The Pokémon TCG’s Destined Rivals expansion has been as elusive as any of the others, but the coveted Elite Trainer Boxes are back in stock at Amazon and ready to order right now. The only reason that this isn’t sold out already, though, is that they’re being sold for a massive mark-up.
While being advertised on its product page at “11% off from $99.99”, Amazon is now selling Destined Rivals ETBs for an inflated $88.95. As a reminder, that’s $38.96 up from the base price of $49.99, which it’s usually sold for at other retailers like Best Buy.
You’ll still get the exact same contents featured in the Destined Rivals ETB in this case. For the uninformed, this includes nine boosters, a full-art foil promo Team Wobbuffet, 45 Energy Cards, 65 card sleeves, a player’s guide, damage-counter dice, a coin-flip die, condition markers, four dividers, and the collector’s box to keep it in.
Unfortunately, this increasingly seems to be one of the strategies implemented by retailers to combat bots and scalpers instantly scooping all of the stock as soon as it’s available.
While Amazon UK has implemented the invitation system for Destined Rivals, keeping the price at RRP as it should be, Amazon US and Walmart have instead jacked up the price, presumably to scare scalpers off, but still take the money from whoever’s willing to pay.
Granted, both are keeping in line with the price points that seem to have become standard. While you can save a few dollars with sealed Destined Rivals ETBs on eBay, for as cheap as $84-85, dedicated storefronts like TCG Player have listings going for three times the price.
Be that as it may, if you’re dead set on buying one of these Elite Trainer Boxes no matter the cost, Amazon and Walmart are still your best bets in terms of retailers.
Although, you can go through eBay to save a few bucks, if you’re feeling trusting enough in the wild west that is the current world of the TCG.
Ben Williams – IGN freelance contributor with over 10 years of experience covering gaming, tech, film, TV, and anime. Follow him on Twitter/X @BenLevelTen.
So, I hear you want a new 3D Mario. If that means you’re looking for a console-defining platformer with satisfying, expressive movement, innovative mechanics that constantly grow and evolve, and expertly crafted challenges that unleash the interactive potential between said movement and mechanics, then I’m beyond thrilled to share that Donkey Kong Bananza is all of that and so much more. Bananza is no mere “side project” from the team behind Super Mario Odyssey – it’s a brilliant successor to that masterpiece, a tremendous reinvention for one of Nintendo’s original mascots, and a groundbreaking adventure in every sense of the word.
Every breakable corner of DK’s world (which is most of them) is bursting with timeless Nintendo magic and equally fresh ambition. Bananza wonderfully balances honoring its star’s various incarnations over the decades – with lovely nods to both Shigeru Miyamoto’s seminal arcade original and Rare’s classic Donkey Kong Country trilogy – while also fearlessly punching through a mountain to forge its own path. It also tells a light, sweet story about DK and his spirited sidekick Pauline pursuing an underground legend that will allegedly grant them one wish (Pauline hopes to return home, and DK just wants more bananas, of course), and the deeper the pair dives toward the Planet Core, the deeper the gameplay becomes. Bananza is a constant crescendo across its 20-hour campaign that hits its pinnacle with an unforgettable finale that cements this as one of the best 3D platformers I’ve ever played.
Nintendo builds each new 3D Mario around one big idea: Sunshine’s water pack, Odyssey’s body-snatching hat, and so on. Mario is nowhere to be seen here but, in that same tradition, Bananza’s fully destructible environments suit a hulking, rampaging gorilla far better than the Mushroom Kingdom’s usual leading man, and this exciting concept is truly fit for a Kong. Practically everything in this world is designed for Donkey Kong to punch and break, and the extent to which Bananza commits to letting you tear through its environment is both technically impressive and a ton of fun. It’s refreshing to experience a Nintendo 3D platformer with an almost completely new toolkit, and DK’s set of abilities is endlessly enjoyable and fulfilling to pull off. Donkey Kong is powerful, and that’s regularly reflected across his moves.
The simple action of tearing a chunk from the ground – which you can do almost anywhere – leads to so many dynamic possibilities: DK can hurl it at airborne enemies, swing it to break through walls, bounce off it to double jump, or surf on it to get around faster and safely cross dangerous terrain. When he’s empty-handed he can punch in any direction, slap the ground to instantly gather loose gold and reveal nearby collectibles, and perform a satisfying roll-jump-roll combo cut from the same cloth as Mario throwing Cappy and bouncing off him for distance. Plus, he takes a page out of Link’s book and can climb basically any non-slippery surface, granting an extra sense of freedom to the entire journey.
Crunchy sound effects that change depending on the material DK’s interacting with make it even more entertaining to wreck stuff – like the loud crumble of breaking down a sturdy wall of stone, or the juicy splash of tearing into a watermelon. The controls for doing all of this are so polished, and when you chain together a combo (like tearing a chunk out of the ground, smacking it into an enemy to weaken them, and slamming into it with a roll to finish the job) everything sings together in perfect harmony.
Bananza is one of the best 3D platformers I’ve ever played.
To slightly misquote Shrek, Bananza is like an onion – its levels are called layers, and each one is a sprawling playground constructed to maximize the potential of DK’s destructive abilities. There’s so much to find both on their surfaces and tucked away in hidden caves and tunnels you find by bashing your way through the environment. But Bananza rarely relies on mindless destruction for the sake of it, so you almost never have to stumble onto random discoveries just by beating the snot out of everything. Instead, it excels at rewarding discoveries by way of smart destruction, and it’s remarkable how intentional and well-designed its dense, vertical layers are. Visual cues masterfully draw your eye to areas worth exploring, similar to how veteran Zelda players know to place a bomb in front of any suspicious crack. See a tantalizing gold piece or fossil embedded in the wall? Chuck an explosive Boom Rock at it and there’s a good chance you’ll reveal a new path to explore.
Sure, the open-world nature of these maps means you can occasionally happen upon a collectible by skipping the intended puzzle entirely and just carving a tunnel straight to it. In my experience as I played naturally, though, it didn’t happen that often, and it fits in with modern Nintendo trends seen in games like Tears of the Kingdom where the designers don’t care how you get from point A to point B as long as you have fun doing it. On the other hand, there are limits to that freedom: Bananza smartly walls off most of its main objectives behind terrain the nefarious Void Kong has turned indestructible in order to force you to go through the proper steps of the story, so it’s not like DK can just punch his way straight down to the end credits. That said, I can’t wait to see how speedrunners will find ways to optimize their routes through different levels – I’m sure there are some crazy demolition techniques and shortcuts waiting to be found.
What’s interesting about how the world and objectives are designed is that Bananza isn’t really about destroying everything. Instead, it’s about exploring, platforming, fighting, and collecting in a vast world where you can destroy everything, which is an important distinction. It never feels like a gimmick or the only tool you have to solve every problem, but rather one integral part of Bananza’s larger game design philosophy. I was rarely asked to create random tunnels underground with no guidance like you might in Minecraft, and DK’s upgradeable sonar ability helped me find buried collectibles hidden to the naked eye. And, Pauline helps out with the search, too, as using her singing ability reveals waypoints to collectibles marked on your map, making it easy to pick your next destination. That keeps the hunt for completion focused and fun, even if the camera occasionally struggles with the weird angles you force it into when digging yourself a nice hole. Of course, if you want to rip an entire level down to the studs for the fun of it, you can do that, too.
Romping around the sublevels hunting for treasure is a blast, and the fact that I still felt totally in control of the action even with so much fast-paced chaos unfolding on screen at any given time is an impressive feat. I love how the world crumbles around DK when I’m on a rampage: it makes everything feel more alive and really sells the weight and heft of this character, like the way he leaves a crater when crash landing after a high jump off a cliff (there’s no fall damage, naturally). To some extent, it’s made returning to past Mario games feel less dynamic in comparison – what do you mean Mario’s ground-pound doesn’t shatter the terrain around him?
There was some pre-launch concern that the world’s malleable nature might leave each layer feeling like a palette swap of one big underground region, but fortunately, that’s not the case. Every world has something unique to offer both visually and mechanically, from the Freezer Layer’s icicles you have to knock down to create platforms, to the Resort Layer’s tropical vibes and Liftoff Ore that sends DK soaring into the sky when you grab a chunk of it.
Bananza never stops pulling fresh ideas right off the vine.
And Bananza never stops pulling fresh ideas right off the vine over its 20+ hours. Without spoiling anything, I was stunned at the ingenuity on display as I dove to some of its deeper, late-game layers. There are tons of different material types that make up the world, and there are set rules to how they all interact with each other. A simple example is how throwing ice onto lava creates a hardened rock platform, but the chemistry and interplay between different elements gets more complex as you progress, and learning these relationships and using your knowledge of them to solve increasingly smart puzzles is supremely gratifying.
Those puzzles are often found in standalone challenge rooms, the entrances to which are scattered across each layer. There’s a nicely curated mix of fights, logic puzzles, and platforming sequences that offer a welcome change of pace from the open-ended, explorable layers themselves, and I was consistently impressed with how the challenges take full advantage of the systems Nintendo built for Bananza. After more than 50 hours, I’m still finding new challenge rooms that mix and match enemies, materials, and abilities in brand-new ways. Some of the best examples are sections of blue and pink slime that are inverses of each other: If the blue slime section is completely full, its pink counterpart is totally empty; destroying part of the blue slime fills in the matching part of the pink slime area. Bananza builds several brilliant puzzles off this one idea, and gets similar mileage out of every toy in its toybox. It’s astonishing how frequently I discovered clever challenges that forced me to think about something I’d already seen before in a new way.
On its own, exploration is gratifying, but it helps that there are great rewards for finding Bananza’s heaps of collectibles as well. Fossils are used to buy region-specific outfits that add different perks to DK and Pauline – like increasing your chances of finding a treasure chest – and it’s also just fun to give them both a fresh look. You’ll also collect mountains of gold, and while I was swimming in cash for the first several hours, I eventually had to pay for some optional content that ran my wallet dry. Trust me when I say collecting as much gold as you can will be worth it in the end.
Of course, the main collectible in Bananza is its Banandium Gems, which are comparable to Odyssey’s Power Moons in that they’re plentifully stashed around the levels in places that are often challenging to reach. Unlike Odyssey, though, Bananza doesn’t require you to gather a certain number of Gems before moving onto the next area. Instead, the main story relies on its own linear set of objectives (which often reward you with Gems anyways), while collecting five earns DK a skill point which can be used to upgrade his health, moves, and Bananza transformations. The skill tree doesn’t have a ton of surprises that’ll radically change your playstyle, but it’s nice knowing that grabbing a Gem is always working toward a specific short-term goal, whereas Odyssey’s Moons didn’t really serve a purpose after the credits rolled other than unlocking the far-off final challenge or for the simple sake of being a completionist.
There are tons of Gems to find. I had found literally hundreds by the time I cleared the main story after 20 hours, I’ve spent 30 additional hours collecting hundreds more, and likely have double-digit hours left to reach 100% completion. Going for 100% is a massive undertaking, but with how enjoyable Bananza is to play, I’m not slowing down until I’ve collected every last one. And, unlike Mario Kart World’s lackluster Free Roam map, it’s easy to track your progress this time with a helpful list of your Gems in each layer and a really cool 3D map that accurately reflects the current state of the terrain you’ve destroyed.
Bananza looks great, with expressive animations and colorful environments.
Unfortunately, that map does occasionally suffer from minor framerate drops, as does the rest of Bananza. The action generally stays at a solid 60 fps both while docked on the TV and when playing handheld, but it can briefly dip below that when you’re going crazy with the destruction or when you first drop into a brand new level. It’s not great that we’re already talking about performance issues on Nintendo’s brand new console, but it’s never too noticeable or distracting, either. It’s easier to forgive the occasional dropped frame when it’s because so much beautiful chaos is happening at once, and the ambition of this fully interactable, destructible world is definitely worth that tradeoff.
Bananza really does look great, with amazing, expressive animations for DK himself and colorfully detailed environments, NPCs, and enemies. It also constantly pulls inspiration from DK history, such as the opening level being littered with fallen girders from the original Donkey Kong arcade game and sidescrolling segments that reference classic Donkey Kong Country levels, including a lovely new arrangement of Stickerbush Symphony that’s just one tune in Bananza’s awesome soundtrack. This may be from the 3D Mario team, but Bananza regularly pays respects to all of DK history and, at times, feels like a modern follow-up to Rare’s golden era from the SNES and N64. Even the friendly rocks with googly eyes look as if they were plucked right from Banjo-Kazooie.
Some of the flashiest moments happen during DK’s Bananza transformations: a variety of powered-up, time-limited states that are unlocked as you progress deeper into the planet. Kong Bananza is essentially a souped-up version of DK himself who can disintegrate the harder materials you’d usually need a Boom Rock to break through. Zebra Bananza is all about speed, where you can run over terrain that would crumble underneath DK’s ordinary giant feet, while Ostrich Bananza lets you glide through the air. The character design is hilarious, and each Bananza is accompanied by a catchy tune performed by Pauline, so it’s always fun to mutate into one of these fierce forms. They all feel fleshed out and great to control, and even better, you can instantly swap between the Bananza transformations when you’re in the powered-up state, giving you even more flexibility in how you want to tackle challenges.
If I had to say something critical about the Bananza powers, it’s that sometimes they’re too powerful. You can only enter a Bananza if you have enough Bananergy, which is a meter filled by collecting gold, so in theory, the Bananzas should be somewhat limited. However, gold is so plentiful that you’ll pretty much always earn enough Bananergy to transform almost immediately after spending it. This can sometimes trivialize otherwise interesting puzzles in the overworld – for example, if there’s a Gem surrounded by poison water and the “intended” route involves creating your own path to it using vines, you can instead just skip the whole challenge by gliding to it as Ostrich Bananza. That’s admittedly still a real solution that fits in with Nintendo’s recent love of designing puzzles where any answer that works is a correct one, but having that power so readily available can feel cheap compared to the fun actually figuring an obstacle out. I was usually able to restrain myself from using the most streamlined options Bananzas sometimes provided, but if you’re someone who was unable to resist relying on Tears of the Kingdom’s convenient-but-boring hoverbike, I could see them being a dangerous temptation.
The gloves truly come off during the post-game content.
The sheer power of Bananzas also come into play during the boss battles, which are cool but pretty easy for the most part. The decision to give the big bads a traditional health bar instead of using the “expose the weak spot, hit it, and repeat three times” Mario template fits DK’s brawler-focused style perfectly. Still, thanks to the Bananza powers, that meant I defeated some of newcomer Grumpy Kong’s earlier creations in less than 30 seconds. The bosses all have exciting designs and are very fun to look at, like a giant stone squid made up of dozens of smaller squids that feels clearly inspired by Splatoon, so I would have liked if they had been able to take a few more punches before being ground into the dirt. That said, it does eventually right the ship: some of the late-game bosses put up much more of a fight, so I had few complaints on that front by the end.
Even so, it’s fairly simple to reach the end credits of Bananza if that’s all you’re looking to do. As with most Nintendo games, much of the enjoyment comes from surprise, delight, and poking around for secrets rather than white-knuckle difficulty. That’s not a complaint, given how fantastic the mechanics are and how many optional challenges Bananza presents off the beaten path for veteran players. For example, the platform challenge rooms each hold three Gems within. One is usually not that tough to reach, but the other two are often hidden in shrewd places you’ll have to keep your eyes peeled to spot. It strikes a great balance where most people should be able to get to the end of the story (especially since there’s an optional Assist Mode that increases DK’s health if needed, and a two-player mode great for letting younger players help out by firing Pauline’s vocal projectiles using the Switch 2 Joy-Con’s mouse controls) while still offering plenty to keep hardcore fans entertained. And the gloves truly come off during the post-game content, which continues to push the mechanics in more extreme, exciting ways.
Bungie has confirmed it is “actively re-recording” some of the dialogue in Destiny 2 to restore the voices of characters like Vanguard Ikora Rey.
With the launch of The Edge of Fate, the first expansion in the Year of Prophecy content lineup, fans noticed Ikora Rey, originally voiced by Gina Torres, sounded a lot like Savathun from The Witch Queen. That’s because Ikora Rey’s most recent voice actor was replaced by Debra Wilson, who plays Savathun.
In its defense, Bungie did notify players that changes would be coming for the English casting of Orin, Chioma, and Ikora back in May, but yesterday (July 15) confirmed that while the voice cast had initially been “unavailable to record lines for The Edge of Fate,” it was now “actively re-recording lines for affected characters.” There’s no firm date for when this will happen, but Bungie said it was “aiming for a future update.”
Until then, players will continue to bump into unfamiliar “temporary” voices, or even encounter silent characters. In those instances, much like Destiny 2: Heresy, subtitles for story content will be enabled.
Though Bungie didn’t explicitly reference the SAG-AFTRA game performers’ strike, it did acknowledge there had been “conflicts” and these had now “been resolved,” which just-so-happens to coincide with SAG-AFTRA suspending its strike over AI protections. The SAG-AFTRA strike was instigated back in July 2024 after the union and the major game companies — Activision, Blindlight, Disney Character Voices, Electronic Arts, Epic Games, Formosa Interactive, Insomniac Games, Take 2 Productions, and WB Games — that sit on the board failed to agree on AI provisions. Over 98% of members subsequently voted to strike.
Bungie recently unveiled what’s coming up in Destiny 2, including two new expansions and major seasonal and core game updates coming for both paying and free players, all badged under the “Year of Prophecy.” Year of Prophecy is the first year to boast four “major content beats,” with two paid expansions and two major updates. The former is paid content while the latter will be available to all players.
Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.
Switch 2 owners will be able to take upcoming Nintendo exclusive Drag x Drive for a test run next month — but only with an active Switch Online subscription.
This morning, Nintendo confirmed a two-day Drag x Drive “Global Jam” event on August 9 and 10, the weekend before the game’s August 14 arrival.
To date, Nintendo has said surprisingly little about Drag x Drive, which is set to follow Donkey Kong Bananza as the company’s next Switch 2 exclusive. A multiplayer sports game with mouse controls, the game has only been briefly glimpsed so far — despite it launching in less than a month.
“Eager to hit the court in Drag x Drive? Get a sneak peek with the Drag x Drive: Global Jam demo event!” Nintendo wrote today, announcing the game’s upcoming public trial. “This event takes place on August 9 and 10, exclusively on Nintendo Switch 2 for Nintendo Switch Online members.”
If you’re interested, you’ll be able to download and try the game’s Global Jam demo between 3am and 7am Pacific, then 5pm and 9pm Pacific on August 9, plus 9am and 1pm Pacific on August 10.
While Drag x Drive is a multiplayer-focused experience, some fans have said it is surprising to see the game’s demo limited to those with a Nintendo Switch Online subscription. There is no local multiplayer option within the game, Nintendo has previously noted, but surely the company would want this demo to be available to as large a Switch 2 audience as possible?
Eager to hit the court in Drag x Drive? Get a sneak peek with the Drag x Drive: Global Jam demo event!
This event takes place on Aug 9 and 10, exclusively on Nintendo Switch 2 for Nintendo Switch Online members. pic.twitter.com/1OVNAHdC3u
— Nintendo of America (@NintendoAmerica) July 16, 2025
A previous demo for the game, available to play as part of the Switch 2’s in-person pre-release events, revealed Drag x Drive to be a three-versus-three sports title with gameplay similar to wheelchair basketball. Players must propel themselves across the game’s neon courts and perform a throwing action in order to pass the ball, or shoot it at a basketball hoop.
Exactly which modes will be available in the full game, or indeed this Global Jam offering, remain to be seen. Nintendo has however said that Drag x Drive will be a budget price release, costing $19.99 / £16.99, and an eShop-only digital title.
Within 20 minutes of implementing unpopular changes to the violence and nudity in VOID Interactive’s shooter Ready or Not, a mod was available to retcon the changes.
Yesterday (July 15), VOID Interactive proceeded with changes introduced to controversial shooter Ready or Not despite widespread condemnation from fans who believe the developer is “censoring” the game’s gore and violence by “appeasing console market regulators.”
VOID said it had to adjust levels of gore, nudity, violence, and the “mistreatment of children” ahead of the July 15 console release, and rather than “maintaining multiple versions with different assets and mechanics” that would “increase the likelihood of bugs,” some aspects of the PC version have also been revised. At the time, VOID insisted the changes were “small enough that most people here wouldn’t notice if we didn’t say anything,” but it “wanted to be transparent” with its players. Players disagreed, and the news caused Ready or Not’s Steam user review rating to plummet to “mostly negative” for recent reviews.
The mod — which says it “reverts (to the best extent we can) the high profile ‘censorship’ changes to [Ready or Not] caused by the Los Sueños Stories/Console update” — restores the ability to dismember dead people, strips clothing from some in-game character, and rolls back other changes made by the developer to satisfy console makers as the game finally jumped from PC to Xbox Series X and S and PS5.
“All ‘Uncensored’ files are either reused files (from the Dark Waters version of the game, and may also be modified slightly) or modified files of the current version, both originally made by VOID Interactive,” mod creator Eman734 wrote.
“We do not claim to be their original authors and do not claim to have legal ownership or IP rights. VOID Interactive retains legal/IP rights to their assets, and we will comply with any takedown request (though they have stated they do not have intention of doing so).”
The mod has been downloaded almost 7,000 times since it launched yesterday, and racked up 78 endorsements.
VOID Interactive responded to player backlash after it made changes to the PC version of its controversial shooter Ready or Not in order to secure a console release, citing “misconceptions and misinformation” about the amendments, but it was not enough to curb player ire.
It’s not the first time VOID Interactive has courted controversy. It parted ways with its original publisher, Team17, one day after the developer shared it would have a school shooting level. Ready or Not was also briefly hauled offline in 2022 after a takedown request was issued due to a trademark dispute. The issue related to a level that depicted a mass shooting at a nightclub called Prysm, which was released on the anniversary of the Pulse nightclub shooting.
Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.
Blood Line, a video game spinoff for Zack Snyder’s Rebel Moon, finally launched today as the Netflix movie series it’s based on remains with an uncertain future.
Subscribers may have been surprised to see Blood Line: A Rebel Moon Game show up as a playable game on their mobile devices today. Developed by Teenage Mutant Ninja Turtles: Splintered Fate studio Super Evil Mega Corp, this spinoff of the sci-fi universe that Snyder kicked off in 2023 allows players to drop into the Rebel Moon universe with isometric, twin-stick shooter gameplay.
“Take on intense combat missions in this multiplayer action game,” an official description for Blood Line says. “Build a rebellion against the Motherworld and fight for your planet’s freedom.”
With friends or alone, Blood Line tells a standalone story completely separate from the tale spun in Rebel Moon parts 1 and 2. What’s more is that Netflix Games and Super Evil Mega Corp promise their video game spinoff will “expand and evolve across regular post-launch updates.” With more challenges and rewards yet to be revealed, Blood Line’s future seems much more secure than the film series it originates from.
Rebel Moon: Part 1 – A Child of Fire set the stage for a new world from Snyder when it premiered in late 2023. After propping it up as a big-budget sci-fi epic with lots of moving parts, Rebel Moon Part 1 failed to impress, scoring a 22% from critics and 56% from fans on Rotten Tomatoes (we gave it a 4/10 in our review). Rebel Moon: Part 2 – The Scargiver attempted to get the new universe back on track upon its release in April 2024 but faced a similar landing with a 16% from critics and 47% from fans (we also gave it a 4/10).
Snyder Cut versions of both Rebel Moon films eventually made their way to Netflix in August 2024 and received more positive reviews from audiences, but Netflix has been quiet about how the story may continue. Snyder spoke about his work with Netflix during a recent interview with Variety. While Rebel Moon and its characters remain on the Man of Steel director’s mind, it sounds like he’s got other projects he’ll be tackling first.
“I got sidetracked into this — not sidetracked, it’s all uptown problems, as they say — for Netflix, I’m working on an LAPD SWAT movie,” Snyder said. “So I was like, OK, well, I’m gonna just sort of let that Rebel Moon world boil for a minute, and I’m gonna go do this. And frankly, it was a very exhausting, long process doing the two movies together. So it was nice to have a bit of a break from it. I love it like crazy, but it’s nice to have a bit of a break. So yeah, we’ll see after I finish this, when I come back, where we are with everything.”
Snyder adds that there are “tons of stories” to tell from the Rebel Moon, but he still needs to determine how the universe could expand, “if at all.” While we wait to see how Blood Line might continue to build on Snyder’s world, you can read up on how the negative reviews affected Rebel Moon star Sofia Boutella. You can also check out our gamescom 2023 interview with Zack Snyder and Deborah Snyder, where we learned more about how Netflix planned to build its universe at the time.
Michael Cripe is a freelance contributor with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).
We’re more than halfway through 2025, making it an excellent time to revisit our list of the best of what the PlayStation 5 has to offer. We’ve added several new games this time – which means a few old favorites got bumped. (We still love them, though!)
But what do we mean by “best?” To be very clear, this is not an attempt at an “objective” ranking that will indisputably line up with the tastes of gamers of all types. That, sadly, cannot exist; when one person’s epic RPG masterpiece is another’s boring and impenetrable slog, they’ll never see eye to eye on where that game should rank against others of different genres. Even the personal lists of two people who love the same types of games will rarely line up exactly.
This is not an attempt at an “objective” ranking.
Instead, this is a list of games that IGN’s crew of PlayStation gamers recommend as a group, ranked using our Face-Off tool so that everybody got to weigh in equally on which games they thought should be placed above others. It’s presented in the spirit of recognizing games we love, and encouraging others to try them if you haven’t.
With only 25 slots to fill, there are tons of amazing recent games that didn’t float to the top – but that doesn’t mean we don’t think they’re awesome, too! Everybody who participated in voting has tons of personal favorites that didn’t gain quite enough traction with the group to make the cut, which is inevitable when there are this many games and so many different perspectives.
Bear in mind that while the PS5 is a powerhouse that can play any PlayStation 4-compatible game, for the sake of clarity our criteria for this list narrowed the pool down to focus on games that have PlayStation 5-specific versions. So while we still love games like the 2016 Doom, God of War, Minecraft, Red Dead Redemption 2, and many, many more, until they get that update they’re relegated to the PS4 list – and of course many will have a spot on our list of the Top 100 Games of All Time.
Most importantly, remember that this list is just our group’s perspective and is no more “right” or “wrong” than a list that you create yourself. Speaking of which: if you have your own ranking you’d like to put out into the world, we’d like to invite you to make your own top 25 (or top 100!) list of PlayStation games using ourPlaylist tool and share it in the comments.
Most recent game updates were made on July 15, 2025.
Even with all of its imitators, there’s still nothing quite like a Devil May Cry game, and Devil May Cry 5 stands tall not only as not only one of the best in its own series but one of the best character action games ever created – full stop. No other game offers the same level of creativity and expression through its combat, whether you’re playing as Nero and bouncing foes around in the air with your Gerbera Devil Breaker, slashing them while precisely timing revs of your sword to charge up your Exceed meter; or chilling out as V while your summoned familiars fight all around you; or hot-swapping between an entire arsenal of weapons and fighting styles as Dante. The depth of DMC5’s combat is near bottomless and endlessly fun to play around in, with finely tuned difficulty options to meet you wherever your skill level is at.
24. Returnal
Returnal is a trailblazer of sorts. Roguelikes have long been one of the most popular genres on the indie scene, with games like Spelunky 2, Dead Cells, Enter the Gungeon, and The Binding of Isaac leading the charge, but we’ve never really seen anything quite like Returnal. Returnal combines Housemarque’s expertise in intense, arcadey bullet hell shoot-em-ups, with deep roguelite mechanics and a dense, chilling atmosphere, resulting in an unforgettable sci-fi experience. Returnal’s one issue on release was the inability to suspend its lengthy runs and save your progress, but since that’s been patched, it’s hard to find flaws in this incredibly bold and ambitious take on the action roguelite.
23. Final Fantasy XVI
Final Fantasy 16 may have been a dramatic departure for one of the most well-known and beloved RPG series of all time, moving it closer to the realm of a pure-blooded action game – but that action does not take away away from its excellently told, brilliantly acted, dark, and captivating tale or its memorable characters. Its combat. meanwhile, is best-in-class among other action-RPGs, and is paired with an unbelievable soundtrack that enhances every emotion that it successfully attempts to pull from you. Taken all as a whole, Final Fantasy 16 is a very special game that proves that action games can also be 50-plus-hour-long epics, and that Final Fantasy games can also be action games.
22. Horizon Forbidden West
Horizon Forbidden West builds on the already impressive foundations of Horizon Zero Dawn to tell a deeper, more thrilling story that amps up the series’ explosive fights against complex robotic foes and blockbuster action sequences, while also adding lively settlements and thoughtful, intriguing sidequests to the world. The Forbidden West itself is absolutely gorgeous on PS5 – ranging from the incredibly detailed faces of the people you meet and costumes they wear to sweeping and frequently stunning landscapes. There’s a genuine sense of exploration, and loads of completely involving worldbuilding to uncover as well for those wanting to learn more. A triumphant combination of enthralling combat, top-tier creature and character design, and a captivating open world, Horizon Forbidden West is an absolute blast and fantastic showcase for the power of the PS5.
21. Star Wars Jedi: Survivor
Much like the second Star Wars movie, Respawn’s second Star Wars Jedi game vaulted over the original. Survivor trusts us with control of a version of Cal Kestis who’s now a full-fledged Jedi Knight rather than reverting to a Padawan, so it gets off to a running start and never slows down. Over the course of this adventure he grows into a master of superhuman mobility who can thrive in fantastic and challenging combat using multiple lightsaber styles.
With a new set of larger, more diverse, and densely packed worlds to explore and a memorable cast of new and returning characters, Survivor tells a story that may be predictable but is still fun and at times emotional to watch play out. Launch performance issues aside, it’s a sequel that does virtually everything better than the original – which was already an exceptional Star Wars game.
20. Like a Dragon: Infinite Wealth
Describing Like a Dragon: Infinite Wealth sounds a bit like a fever dream: it’s a collection of minigames stuffed inside of larger activities inspired by classics like Crazy Taxi, Pokémon Snap, Pokémon, and Animal Crossing… and all of that is wrapped up inside of a life simulator, which is itself inside of a 50-hour turn-based RPG. Miraculously, this somehow all works together and balances honoring the roots of the Like a Dragon/Yakuza series while continuing to propel it forward. This can be seen in almost every aspect, most obviously that a huge portion of the story takes place outside Japan, and instead has you exploring Hawaii.
Meanwhile, turn-based combat makes a return from Yakuza 7, boasting even more jobs (tennis ace OP!) and a ton of small refinements that vastly increase the amount of control and customization in combat while remaining true to Yakuza’s traditional beat em’ up style. In a series known for heartfelt stories, Infinite Wealth’s is arguably the most emotional, paying homage to the franchise’s classic characters with a plot driven by the values and actions of the new cast. Mixing the old and new characters is something that often backfires in a long-running series, but RGG Studios expertly blends Kiryu’s and Ichiban’s stories, pulling off one of the best legacy stories anywhere.
19. Balatro
Like Slay the Spire before it, Balatro is the kind of game you might not see coming, but when it gets its hooks in you and you start to wrap your head around how its many joker cards interact and synergize it might never let go. The fact that this deckbuilding roguelite uses what initially appears to be a standard deck of playing cards means that it’s a fairly easy game to get the basics of if you know anything about poker. However, from there it takes you down rabbit hole after rabbit hole as you figure out how to maximize your score multiplier and specialize your deck to aim for certain types of high-payout hands. Its pixelated 2D graphics set it apart from everything else on this list, but you could very well spend more hours playing it than even the biggest, most expansive RPGs.
18. Ghost of Tsushima Directors Cut
When Ghost of Tsushima was released on the PlayStation 4, it already felt like a next-gen game thanks to its stunning graphics and impressive map; it was clear Sucker Punch had learned a lot about creating an engaging open world since its (admirable for the time) efforts on the Infamous franchise. But the Director’s Cut is the definitive take on Ghost of Tsushima, and it’s all the better on the PS5.
This robust package, even as a refined PS4 game, makes great use of the DualSense in both exploration and combat. Add in new lip sync for Japanese voice over, and, somehow, visual and performance improvements, and you’ve got what is the must-play version of a must-play PlayStation game.
Sucker Punch’s next project is a sequel,Ghost of Yotei, and there’s a Ghost of Tsushima movie in the works. Directed by Chad Stahleski (John Wick), it will be a retelling of the game’s story.
17. Alan Wake 2
Alan Wake II is a standout single-player adventure that seamlessly shifts from slow-burn psychological terror to frantic survival-horror action, from gorgeously rendered game worlds to masterfully directed full-motion video sequences, and from morbid murder investigations to show-stopping musical surprises. It features uniformly immaculate art direction and audio design, and reinvigorates the series’ signature light-based shooting as though it’s been locked and loaded with a fresh pack of Energizers. It’s bloody, it’s bonkers, and for the most part it’s utterly brilliant.
Alan Wake II is a superb survival-horror sequel that makes the cult-classic original seem like little more than a rough first draft by comparison, and it’s genuinely unlike any other adventure currently available on the PlayStation 5.
16. Resident Evil 4
Simultaneously one of the newer games on this list and also the oldest, the 2023 remake of 2005’s Resident Evil 4 took everything that made the original a standout action-horror classic and modernized it to thrill present-day gamers just as much as it had those who always saw it through rose-tinted glasses. Rebuilt from the ground up, it builds tension with high-intensity combat against a ferocious cast of creatures and brings the Resident Evil world to life with rich detail as the story rapidly guides you through a series of unwaveringly impressive action sequences. There’ve been many games that have attempted to evoke RE4’s style over the years, but none that nailed it quite as well as this.
Related: Capcom has announced Resident Evil Requiem, AKA Resident Evil 9, will be released on February 27, 2026.
15. Cyberpunk 2077
Cyberpunk 2077 has earned a spot on our Best PS5 Games list, marking a spectacular recovery after its disastrous launch on PlayStation 4 in 2020. While it was arguably great on PS4 Pro, it wasn’t until CD Projekt Red launched the major 2.0 patch and the Phantom Liberty expansion in 2023 that you didn’t really have to argue anymore. Even more gorgeous than ever and with years of polish and refinement to its combat and skill systems, exploring the gleaming yet seedy open world of Night City stands apart from anything else out there.
Out of the box you’re in for more than 30 hours of the original story alongside Keanu Reeves as rockstar radical Johnny Silverhand, but when you include the spy-themed Phantom Liberty expansion you get another 20 starring Idris Elba as sleeper agent Solomon Reed. This chapter brings with it new and more interesting themes as it explores the intersection of capitalism, police states, and the mind-warping effects of near-future technology and human augmentation.
As a sequel in a spectacular series, Marvel’s Spider-Man 2 is a showcase for the PlayStation 5. Its story of two Spider-Men is a great time and a Spidey fan’s dream to play through as comic book tussles with Venom and Kraven the Hunter are brought to life, elegantly walking the tightrope between light humour and heavier themes. Meanwhile, Insomniac refines a successful formula of combat and web-swinging without revolutionising either in major ways, making them comfy and familiar with just enough new tweaks and abilities to elevate them to fun new heights.
It also makes use of the power of the PS5 like very few other games, providing blockbuster action moments that are a spectacle to behold, near-instant load times, and a best-in-class pinpoint fast travel system. It’s another thrilling Spider-Man adventure that delivers Insomniac’s best tale yet, and a consistently fun superhero power trip.
13. The Last of Us Part 2 Remastered
Yes, The Last of Us Part 2 only launched on PlayStation 4 a few years ago, in 2020. Yes, that’s pretty quick; it certainly doesn’t feel like long enough to justify a standalone remaster. Heck, IGN’s users have tended to agree – particularly when the already incredible-looking existing PS4 version of The Last of Us Part 2 had already received a 60 frames-per-second performance update for the PS5.
However, if your next question is, “Is this the best way to experience The Last of Us Part 2?” then the answer is also undoubtedly yes. If you haven’t gotten around to it yet, this is absolutely the place to play it. An ambitious and sweeping sequel that significantly expands the world of the masterful original, The Last of Us Part II is an impeccably assembled stealth action game that hits like a haymaker and is hard to forget.
The heavy spotlight on revenge, hate, and self-destruction is emotionally sapping at times, but there remains room to breathe within a story that escalates, pivots, eases, and ultimately explodes again, playing out like two whole seasons of premium TV. (Which, incidentally, it is also doing on HBO.)
Grand Theft Auto V’s sprawling yet meticulously detailed map is still the high bar to which most open-world games aspire. Not only is it huge, it’s incredibly dense with excellent content – not just the driving and shooting and three-protagonist story that make up its campaign, and not limited to the numerous side activities, but all the sights, sounds, and bustling activity you’d expect to find in a city teeming with humans – seedy underbelly included. With so much to do, explore, and play with, both as a single-player PC game and Grand Theft Auto Online, plus great creative tools and mods, it’s truly amazing on multiple levels.
As for what’s next, Rockstar has confirmed GTA 6 will be released on May 26, 2026. It will feature a return to Vice City and star the series’ first female playable character in a Bonnie & Clyde-inspired adventure.
11. Hades
Hades is the current gold standard of the roguelite genre, and it isn’t even close. From its exhilarating combat, to its incredible soundtrack, to its clever and well-written story with characters that seemingly never run out of meaningful things to say, all the way to its deep and innovative post game that keeps you wanting to come back for more even after beating the last boss.
It may be incredibly difficult, but it never feels punishing in defeat. Dying is part of the fun, and actually comes with its own rewards in the form of new conversations with its fascinating cast of characters, new opportunities to purchase game changing upgrades, and an opportunity for a brand new run with a completely new set of godly boons that dramatically alter how you approach combat. Hades is a masterclass of roguelite design, and just another example of how Supergiant Games just doesn’t miss.
Hades 2 Early Access is now available on Steam, and is expected to launch on consoles sometime in 2025.
10. The Witcher 3: Wild Hunt – Complete Edition
Everyone has heard of The Witcher 3 by now. One of the best RPGs of the last generation and the game that firmly cemented CD Projekt Red as one of the world’s premier game developers. While critics have heralded the game’s visuals, storytelling, and gameplay, the same can hardly be said about The Witcher 3’s technical performance. The new Complete Edition with a bevy of current-gen updates fixes most, if not all, the technical shortcomings that we had to caveat back when it first arrived on PlayStation 3 and Xbox One. With a smooth frame rate, 4K textures, and loads of other fixes, The Witcher 3 on PS5 is the definitive version of one of the best RPGs of all time.
9. The Last of Us Part 1
The Last of Us Part I is arguably the best way to experience the story Naughty Dog was initially told back in 2013. While there is a point of contention on whether this remake was necessary overall, the improvements and changes introduced are enough to warrant this as a great first way to experience this decade-old classic that launched a game series and a breakout hit HBO drama. The improved character models and facial animation are the biggest praises for this remake, making the phenomenal acting done by the cast more meaningful and realistic.
The Last of Us has an incredible and emotional story, and the updated technology allows even the most touching scenes to hit the closest to home. The use of the PS5’s DualSense controller also greatly improves the gameplay and is one of the best showcases of what the controller is capable of to date. The haptic feedback you can feel in every weapon used, from melee to firearms, and the fact that environmental effects such as the sensation of falling rain help immerse you into this ravaged and desolated world.
The one caveat is that the remake does not include the multiplayer mode found in the 2013 original – though that was never the main appeal of this very story-focused experience.
8. Final Fantasy VII Remake/Intergrade
Final Fantasy VII Remake/Intergrade was the pipe dream that many fans hoped would happen but didn’t believe would see the light of day until the moment they played it for themselves. Seeing the first chapter of FFVII remake in crisp 4K and fully voice-acted not only made the day for those who tout it as the best in the franchise but also for those who may have missed out in the PS1 era. It’s a shining example of how far gaming has come in the five generations of PlayStation.
This remake updated more than graphics, opting for a completely different combat system that swaps the turn-based battles of the original for faster real-time action that rewards skill and preparation (while still allowing anyone who wants the traditional turn-based combat a way to choose that option as well). Because you never leave Midgar in this portion of the story, Square Enix improved and added to the side stories with the other members of Avalanche, your time in Wall Market, and added a few more areas to expand upon the original.
The Intermission expansion puts Yuffie front and center and gives her a chance to shine before you jump into the next part of the story. It includes arguably the best and most engaging combat via her elemental ninjutsu, synergy attacks, and other ninja skills. Both the core game and the Intermission DLC add to the context of the world and lead into the events of Final Fantasy VII Rebirth. It’s well worth a try for first-time and longtime fans of Final Fantasy games.
Until the past few years brought on a series of impressive challengers, Persona 5 Royal had very little true competition in the contest for the best JRPG of all time. Its endlessly stylish art and unforgettable, jazzy soundtrack create a vibe it’s hard not to fall in love with. And that’s before we even get to the cast of iconic, endearing characters and an unexpectedly deep, thought-provoking story that only grows more relevant with every year since it was originally released in 2016. Nobody does this style of turn-based, small-party combat better than Atlus, and P5R is the ultimate refinement of everything great about the franchise’s earlier adventures.
All of that could be said of the original 2016 version, too, but with Royal, just about everything – from the dialogue to the story to dungeon exploration – has been made bigger and better. It’s far from just a remaster with some neat extras; it’s almost like getting another entire game on top of an already fantastic one.
6. Astro Bot
For decades, Mario reigned unchallenged as the king of the 3D platformer. Few if any games came close to Nintendo’s level of creativity and polish in this extremely popular genre. Astro Bot, however, changes things: this adorable robotic mascot can easily go toe-to-toe with games like Super Mario Odyssey as it takes us through a multitude of hyper-colorful and lively worlds, all overflowing with both imaginative level design ideas and countless loving references to PlayStation history. Each new world gives you a fantastic and surprising new ability to play with that sets its puzzles and challenges apart from everything that came before it, and few other games make such excellent use of the unique capabilities of the PS5’s DualSense controllers.
5. Final Fantasy VII Rebirth
As a middle chapter of a trilogy that retells one of gaming’s most beloved stories, threading the needle of standing on its own while being a continuation of an ongoing story was a delicate task for Square Enix. Rising to the occasion, Final Fantasy VII Rebirth does this extremely well as an evolution of the principles established in 2020’s FFVII Remake; there’s still a grand sense of adventure within a beautiful recreation of the original FFVII’s world. Each character is given the chance to grow meaningfully over the course of a 70- to 80-hour journey and become greater versions of their beloved originals. It hits hard, even if you never touched the 1997 classic.
The way Rebirth adds tactical layers on top of the action-RPG formula that Remake began is nothing short of amazing. It retains traces of the feeling of the original’s turn-based RPG even in its real-time combat, but having characters like Yuffie, Cait Sith, and Red XIII added to mix open up new possibilities. Especially when you take advantage of the new Synergy abilities and unique partner attacks, pairing up your favorite party members offers satisfying ways to stagger enemies before hitting them with a nasty Limit Break. When you establish a flow, there’s just nothing like overcoming the toughest bosses with your favorite characters while the nostalgic boss themes inspire victory.
4. God of War Ragnarok
God of War Ragnarok is hands down one of the easiest games to recommend to anyone asking what game they should play first on their PS5. The gameplay is an immensely satisfying combination of combat, puzzle solving, and exploration that is bound together with a heartwarming story of family, adolescence, and letting go. The combat rewards players for experimentation and precision but also is versatile enough that even using a fraction of the moves at your disposal feels effective and rewarding. Each moment is bolstered by its fantastic soundtrack that elevates everything from the smallest interaction to the most impactful moments in the story. The world’s jaw-dropping landscapes feel organic and filled with life (except forHelheim, of course), but it’s hard not to stop and admire it every step.
Its story, gameplay, soundtrack, and nearly every other part of the game culminate masterfully to live up to expectations for a flagship PlayStation game. Some may take issue with the pacing in certain parts of the game, but the next chapter in Kratos and Atreus’s saga is filled with heart, charm, and humor. With the combination of the improvements from God of War (2018) and the path it’s carved out for itself among other action-adventure games, God of War: Ragnarok is one of the benchmarks for what PlayStation exclusives can do on the PS5.
3. Metaphor: ReFantazio
2. Baldur’s Gate 3
This 2023 Game of the Year nominee may have narrowly lost that award to Tears of the Kingdom, but it triumphantly takes the one of the top spots in 2025’s Best PS5 Games list. Baldur’s Gate 3’s massive roleplaying adventure is both enormously ambitious in its scope and yet endearingly old-school in its style. Its storytelling is epic, stocked with memorable characters rendered in impressive detail, and a multitude of meaningful choices to make along with them. Its tactical combat is a throwback to the turn-based BioWare RPGs of old and loyal to its Dungeons & Dragons roots to the point where it can be quite intimidating to get into, but when you do you’re in for over 100 hours of all-thriller, no-filler questing.
1. Elden Ring
Whether you’re a longtime fan of FromSoftware’s notoriously challenging games or intrigued by the constant buzz, Elden Ring is a fantastic starting point for seeing what the soulsborne genre is all about. Its streamlined introduction, versatility in accommodating your choice of playstyle, and open-world design all work to alleviate the “brick wall” dilemma of getting stuck on a difficult boss in Dark Souls games. It’s that elasticity that makes this FromSoftware adventure a (slightly) friendlier one, while still being full of godlike bosses looking to snuff out your life, threateningly large maps, and intriguing NPCs rife with charm, mystery, and tragedy.
It’s since been kicked up a notch thanks to the outstanding Shadow of the Erdtree DLC expansion, which serves as a condensed version of the main game that’s absolutely jam-packed with secrets, valuable treasures, ultra-challenging boss battles, and horrific monstrosities to face of against at every turn. When you stack that on top of the main game, it’s an incredible quantity of high-quality tests of your soulslike mettle.
Mafia: The Old Country comes out August 8, 2025, followed by Madden NFL 26 on August 11, Dying Light: The Beast on August 22, Gears of War Reloaded on August 26, Metal Gear Solid Delta: Snake Eater on August 28, Borderlands 4 on September 12, Silent Hill f on September 25, Ghost of Yotei on October 2, Vampire: The Masquerade – Bloodlines 2 and Jurassic World Evolution 3 on October 31. There will be more this year, too – we’re still waiting on dates for this year’s Call of Duty, Battlefield 6, Hades 2, and probably a bunch of other surprises.
What Is the Best Game on PS5?
It can really depend on what types of games you like to play, but if you are looking for recommendations on the for what to play on the PS5, we recommend picking up a copy of Elden Ring. If you’re looking specifically for a PlayStation Exclusive game, God of War: Ragnarock is also a very good option you can’t play anywhere else.
What are the Best Games on PS Plus?
If you happen to have PlayStation Plus Extra or PlayStation Premium than you have access to some of the best games on the console. A few of the best PS Plus games include Assassin’s Creed Valhalla, Bloodborne, Ghost of Tsushima, God of War, Horizon Zero Dawn, Marvel’s Spider-Man, and Red Dead Redemption 2.
Updates: On July 15, 2025 our best PS5 games list was updated. Rankings were also updated to reflect the opinions of IGN staff.
Whatever your sense of humor I’d wager a giant pickle that you can’t make it through an hour of playing High On Life without at least a childish snigger. The Squanch Games shooter is back on Xbox Game Pass today, so there’s really no excuse not to test out that theory.
Conceived in the brain of Rick & Morty creator Justin Roiland, it’s a time honored tale of an alien invasion, bounty hunting missions, sentient weaponry, and a wannabe drummer called Globo who has a butt for a face. Roiland lends his vocal chords to your main gun, Kenny, who chats to you as you explore different planets and take on different enemies. It’s essentially “what if Morty spat bullets and had something to say about every little move I made?”
We gave High On Life game an 8 in our review, and called it “an irreverent, absurd shooter that manages to shine with its outrageous humor, silly setting and story, and some really goofy, foul-mouthed guns that pull the whole thing together for the vast majority of the time. ” When it was first on Xbox Game Pass originally in 2022, it became the biggest Xbox Game Pass release of that year.
There are what Kenny describes as “classic, text book, puzzle situations,” or “simple platforming… like in Mario Land” parts, but the true joy comes from the inane dialogue and jokes that are hitting you from everywhere. The storyline takes weird tangents, henchmen hanging around in the background and chat, and your selection of talking weapons never shut up. One of them – my favorite, whose ammunition is the bodies of his newborn children – is even voiced by comedian Tim Robinson from I Think You Should Leave and A24’s Friendship.
He’ll say typical line from Knifey might be “I’m in heaven right now, I’m ripping through his tendons like they’re butter,” or a dying Carebear type creature with its intestines hanging out will beg you to stay until it dies, then fake you out until Kenny begs you to shoot him. NPCs chat about killing their wives and kids so they won’t miss them, or who on the team might be into sexual torture. There’s a section in an Applebees, a gun called Lezduit who talks like Sylvester Stallone, a kid who taunts you to kill him – “I look so shootable” while Kenny begs you not to.
Anyway, just try it. High on Life 2 was just announced this summer and is supposed to be out by this winter, so you’ll want to catch up with the story before then.
Rachel Weber is the Senior Editorial Director of Games at IGN and an elder millennial. She’s been a professional nerd since 2006 when she got her start on Official PlayStation Magazine in the UK, and has since worked for GamesIndustry.Biz, Rolling Stone and GamesRadar. She loves horror, horror movies, horror games, and French Bulldogs. Those extra wrinkles on her face are thanks to going time blind and staying up too late finishing every sidequest in RPGs like Fallout and Witcher 3.
The Nintendo Switch 2 has been pretty difficult to find in stock since June. If you were able to get your hands on the new console, you may be debating whether or not you should get rid of your old one. Amazon has one such option available: You can currently trade in your old Switch for a bit of digital cash. Unfortunately, the most you’ll be able to get in return is just enough to cover the newest Switch 2 game.
The Amazon trade-in program will offer up to $70 in Amazon gift cards for your old Nintendo Switch if it meets all of the criteria. That’s just enough money to buy Donkey Kong Bananza before it releases this week. If you’re interested, here’s a quick rundown of how to do it.
How to Trade in Your Switch on Amazon
To trade in your old Switch, you’ll first need to visit the Amazon trade-in portal. This page mostly features ways to trade in your old Amazon devices, but if you scroll to the very last option you’ll see a video game items category. You’ll need to start here to begin the trade-in process, then follow the rest of these steps:
Select Console as your trade-in item type
Select Nintendo as your manufacturer
Select Switch as your console generation
Select Switch Lite or Switch as the model – note that Amazon counts a Switch and a Switch OLED as the same in the trade-in process, and Switch Lite trade-ins will max out at $60
Answer the yes or no questions to complete your trade-in estimate
Choose an option to accept the adjusted value or have Amazon return your Switch for free if it doesn’t meet the requirements
Wait for Amazon to send a shipping label to your address, then send it in to receive your gift card
Use Your Gift Card on Donkey Kong Bananza
If you go through all of these steps and get yourself a digital gift card, the next obvious step is to use that money on Switch 2 games. With the rising cost of Nintendo games in 2025, $70 is not quite enough to purchase Mario Kart World, but it’s just the right amount to pick up the new Donkey Kong game releasing this Thursday. Donkey Kong Bananza is currently priced at $69 at Amazon and is one of the most anticipated Switch 2 games this year. It was recently confirmed that the same team that worked on Mario Odyssey were the ones that developed Donkey Kong Bananza, and fans are excited to finally get to play it. IGN even had the chance to interview the developers to get some burning questions answered.
If you’re looking to use your gift card on other new games instead, quite a few new Switch 2 games are releasing in July that are worth a look too.
Have you been scratching your head about where to find Japanese Pokémon cards? I’ve got you covered. If you’re looking to upgrade your daily tech essentials, today’s lineup covers smart charging, fitness tracking, personal cooling, and workspace organization. Need a powerhouse battery pack for your laptop? A neck fan to beat the heat? Or maybe a fitness tracker that keeps you in sync with your health goals? I’ve also found ultra-fast USB-C chargers and a cracking surge protector built for modern devices.
TL;DR: Deals For Today
INIU’s high-capacity 140W Power Bank and ultra-compact 30W USB-C Charger Block, both built for quick, efficient power on the go. Fitbit Charge 6 offers all-day activity tracking with Google app integration, while the TUNISE Neck Fan delivers hands-free cooling wherever you are. Finally, the Anker 332 USB-C Power Strip keeps your desk or home setup organized and protected, with outlets and USB-C ports ready for your full device lineup. Let’s get into today’s deals:
Where To Buy Japanese Pokémon Cards
Japanese Pokémon TCG booster boxes have far better odds at pulling chase cards, have far less bulk and are often half the price of English booster boxes. This also mean said chase cards are worth significantly less, but Japanese cards are far easier to get perfect grades in given they’re always busting out of booster packs in perfect condition. Want a Pokémon card collection on a budget? Go for Japanese cards.
Pokémon TCG Mega Evolution Preorders
This is it, the beggining of a new expansion for Pokémon TCG. Best Buy have gone live with their preorder allocation for Mega Evolutions today, which mean Target and Walmart won’t be far behind. Here’s all the links you need and good luck trainers!
Pokémon TCG Price Updates
I can’t believe I’m writing this, but Amazon has quite a bit of sealed Pokémon TCG product for under market value. Whilst that unfortunately means it’s still way above MSRP, some of these sets are at the best prices they’ve been in the last month.
Last Weeks Crashers and Climbers
As newer Pokémon TCG sets grab the spotlight, Paradox Rift is seeing its high-rarity SIR ex cards drop in value while several Illustration Rares quietly climb due to shifting collector interest and low inventory. Cards like Altaria ex, Gholdengo ex, and Steelix have dropped between 16% and 25%, while Illustration Rares including Morpeko, Plusle, Minun, Groudon, and Iron Valiant ex are climbing fast, with Morpeko leading at a 43% increase. This mirrors earlier trends where less flashy cards gain traction as availability tightens.
MTG Edge of Eternities Preorders
Magic: The Gathering’s next set, Edge of Eternities, officially launches August 1 with preorders now live on Amazon for bundles including Play Booster Boxes, Commander Decks, and Collector Booster Boxes. Blending Magic’s iconic gameplay with science fantasy themes such as flying space whales and alien races, Edge of Eternities introduces four new mechanics: Void, Warp, Station, and Lander Tokens. Fan-favorite tribes like Eldrazi and Slivers return alongside reprints of coveted Shock Lands. Wizards of the Coast is gradually revealing more details, with a full card gallery arriving July 18 and prerelease events happening July 25 through 31, so now is the time to lock in your preorder if you want first access.
MTG Pricing Updates
It’s a bit of a mixed back for Magic: The Gathering prices this week, so it’s always worth double checking eBay before TCG Player and Amazon for a last minute bargain. Also, whoever thinks a Theros Beyond Death booster is worth north of $700 needs to have a word with themselves.
INIU 140W Power Bank
Need serious power on the go? INIU’s 140W PowerNova Power Bank delivers laptop-level charging with a massive 27,000mAh capacity that is airline approved. Charge up to three devices at once via two USB-C ports and one USB-A, including a dedicated 140W PD 3.1 output to top off a MacBook Pro 16″ to 59% in just 30 minutes. The smart LED display shows real-time battery status, so you’re never guessing. Includes a USB-C cable, travel pouch, and INIU’s industry-leading 3-year warranty.
Fitbit Charge 6 Fitness Tracker
The Fitbit Charge 6 makes tracking your health and workouts easier and more connected than ever, with 40+ exercise modes, built-in GPS, 24/7 heart rate monitoring, and YouTube Music controls. Link it to compatible gym equipment to see your stats live as you move. It comes with both small and large bands, a sleek porcelain and silver finish, and a 6-month Fitbit Premium membership for deeper insights. Charge 6 works with both iOS and Android, and pairs perfectly with other Google products like Pixel Buds Pro 2.
Personal Fan with LED Display
Stay cool anywhere with TUNISE’s wearable neck fan, featuring a whisper-quiet motor and three adjustable speeds up to 4100 RPM. Its 5200mAh battery delivers up to 12 hours of cooling, while the clear LED display keeps tabs on battery life and fan speed. With a foldable, adjustable-angle design, this bladeless fan is as portable as it is stylish.
9-Outlet Anker 332 USB C Power Strip Surge Protector
Simplify your workspace with Anker’s 332 USB C Power Strip, packing six outlets, USB-C 20W Power Delivery, and Anker’s signature 8-Point Safety System. It protects against surges, fire risks, and overloads while keeping your devices topped up. The 5-foot cord and compact three-sided outlet design make it easy to fit anywhere in your home or office setup. Reliable charging meets smart safety in one sleek package.
INIU USB C Charger Block x 2
Charge two devices at once with INIU’s 30W dual-port USB-C charger set. Featuring GaN tech for cooler, safer charging, each block is 30% smaller than standard chargers and comes with foldable plugs for easy travel. Power up an iPhone 16 to 71% in just 30 minutes or juice up a MacBook Air with ease. This set includes two 60W USB-C cables, a user manual, and INIU’s industry-leading 3-year warranty for peace of mind.
Yu-Gi-Oh! Early Days Collection (Switch)
I picked up the Yu-Gi-Oh! Early Days Collection for Switch and it’s been a solid throwback to the old Duel Monsters days. I grew up playing these games, so jumping back in with the ability to duel online and unlock classic cards feels pretty great. The save-anywhere feature makes it easy to squeeze in a match during a break and come back to it later. I also like that you can rewind or fast forward during duels which makes testing out new strategies a lot more flexible.
Superman (Blu-ray + Digital)
I was hoping to grab the steelbook edition of Superman but it looks like that’s already sold out. The standard Blu-ray is still available though if you’re just looking to watch the movie without the collectible packaging. James Gunn delivers a Superman story that feels fresh while staying true to the character. There’s a solid balance of action, humor, and heart, and it sets a strong tone for what’s next in the DCU. If you’re into superhero movies that keep things grounded while still feeling big and cinematic, this one’s worth picking up.
Split Fiction (PS5)
I grabbed Split Fiction on PS5 recently and it’s been a great pick for co-op sessions. We gave it a 9 out of 10 and after playing it I can see why. It focuses on split-screen teamwork where you and a partner have to sync your actions to clear each challenge. I really like how each level introduces new mechanics and switches between sci-fi and fantasy settings so it never feels repetitive. Mio and Zoe’s story adds some extra depth too since they do not get along at first but that dynamic makes the whole adventure feel more personal as things ramp up.
Apple AirPods Pro 2 Wireless Earbuds
AirPods Pro 2 are one of those earbuds I keep noticing for their mix of sound quality and thoughtful features. At $199, they offer a strong balance of value and performance. The active noise cancellation blocks out a lot of background noise while adaptive audio automatically adjusts based on your surroundings. You get four sizes of silicone tips for a customizable fit, and once those are set they stay comfortable even through longer listening sessions. The personalized spatial audio and hearing aid features add extra depth, giving them more flexibility than just a standard pair of wireless earbuds.
DRAGON QUEST III HD-2D Remake (Switch)
DRAGON QUEST III HD-2D Remake caught my attention for how it brings that classic RPG feel into a modern format. At $34.99, it’s a pretty big discount compared to the usual price, which makes it an easy pick if you’ve been waiting to try it. The HD-2D visuals really stand out with that mix of pixel art and depth that makes the world feel fresh but still familiar. Battles stick to the traditional turn-based system but with small updates like adjustable speed and auto-battle, so it doesn’t feel stuck in the past. The soundtrack ties it all together with that same timeless vibe DRAGON QUEST fans already know.
The Lord of the Rings Illustrated (Tolkien Illustrated Editions)
The Lord of the Rings Illustrated Edition feels like more than just a regular hardcover. At $30.07 it is a big drop from the usual $90 which makes it a sound deal. What really sets this edition apart are the illustrations with Tolkien’s own drawings maps and sketches included throughout. The full text is printed in red and black ink and there are details like sprayed edges and a ribbon bookmark that make it feel more like a collector’s item.
Suikoden I & II HD Remastered (Switch)
Suikoden I & II HD Remastered at $48.31 for the Day One Edition is an essential pickup for JRPG fans. The updated pixel art looks sharp without losing the original style and the new environmental sounds add a little more atmosphere as you move through towns and dungeons. Fattle fast forward and auto-save features make revisiting these games more modern and easier to play in shorter sessions.
Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of “Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior”. Find Christian on X @ChrisReggieWait.