College Football 25: EA Sports Details the Immersion Created by College Sights, Sounds, and Tradition

EA Sports continues its week-long push to provide new information on College Football 25, with today’s deep dive revealing how the development team incorporates sights and sounds to give the game an authentic and immersive experience.

EA revealed five key features highlighting how it captured the traditions, unique details, sights, and sounds across all 134 Division 1 Football Bowl Subdivision schools. These include Authentic Gameday Experiences, Detailed Traditions, Motion Capture Efforts, Mascots, and Turnover Traditions.

To capture the spirit of a college football game, EA Sports said it provided pre-game atmospheres with crowd chants and team runouts. A few notable examples include Clemson University’s run down The Hill before the start of the game or Notre Dame’s tradition of tapping the “Play Like a Champion Today” sign before running out the tunnel.

With those authentic experiences, EA Sports revealed that it even built props and sets to provide accurate motion capture for some of these traditions, using real people and stunt actors to get the most realistic movement possible.

EA Sports said it didn’t neglect the unique turnover traditions at some schools either. These include Pitt’s turnover hoop, Oregon State’s Chainsaw, and the Alabama Ball Out Belt. Some of these traditions are briefly seen in the official reveal trailer for College Football 25.

Of course, mascots are also a big component of college football atmospheres, traditions, and spirit. College Football 25 will feature 50 mascots in the game, 40 of them being costumed mascots such as Wake Forest’s Demon Deacon and Ohio State’s Brutus Buckeye. There will also be 10 real mascots, like Texas’ Bevo, the longhorn steer, or Uga, the bulldog from the University of Georgia.

College Football 25 will be released on July 19 for PS5 and Xbox Series X/S. For more, check out our hands-on preview, how Name, Image, and Likeness (NIL) deals will be incorporated into the game, and yesterday’s news story where EA revealed the top 25 toughest stadiums to play in College Football 25.

Taylor is a Reporter at IGN. You can follow her on Twitter @TayNixster.

Helldivers 2 Director Defends Elden Ring: Shadow of the Erdtree Difficulty

Helldivers 2 director Johan Pilestedt has defended FromSoftware for the difficulty of Elden Ring expansion Shadow of the Erdtree.

As reported by PC Gamer, Pilestedt responded to someone on X/Twitter who complained about the intense difficulty of Shadow of the Erdtree, which has been a heavily discussed topic since its launch on June 21, 2024.

Pilestedt initially shared another post saying FromSoftware doesn’t make bosses hard for the sake of it, but for the feeling overcoming them gives players. “Indeed, this 1,000%,” Pilestedt said. “Good game design is evoking emotion more than anything.”

X/Twitter user @Indoor_Carrot responded, saying “the problem with this design philosophy is it only caters to a select audience. I tried Dark Souls 1. After defeating the first couple of bosses, I realized it wasn’t fun or rewarding. I only felt relief, not accomplished. I stopped playing Dark Souls because of this.”

Pilestedt disagreed. “A game for everyone is a game for no one,” he said, which is essentially the motto of his developer Arrowhead Game Studios. “Always cater to a select audience.”

FromSoftware games like Elden Ring, Dark Souls, Bloodborne, and Sekiro: Shadows Die Twice are famously difficult but have been praised across the board for their overall game design, challenge included.

IGN’s Shadow of the Erdtree review awarded it a 10/10, for example. “Like the base game did before it, Elden Ring: Shadow of the Erdtree raises the bar for single player expansions,” we said. “It takes everything that made the base game such a landmark role-playing game, condenses it into a relatively compact 20 to 25 hour campaign, and provides fantastic new challenges for heavily invested fans to chew on.”

But some who’ve purchased the expansion have expressed frustration at the difficulty, even review bombing it on Steam because of it and performance issues. Regardless, FromSoftware boss and Elden Ring director Hidetaka Miyazaki has remained true to his vision, saying making things easier would “break the game.”

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Cattle Country Aims to Mix Stardew Valley With a Dash of Red Dead Redemption

Developer Castle Pixel and publisher Playtonic Friends have announced Cattle Country, a new “cozy cowboy life-sim adventure” in the works for PC (via Steam). It promises pixel-art graphics, 18 romanceable characters, cattle to raise, bandits to fend off, and buried treasure to dig up, among other gameplay elements. Watch the announcement trailer above or check out the first screenshots in the gallery below.

Fishing, hunting, and farming will make up the core of the gameplay in what Castle Pixel and Playtonic Friends bill as a game that aims to be “Red Dead Redemption meets Stardew Valley.”

Playtonic Friends is the publishing arm of Yooka-Laylee developer Playtonic, while Castle Pixel previously developed Blossom Tales and Rex Rocket.

Ryan McCaffrey is IGN’s executive editor of previews and host of both IGN’s weekly Xbox show, Podcast Unlocked, as well as our monthly(-ish) interview show, IGN Unfiltered. He’s a North Jersey guy, so it’s “Taylor ham,” not “pork roll.” Debate it with him on Twitter at @DMC_Ryan.

Ex Destiny and Halo Producer Says Live Service Is ‘Better for Developers and Players’

A former Halo and Destiny executive producer at Bungie has said the live service model is “so much better for developers and players” than the one-off $60 or $70 purchase model.

Speaking to PC Gamer, Theorycraft Games CEO and former Halo: Reach and Destiny executive producer Joe Tung said the traditional method of buying video games, meaning to make a single payment of around $60 or $70, causes developers to make decisions which were not “in the best interest” of players.

“I always felt like, in the $60 boxed product model, I was having to make decisions that were not in the best interest of players,” Tung said.

The games as a service model is so much better for developers and players.

“It was in the best interest of: ‘How do we sell as many copies in the first 48 hours as we can?’ One of the huge strengths of the games as a service model is you can be long term, you can think long term in terms of what is best for the player, and how does that overlap with what is best for the company. I think it allows you to make much, much, much better decisions overall.”

Tung referenced the now defunct E3 and the trailers and gameplay clips which premiered there, promising what he called “bulls**t vaporware” that players would never actually get to experience, because all developers had to do was convince them to spend $60.

“I would wager that any developer who has ever worked in the $60 box product model, up until the point where E3 was cancelled, has a story about the E3 build,” he said. “It’s like, let’s jam as much bulls**t vaporware into the build as we can in the next three months because we have to have a huge showing at E3, because it’s our one opportunity to talk to our audience before we launch the game.”

“I would have to wager that some hugely significant percentage of those E3 efforts ended up on the cutting room floor because they were half-baked and caused people to crunch and really make huge sacrifices to get it in,” Tung added. “That’s my favorite example of hugely impactful decisions that were not about what is best for the player.”

Live service, on the other hand, allows developers to continue working on games after launch, communicate with their audience to see what players actually want, and so on. Tung therefore believes “the games as a service model is so much better for developers and players.”

The topic has proved controversial amongst gamers, with many frustrated that even single player games now have microtransactions, preorder bonuses, early access periods, and so on, and as a result the $60 purchase, which is more commonly $70 in 2024, no longer grants everything a game has to offer.

Ubisoft titles Star Wars: Outlaws and Assassin’s Creed Shadows have both faced criticism for this recently, as both have missions locked behind more expensive editions and can’t be played on their true launch date unless players spend upwards of $100.

Some developers have seemingly managed to thread the needle between one-off purchase and live service, however, with PlayStation and PC hit Helldivers 2 being the best recent example of a successful game balancing both models.

It launched for a lesser $40 and still features microtransactions, but its live service components feature incredible depth as the game’s story is weaved around them and changes depending on what players can and can’t accomplish in timed events.

This combination appears to have worked as Helldivers 2 wasn’t just received well by critics but had sold more than 12 million copies by May 14, 2024.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Elden Ring: Shadow of the Erdtree Gets First Patch in Update 1.12.2

Elden Ring developer FromSoftware has released its first patch for the game following the release of Shadow of the Erdtree, bringing it up to Update 1.12.2.

A blog post from Bandai Namco outlined the changes, which mainly involve a handful of balancing updates. Shadow Realm Blessings have been revised, affecting their attack and damage negation curve scaling.

The patch also addresses a PC bug where raytracing settings are automatically enabled if players have previously loaded save data from previous game versions. This can be addressed by visiting System, then Graphics Settings, then Raytracing Quality, and setting Raytracing to Off.

FromSoftware made no mention of the bug affecting Steam Deck users that makes the game unplayable if left idle for more than five minutes, potentially leading to corrupted data.

It did, unsurprisingly, note that more updates are on the way, however. “Other balance adjustments as well as bug fixes are also planned for a future patch,” FromSoftware said. The full patch notes are available below.

Shadow of the Erdtree, which arrived June 21, 2024, features bosses with which FromSoftware “really pushed the envelope” on what the player can withstand, director Hidetaka Miyazaki said ahead of its release. In fact, getting into the expansion even poses a challenge as players must defeat an optional boss.

Those eager to explore every inch of the expansion can check out IGN’s extensive guide, which covers Shadow of the Erdtree’s new weapons, its various quest lines, and how to defeat those pesky new bosses.

In our 10/10 review, IGN said: “Like the base game did before it, Elden Ring: Shadow of the Erdtree raises the bar for single player expansions,” we said. “It takes everything that made the base game such a landmark RPG, condenses it into a relatively compact 20-25 hour campaign, and provides fantastic new challenges for heavily invested fans to chew on.”

Elden Ring: Shadow of the Erdtree Update 1.12.2 Patch Notes

Attack and damage negation curve scaling of the Shadow Realm Blessings has been revised.

  • The attack and damage negation has been increased for the first half of the maximum amount of Blessing enhancements, and the second half will now be more gradual.
  • The attack and damage negation granted by the final level of Blessing enhancements has been slightly increased.

The calibration update can be applied by logging into the multiplayer server.

If the Calibration Ver. listed at the bottom right of the title menu is not “1.12.2”, then select LOGIN and apply the latest regulations before enjoying the game.

About graphics settings (PC version only)

We have confirmed a bug where the raytracing settings are automatically enabled if you have previously loaded saved data from previous game versions.

If your framerate is unstable, please check in the ‘SYSTEM’ > ‘Graphics Settings’ > ‘Raytracing Quality’ settings from the title menu or in-game menu to check if it has been unintentionally set to ‘ON’. Once set to ‘OFF’, Ray Tracing will no longer be automatically enabled.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Save 50% Off Unicorn Overlord for Nintendo Switch

Today Amazon has dropped the price of the recently released Unicorn Overload game for the Nintendo Switch by 50%. Right now it’s on sale for $30. PS5 and Xbox copies are also discounted, but only by 33% ($39.99). If you have a Nintendo Switch console, that is the best copy to get; it runs very smoothly even on the dated Switch’s hardware and the gameplay works really well on a handheld.

Unicorn Overlord (Nintendo Switch) for $30

Unicorn Overlord is an outstanding fantasy tactical strategy game from Atlus and Vanillaware. If you like games such as Final Fantasy Tactics or Fire Emblem, you’re in for a real treat. I myself have put over 100 hours into the game and it is easily one of my favorite games of all time. My only gripe is that I wish it was also released on the PC. Officially, IGN rated Unicorn Overload an “Amazing” 9/10 and you can read up on our Unicorn Overload review to see why this is considered to be one of the best console strategy games in recent history. Here’s reviewer Eric Zalewski’s final verdict:

“Reflecting on the incredibly diverse and remarkably creative world I explored across my 45-hour journey, any issues I had with Unicorn Overlord ended up feeling like nothing more than nitpicks. The tactical combat system is unique and complex while also being easy to understand, expertly blending mechanics from many of its peers with smart new additions of its own. The interesting terrain across the continent of Fevrith makes every fight feel unique, with some of the best map gimmicks I’ve seen in any strategy RPG. Because the campaign is told through the eyes of a diverse and creative cast, its trope-filled fantasy story is elevated in a way that a more traditional storytelling style wouldn’t manage. The shorter, more personal stories work wonderfully to support a loop of exploration and liberation that had me begging to see one more tale told, one more town rebuilt, and one more battle fought.”

I myself have put over 100 hours into the game. This is, in my opinion, one of the best RTS games I’ve ever played. My only gripe is that I wish it was also released on the PC.

Check out more of the best Nintendo Switch video game deals today.

Forza Horizon 4 Will be Delisted From Digital Stores in December

Forza Horizon 4 will be delisted from digital stores on December 15, meaning it and additional content will no longer available for purhcase on the Microsoft Store and Steam, Playground Games announced today.

Playground Games attributed the decision to delist Forza Horizon 4 to “licensing and agreements with our partners,” referring to the franchise’s complex array of car and music deals. Forza Horizon 3 was previously delisted in 2020.

As part of the run-up to delisting, Playground Games revealed its final roadmap for Forza Horizon 4, confirming that the final series will begin July 25 and end on August 22. After that, it will no longer be possible to access the playlist screen and fans will be taken to the Festival Site instead.

Developing….

Kat Bailey is IGN’s News Director as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.

Payday 3 Finally Getting ‘Offline Mode’ But It Requires Online to Play and Runs Worse Than Normal

Payday 3 developer Starbreeze Entertainment is finally adding what it’s called an “offline mode” to the game but it requires an online connection to access and runs worse than normal.

As reported by VG247, Starbreeze claims to have finally addressed the “online only” criticism by adding what it’s dubbed the Solo Mode Beta.

The mode will be updated over time, seemingly to make it a legitimate offline mode at some point, but for now players must be connected to the internet to access it and they won’t receive progression rewards until they connect again. When will these updates come? “[Solo mode] will be improved once we improve this feature,” head of community and global brand director Almir Listo said in a developer update video.

You will still be required to start the game while online in Solo Mode, which will be improved once we improve this feature.

“It’s not our full vision for this feature,” he began. “For now, we’re setting it as a beta to see how it runs. We expect the performance to be affected since the parts normally frontloaded by our servers will now have to be run on your own hardware.

“It will work though, and you can get progression that will update you once you return online. You will still be required to start the game while online in Solo Mode, which will be improved once we improve this feature. For now though, we want to test that the features that went into this work work properly.”

The initial release of the Solo Mode Beta will be released as part of a greater patch to go alongside the Boys in Blue update, which adds a new playable character, weapons, and more on June 27, 2024.

Payday 3’s launch in September 2023 was somewhat of a disaster, plagued with server issues that forced then Starbreeze CEO Tobias Sjögren to apologise. “We are so sorry that the infrastructure didn’t hold up as expected, and although it’s impossible to prepare for every scenario — we should be able to do better,” he said (but has now left the company).

Almost a month after its launch and Starbreeze apologised again for its lack of communication, and then just a week later said sorry one more time for not delivering a promised patch and again going quiet. It said in January 2024 it was “well aware” fans weren’t satisfied.

Starbreeze boasted Payday 3 had 3.1 million players as of October 2, 2023, but this number has dwindled, at least on Steam, as many more players are currently playing Payday 2 than its sequel. According to SteamDB, Payday 3 has a 24-hour peak of just 565 compared to Payday 2’s 21,584, despite the latter launching over a decade ago.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

PlayStation 5 Exclusive Stellar Blade Sells 1 Million Copies

PlayStation 5 action game Stellar Blade has sold more than one million copies, developer Shift Up has announced.

As reported by VGC, the studio hosted a Stellar Blade presentation where it revealed that estimates now suggested the game had sold upwards of the one million mark. That number may grow even more if Shift Up releases a PC version, something it is “currently looking at” but is unsure on as a result of a “contractual relationship,” likely with PlayStation owner Sony.

Shift Up also reiterated prior comments that it’s considering releasing more downloadable content and even a sequel to Stellar Blade. A photo mode coming in August, further outfits for protagonist Eve coming in October, and more are already announced for the game, though Shift Up did tease a big collaboration at the end of 2024.

The one million sales will likely make a sequel more likely, giving fans who enjoyed the game more hope, but an official announcement is likely still very far away as Stellar Blade only launched on April 26, 2024.

Its sci-fi action and adventure took inspiration from Alita: Battle Angel, 80s and 90s science fiction, and a taxi driver strike according to director Kim Hyung Tae. Its already enjoyed a handful of post-launch updates too, including one which added a boss challenge, new outfits, and more.

In our 7/10 review, IGN said: “Stellar Blade is great in all of the most important ways for an action game, but dull characters, a lackluster story, and several frustrating elements of its role playing game mechanics prevent it from soaring along with the best of the genre.”

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

GTA Online: Bottom Dollar Bounties Update Out Now — Here’s What It Does

GTA Online’s big summer 2024 update, called Bottom Dollar Bounties, is out now across PlayStation 5, PlayStation 4, Xbox Series X and S, Xbox One, and PC alongside the release of patch 1.69 for Grand Theft Auto 5.

Players assume the role of “the new lead dog” for Bottom Dollar Bail Enforcement, and work with notorious bounty hunter Maude Eccles’ daughter, junior assistant bounty hunter Jenette, to take down targets.

Elsewhere, LSPD officer Vincent Effenburger provides new off-the-books Dispatch Work. New rides include three new Law Enforcement vehicles, below, new Drift Tuning upgrades for select vehicles, as well as new tools and props in the Creator.

  • Declasse Impaler SZ Cruiser
  • Bravado Greenwood Cruiser
  • Bravado Dorado Cruiser

The other new vehicles are the Enus Paragon S (Sports), the Bollokan Envisage (Sports), the Übermacht Niobe (Sports), the Annis Euros X32 (Coupe), the Invetero Coquette D1 (Sports Classic) and the Declasse Yosemite 1500 (Off-Road).

Today’s update also brings increased base GTA$ payouts for many activities, including Open Wheel Races, Taxi Work, A Superyacht Life, Lowriders Missions, Operation Paper Trail, Casino Story Missions, Gerald’s Last Play, Madrazo’s Dispatch Services, Premium Deluxe Repo Work, and Project Overthrow. Solo players also benefit from an increased timer when taking on Gunrunning and Biker Sell Missions.

Rockstar teased further updates coming later this summer, including Martin Madrazo providing daily bounties. You’ll also be able to ride a Pegassi Pizza Boy scooter and help Pizza This… deliver pizzas around Los Santos. Expect an Independence Day event, a Halloween trip to North Yankton’s Ludendorff Cemetery, an “exciting new multi-stage head-to-head mode”, a new community Heist Challenge, and more coming to the game.

The GTA Online summer 2024 update comes amid increased excitement around GTA 6. So far Rockstar has dropped a solitary, record-breaking trailer for the game, due out fall 2025 on PlayStation 5 and Xbox Series X and S. Rockstar is yet to detail its plan for GTA 6’s version of GTA Online, or say what becomes of the existing GTA Online once GTA 6 comes out. Until then, however, GTA Online remains hugely popular, bringing in hundreds of millions of dollars for parent company Take-Two each quarter.

GTA 5 Title Update 1.69 Patch Notes (PS5 / PS4 / Xbox Series X|S / Xbox One / PC)

[June 25, 2024] – New Content in Grand Theft Auto Online

The Bottom Dollar Bounties update adds a new Bail Enforcement business property, new Dispatch Work in Freemode, new Vehicles, and a range of Creator additions as well as overall experience improvements.

Bail Enforcement Office

  • Purchasing this business provides new ways for players to earn money through bounty hunting
  • Bail Enforcement Office owners can hunt down new bounty targets, securing them alive to be processed or eliminated and delivered to the Los Santos County Coroner Office
  • Each day a Most Wanted target will be identified with a large bounty on their head. Three other standard targets will become available every hour.
  • Secured bounty targets are processed over time in the Bail Enforcement Office’s holding cell. Upon completion, cash will be added to the player’s wallet.
  • Bail Enforcement Office owners can purchase Agents that can be sent out to complete their own work, adding cash to the owner’s safe upon completion
    • Agents will also reduce the amount of time taken to process secured bounty targets
  • The Bail Enforcement Office can be customized with a range of styles and includes a bounty transporter van, which can be upgraded with Armor Plating and used in Freemode
  • This property comes with new Awards as well as Career Progress Challenges on PlayStation 5 and Xbox Series X|S consoles

Dispatch Work

  • Players that own a Law Enforcement personal vehicle can access a new range of Freemode Dispatch Work provided by Vincent
  • While driving an owned Law Enforcement personal vehicle in Freemode, players can request Dispatch Work from Vincent directly or wait until Vincent contacts them
  • Players can find applicable Law Enforcement Vehicles on Warstock Cache & Carry
  • Dispatch Work cannot be accessed when part of an Organization or Motorcycle Club

Vehicles

Nine new vehicles have been added:

  • Enus Paragon S (Sports) – With Imani Tech
  • Bollokan Envisage (Sports) – With Imani Tech
  • Übermacht Niobe (Sports) – With HSW Upgrade (PlayStation 5 and Xbox Series X|S only)
  • Annis Euros X32 (Coupe) – With HSW Upgrade (PlayStation 5 and Xbox Series X|S only)
  • Invetero Coquette D1 (Sports Classic)
  • Declasse Yosemite 1500 (Off-Road)
  • Declasse Impaler SZ Cruiser (Emergency) – Law Enforcement Vehicle
  • Bravado Dorado Cruiser (Emergency) – Law Enforcement Vehicle
  • Bravado Greenwood Cruiser (Emergency) – Law Enforcement Vehicle

Three existing vehicles are also receiving custom Drift Tuning upgrades, these can be applied to personal vehicles inside the LS Car Meet:

  • Vulcar Nebula Turbo (Sports Classic)
    • This vehicle is again available for sale on the Southern San Andreas Super Autos website
  • Übermacht Cypher (Sports)
  • Übermacht Sentinel Widebody (Sports)

Economy Updates

Base GTA$ payout rates for the following content have been increased:

  • A Superyacht Life (Contact Missions)
  • Lamar’s Lowriders (Contact Missions)
  • Operation Paper Trail (Contact Missions)
  • Casino Story (Contact Missions)
  • Gerald’s Last Play (Contact Missions)
  • Madrazo Dispatch Services (Contact Missions)
  • Premium Deluxe Repo Work (Contact Missions)
  • Project Overthrow (Contact Missions)
  • Open Wheel Races (Races)
  • Taxi Work (Freemode)

Cosmetics

  • 150+ pieces of male clothing and accessories have been added to clothing stores
  • 200+ pieces of female clothing and accessories have been added to clothing stores

Experience Improvements

  • Several business Sell Missions have had their timers increased by 50% when launched solo:
    • All Biker businesses
    • Bunker business
  • The armor values of the Sparrow and RM-10 Bombushka have been increased by 50%
  • Players’ snack inventories are now fully restocked upon launching Contact missions and Heists from lobbies
  • The button prompts upon failing a mission have been updated
  • Drag Races can now be played over a series of rounds
  • Multiple texts and emails sent to players have been spaced out over longer periods of time or removed
  • Players can now move an owned Avenger between their Hangar and Facility storage via the Interaction Menu
  • The minimum player count required to launch the Assault on Cayo Perico mode has been increased from 4 to 8 players
  • An advanced options menu has been added to the Race Lobby Menu, containing many of the least used race options
  • The Music Locker Strobes section of the Interaction Menu has been moved to the Pause Menu
  • The Nightclub and Office Garage menus have been divided into separate sub menus when requesting vehicles from the Mechanic
  • The rank requirement for purchasing properties has been removed
  • A new starting grid option has been added when playing races in a series, sorting players based on their positions in the previous race
  • A link to the Community Guidelines has been added to the Welcome screen and other select alert screens
  • Custom Arena War vehicle names are now only visible to the local player

GTA+ Updates

The Vinewood Club App

  • GTA+ Members have access to a new phone app, which grants a range of features:
    • Claiming the earnings from owned business safes remotely
    • Purchasing ammo without paying a convenience charge
    • Requesting and purchasing Car Club vehicles has been moved to this app

The Vinewood Club Garage Vehicle Workshop

  • A Vehicle Workshop has been added to the Vinewood Club Garage, allowing players to modify their stored vehicles at an exclusive 10% discount

Creator Updates

Several updates have been added to the Creator as part of this update

Drag and Drift Race Creators

  • Players with an LS Car Meet membership can now create their own Drag and Drift races inside the Creator

General

  • Ambient weather options are now implemented when players take a photo for their created mode
  • The RUNE Zhaba is now available as an Off-Road vehicle option in the Creator

Race Creator

  • Additional units have been added to the Race Creator, these are placed scenarios that can consist of people and vehicles
    • People:
      • Race crowds of 1–5 people, previously only larger crowds were available
      • A photographer taking photos of the race
    • Vehicles:
      • Lowrider vehicle using hydraulics
      • A car doing a donut
      • A car doing a burnout
  • The existing race crowd units can now stand in a range of different poses
  • Race crowds can now be triggered to cheer and wave when a player gets close
  • When testing a Race, players can choose which checkpoint to start testing from
  • Flaming barrel props can now have their color changed
  • Players can now preview different audio tracks while in the Race Creator

Prop Additions

  • Additional small stunt track props have been added
  • Additional track smoothing props have been added
  • Road paddle props have been added

Fixes

The Bottom Dollar Bounties update brings a range of fixes to various issues

Game Stability and Performance

  • Fixed multiple crashes and issues affecting stability that occurred in GTAV

Matchmaking and Networking

  • Fixed multiple issues that affected network stability in GTA Online

Content

  • Fixed an issue that resulted in destroyed Signal Jammer collectibles being tracked incorrectly
  • Fixed an issue that resulted in players not unlocking the Skull Santa finish for the Special Carbine upon winning five games of Entourage (Festive Remix)
  • Fixed an issue that resulted in players not being able to start Lowriders missions after completing them on a different character
  • Fixed an issue that resulted in players not being unable to drop cargo during Special Cargo Sell Missions
  • Fixed an issue that resulted in players not being able to progress after completing VIP Contract prep mission – Data Recovery
  • Fixed an issue that resulted in players being unable to progress through Casino Work – Best Laid Plans shortly after launching
  • Fixed an issue that resulted in unowned vehicles appearing in the personal vehicle space of Salvage Yards
  • Fixed an issue that resulted in players having access to their owned weapons when playing Short Trips – Seed Capital
  • Fixed an issue that resulted in enemy blips not appearing during The McTony Robbery – Sonar Equipment mission
  • Fixed an issue that resulted in players being unable to launch Tow Truck Service missions
  • Fixed an issue that resulted in players being unable to progress when playing A Superyacht Life – Icebreaker
  • Fixed an issue that resulted in planes falling to the floor during Air Race countdowns
  • Fixed an issue that resulted in other players’ Kosatkas interfering with the Cargo Ship during The Cargo Ship Robbery
  • Fixed an issue that resulted in players getting stuck in an air vent during The Cluckin’ Bell Farm Raid – Concealed Weapons
  • Fixed an issue that resulted in players being unable to swap inventories during The Cluckin’ Bell Farm Raid – Concealed Weapons
  • Fixed an issue that resulted in players respawning outside of the factory during The Cluckin’ Bell Raid – Scene of the Crime
  • Fixed an issue that resulted in players being unable to progress through The Cayo Perico Heist Finale when the leader has died
  • Fixed an issue that resulted in players transforming into a land vehicle during a flying section of Transform Races
  • Fixed an issue that resulted in players coming to an immediate stop upon passing a checkpoint during Transform Races
  • Fixed an issue that resulted in the race countdown not starting during Transform Races
  • Fixed an issue that resulted in players being unable to access the Interaction Menu during The Pacific Standard Job – Convoy
  • Fixed an issue that resulted in players being unable to progress after leaving Mason’s apartment during Operation Paper Trail – Intelligence
  • Fixed an issue that resulted in P Moss taking off without players inside the Avenger during Operation Overthrow – Unconventional Warfare
  • Fixed an issue that resulted in players not being able to finish The Podium Robbery – Scope Out
  • Fixed an issue that resulted in players being unable to request personal vehicles during LSA Operation – Direct Action
  • Fixed an issue that resulted in players being unable to lose their wanted level during The Doomsday Heist – Setup: Server Farm
  • Fixed an issue that resulted in hacking minigames being more difficult when playing on ultrawide screen setups
  • Fixed an issue that resulted in Hao’s Special Works Time Trial not appearing for players that haven’t completed it
  • Fixed an issue that resulted in players being unable to send photos to Pavel during The Cayo Perico Heist – Scope Out
  • Fixed an issue that resulted in the mission not progressing after delivering the two lowriders back to Lamar during Lowriders – Peace Offerings
  • Fixed an issue that resulted in incorrect prompts to leave the Avenger appearing when entering an owned Thruster during Project Overthrow – Reporting for Duty
  • Fixed an issue that resulted in players being unable to obtain the VIP pass during The Duggan Robbery – VIP Pass
  • Fixed an issue that resulted in players being unable to send photos to Jamal during The Gangbanger Robbery – Scope Out
  • Fixed an issue that resulted in players leaving their F-160 Raiju during Project Overthrow – On Parade
  • Fixed an issue that resulted in players being unable to pick up snowballs during Snowball Fight Deathmatches
  • Fixed an issue that resulted in players getting stuck when interacting with Street Dealers
  • Fixed an issue that resulted in players being unable to complete Terrorbyte Client Job – Robbery in Progress
  • Fixed an issue that resulted in weapons given during Hot Swap Deathmatches not persisting when returning to Freemode

Properties

  • Fixed an issue that resulted in stolen vehicles disappearing after completing a successful Salvage Yard Robbery
  • Fixed an issue that resulted in the roulette game inside The Diamond Casino getting stuck
  • Fixed an issue that resulted players’ Tow Truck disappearing from the Salvage Yard
  • Fixed an issue that prevented players from entering an Auto Shop with no vehicle slots remaining
  • Fixed an issue that resulted in CEOs being unable to enter their Agency while an Executive Search is active
  • Fixed an issue that resulted in players becoming stuck when attempting to enter a Nightclub in a vehicle
  • Fixed an issue that resulted in players not entering their Acid Lab when selecting “enter with nearby friends and crew” inside the Freakshop
  • Fixed an issue that resulted in players not sitting up from their Agency office chair
  • Fixed an issue that resulted in players being unable to interact with the Drone Station inside Arcades
  • Fixed an issue that resulted in players getting stuck after interacting with the Shiny Wasabi Kitty Claw machine inside an Arcade
  • Fixed an issue that resulted in the Auto Shop 5% discount not being applied to Wheel Type and Wheel Color
  • Fixed an issue that resulted in players being unable to mod personal vehicles inside their Auto Shop
  • Fixed an issue that resulted in vehicles colliding with each other when multiple players were modding vehicles in the same Auto Shop
  • Fixed an issue that resulted in players being unable to leave their Motorcycle Club Clubhouse on a personal vehicle
  • Fixed an issue that resulted in players being unable to interact with the laptop inside their Bunker
  • Fixed an issue that resulted in players getting stuck when leaving Hao’s Special Works inside the LS Car Meet
  • Fixed an issue that resulted in players’ personal vehicles becoming invisible when leaving the Test Track inside the LS Car Meet
  • Fixed an issue that resulted in players spawning far away when leaving the LS Car Meet
  • Fixed an issue that resulted in personal vehicle blips not appearing on the map when another player is test driving a vehicle inside the LS Car Meet
  • Fixed an issue that resulted in players being unable to get a makeover inside the Spa of their Diamond Casino Penthouse
  • Fixed an issue that resulted in players being able to move while using the Place Decorations Menu inside their Diamond Casino Penthouse
  • Fixed an issue that resulted in players getting stuck when attempting to enter their Diamond Casino Penthouse from Freemode
  • Fixed an issue that resulted in the Acid Lab not appearing inside the Freakshop
  • Fixed an issue that resulted in the Tow Truck not appearing inside the Salvage Yard after purchase
  • Fixed an issue that resulted in players being unexpectedly kicked out when driving another player’s vehicle in the LS Car Meet Test Track
  • Fixed an issue that resulted in players not being registered as a CEO or MC Leader after purchasing an Office or Motorcycle Clubhouse for the first time
  • Fixed an issue that resulted in players being unable to access their Nightclub PC

Vehicles

  • Fixed an issue that resulted in BMX bikes behaving differently when bunny hopping
  • Fixed an issue that resulted in incorrect speeds being displayed during Highest Speed Freemode Events
  • Fixed an issue that resulted in players being unable to request their Avenger in Freemode
  • Fixed an issue that resulted in Suspension mods not being available for the Karin Asterope GZ
  • Fixed an issue that resulted in custom license plates for vehicles claimed from the Salvage Yard not persisting
  • Fixed an issue that resulted in players not being able to see the tracers of the F-160 Raiju’s cannons
  • Fixed an issue that resulted in the camera clipping through the Avenger when modding a vehicle inside
  • Fixed an issue that resulted in players with no owned garages losing their personal vehicle
  • The Declasse Impaler SZ’s vehicle class has been updated from Sedan to Muscle

Miscellaneous

  • Fixed an issue that resulted in players losing ammo when joining a new session
  • Fixed an issue that resulted in players being unable to change gears during Drag Races when using alternative control types
  • Fixed an issue that resulted in players being unable to access the Cockpit Access settings for the Avenger in the Interaction Menu
  • Fixed an issue that resulted in players being unable to swap outfits via the Interaction Menu when wearing full body outfits
  • Fixed an issue that resulted in event exclusive weapon liveries that had been previously earned being unavailable
  • Fixed an issue that resulted in players gaining negative amounts of body armor when purchasing from Ammunation
  • Fixed an issue that resulted in the Snowball Launcher weapon being unusable when on a Motorcycle
  • Fixed an issue that resulted in players being unable to use snacks or equip armor via the weapon wheel
  • Fixed an issue that resulted in players being unable to add Stunt Races to a Playlist
  • Fixed an issue that resulted in players being able to see under the map when spectating a player in their Kosatka
  • Fixed an issue that resulted in players being unable to use the default name “An Organization” when creating an Organization for the first time
  • Fixed an issue that resulted in SFX previews not playing when editing clips in the Rockstar Editor
  • Fixed an issue that resulted in TVs in owned apartments not showing anything

PlayStation Specific

  • Fixed an issue that resulted in players being unable to accept invites to GTA Online after purchasing PlayStation Plus with GTAV running

Xbox Specific

  • Fixed an issue that resulted in the Xbox keyboard continuously appearing after editing an owned garage tooltip

PC Specific

  • Fixed numerous issues relating to stability and security

PlayStation 5 and Xbox Series X|S Only

  • Fixed an issue that resulted in GTA+ alerts triggering during a Race and bringing the player’s vehicle to a sudden stop.
  • Fixed an issue that resulted in players getting stuck when moving vehicles via the Vehicle Organization Menu
  • Fixed an issue that resulted in GTA+ Members being unable to enter The Vinewood Club Garage with their personal vehicle when part of an Organization or Motorcycle Club

Creator

  • Fixed an issue that resulted in conflicting button inputs when using the Override Position Menu on PC
  • Fixed an issue that resulted in Trap to Activate options under Arena props not being able to be toggled when placed
  • Fixed an issue that resulted in Trailer Units being unable to be placed
  • Fixed an issue that resulted in players getting stuck when testing a King of the Hill mode

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.