and Call of Duty: Black Ops III to the Top 20, coming in at #13 and #20 respectively.

You can see the 10 best-selling games of July 2023 below.

1. Remant 2

2. Diablo IV

3. Call of Duty: Modern Warfare 2

4. Hogwarts Legacy

5. Final Fantasy XVI

6. Pikmin 4

7. The Legend of Zelda: Tears of the Kingdom

8. Street Fighter 6

9. Elden Ring

10. MLB The Show 23

Remnant II’s ranking is partly attributed to it selling over a million copies in its first week after releasing on July 25. We called it a “triumphant sequel” in our review, and it quickly jumped to the top of Steam’s charts, fueled by a dedicated community searching for a host of easter eggs.

“Remnant II exceeded our expectations,” Gearbox Publishing San Francisco president Yoon Im said at the time. “As a commercial and critical hit, we’re incredibly proud of the Gunfire team and everyone here at Gearbox Publishing who brought this title to life.”

Remnant II is currently the 18th best-selling game of 2023, with Hogwarts Legacy at number one and Tears of the Kingdom behind it at number 2.

PS5 was the top-selling console in July

Meanwhile, the PS5 continues to top the charts despite the 19% decline in year over year hardware spending to $292 million. Hardware spending is up overall by 17 percent.

PlayStation 5 was the best-selling platform in both units and dollars last month, with the Nintendo Switch ranking second in both categories. The PS5’s DualSense Edge controller also became the best-selling game accessory of 2023 in dollar sales, driving last month’s accessory spending to $173 million, which is 8% higher than last year’s sales.

The PS5 surpassed 40 million units sold last month, trackling slightly behind PS4 in total sales. The PlayStation 5’s next big release is Spider-Man 2, which is expected to be one of the biggest releases of 2023. It’ll be out October 20 alongside a special PS5 console bundle, which you can pre-order now.

Cristina Alexander is a freelance writer for IGN. To paraphrase Calvin Harris, she wears her love for Sonic the Hedgehog on her sleeve like a big deal. Follow her on Twitter @SonicPrincess15.

Seven Things You Need to Know About Final Fantasy VII Ever Crisis

Final Fantasy VII is one of the most beloved role-playing games of all time, and its endearing cast is a big reason for its ongoing popularity. Every FFVII fan has spent some quality playtime with the former SOLDIER Cloud, the martial artist Tifa, the flower girl Aerith, and the rest of the misfit AVALANCHE resistance members. We love them, but maybe it’s time for a change of perspective.

Final Fantasy VII Ever Crisis (FFVIIEC) is an upcoming RPG that includes a playable new story which revolves around a young Sephiroth. The fledgling world-famous antagonist offers a new point of view on classic moments in Final Fantasy VII’s story. But there’s far more to FFVIIEC than re-visiting the past. Here are seven things you should know about the game.

Learn Why Sephiroth Is the Way He Is

Sephiroth has been regarded as a top-tier RPG villain since his debut in 1997. Despite his many appearances in the Square Enix universe (and a jaunt into Super Smash Bros. Ultimate), we don’t know much about this black-robed enigma. FFVIIEC takes us back to when Sephiroth was quite young (and still growing out his trademark silver hair). What was Sephiroth like before he was an adult? Was he always destined to be a villain, or is there the spark of a hero in his heart? FFVIIEC tells us the tale.

Play Through Three Stories, Including a New Tale with New Protagonists: Glenn, Matt, and Lucia

Sephiroth’s story in FFVIIEC is called “Final Fantasy VII The First SOLDIER,” and it’s a brand-new adventure that also features three new protagonists: SOLDIERs named Glenn, Matt, and Lucia. The hidden truth behind SOLDIER will be revealed as this generation rises, and we’ll find out how the fate of the three SOLDIERS become intertwined with Sephiroth. While FFVIIEC teaches us more about Sephiroth, it also lets us revisit classic Final Fantasy VII characters and locales. Look for new side-stories involving established Final Fantasy VII cast members and plot points, as well as new tales about Crisis Core: Final Fantasy VII characters like Zack Fair.

Battles Against Big Bads Look Cooler Than Ever

FFVIIEC’s battle system plays off the original Active Time Battle system that drives the fights in Final Fantasy VII. FFVIIEC’s battles inspire nostalgia with the reappearance of certain enemies, bosses, and locales, but the new, modernized visuals give you a new perspective on places you already thought you knew. Limit Breaks and monster Summons happen through cutscenes, and the mobile game’s new options to auto battle or change battle speed let you control the pacing of FFVIIEC’s scuffles.

Help the Characters Become Their Best Selves

FFVIIEC lets you power up your dream party with a huge array of materia and weapons. Materia can be synthesized using recipes and materials you collect in the world of FFVIIEC. Special consumable items let you strengthen your weapons. In time, you’ll be able to summon powerful monsters and access new, more devastating Limit Breaks. The more quests you take on, the more these vital resources flow into the construction of your favorite team.

Outfit Your Party in Costumes Galore

Let’s be honest with ourselves: We love to dress up our favorite video game characters for the same reason we like to put shirts on cats. FFVIIEC recognizes the joy of putting silly (and cool!) clothes on Cloud, Tifa, Aerith, Zack, et al. That’s why you can obtain new outfits, dresses, and costumes for your characters, several designed exclusively for FFVIIEC. Best of all, they stay pristine no matter how many monsters you gut while wearing them.

Fight Powerful Bosses With Your Favorite Characters in Co-Op

FFVIIEC doesn’t just contain a meaty story that’s full of familiar faces and brand new surprises. There’s also a co-op mode that lets you team up with friends to take down powerful bosses. Form parties of three by choosing your character–including popular faces like Cloud, Tifa, Aerith, and Zack–and wreak havoc on huge monsters. Coordinate with your comrades in the lobby as well as the battlefield, ensuring that your battle plans should lead you to victory. (Emphasis on “should.”)

The Final Fantasy VII Cast is Nostalgic, but New

Remember how Final Fantasy VII’s character models were revolutionary for 32-bit systems, even though Cloud, Barret, Tifa, and everyone look like they’re made of boxes? Square Enix remembers, which is why FFVIIEC “remixes” the cast. The character models are rendered in a style that recalls the PlayStation’s popular polygons. The visual mix lends the game a unique air.

There’s always a new tale to be told in the Final Fantasy VII universe, and this time it’s Sephiroth’s turn to speak up. FFVIIEC lets you revisit old friends, meet new ones, and test your fighting prowess alongside your friends. Final Fantasy VII Ever Crisis is coming to the App Store, as well as Google Play on September 7th.

Splatoon 3 Amiibo Are Up For Preorder at Best Buy: Pick Up Big Man, Shiver, and Frye

If you’ve been looking to add some more amiibo to your collection this year, you can now preorder Splatoon 3 amiibo at Best Buy. This collection includes Big Man, Shiver, and Frye – members of the band Deep Cut and hosts of the Anarchy Splatcast – and they’re all set to release this year on November 17.

Click on the links below to preorder yours today from Best Buy’s website.

Splatoon 3 Amiibo Up For Preorder at Best Buy

We adored Splatoon 3 when it was released last year, giving it an 8 out of 10 in our review and explaining that “Splatoon 3’s single-player campaign takes all the highs of Splatoon 2’s creative Octo Expansion missions and places them in a satisfying hub world where freedom of choice lets you get as much as you want out of your playthrough — confident that you’ll be back for more.” We also explained that it has, “smart level design and objectives, and bosses brimming with personality”.

And if you’re looking to pick up even more amiibo, some more exciting new releases from this year have come from The Legend of Zelda series. With the release of Tears of the Kingdom back in May, a variety of Zelda reprints and new amiibo went up for purchase alongside it. Not only did this include the brand new Tears of the Kingdom Link amiibo, but also reprints for an Ocarina of Time Link amiibo, a Twilight Princess Link amiibo, a Wind Waker Link amiibo, and a Majora’s Mask Link amiibo. If you’d like to see every Zelda amiibo available, make sure to check out our breakdown of every Legend of Zelda amiibo for details on what’s available and where you can pick them up. You can find even more amiibo available outside of Zelda in our best toys and collectibles gift guide as well.

Hannah Hoolihan is a freelance writer who works with the Guides and Commerce teams here at IGN.

Ghostrunner 2 Release Date Officially Revealed After Leak

Following its release date leak, 505 Games has officially confirmed that Ghostrunner 2 will launch on October 26 for PC, PlayStation 5, and Xbox Series X|S.

“Despite our best ninja skills, we couldn’t stop the news leaking on Ghostrunner 2,” 505 Games said in a Tweet.

Before 505 Games had the chance to properly announce the date, it leaked alongside prices for the various editions as well. The Standard version is $40, the Deluxe Edition is $50, and the Brutal Edition is $70.

Those who preorder the game will receive the Red Eye Dragon and Golden Traditional sword and hand skins, but they will also be sold separately at a later date. For those who upgrade to either the Deluxe or Brutal editions, they will receive 48 hours of early access as well.

Ghostrunner 2 was officially announced during May 2023’s PlayStation Showcase, and the game’s release date may have been set to be revealed at Gamescom’s Opening Night Live. Either way, the leak prompted the teams to announce it earlier than planned.

The first Ghostrunner was released in 2020. In IGN’s Ghostrunner review, we said, “With its breakneck pace and skill-heavy gameplay, Ghostrunner is a speedrunner’s dream. But even beyond that demographic, this is a great first person action game that feels punishing but fair.”

George Yang is a freelance writer for IGN. He’s been writing about the industry since 2019 and has worked with other publications such as Insider, Kotaku, NPR, and Variety.

When not writing about video games, George is playing video games. What a surprise! You can follow him on Twitter @Yinyangfooey

Nintendo Confirms Original Mario Voice Actor Charles Martinet Is ‘Stepping Back’ From Recording

Nintendo has confirmed that Charles Martinet, the original voice actor of Mario who has played the character since 1991, will be “stepping back from recording character voices for our games” and will now serve as a “Mario Ambassador.”

Nintendo shared the news on Twitter/X, saying fans can also expect a special video message from Shigeru Miyamoto and Martinet to arrive at a later date.

“Charles Martinet has been the original voice of Mario in Nintendo games for a long time, as far back as Super Mario 64,” Nintendo wrote. “Charles is now moving into the brand-new role of Mario Ambassador. With this transition, he will be stepping back from rrecording character voices for our games, but he’ll continue to travel the world sharing the joy of Mario and interacting with you all!

“It has been an honor working with Charles to help bring Mario to life for so many years and we want to thank and celebrate him. Please keep an eye out for a special video message from Shigeru Miyamoto and Charles himself, which we will post at a future date.”

Martinet quote tweeted Nintendo’s post, saying, “My new adventure begins! You are all Numba One in my heart! #woohoo !!!!!!!”

Martinet won the job for Mario after a friend told him there was an audition at a tradeshow where he’d need to “talk to people as a plumber.” He obviously won the job, and first voiced Mario at tradeshows for a 3D version of the character that was meant to be able to converse with attendees.

His first video game appearance as Mario was in 1994’s Mario Teaches Typing, but many came to know and love him in 1996’s Super Mario 64. He would continue to not only voice Mario for Nintendo, but also Luigi, Wario, Waluigi, Metal Mario, Shadow Mario, Baby Mario, and more.

Back in 2021, Martinet said he wants to “voice Mario until I drop dead.” While that dream appears to be over, it’s reassuring to know he will still be spreading joy and happiness across the world with that iconic voice.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Spider-Man 2 PS5 Preorders are Down to £63

Spider-Man 2 has claimed its spot at the forefront of the most anticipated lists for ardent Spider-Man and PlayStation enthusiasts, and with good reason. However, if you’re not inclined to shell out the full and rather hefty price tag of £70 on its launch day, there’s an enticing opportunity already available. Amazon has significantly trimmed down the preorder of the game to £62.99, complemented by a preorder price guarantee to safeguard against potential further reductions.

Not only that, but you don’t need to pay a penny until the game ships, so you’re safeguarded and won’t be out of pocket until the game is actually on its way to you. This preorder deal has already gone out of stock once, so it’s not beyond the realm of possibility that it will sell out again (or Amazon will simply up the price again before launch).

To secure the optimal price for Spider-Man 2 and to ensure its arrival on the eagerly awaited October 20, 2023 release date; secure preorder through Amazon ASAP. For new UK developments follow @IGNUKDeals on Twitter.

The widespread appeal of Spidey 2 should not be underestimated, particularly in light of the resounding success witnessed with the Spider-Man 2 PS5 bundle and accessory preorders recently. While 2023 has already introduced us to a plethora of exceptional games, its offerings are far from exhausted.

Baldur’s Gate 3 stands as a promising contender for the Game of the Year title, and we can also anticipate the forthcoming releases of Starfield, Assassin’s Creed Mirage, and Spider-Man 2 to amplify the excitement

Insomniac announced a limited edition PlayStation 5 alongside a new trailer in July, revealed a chunky collector’s edition back in June, and even released new gameplay, bizarrely, in Spider-Man: Across the Spider-Verse..

Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.

Metal Gear Solid Master Collection Vol. 1 Preview – First Impressions

The Metal Gear Solid Master Collection Vol. 1 clearly wants to be the definitive collection that every Metal Gear fan is going to want and, well, so far so good based on what I’ve played. What Konami has packed in here for 60 bucks – so many amazing Metal Gear games, and some spectacular fan service extras – has left a heck of a first impression after my two hours spent playing it.

After getting to play it, I could not believe how much care went into this collection. Like Konami’s TMNT Cowabunga Collection, I don’t think any fan is going to be disappointed. The NES games are there and all of the different versions are included, with Metal Gear Solid clearly having gotten a ton of love and attention for the first time since the Twin Snakes remake back in the GameCube days. Metal Gear Solid 2 and 3 are the amazing Bluepoint HD Remakes, but even those received subtle touch-ups according to Konami’s Director of Brand Marketing Ben Kinney, “We put the white gloves on and just whatever needed to be touched up or trimmed just to modernize them. We did that and then the rest we just left as it was, because that was the intent.”

VR Mission and Special Missions are also included, and I was ecstatic to see that a gem I don’t have in my current collection, Metal Gear Solid Integral, was also here. Integral is unique because it added cool little details like difficulty settings and a tuxedo outfit for Snake if you beat the full game a few times. The VR-Disk that was included with this version can also be started from the Integral sub-menu.

I was ecstatic to see that a gem I don’t have in my current collection, Metal Gear Solid Integral, was also here.

For the main game they even thought about the players that will be discovering the hidden codex code for the first time as a 3D case can be selected by going to the “online manual” section for the version you happen to be playing.

Because this particular game displays natively in a 4:3 aspect ratio, Konami also added the choice of aligning your display area to the left, right or center, and choosing from 7 different wallpapers, or turning wallpapers off entirely.

Speaking of Bonus Content, I’ll just list out a few treats you won’t want to miss, like the four digital graphic novels Metal Gear Solid, Metal Gear Solid 2, Metal Gear Solid Bande Dessinee, and Metal Gear Solid 2 Bande Dessinee that are here. As a pre-order bonus you receive the Metal Gear Solid: Digital Soundtrack including newly recorded, orchestral renditions of the theme songs from the series. This included “The Best is Yet to Come,” “Can’t Say Goodbye to Yesterday,” and “Snake Eater.” The website also mentions the Screenplay Book and Master Book, but I was asked not to discuss those yet so you’ll just have to wait a bit to learn more.

There was significant slowdown during some scenes in MGS 2 and MGS 3 on the Switch.

As for Metal Gear Solid 2: Sons of Liberty, I should note that while it is the superb BluePoint version, Konami had us playing on a Nintendo Switch. It ran okay, but it was clear to both me and the person sitting next to me that there was significant slowdown during some scenes in MGS 2 and MGS 3 on the Switch. I asked Ben about this and he clarified that “This is not [the] final dev build. As you notice, there’s still some tweaking to be done. There’s a voice line here that gets dropped, which was in our liner notes. There’s some of the content for the bonus content and there are just a few minor adjustments. So going through, the final list hasn’t been finalized, but there [are] definitely still tweaks and adjustments being made to the different builds.”

Otherwise Metal Gear Solid 2 is exactly the same as the Bluepoint version that was released on the PS3 and Xbox 360, and has been updated using the Xbox Series X backwards compatibility feature, which enhances some games.

Metal Gear Solid 3: Snake Eater is where I spent the majority of my time, and it was again the Bluepoint HD version that is regarded by fans like myself as the best version available. Having just played through the first hour or so due to my excitement for the collection, it was very fun to shoot the bees’ nest and watch the guard run away in terror. Or crawl through the grass to get to the scientist and help him escape and reveal the Shagohod’s secrets. It could have been a little more crisp though. It appeared that texture quality was reduced to get Metal Gear Solid 3 working on the Switch, with native resolution looking like it was still at 720p as it was in the Bluepoint versions. Framerate targeted 30 frames per second on the Switch with the slowdown I mentioned earlier.

I admit that I loved getting a ton of time with the original Metal Gear Solid, and Metal Gear Solid 3: Snake Eater when I wasn’t digging around in the menus to find fun treasures within. I also am very happy that these games were collected in one package for fans. That said, I think it was a mistake for Konami to allow us to play on the Nintendo Switch. While it is great that Nintendo fans will be getting these for the first time, it left me with questions about the PC, PS5, and Xbox Series X versions. Will their textures be updated? Are they targeting a locked 60 frames per second like the 360 version hits on Xbox Series X? Will the 720p native resolution be updated? That native resolution was what the HD collection from Bluepoint was set at for Metal Gear Solid 2, and Metal Gear Solid 3. That’s going to look a little soft on modern consoles.

Technical details aside, I think that this collection seems amazing overall. Even if it winds up being a port of the HD Collection from Bluepoint, fans on modern PC’s and consoles will have an amazing archive with a ton for fans to dig into. And if it turns out some of the games didn’t get as many enhancements as we hoped, savvy fans on the Xbox Series X that already own the HD collection may be better off buying the impressive Metal Gear Solid update separately for $20.

NHL 24 Gets a Release Date, Cover Athlete, and Its Official Reveal

NHL 24 has received its official reveal and EA confirmed it will skate onto PS5, PS4, Xbox Series X/S, and Xbox One on October 6, 2023.

Colorado Avalanche superstar defenseman Cale Makar will be serving as NHL 24’s cover athlete, and one of the biggest selling points in this year’s game is the brand-new Exhaust Engine. This new engine, which is powered by Frostbite, aims to “let players experience concentrated moments of intensity that hocket is known for.”

To help make that come true, the Exhaust Engine includes the Sustained Pressure System and the Goalie Fatigue System. The first one rewards offensive players who are playing aggressively in the attack zone and sets up some truly big plays. It does so by lowering your opponent’s attributes temporarily and “creating more space for movement and setting up plays.”

The Goalie Fatigue system, on the other hand, impacts goalies more as more shots are sent their way. They won’t be able to protect the goal as much as more shots are taken and there will be 75 new animations that help sell this change.

There will also be a new Physics-Based Contact system that “will revolutionize physical contact and deliver realistic body checks like never before.” Alongside creating some big moments that have never been seen before in-game, players will now be able to give bigger checks to create turnovers, break glass, and even send their opponent to the bench.

Furthermore, NHL 24 boasts an improved version of cross-play that will let players play many modes with their friends across either PS5 and Xbox Series X/S or PS4 and Xbox One, including Hockey Ultimate Team and World of Chel.

There is so much more to NHL 24 as it also introduces HUT Moments that let players play out some of hockey’s most incredible moments, improved presentation that makes the biggest plays and victories feel more epic, an update to how goalies control, more intuitive and accessible controls that allow for even more spectacular moves, and more.

For more, be sure to check out our NHL 23 review, in which we said, ‘A long-overdue audio-visual upgrade finally lets NHL 23 take full advantage of the PS5 and Xbox Series X so that the revamped franchise mode can look as good as it plays.”

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Call of Duty Dev David Vonderhaar to Leave Treyarch After 18 Years and 8 Games

David Vonderhaar, Treyarch’s studio design director who has been with the company for 18 years and has helped ship 8 Call of Duty games, is leaving the company for a new adventure.

Vonderhaar, who has been with the company since October 2004 and Call of Duty 2: Big Red One, took to LinkedIn to share the news and thank those who have been part of his journey at Treyarch.

“Today I am sharing that I have left Activision and Treyarch after an incredible 18 years and 8 Call of Duty games,” Vonderhaar wrote. “To my co-workers at Treyarch, I am immensely grateful for the time we invested working to improve our craft, never sitting on successes, and always wondering how to improve what we design and how we produce it.

“Thank you to the Call of Duty community for your passion and enthusiasm. That energy has often fueled our determination as a studio and individuals. I will always be grateful for the opportunity to interact with so many of you directly online and in person. This energy will always be a massive part of me.

“I am staying in the games industry, working on an undisclosed project I can’t discuss yet, but I am excited about a rare and unique opportunity. I’ll update you as soon as possible.”

Treyarch celebrated Vonderhaar on Twitter/X, thanking him and wishing him the best on whatever is next.

“Farewell to the legendary David Vonderhaar, whose discipline, creativity & innovation helped shape our games from COD 2: Big Red One to Black Ops Cold War,” Treyarch wrote. “His iconic phrases & groundbreaking ideas will be missed. Excited for your next adventure. #ThankYouVahn”

For more, check out our review of Call of Duty: Black Ops Cold War, which was Vonderhaar’s last shipped game at Treyarch.

Furthermore, check out all the latest details on Call of Duty: Modern Warfare 3, in which Treyarch is hard at work on helping bringing to life its Zombies mode.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Overwatch 2 Director Responds to Steam Review Bombing

Overwatch 2 director Aaron Keller has taken the time to not only respond to the game’s unfortunate review bombing on Steam, but also to reassure fans how much content is waiting ahead for them.

For those unfamiliar, Overwatch 2 launched on Steam on August 10 and quickly became the worst user-reviewed game on the platform ever. As of the time of our story, Overwatch 2 had a score of just 0.96 based on an approval rating of 10% from 92,028 votes.

On Blizzard.com, Keller addressed the review bombing in stride. While he admits it’s not fun to have your game be the target of these online attacks, the joy of seeing new players join the game far outweighs it.

“We also launched on Steam last week, and, although being review-bombed isn’t a fun experience, it’s been great to see lots of new players jump into Overwatch 2 for the first time,” Keller wrote. “Our goal with Overwatch 2 has been to make the game more accessible than ever for more people than ever before.”

Keller then talked about the controversial decision to cancel Overwatch 2’s long-awaited PvE Hero mode and how that has surely been a factor in the review bombing. In addition, he shared the vision for Overwatch 2 going forward and promised it will be one worth seeing through.

“Many of the reviews on Steam mention the cancellation of the much larger component of PvE that was announced in 2019 as one of their primary reasons for dissatisfaction with the game,” Keller said. “I get that. That announcement was about an ambitious project that we ultimately couldn’t deliver.

“If we can’t turn back the clock, then what can we do? We can keep adding to and improving Overwatch 2. That is how we move forward. This means more maps, heroes, game modes, missions, stories, events, cool cosmetics, and features – an ever-expanding, evolving, and improving game. This is the future of Overwatch. One where we will continually create and innovate on what is making the game great now for the players who are playing now.”

Despite the PvE Hero mode being canceled, Overwatch 2 fans will still have smaller PvE story missions to look forward to, including those found in the game’s latest season – Invasion. In this new season, the story missions see players fighting back against Null Sector and will show how such heroes as Lucio, Reinhardt, and others met before Winston banded together Overwatch.

For more, check out how Overwatch 2 has now moved on from early access and how Activision Blizzard admitted Overwatch 2 engagement and player investment is declining.

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Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.