Hitman World of Assassination Trailer Sees Agent 47 Team Up With Bruce Lee for New Elusive Target Mission

Agent 47 is teaming up with kung-fu legend Bruce Lee in the new Hitman World of Assassination The Infiltrator Elusive Target mission — and it’s out today.

Developer IO Interactive announced the latest content update for its long-running stealth series at the Xbox Tokyo Game Show 2025 presentation on September 25. Along with the news that it’s now available for players across PC, Nintendo Switch, Switch 2, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X and S, the studio confirmed Hitman World of Assassination is also out for PCVR players as part of a free update.

Players will once again step into the sneaky shoes of Hitman assassin Agent 47 to work with Agent Lee to take out any threats.

“Bruce Lee stars as Agent Lee, an operative aiming to infiltrate the Concord Union, a powerful criminal syndicate based in Hong Kong,” an official description from IO Interactive says. “The organisation hosts a secretive martial arts tournament, which takes place this time at the Himmapan Hotel in Bangkok. For this occasion, Agent Lee, a legendary martial artist, is back in action and invited to compete. His mission: win the tournament and uncover the identity of the Concord Union’s supreme leader.”

The Hitman World of Assassination Elusive Target mission allows players to team up with Lee for free from September 25 to November 20. Players can gain permanent access to the content with The Bruce Lee Pack DLC, which comes with The Yellow Tracksuit, The Kali Sticks, The Jade Dagger, and more, for $4.99.

Launching alongside the Hitman World of Assassination The Infiltrator content today is what IO is calling the Season of the Dragon. This seasonal run of content includes additional Elusive Targets and challenges through November, as well as the Halloween-themed Mills Reverie event.

Hitman World of Assassination brought together the best of Hitman 1, 2, and 3 when it launched in 2023 and is known for adding celebrities into the mix. A recent addition saw Mads Mikkelsen reprise his role as Casino Royale villain Le Chiffre, with a late 2024 update also featuring Jean-Claude Van Damme.

IO showed up for the Xbox TGS 2025 showcase with more than just its Bruce Lee Hitman content. The studio’s upcoming James Bond video game, 007 First Light, also made an appearance to confirm that Marvel star Gemma Chan had joined its cast. For more, be sure to check out everything announced at the Xbox TGS 2025 showcase.

Michael Cripe is a freelance writer with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

Final Fantasy VII Remake Intergrade Director Would Like Nintendo Fans to ‘Come to Accept’ Game-Key Cards as ‘Part of the Culture of Gaming’ on Switch 2

Ever since their announcement, Switch 2 Game-Key Cards have kindled much discussion and provoked strong opinions from gamers and developers alike. Latest to weigh in on Nintendo’s controversial format is Final Fantasy VII Remake trilogy director Naoki Hamaguchi. He implied that developers are choosing Game-Key Cards not necessarily from a cost perspective, but a performance one, as the format enables them to bring smoother-running games to the Switch 2.

Although Switch 2 Game-key cards are physical, they only contain a key, which requires the user to download the actual game from Nintendo’s online store. As Morningstar analyst Kazunori Ito recently summed up to Bloomberg: “The key card feels rather half-baked as it combines the drawbacks of both the physical and digital versions.”

Despite also attracting criticism from a game preservation standpoint (see Nightdive CEO Stephen Kick’s comments, for example), some developers have recently spoken out in favor of the Game-Key Card format, the latest being Final Fantasy VII Remake trilogy director Naoki Hamaguchi.

Speaking through an interpreter during a recent interview with German news site JP Games, Hamaguchi said that he understood why the Switch 2 Game-Key Card format is disliked. “I really get where people are coming from in terms of their negativity towards it, and there are good reasons,” he said. However, discussion between developers on the topic is “perhaps a bit different to what the fans maybe expect.”

Final Fantasy VII Remake Intergrade will make its Switch 2 debut on January 22, 2026. However, the game will only be released on a Game-key card, and there are reasons for this.

Hamaguchi explained that the major issues for those who want to release high-end, demanding games like Final Fantasy VII Remake Intergrade on the Switch 2 is the limited memory of the cards and their slower loading speed (in comparison to consoles with disc-based games, like PS5 and Xbox Series X and S). The smaller memory size of the cards is something that “developers can’t ignore (…) we have to work around that.”

The Switch 2 Game-Key Card, however, helps developers to circumnavigate around these restrictions. Hamaguchi added that Game-Key Cards can make it possible for developers to do “a semi-download version of the game,” utilizing the Switch 2’s internal storage, which can load games faster than if they were being loaded completely from the card.

Over at Ubisoft, Star Wars Outlaws’ developer Rob Bantin also recently defended Game-Key Cards from a similar standpoint, citing performance as a major reason for going down this route: “(regular) Switch 2 cards simply didn’t give the performance we needed at the quality target we were going for.”

In defense of the format, Hamaguchi said that he’d like for “Nintendo fans to understand the Game-Key cards and maybe come to accept them as part of the culture of gaming on Switch. (…) From a developer’s perspective, it allows us to bring more high-end experiences to Switch players, and I think that’s a good thing (…) (it lets) us do things that maybe we wouldn’t otherwise.”

This echoes previous remarks from Nintendo of America CEO Doug Bowser, who suggested that Game-Key cards help third party publishers to release bigger and more ambitious games on the Switch 2: “Game-Key Cards are a way that our publishing partners are able to bring more content onto the platform- deeper and larger, more immersive content.”

Verity Townsend is a Japan-based freelance writer who previously served as editor, contributor and translator for the game news site Automaton West. She has also written about Japanese culture and movies for various publications.

007 First Light Adds Marvel Star Gemma Chan to James Bond Game Cast

Gemma Chan, star of Marvel’s Eternals and Crazy Rich Asians, is part of the 007 First Light cast.

Chan will play Selina Tan, an original character created for Hitman developer IO Interactive’s upcoming James Bond adventure.

As revealed today during the Xbox Tokyo Game Show broadcast, Chan will work alongside MI6’s Q-Branch as Head of Tactical Simulation. It’s the first time Chan has lent both her voice and likeness to a video game.

“Selina Tan is a senior MI6 figure who oversees the agency’s Tactical Simulations division, a program designed to test and refine the skills of Britain’s most promising recruits,” reads a press release today.

“Once a rising star in academia with a background in psychology and strategy, she later made her mark in the private sector, leading advanced research in immersive technologies, before joining MI6 to spearhead the Tactical Simulation Division. Leveraging both scientific rigor and strategic vision, she is a unique asset amongst British Intelligence.”

Chan joins a starry cast for 007 First Light, which is led by Dexter: Original Sin’s Patrick Gibson as a new, young James Bond. Fear the Walking Dead’s Lennie James co-stars as Bond’s mentor John Greenway. Previous announcements have also confirmed Priyanga Burford as M, Alastair Mackenzie as Q, Kiera Lester as Moneypenny, and Noémie Nakai as Miss Roth.

“Joining the world of James Bond in video games has been such an exciting experience,” Chan said in a statement today. “Selina Tan is a fascinating character, and I can’t wait for players to meet her. Bringing Selina to life in 007 First Light has been an absolute privilege.”

007 First Light has set a release date of March 27, 2026, for PC, PlayStation 5, Xbox Series X/S and Nintendo Switch 2.

Before then, we’ve got plenty more on 007 First Light, including a report on how Daniel Craig’s face was put into a Hitman map in order to secure the Bond rights, and how Queen Elizabeth II’s passing affected First Light’s development. And be sure to check out our extensive 007 First Light preview full of gameplay and story details.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Xbox at Tokyo Game Show: Everything Announced So Far (Updating Live)

Xbox is once again hosting a Tokyo Game Show broadcast in 2025, and this time it’s happening today, September 25, at 3am PT/6am ET/11am BST/7pm JST. While we don’t know exactly what will be featured in the show, Microsoft did share that it will “feature titles from our creative teams, alongside exciting updates from our partners in Japan, across Asia and around the world.”

No matter what they announce, we will be right here covering all the biggest moments live, so we encourage you to keep checking back to ensure you don’t miss any of the reveals, trailers, gameplay, and more.

As for what may be in the show, Microsoft did share that Ninja Gaiden 4 will be getting its first-ever public demo in Asia at TGS’ Koei Tecmo booth and that attendees will be able to get hands-on with the ROG Xbox Ally and ROG Xbox Ally X at the Republic of Gamers booth, so there is a good chance those will show up!

Bethesda is also co-hosting a merchandise booth with Infolens Geek Shop, so it’s always possible Fallout, Starfield, Doom, or The Elder Scrolls may get some time to shine.

Outside of these, could a reveal of Forza Horizon 6 be in the cards? After all, there was a leak that hinted the next location may be Japan, so TGS would be an ideal place to reveal it. Oh, and the art for Xbox’s show does look like a city street!

Either way, IGN will be here to gather all the news, trailers, gameplay, and big surprises right here. What are you most looking forward to hopefully seeing? Let us know below!

How to Watch Today’s Xbox Tokyo Game Show Broadcast

If you want to watch today’s Xbox Tokyo Game Show Broadcast, you can watch with us at any of the links below or atop the page right here!

Hyrule Warriors: Age of Imprisonment Has Evolved into an Even Better Legend of Zelda Complement

2020’s Hyrule Warriors: Age of Calamity gave us an expanded look on a time in The Legend of Zelda: Breath of the Wild’s history only whispered about in a few flashback cutscenes. The new Hyrule Warriors: Age of Imprisonment seems to be following this trend by taking us even further back in time to the founding of Hyrule and the imprisoning of Ganondorf, of which only fragments were shown in Tears of the Kingdom. Just as Tears expanded on everything Breath of the Wild had to offer, Age of Imprisonment seems to be equally upping the stakes, both in taking advantage of the Switch 2’s increased horsepower and showing off some new and welcome features to the hack ‘n slash spinoff series.

The demo I played (which is now also available to attendees of the Tokyo Game Show) comprised a 10-minute chunk of an early mission that also sought to capitalize on Tears of the Kingdom’s new discoveries: exploring The Depths. Given that this creepy underground area effectively doubled the size of Hyrule, I’m excited to see where these types of missions can lead, and what horrors we’ll find lurking in the dark (I can’t be the only one hoping we get some acknowledgement of the creepy giant statues). This iteration of Hyrule Warriors seemed to run a lot smoother on the Switch 2 and I couldn’t spot any dips in the framerate while wading into combat, but being in an early enclosed area it’s hard to say if Nintendo’s new console was truly being put through its paces.

I began the mission as Zelda, still adjusting to being thrown backwards in time during the events of Tears of the Kingdom, with the ancient Zonai beings Rauru and Minera escorting her toward sacred sites of power hidden away in the Depths. After equipping myself with a few Zonai devices to use in battle, it wasn’t long before I was mowing through enemies in true Dynasty Warriors “musou” style. This time around, Zelda has put down the sheikah slate in favor of a lightsaber, mixing in more straightforward sword slashes with the ability to shoot light arrows from afar, or recall her sword as it dances around to cut swaths through enemies. It’s a great way to make her less of a technical fighter and more of an easy to pick up all-rounder stand-in for Link (who couldn’t make it on account of the whole time travel thing).

Zelda has put down the sheikah slate in favor of a lightsaber. It’s a great way to make her less of a technical fighter and more of an easy to pick up all-rounder stand-in for Link.

Even though I was only able to play as three different characters during the demo, I have to hand it to Mineru for stealing the show. Her ability to pull out random complex Zonai death contraptions was something I never got tired of. Whether it was driving a giant spiky four-wheeler of destruction through enemies, or simply hopping onto a giant tire to ride side-saddle instead of running, Mineru has so far proven to be the Green Lantern of this universe with her ability to pull out the wildest creations out of nowhere. Many of her crazier constructs – like summoning a spinning paddle to whack giant orbs into enemies like a bowling ball – had me itching to go back to Tears of the Kingdom to see if I could recreate these death traps myself.

Though only Mineru got to summon complex machines, each character was able to gather singular Zonai devices to be used in battle as consumable items, and deployed in a few ways. At first I was whipping out my flame emitter to mow down groups of little Frox enemies, but later I was able to set one down to continuously burn a Construct Captain while I flanked from the side with more direct attacks, making it an effective 1-2 punch combo. All devices will drain your battery, making their deployment a tactical choice unless you’ve stockpiled battery rechargers. I was only able to mess around with a few, but with different characters using devices in various manners, there’s a lot of room to find great times to deploy them – especially on boss fights.

Along with deploying devices, holding R also allows you to activate special unique skills in combat that cover wide areas and blast through the opposition with some bombastic attacks. Each character I got to play had two different abilities, and I was also able to map them alongside Zonai devices for easy use. While they can be used to mow through hordes of grunts, they really shine when facing tougher bosses and captains that stand between you and your objectives. Even the most generic of construct captains can employ strong unblockable attacks that can cover a wide area and do heavy damage, signified by a glowing aura that spreads out from them. Koei Tecmo has seemingly taken a page from another of its action series, Nioh, in presenting the best way to stop an unblockable strike is to overpower it with one of your own. Being able to anticipate, react, and shut down a deadly foe with a trick of my own was immensely satisfying and rewarding (and at least this early on, I was given a pretty generous reaction time before their attack would unleash).

I also appreciate the steps Age of Imprisonment has taken to make your allies feel more tangible, as they are now able to assist you in battle with bigger attacks when you’re running out of skills to deploy. In one instance, a boss readied its charge attack, while both of Zelda’s skills were still on cooldown. Suddenly I was given the option to swap to Rauru waiting on the other side of the arena, and I was able to deploy his unique skill to intercept the boss and save Zelda in a moment that felt truly cinematic.

An even bigger upgrade to making more use of your allies is a new ability – a sync strike that can be triggered when you and your ally have dealt enough damage to fill a meter. This lit up their portraits on the side, and also helpfully showed when I was in range of a character to perform the strike with by highlighting the ground to the person in range. Not only are these moves as dramatic as they are powerful, but they’re also unique to the two characters you sync up, opening up the floor for a lot of possibilities and tactics. Pairing up Zelda and Rauru allowed me to shoot out twin beams of light that I could aim independently with each control stick to focus on two bosses at once, while having Zelda synch up with Mineru for a strike let her ride on the back of the Zonai’s mech to wade into battle alternating powerful slams and magic explosions. Given the nature of some of these attacks, I’m really hoping that co-op play will allow each player to direct their own attacks during these sync strikes, though nothing has been confirmed yet.

Even though my time with the demo was criminally short, I’m already looking forward to seeing how more of its characters fight in sync – especially the tiny korok musketeer and enigmatic looking Zonai construct that looks very similar to a notably absent hero. Luckily I’ll only have just over a month to wait until Hyrule Warriors: Age of Imprisonment arrives on November 6th.

All the Marvel Easter Eggs in Insomniac’s Wolverine Trailer

It only took four years of waiting, but Insomniac finally followed up on their original Wolverine teaser with a proper gameplay trailer during Sony’s State of Play event. Finally, we get to hear Liam McIntyre’s Logan and see the beloved X-Man in action. And boy, is there ever some action in this new footage.

While we wait one final year until the game finally drops on the PS5, let’s break down the big Marvel Easter eggs and cameos in this trailer. From major villains like Omega Red and Mystique to a new take on one of Wolverine’s most iconic costumes, here’s what truly stood out.

The Costumes

If Insomniac’s Spider-Man games are any indication, fans can probably expect a wide array of costumes in Wolverine, many taken directly from the X-Men comics and movies of years past. But also like Spider-Man, there’s sure to be a main costume – the default look Logan will be sporting throughout much of the game. Thanks to the new trailer, we finally know what that costume will be.

Wolverine’s primary costume looks to be very heavily inspired by the John Cassaday-designed suit that debuted back in 2004’s Astonishing X-Men. It’s an updated take on the classic blue and yellow costume from the ‘70s and ‘90s X-books. It’s not at all surprising to see Insomniac go that route. The Astonishing costume became Wolverine’s default look for a full ten years (until he was temporarily killed off in 2014’s Death of Wolverine). It’s a beloved costume for a reason, as it combines the best of Wolverine’s classic look with more modern sensibilities. And where Insomniac embellished its Spider-Man design with some extra white elements to make the character their own, they seem content to stick closer to the source material in this case.

It’s worth pointing out that this is also the costume Marvel Studios relied on when it came time to finally put Hugh Jackman in the yellow and blue spandex. We see a lot of similarities between Insomniac’s Wolverine design and the one from Deadpool & Wolverine. In both cases, this isn’t form-fitting spandex, but a slightly more tactical and rugged take on the Astonishing suit. The big difference is that Insomniac is going that extra mile in terms of comic book accuracy. This Wolverine has shoulder pads with no sleeves, whereas Hugh Jackman’s Wolverine never rocked that exact look in the movie.

The trailer makes it clear that Logan won’t always be dressed in his X-Men uniform, however. Given the circles he runs in, there are some places where it doesn’t pay to dress like a primary colored superhero.

We see two different civilian outfits in the trailer. One is the familiar red plaid shirt, jeans, and cowboy hat look from the original teaser. We see Logan wearing this more low-key outfit when he enters the Princess Bar in Madripoor. It’s a pretty classic take on Wolverine’s civilian attire, one that hearkens back to major Uncanny X-Men artists like John Byrne.

The other outfit sees Logan donning a brown bomber jacket. This appears to be a nod to X-Men: The Animated Series. In that show, if we didn’t see Logan in his standard yellow costume, he was probably rocking the brown jacket.

If anyone in the Marvel Universe has a closet deep enough to rival that of Peter Parker, it’s Wolverine.

But, again, we suspect there will be no shortage of alternate costume options in the game, including unlockable suits, preorder bonuses, and DLC costumes. If anyone in the Marvel Universe has a closet deep enough to rival that of Peter Parker, it’s Wolverine.

Some costumes are pretty much a given. There’s no way we don’t get a more traditional blue and yellow costume, as well as some version of Wolverine’s equally iconic brown costume from the ‘80s. The same goes for his black and gray X-Force costume. We’ll definitely get a Weapon X Wolverine, complete with VR helmet and black Speedo. Wolverine’s blue and red costume from the Age of Apocalypse crossover seems like another safe bet. And, of course, there are all the obligatory suits from Fox movies like the original X-Men trilogy, Days of Future Past, and Logan.

But even that barely scratches the surface of what’s out there. Could we see Logan’s Patch disguise, given that some of the game takes place in Madripoor? What about his House of X costume? His black leather New X-Men costume? His Team X costume? The game really has the opportunity to dig deep and mine Wolverine’s extensive back catalog for all its worth. Be sure to let us know in the comments which costume you most want to see in the game.

The Locations

Wolverine is nothing if not a globe-trotting hero, with his solo adventures frequently taking him away from Xavier’s School for Gifted Youngsters and to international locations like Canada, Japan, and Madripoor. It appears that all three countries will be featured in the game, and we have to assume Logan’s travels won’t end there. If we don’t get a section of the game allowing Wolverine to wreak havoc on dinosaurs in the Savage Land, we’ll be sorely disappointed.

The trailer shows us several scenes set in Madripoor, a seedy island nation that’s basically Marvel’s version of Singapore. Madripoor also made its MCU debut in 2021’s The Falcon and the Winter Soldier, though, sadly, Wolverine was nowhere to be found there. Madripoor is where Logan usually goes to chill out, get drunk, gamble, and get into other kinds of mischief. The game seems poised to offer plenty of mischief, and we get confirmation that Logan will be visiting his favorite watering hole, the Princess Bar.

Portions of the game will also be set in Japan, a country Wolverine has had deep ties to ever since his very first solo comic book series in 1982. Japan is where Wolverine fell in love with the fair lady Mariko Yashida, battled her cruel father Lord Shingen, and befriended the plucky ninja Yukio. It remains to be seen how much, if at all, the game will delve into those characters and their ties to Logan, but we’re definitely expecting to see the game explore his samurai side.

Several scenes in the trailer are also clearly taking place in the Canadian wilderness. No big surprise there. Wolverine was born in Canada, after all, and he always seems to get drawn back north for one reason or another. Sometimes, he just goes to be alone and enjoy the great outdoors for a while. Other times, he’s dealing with pesky organizations like Weapon X or Department H. If we had to guess, we’d say the game is probably dealing with the deep-seated rivalry between Wolverine and Weapon X, the agency that coated his bones in unbreakable metal so many years ago.

Interestingly, this globetrotting approach seems to indicate a change in formula compared to the Spider-Man games. Marvel’s Wolverine won’t be set in a single city like New York, but several different regions, both urban and rural. The trailer footage makes it look as though there’s less of a focus on open-world traversal. It makes sense, as Wolverine doesn’t really have the ability to dart around open areas with the same speed and grace as Spidey. Compared to Marvel’s Spider-Man and its sequels, Marvel’s Wolverine may be geared toward smaller, more linear levels. But we’ll find out for sure when Insomniac shows off more of the game in Spring 2026.

The Villains

Despite the fact that he’s not above stabbing, slicing, and killing anyone who gets in his way, Wolverine has built up one of the largest and most recognizable rogues galleries in the Marvel Universe. It takes a special kind of villain to square off with someone as dangerous as James “Logan” Howlett and return for another round. And if there’s any takeaway from the new trailer, it’s that we’re going to see several of those villains over the course of the game.

One shot shows Wolverine battling Omega Red, a Russian mutant with energy-draining tentacles. Omega Red is particularly dangerous, not just because of his enhanced strength and durability, but because he can emit “Death Spores” that can kill ordinary humans at the drop of a hat. His tentacles are forged from carbonadium, essentially an adamantium knockoff that’s nearly as good as the real deal. However, that same carbonadium also poisons his body, forcing Omega Red to drain the lifeforce of others like a vampire.

Wolverine and Omega Red’s rivalry goes back to Logan’s pre-X-Men days, when he was a member of the strike force known as Team X. Both men are examples of the ongoing quest to create better and stronger super-soldiers, and there’s no love lost between them.

We also see the shape-shifting Mystique in the trailer. Mystique is not only an expert martial artist, she can impersonate just about anybody. She can’t fool Logan’s enhanced senses, however.

Because Raven, like Logan, is functionally immortal, they’ve been butting heads since the early 20th Century.

It remains to be seen just how antagonistic a role Mystique is playing in the game. While frequently an enemy of the X-Men, Mystique isn’t a villain so much as extremely self-serving. She’ll do whatever she has to protect herself and her family. She and Wolverine have frequently been at odds over the years. Because Raven, like Logan, is functionally immortal, they’ve been butting heads since the early 20th Century. We imagine the game will dig deeper into that long, sordid shared history between them.

Late in the trailer, we also glimpse a Sentinel activating itself and rising up to battle Wolverine. The Sentinels are enormous robots expressly designed for one purpose – hunting and killing mutants. One Sentinel can easily take on several X-Men at a time, and they rarely hunt alone. Even Wolverine’s adamantium claws are hard-pressed to make scrap metal out of Sentinels.

We wouldn’t be at all surprised to see the game deliver an extended battle between Wolverine and a Sentinel akin to the one in 2009’s X-Men Origins: Wolverine game. The entire reason Logan is in Canada may even involve infiltrating a Sentinel factory. It’s also possible we’ll see smaller Sentinel variants, so Wolverine has more enemies to slash outside of the boss battles.

Finally, the trailer shows several scenes of Wolverine chopping up cybernetic soldiers. We’d guess these are meant to be Reavers, cybernetically enhanced mercenaries who have frequently targeted Logan in the comics. Just as Insomniac’s Spider-Man games feature multiple factions of enemies like the Inner Demons and Kraven’s mercenaries, we imagine the Reavers are one faction Wolverine will repeatedly battle over the course of the game.

They surely won’t be the only enemy faction in the game. Other options include Weapon X soldiers, Hand ninjas, and Hydra agents. We also highly doubt Omega Red and Mystique are the only major villains in the game. Can Insomniac make a Wolverine game without including Sabretooth? What about Silver Samurai and Lady Deathstrike? Logan has a lot of enemies, and we’re hoping to get the chance to stab them all when the game finally releases in Fall 2026.

What villains do you most want to fight in Marvel’s Wolverine? Vote in our poll and let us know in the comments below:

For more, check out everything Sony announced at the State of Play event.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.

How to Get WWE 2K25, Destiny 2: Legacy Collection and Six More Games for Just 14.99 in September

For those looking to add some games to their PC library as the chilly fall weather starts to roll in, September’s Humble Choice is a great, affordable bundle to consider purchasing this month. This month’s bundle includes a wide variety of games, including WWE 2K25, Destiny 2: Legacy Collection, The Plucky Squire, and five other games you can stock up on for just $14.99 if you sign up for a Humble Choice membership. On top of those games, this month also comes with one month of IGN Plus for free, which allows you to turn off ads across the site, get free games, and more perks. Get it while it lasts.

Humble Choice September 2025 Lineup

  • WWE 2K25
  • Destiny 2: Legacy Collection
  • The Plucky Squire
  • SpellForce: Conquest of Eo
  • Return to Monkey Island
  • Eastern Exorcist
  • Warhammer 40,000: Speed Freeks
  • Grapple Dog
  • (+One Month of IGN Plus)

Alongside a curated mix of PC games that are available to redeem each month, there are plenty of other perks you’ll get to enjoy with a Humble Choice membership as well. These include up to 20% off select games on the Humble Store and 5% of your membership going to support a charity. This month it’s Team Rubicon, a veteran-led humanitarian organization that assists communities before, during, and after a disaster happens. If you don’t think the membership works for you, you can also pause or cancel it at any time, too.

Humble has plenty more to offer right now, too. If you’re a big reader, you can scoop up all of the Murderbot books there for $18. Or if you’re looking for more games, Humble is also offering a stellar bundle of LEGO games called the LEGO Worlds Collide Bundle, which nets you $499 worth of LEGO games for as low as $15. That’s an excellent deal, and well worth jumping on before it’s all done.

Humble Bundle is part of IGN Entertainment, the division of Ziff Davis that includes GamesIndustry.biz, IGN, and MapGenie.

Hannah Hoolihan is a freelancer who writes with the guides and commerce teams here at IGN.

State of Play Didn’t Reveal a New God of War Game, but Sony Did Announce a Kratos PS5 Controller for the 20th Anniversary

The 20th anniversary of God of War is here, and Sony made sure to celebrate the milestone at its September 2025 State of Play by revealing something special for longtime fans: a new controller.

The PlayStation-maker revealed its Kratos-themed PS5 DualSense controller toward the end of its presentation today, showing off its ash-white color and blood-red mark. It’s not quite the new God of War game announcement many may have been hoping to see, but it does come with confirmation that it will launch in October for $84.99, with pre-orders opening October 3 at 10am local time.

The original God of War launched for the PlayStation 2 in 2005 and quickly catapulted Kratos into becoming a PlayStation icon. The 2018 soft reboot helped the god-killer reclaim his fame while introducing fans to a new Norse setting, with its sequel, God of War Ragnarok, then arriving in 2022.

The latter has received new content in the years since, with its Valhalla roguelike mode arriving as a free story update in late 2023. Outside of this, though, fans have been left waiting for any news from developer Santa Monica Studio, as the next chapter of Kratos’ journey remains a mystery.

“When we were deciding how best to embody the series, we immediately thought the form of the controller lent itself perfectly to Kratos’ omega tattoo,” Santa Monica Studio associate art director Dela Longfish explained in a PlayStation.Blog post. “No matter which God of War game you’re playing, the shape of his red ink against the gray of his ash-covered skin is one of the most iconic elements of Kratos’ look across both Greek and Norse sagas. Our team made sure to represent both of these key tones in the color selection for the controller to make every aspect an authentic homage to the design that has defined Kratos for over two decades.”

The God of War 20th anniversary Kratos controller is far from the first limited-edition accessory Sony has created. Past PS5 DualSense highlights include the PlayStation 30th anniversary controller, a The Last of Us controller, and a Death Stranding 2: On the Beach controller. Sony even loves Astro Bot so much that the mascot got not one but two limited edition controllers for collectors.

For more, you can check out everything announced at the September 2025 State of Play.

Michael Cripe is a freelance writer with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

Sony’s PS5 Exclusive Wolverine Game Finally Gets Gameplay Reveal at State of Play 2025

Sony has finally pulled back the curtain on its hotly anticipated PlayStation 5-exclusive Wolverine video game during its State of Play September 2025 showcase.

From Insomniac, the developer of the hugely popular Spider-Man video games, Marvel’s Wolverine is a gorier affair in keeping with the veteran X–Men superhero. It’s due out fall 2026.

The trailer shows characters Omega Red and Mystique, as well as a face-off against a Sentinel.

We’d heard nothing official on Wolverine since its reveal in 2021, save a shift in leadership reported in October 2024. Previous creative director Brian Horton jumped ship to Xbox as the new creative director for Perfect Dark, which was being co-developed by The Initiative and Crystal Dynamics before Microsoft canceled the game.

Unofficially, early Wolverine footage and information emerged from data stolen from Insomniac in December 2023.

Be sure to check out everything announced during State of Play September 2025 to find out what else is coming to PlayStation 5.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

State of Play September 2025: Everything Announced So Far (Updating Live)

Sony’s next State of Play is happening later today, September 24, and it promises more than 35 minutes of reveals and news from developers around the world, including an extended look at Housemarque’s Saros.

While we don’t know what other surprises this State of Play has in store for us, we will be here covering all the biggest announcements right here, live as they happen. So, be sure to keep checking back to ensure you don’t miss a thing!

The State of Play kicks off at 2pm PT/5pm ET/11pm CEST, and Sony did note we will also be getting a look at third-party and indie titles, as well as updates from “some of our teams at PlayStation Studios,” meaning there may be more than just Saros to look forward to.

This particular show takes place during the week of Tokyo Game Show, and it’s also just a few days before the much-anticipated launch of Ghost of Yotei on October 2, so the Ghost of Tsushima sequel will most likely show up. Could we also get a glimpse of Marvel’s Wolverine from Insomniac? Or perhaps Naughty Dog’s Intergalactic: The Heretic Prophet?

Either way, we don’t have much longer to wait to find out!

How to Watch Today’s PlayStation State of Play

If you want to watch today’s PlayStation State of Play with us, you can watch with us at any of the links below or atop the page right here! We will also have a Podcast Beyond post-show following the State of Play, where our PlayStation experts will break down all the greatest and not-so-great moments from the show!