Wingspan: Board Game Buying Guide

Wingspan has quickly ascended in recent years to become one of the most popular board games. Not only has the delightful card-based engine builder made a home in the collections of more serious hobbyists, but Wingspan has also been found nesting in the board game aisles of major retailers like Target and Walmart. Wingspan isn’t just a financial success either; it’s also a critical darling. The base package is the recipient of numerous Game of the Year awards and is widely considered one of the best board games on the market.

For those who have yet to play a round of Wingspan, it might seem odd that a board game essentially centered around the somewhat niche hobby of birdwatching has captivated millions of players. Simply upon opening the box, however, it’s apparent how much love and attention has been paid to its construction. The passion of first-time game designer Elizabeth Hargrave is soaked into every component, from the hand-painted cards to the moss-covered dice tray designed to look like a bird feeder. Not to mention, but most importantly, the act of playing is simply fun. It’s perhaps cliché to refer to a board game as an accessible title that is difficult to master, but Wingspan perfectly embodies the sentiment with its mostly straightforward ruleset and wealth of advanced strategies.

Soaring sales numbers and a laundry list of accolades have led to several expansions and various iterations, adding more and more tabletop enthusiasts to the list of budding ornithologists. Wingspan’s expansions build upon existing strategies by adding even more birds from around the world with new mechanisms and abilities, but before exploring new habitats, players should first set their sights on the base game.

The Base Game

Wingspan

MSRP: $65.00

  • Age: 10+
  • Players: 1-5
  • Play Time: 40-70 mins

The Wingspan base game was released in 2019, and it remains a fantastic experience for solo playthroughs as well as get-togethers with friends and family. As noted in our Wingspan review, the box is stuffed with unique components such as hand-painted cards, a bird feeder-style dice tray, and pastel-colored eggs, as well as themed tokens, dice, and player boards. Everything needed for hours of single and multiplayer fun is included in this beautifully constructed package. The base game is also required for several of the expansions, making this an ideal starting point. Many of the birds included in this iteration of Wingspan are based on Hargrave’s real-life observations in Maryland, but the various expansions add species from around the globe.

The Expansions

Wingspan: European Expansion

MSRP: $30.00 USD

Components (REQUIRES BASE GAME)

  • 90 cards (81 new bird cards, 5 bonus cards, 4 Automa cards)
  • New colorful scorecard for single and multiplayer scoring
  • 15 purple egg miniatures
  • 38 added food tokens
  • Custom storage tray
  • 5 goal tiles and 1 reference tile
  • Rulebook

As you might have already guessed, the European Expansion adds birds from the continent of Europe to the Wingspan series. The 81 new bird cards are designed to shuffle directly into the original deck present in the Wingspan base game. The appeal isn’t simply just adding beautiful new cards to the deck, however. The birds within the European Expansion introduce new abilities to the game, many of which are designed to increase player interaction. To house and accommodate the stunning new components, the expansion also includes a new custom tray, extra food tokens, additional egg miniatures, and a colorful new scorecard.

While the European Expansion is the first add-on to be released, it isn’t necessarily recommended as the next package to pick up after Wingspan. It is certainly a worthwhile addition, but it doesn’t add as much new content or mechanics to the experience as more recent expansions. Completionists and those simply looking to add more bird cards to their decks certainly won’t be disappointed by the European Expansion, but due to the sheer amount of new game-changing content in subsequent releases, it might be wise to revisit this update after incorporating either the Oceania Expansion or Wingspan Asia… or both.

Wingspan: Oceania Expansion

MSRP: $35.00 USD

Components (REQUIRES BASE GAME)

  • 107 cards (95 new bird cards, 5 bonus cards, 7 Automa cards)
  • 69 nectar tokens (a new food type introduced in the expansion)
  • 15 yellow egg miniatures
  • 5 new player mats and 5 new dice
  • 4 goal tiles and 1 reference tile
  • Rulebooks and scorepad

The Oceania Expansion, Wingspan’s second add-on, primarily introduces new birds from Australia and New Zealand. Like the European Expansion, the Oceania cards are designed to shuffle right into the deck of the base game. Unlike the European Expansion, however, Oceania introduces a new food source and board to Wingspan that significantly changes the gameplay. Nectar, the aforementioned new food source, is unique as it serves as a sort of wild card that can be played in place of other food types. Another added twist is that unused nectar tokens are returned to the supply at the end of each round.

The Oceania Expansion also includes a new game board that not only incorporates nectar but also alters bonuses and requirements for playing cards in certain areas, resulting in even more eventful turns and a change to traditional strategy. These components, along with the new dice, essentially replace the original pieces in the base game when abiding by the expansion’s rules. Largely due to these gameplay updates, it is recommended to pick up the Oceania Expansion before the European Expansion as the cards in the latter will fold right into the deck and updated mechanics. That being said, there is still one additional expansion to check out.

Wingspan Asia

MSRP: $45.00 USD

  • Age: 10+
  • Players: 1-2 standalone or 6-7 when combined with base game
  • Play Time: 40-70 mins

Components (DOES NOT REQUIRE BASE GAME)

  • 122 cards (90 new bird cards, 14 bonus cards, 18 Automa cards)
  • A Deut game board for 2-player mode
  • A turn-order dial for Flock mode which allows for 6-7 players
  • 2 double-sided player mats for standard and Oceania rules
  • 81 food tokens, 5 dice, and a birdfeeder board
  • An appendix, scorecard, and rulebooks for multiplayer and Automa play
  • Components for Duet and Flock modes such as tokens, goal tiles, swift-start guides

Wingspan Asia sets itself apart from the Oceania and European Expansions by serving as both an expansion and a standalone experience. The two-player Duet mode does not require the base game. It also plays a little bit differently than two-player Wingspan, adding a new map with bonus objectives to track throughout the game. Of course, like the other expansions, this Duet mode along with the additional bird cards can be tacked onto the base game, shuffling right into the core entry. As Duet mode adds a bit of unique strategy without further complicating the rules, it’s a welcome wrinkle for two-player games for those who are already enjoying Wingspan.

Flock mode, on the other hand, can get a bit messy and does require the base game. Without diving too deep into the rulebook, Flock mode basically makes it so two games of Wingspan are occurring at once. Honestly, it’s not the ideal way to experience the series, but that doesn’t mean Winspan Asia isn’t worth buying.

The Duet mode and new cards introduced in Wingspan Asia are well worth the investment by themselves. Not to mention, for those looking to solely experience Wingspan as a one or two-person game, there is an argument that this is an ideal starting point. That said, most will still likely want to start with the base game as it has the ability to play up to five. If you can manage to wrangle in more players, Wingspan is one of the best four-player board games, and it also plays exceptionally well at three players. As an expansion, the decision between Oceania and Asia depends on what you’re looking for and how much you’re willing to spend. Players who want the ultimate two-player experience and a standalone version may want to check out Wingspan Asia first, while other players looking to enhance the original game will likely want to plot a course directly toward the Oceania Expansion.

Other Versions

Wyrmspan

MSRP: $65

  • Age: 14+
  • Players: 1-5
  • Play Time: 90 mins

If birds still aren’t your thing, Wyrmspan offers many of the same mechanics as Wingspan, but with dragons instead. Those familiar with Wingspan will quickly catch onto Wyrmspan, but that’s not to say it’s simply a fantasy-themed reskin. For example, the introduction of the Dragon Guild card serves as an entirely unique idea that offers players who trigger the mechanic various bonuses. It’s a simple yet rewarding tweak that packs even more fun into turns without adding too many complicated rules to the core gameplay inspired by Wingspan.

Wyrmspan is a standalone game not at all compatible with Wingspan. That said, many of the components that make the original title great are also present here. Like Wingspan, Wyrmspan features incredible artwork, beautiful components, accessible rules, and deep strategy. Games run slightly longer than its predecessor and the added mechanics ever-so-slightly steepen the learning curve, but those interested in dragons—pretty much everyone, I assume—are encouraged to check out Wyrmspan. Read our Wyrmspan review for more information.

Wingspan: Digital Edition

Digital versions of Wingspan as well as its Oceania and European Expansions are available on PC, Switch, and Xbox. On PC and console, the base game retails for $19.99 USD, while the Oceana and European Expansions go for $11.99 and $9.99 respectively. There are also mobile versions of Wingspan available on iOS and Android for $9.99 USD, with the European Expansion offered as an in-app purchase for an additional $9.99.

Additionally, Wingspan is available to play on Board Game Arena with a Premium Membership. For those unfamiliar with the site, Board Game Arena is a massive platform for playing board games online. While Board Game Arena does offer many titles for free, games like Wingspan are only accessible at the Premium tier. At just $3.00 per month (billed at $36.00 yearly), it’s a relatively inexpensive way to play hundreds of board games right from your computer. Of course, digital versions miss out on some of the social aspects of board games like Wingspan, but they’re great options for those who want to save a little bit of money and for nights when it’s difficult to get people together.

Bottom Line

Wingspan is a fantastic game for any collection. The various expansions each offer something unique, along with a ton of beautifully illustrated bird cards. For those who simply cannot get into the bird-watching theme, Wyrmspan offers a similarly fun time, but with dragons. Luckily, many of these titles can be purchased well under MSRP, especially the base version of Wingspan which can often be found on sale at various retailers like Target, Walmart, and Amazon, as well as your local board game shop. Make sure to stay up to date with our board game deals coverage to potentially help secure a great deal on Wingspan, its various expansions, and countless other great board games.

For those looking for some great recommendations, be sure to check out our lists of the best two-player board games as well as the best board games for adults.

Call of Duty: Modern Warfare 3 and Warzone Season 4 Roadmap and Trailer Revealed

The Call of Duty: Modern Warfare III and Warzone roadmaps are officially here, with Activision promising a “huge selection of free content along with events, challenges, and Camos to unlock.” You can watch the launch trailer below and read the full overview right here.

The new roadmap includes additional info on the previously-teased Gundam collaboration, which will feature the original RX-78-2, Char’s Zaku, and Witch From Mercury’s Aerial. In addition, Activision is teasing a special secret collaboration, which already has fans speculating on the possibilities.

But the real headliner is Soap, who (sort of) returns in what Activision is calling an attempt to “honor his legacy.” Along with two new Operators named Hammer and Void, the Season 4 Battle Pass will include two separate Soap skins, one of which will be available immediately at purchase.

While Soap is a beloved character, some fans have mixed feelings about his inclusiion in the Season 4 Battle Pass.

“Once again, Call of Duty resurrect an objectively dead character purely so they can sell skins for him,” wrote YouTuber HiddenXperia. “Soap was literally shot in the head in MWIII’s (awful) Campaign, now he’s magically alive. I’m so happy I grew up playing CoD before it was ruined by aggressive live service.”

In the meantime, there will be plenty of new content to wade through with Modern Warfare III getting three brand-new core 6v6 maps, including one set in Tokyo. The new season will also feature Demolition, Hyper Cranked, and Havoc, new Killstreakers, and other additions.

On the Warzone side of things, Season 4 includes updates to the Urzikstan Bunker and the Gulag along with a new vehicle in the Polaris RZR. The Tactical Sprint Boots have caused some buzz among fans, offering an “unlimited increase in your Tactical Spring Speed, and a reduction in fall damage.”

Call of Duty: Modern Warfare III and Warzone are currently slated to release May 29.

Kat Bailey is IGN’s News Director as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.

Ninja Theory Studio Head Sends Heartfelt Message to Hellblade 2 Fans

With less than a day until Senua’s Saga: Hellblade 2 releases, Ninja Theory studio head Dom Matthews has issued a heartfelt statement to fans.

Posted on the official Ninja Theory X account, Matthews shared a touching message to fans, expressing gratitude for their support, along with the development team for working on Senua’s Saga: Hellblade 2.

“From the very beginning of Senua’s Saga: Hellblade 2, we have had you in mind,” Matthews wrote. “And I truly hope that when you play the 2nd chapter of Senua’s story, you will find that familiar connection once again, and so many more people will find their way to Senua and her world too.”

Matthews’ message points out how many fans have reached out to Ninja Theory to express how important Senua means to them and how much their faith has inspired Ninja Theory to continue her story. Ninja Theory’s first chapter in the series, Hellblade: Senua’s Sacrifice, was released in 2017, and both fans and critics praised it for its visuals, story, and depiction of psychosis, which many have said was the most remarkable thing about the original Hellblade.

“Its incredibly smart use of audio and visual distortion and trickery to convey the frightening effects of psychosis, hallucinations, and delusion, are married with the gameplay elements for an experience that rarely ever grapples over whether it’s a game or a story,” we wrote in our review of Hellblade: Senua’s Sacrifice.

During the 2019 Game Awards, Ninja Theory announced that it was working on Hellblade 2. Some fans were disappointed with a few revelations ahead of its release, such as Hellblade 2 not receiving a physical release and the console version being locked at 30 frames per second (FPS).

Senua’s Saga: Hellblade 2 is out tomorrow on PC and Xbox. For more information, check out IGN’s Hellblade 2 preview and our piece on how Ninja Theory has leveraged technology, such as Epic Games’ MetaHuman animator technology, to take immersion to the next level.

Taylor is a Reporter at IGN. You can follow her on Twitter @TayNixster.

How to Watch the 2024 tinyBuild Connect

TinyBuild, the publisher behind popular indie titles like Graveyard Keeper, Potion Craft, Streets of Rogue, and Punch Club, will give gamers a look at some of their upcoming titles in this year’s tinyBuild Connect showcase. It’ll be a 20-minute show jam-packed with exclusive trailers, announcements, and new details — no fluff, just games.

TinyBuild Connect Date, Time, and How to Watch

The showcase will be livestreamed on Tuesday, May 21. Things will start with a countdown at 9:30 a.m. PT, and the show will begin promptly at 10 a.m. PT. That’s 1 p.m. for viewers on the East Coast, noon Central, and 11 a.m. Mountain. IGN will stream the event, and you can watch live on any of these channels:

IGN.com (our homepage)

IGN’s Facebook

IGN’s Twitter

IGN’s Twitch

IGN’s YouTube

Make sure to be there for the start of the show — the trailers and info will start immediately.

What to Expect from This Year’s Connect

Expect this to be a dense show featuring many games, including new info on announced titles, brand-new announcements, teasers, demos, and new content for already-released indie games, including a big content update for I Am Future as well as DLCs for Punch Club 2 and Not For Broadcast.

Duckside, which recently announced the launch of a Steam beta, figures to be part of the fun. It’s a multiplayer survival game with PVP, PVE, crafting, and base building. Oh, also: You and everyone else are hat-wearing ducks. Not cartoony, anthropomorphic ducks. Regular, everyday ducks. Wearing hats. A trailer in April showed off some gameplay, followed by an open beta, and it’s as fun as it sounds. Here’s hoping we get to see even more.

Speaking of wanting to see more, there’s Sand, an upcoming multiplayer extraction shooter. It’s a PvPvE game where players operate mechanical walkers called Tramplers to explore the remnants of a once prosperous planet, now left in ruin. Explore a massive, procedurally generated world, survive encounters with rival scavengers, engage in Trampler battles, and make it off the planet with any valuables found throughout the world. A reveal trailer last summer gave us a glimpse of Sand’s world, and now feels like the perfect time to see some gameplay.

Among the key titles to be highlighted is Astor: Blade of the Monolith, an action RPG closing in on its May 30 release date on PC and console. It stars Astor, a young warrior determined to unveil the secrets behind his creators’ unforeseen demise. A recent trailer showed us several vibrant, colorful environments and its fluid, fast-paced combat.

That’s only a taste of what could be featured in this show. TinyBuild has several other games coming up, including the gothic hack-and-slash RPG Voin, the multiplayer tactical horror FPS Level Zero: Extraction, and the open-world sandbox RPG Streets of Rogue 2. Viewers can also expect a new look at Kingmakers, an over-the-top medieval mix of action and RTS that was announced in February. And there’s bound to be some unexpected new game reveals and announcements. Tune in May 21 to see it all.

MultiVersus Trailer Reveals First Look at Jason Voorhees From Friday the 13th and Agent Smith From the Matrix

MultiVersus has a new cinematic launch trailer that has revealed two new playable characters: Jason Voorhees from Friday the 13th and Agent Smith from The Matrix.

MultiVersus, which launches on May 28, is a free-to-play platform fighter similar in vein to Nintendo’s Smash Bros. series, but with characters from across Warner Bros.-owned properties.

Jason Voorhees and Agent Smith join the MultiVersus roster alongside DC Super-Villain The Joker (voiced by Mark Hamill) as part of Season 1: Puns & Villainy. Jason Voorhees will be available at launch, while Agent Smith will release later in the season.

Other characters we see in the trailer include Wonder Woman and The Joker (DC), Velma (Scooby-Doo), Bugs Bunny and Marvin the Martian (Looney Tunes), Iron Giant (The Iron Giant), Rick Sanchez (Rick and Morty), Stripe (Gremlins), and Finn the Human and Cake the Cat, a variant of Jake the Dog (Adventure Time).

Developed by Player First Games, MultiVersus will be available on May 28 as a free download for PlayStation 5 and PlayStation 4 consoles, Xbox Series X|S, Xbox One consoles, and PC (Steam and Epic Games Store), with full cross-play and cross-progression support.

Announced characters currently include Batman, Superman, Wonder Woman, Harley Quinn, Black Adam, and The Joker (DC); Shaggy and Velma (Scooby-Doo); Bugs Bunny, Tasmanian Devil a.k.a. Taz, and Marvin the Martian (Looney Tunes); Arya Stark (Game of Thrones); Tom & Jerry (Tom and Jerry); Finn the Human, Jake the Dog, and Banana Guard (Adventure Time); Steven Universe and Garnet (Steven Universe); Iron Giant (The Iron Giant), LeBron James (Space Jam: A New Legacy); Rick Sanchez and Morty Smith (Rick and Morty); Gizmo and Stripe (Gremlins); Jason Voorhees (Friday the 13th); Agent Smith (The Matrix); and an “extraordinary original creature” named Reindog.

In March, Warner Bros. re-announced MultiVersus with a new release date after Player First Games rebuilt the game from the ground up to improve online play and, with a move to Unreal Engine 5, improve visuals. MultiVersus officially shut down in June last year after launching with a battle pass, microtransactions, and DLC characters. This release was considered an open beta, but some expressed frustration at MultiVersus going dark after spending real money on it.

In our 8/10 review of the open beta, IGN said: “MultiVersus may not be a must-play at social gatherings, but its refreshing team-based battles make it a great platform fighter online.”

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Microsoft Destroyed Arkane Austin but the Studio’s Soul Is Indestructible

15 minutes into Prey, the 2017 sci-fi thriller crafted by Arkane Austin, protagonist Morgan Yu shatters their apartment window with a wrench. As hundreds of glass shards fall away, a newly revealed truth changes Morgan’s life forever. This genuinely shocking, perspective-pivoting opening is one of the most incredible introductions to a game world ever made.

Seven days into May 2024, Microsoft took up its own metaphorical wrench and shattered Arkane Austin. A veteran of immersive sims – those first-person, highly interactive games where RPG, simulation, and action systems interlock – it was one of the casualties of Xbox’s brutal dismemberment of Bethesda Softworks.

This is a heartbreaking situation. Staff laid off from Arkane Austin have been thrown into the toughest conditions the games industry has ever seen. But, if you’ll permit me to search for the light in this darkness, the soul of the studio has already proven itself incredibly resilient. This is not the first time that financials and parent companies have dictated the course of the immersive sim in Austin, Texas. Despite multiple hardships, the genre always finds a way to survive in this city.

First, let’s reflect on what has been taken. The messy and misguided co-op shooter Redfall may be Arkane Austin’s most recent release, but the studio is built on a rich history of single-player innovation. It crafted two timeless classics: the eldritch stealth sim Dishonored (built cooperatively with Arkane’s surviving Lyon studio) and Prey, a modern day reinterpretation of the brilliant System Shock. And according to Bloomberg, before Microsoft’s guillotine fell, Arkane Austin was already drawing up the blueprints for a new single-player game that drew on the team’s proven skills.

It’s impossible to know what that game would be, but if Dishonored and Prey are evidence of anything, then we’ve lost something with incredible potential. Dishonored demonstrates Arkane Austin’s talent for deeply interactive game worlds that respect and reflect player experimentation. Prey’s sprawling space station, meanwhile, is testament to the team’s vision when it comes to environment and campaign structure. Its roguelike DLC Mooncrash, with its overlapping stories of five protagonists, allows for inspired use of a single space depending on both who you play as and the order that you play their stories in. Both games also showcase Arkane’s unrivalled art design and fierce, anti-injustice narrative prowess – strengths even Redfall benefits from.

Arkane Austin’s soul is a community; a growing collective of immersive sim designers that have endured success and hardship in the city of Austin for three decades.

Arkane Austin’s approach to game design was genuinely beautiful – an elegance matched by few other studios. And, in a drive for soulless corporate number counting, Microsoft has destroyed it.

In Microsoft’s own multi-part documentary Power On: The Story of Xbox, a segment discussing the company’s woeful mistreatment of Lionhead Studios saw Phil Spencer say “You acquire a studio for what they’re great at now, and your job is to help them accelerate how they do what they do, not them accelerate what you do.”

You’d assume, then, that Xbox would want to foster Arkane Austin. To help it overcome the failure of Redfall and resume – to quote Xbox’s own Matt Booty – “making impactful and innovative games”. But if a highly profitable corporation worth over $3 trillion has no interest in absorbing one mistake and finding a way to shepherd its artists to success, then one thing is clear: that promise to help studios “accelerate” what they’re good at is empty.

Arkane Austin may be gone, but the people still remain. And that brings me back to the studio’s soul. That soul is a community; a growing collective of immersive sim designers that have endured success and hardship in the city of Austin for close to three decades.

The city’s link to immersive sims began in 1995. Looking Glass Studios, the East coast-based creator of the genre’s formative trio – Ultima Underworld, System Shock, and Thief – tasked System Shock producer Warren Spector with opening a new office in Austin, Texas. But while Looking Glass’ games proved critical hits, financial difficulties eventually saw the company collapse in 2000. The design language it established proved indestructible, though, and had already fled the nest.

Spector had been coaxed away by John Romero, the rockstar designer of Doom. Recently fired by id Software, Romero had set up his own studio, Ion Storm, and he wanted Spector to take charge of the Austin office to make, well, pretty much whatever he wanted. That project was the landmark immersive sim Deus Ex. Hired to help Spector craft this conspiracy thriller were designers Harvey Smith, Steve Powers, Monte Martinez, and Ricardo Bare.

This new Austin studio didn’t just keep the immersive sim recipe alive. When Looking Glass collapsed, Ion Storm’s parent company, Eidos Interactive, secured the rights to Thief and helped Spector relocate many former Looking Glass staff to his Austin studio to continue work on the franchise. But this second home for the immersive sim wasn’t to last. In 2005, financial struggles at Eidos doomed Ion Storm to the same fate as its spiritual predecessor.

Good art transcends board room statistics. And against all odds, the immersive sim has always found a way to bloom in Austin.

The demise of Ion Storm could have been the end of the road for the immersive sim community in Austin. Even worse, the genre was endangered. Few other studios were interested in making this style of game. One that was, however, was Arkane. A French studio founded by Raphaël Colantonio, its first title, Arx Fatalis, was a love letter to Ultima Underworld. And in 2006 Arkane expanded into the US. Austin was an obvious choice.

Arkane Austin became a rally point to reunite key members of the Ion Storm team. Colantonio hired Harvey Smith as co-creative director, and he was soon followed by Powers, Martinez, and Bare. Once again, the city of Austin had another studio in which to foster and grow the creativity and ingenuity that began at Looking Glass Studios.

Thanks to Arkane’s two-studio system, the immersive sim mindset that made its home in Austin now extends across continents. Over at the thankfully unscathed Arkane Lyon, visionaries such as Dinga Bakaba, Sébastien Mitton, and Dana Nightingale are keeping the genre’s values alive, despite many of them not having direct ties back to Ion Storm or Looking Glass. Meanwhile, Raphaël Colantonio’s new company, WolfEye Studios (set up in 2019 following his departure from Arkane after directing Prey) is staffed by a variety of immersive sim veterans, including Monte Martinez, as well as enthusiastic newcomers. And beyond these headline developers, a multitude of indie games inspired by Arkane’s lineage, such as Gloomwood and Ctrl Alt Ego, are adding new voices to the fold. The genre endures because good art transcends board room statistics.

But what of Austin and its long-surviving immersive sim community? Harvey Smith, Steve Powers, and Ricardo Bare, creatives who have seen the city’s studios live and die, were all at Arkane Austin the day that Microsoft’s destruction order came through. Things are, admittedly, different this time. Arkane Austin’s shuttering wasn’t because of the so-called “immersive sim curse” of the genre being doomed to commercial failure. When a $3 trillion corporation won’t even support a studio whose game is a success “in all key measurements and expectations”, then it’s not about money. It’s sadly just cultural vandalism by capitalism, which is something of a new hurdle for immersive sims to navigate.

But, as I said earlier, good art transcends board room statistics. And against all odds, the immersive sim has always found a way to bloom in Austin. In a thread of thoughts on X/Twitter, Harvey Smith wrote “part of me is also wondering about team size, the role of certain types of creative groups, the role of bigger companies, etc. Maybe there is a sweet spot for the types of games I am driven to make in terms of team size?” Finding that sweet spot might be the first step to whatever comes next.

We can’t ignore that 2024 is the worst time for video game creatives in history, and Arkane Austin’s former staff face an uphill battle that can’t be solved with simple faith in the genre’s resilience. Nonetheless, the soul of Arkane Austin has roots that have been proven to be seemingly indestructible. And history does have a knack of repeating itself.

Matt Purslow is IGN’s Senior Features Editor.
Header art: Fred Augis, Arkane Studios / Bethesda

Call of Duty Modern Warfare 3 and Warzone Season 4 Gundam Crossover Confirmed

Activision has confirmed a Gundam crossover is coming to Call of Duty Modern Warfare 3 and Warzone with the launch of Season 4.

Season 4, due to start on May 29, will feature Bandai Namco’s famous sci-fi franchise in some shape or form, as confirmed by the Call of Duty teaser tweet below.

The Gundam crossover comes as no surprise given dataminers found reference to it while digging into Call of Duty Modern Warfare 3’s Season 3 Reloaded update. But Gundam wasn’t the only eye-catching crossover suggested in the files — dataminers also found reference to Fallout and The Crow crossovers for Season 4.

The Fallout crossover is clearly timed to coincide with the breakout Prime Video TV show, which itself has boosted interest in all things Fallout in recent weeks. Indeed, Fortnite is set for a Fallout crossover of its own.

Meanwhile, The Crow crossover is clearly designed to coincide with the upcoming The Crow movie, starring Bill Skarsgard. This is a reboot and a remake of the cult classic 1994 original, and is set to hit theaters in August.

Activision is yet to fully unveil Season 4, but we do know it’s bringing back the popular Kar98k bolt-action rifle. There are also rumors of yet another crossover event with Prime Video’s The Boys, this time to coincide with Season 4.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Starfield With Over 100 Star Wars Mods Looks Like the Mandalorian Game We Never Got

EA might have canceled a Mandalorian shooter in development at Respawn Entertainment, but one YouTuber has created the next-best thing via Bethesda’s Starfield and over Star Wars 100 mods.

YouTuber DeityVengy used the power of mods to turn Starfield into a cool-looking Mandalorian game, complete with the Mandalorian suit replacing the main character model, Star Wars aliens, weapons, characters, and units. There’s even a Star Wars-themed HUD to make Starfield feel even more in-universe. As for gameplay, we see an AT-ST fight, a blast-off with Imperial Security, a fight with Purge Troopers, and loads more. Starfield’s jetpack movement and shooting lends itself really well to recreating the Mandalorian fantasy.

DeityVengy said they added pretty much every single Star Wars mod for Starfield as a foundation, then started doing custom editing. “This is still a huge work in progress,” DeityVengy said in the comments. “Everyday I discover a mod or two to add to this as well as new mods releasing everyday. I can’t wait to see what the future holds with Bethesda’s upcoming Creation Kit. Hope to see you guys again in the future.”

In February, EA announced it was shutting down an early development Star Wars FPS action game as a part of an ongoing focus on its own owned brands and supporting its existing games. Not much is known about the Star Wars FPS, but it was rumored to feature a Mandalorian protagonist in some way.

EA does have a number of Star Wars video games in the works, including a Star Wars: Jedi 3 and a Star Wars strategy game. But there’s no known Mandalorian video game in the works, leaving Starfield modders as fans’ only hope. Bethesda has said Starfield will get a Creation Kit update, which will add official modding support and of course increase the game’s longevity. There’s no timeframe for its release, however.

Image credit: DeityVengy / YouTube

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Ghost of Tsushima Beats God of War to Become PlayStation’s Biggest Single-Player Game Launch on Steam

Ghost of Tsushima’s PC release is a hit after it became PlayStation’s biggest single-player game launch on Steam.

According to official numbers provided by Valve, Ghost of Tsushima hit a peak concurrent player count of 77,154 on Sunday, May 19. God of War’s all-time peak is 73,529, achieved when Sony Santa Monica’s action adventure hit Steam two years ago.

Of course, Arrowhead’s co-op shooter Helldivers 2 remains Sony’s biggest ever game on PC, and indeed the fastest-selling PlayStation game of all-time after shifting an incredible 12 million copies across PS5 and Steam in just 12 weeks, but Sony is sure to be delighted with the PC launch of the single-player Ghost of Tsushima, which launched first on PlayStation 4 in July 2020.

Ghost of Tsushima’s PC success comes despite Sony’s policy of requiring a PlayStation Network account for online multiplayer and the PlayStation overlay. This means Ghost of Tsushima on PC is not sold in countries where PlayStation Network is unavailable.

Sony executives have indicated that PC is key to the ongoing success and growth of the PlayStation business. Sony bought PC port specialist Nixxes Software in 2021, and it was Nixxes that handled the well-received PC port of Ghost of Tsushima. In a tweet, Ghost of Tsushima developer Sucker Punch thanks Nixxes for “their outstanding work” on the port. “Your technical expertise has been invaluable in making our first-ever PC release a reality,” the studio continued. “We couldn’t possibly have asked for a better partner.”

Of course, given the success of the likes of Ghost of Tsushima, God of War, and Spider-Man on PC, many are wondering which high-profile PlayStation exclusive will get the port treatment next. According to a recent report, God of War: Ragnarok is the next PlayStation exclusive to launch on PC. Bloodborne fans continue to live in hope.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Daily Deals: Super Mario RPG, Dead Island 2, Persona 3 Reload

The weekend is officially here, and we’ve got some amazing deals rounded up for you! Whether you’re looking for a new game to play as we head into Summer or a new piece of technology to add to your EDC, we’ve got you covered. The best deals for Sunday, May 19, include Super Mario RPG, the Anker Prime Power Bank, Tekken 8, The Legend of Zelda Manga Complete Box Set, and more.

Super Mario RPG for $42.93

The remake of Super Mario RPG is $42.93 at Amazon right now, which is a great price for this classic title. If you’ve yet to either play the original or check out the remake, this is the perfect time to do so. Composer Yoko Shimimura returned to compose the remake’s original soundtrack, and each boss and environment has been expertly recrafted for the Nintendo Switch. It’s the perfect Mario title to check out if you’re looking for a fun title while awaiting Paper Mario: The Thousand-Year Door next week!

Save 40% Off The Legend of Zelda Manga Box Set

Amazon currently has The Legend of Zelda Complete Box Set on sale for only $60.71. In this manga, three stones are the key needed to access the power of the Triforce, and Link must ensure Princess Zelda has access to these stones. His journey to deliver the stone of the forest is one any Zelda fan shouldn’t miss. This box set includes all ten volumes of The Legend of Zelda manga, with a bonus poster included as well!

Anker Prime Power Bank for $90

This Anker Prime Power Bank holds 20,000mAh of power, making it perfect for any road trip or flight. You can charge numerous devices with the Anker Prime, with devices like Steam Deck and ROG Ally included. A Nintendo Switch OLED can be powered completely four times with this power bank, and it can also charge your laptop, iPad, or iPhone multiple times. Overall, this is a product that is worth your attention if you’re in need of a new power bank.

Dead Island 2 for $19.99

Right now, GameStop has Dead Island 2 for just $19.99. This is the lowest we’ve seen the game yet, and you can grab it for PS4, PS5, or Xbox. Dead Island 2 is the sequel to 2011’s Dead Island, where you take down hordes of zombies with all kinds of weapons and characters. If you missed out on this title last year, now is a great time to check out one of 2023’s most underrated titles.

Tekken 8 for $49.99

Tekken 8 is the latest major fighting game to be released for the current generation of consoles. Over 32 characters are already playable, far surpassing titles like Street Fighter 6 or Mortal Kombat 1. The online modes far surpass their predecessors, with good netcode and many different ways to play. In our 9/10 review, we stated Tekken 8 is ” an amazing new entry in the long-running series.”

Octopath Traveler II for $24.99

Octopath Traveler II was one of the standout RPGs of 2023. Featuring eight different characters, this HD-2D release depicts an expansive story told from the perspectives of these characters. Each traveler has unique abilities, making for a new and exciting experience with each story. This is one RPG you do not want to miss, especially for this price. You can get a free PS5 upgrade, too.

Save Up to 60% Off Like a Dragon: Infinite Wealth

Like a Dragon: Infinite Wealth is the latest title in the long-running RPG series. Kiryu Kazama returns following the events of Yakuza: Like a Dragon, uniting with Ichiban Kasuga in a wild adventure you won’t forget anytime soon. While you should absolutely try to play through the series in order, Like a Dragon: Infinite Wealth can be played and enjoyed standalone.

Metal Gear Solid: Master Collection Vol. 1 for $25

For only $25, you can own the first three Metal Gear Solid titles on PlayStation 5, Xbox Series X, or Nintendo Switch. This package also includes Metal Gear and Metal Gear 2: Solid Snake. Prior to the Master Collection, there was no method to play the Metal Gear Solid titles on most modern consoles, but you can now experience Hideo Kojima’s series from the very beginning anywhere.

Persona 3 Reload for $39.99

Persona 3 Reload is one of the best RPGs of the year so far. This remake recreates one of the most praised Atlus titles ever, with loads of new quality-of-life and gameplay features. An all-new voice cast debuted with this release, and each cutscene was remade with new assets for higher quality. With the Episode Aigis -The Answer- DLC set for this Fall, now is a great time to jump in and experience Persona 3.

Score Avatar: Frontiers of Pandora – Limited Edition for $34.99

Avatar: Frontiers of Pandora has hit $34.99 on Amazon, marking a new low. With the limited edition of the game, you’ll get a unique weapon and an exclusive character gear set to adjust your appearance. You’ll get to experience a full open world with Frontiers of Pandora, exploring and fighting enemies with plenty of Na’vi weapons at your disposal.

The Art of Star Wars Jedi: Survivor for $31.99

Star Wars Jedi: Survivor was one of the largest games released last year. The game expanded on everything from its predocessor, Star Wars Jedi: Fallen Order, allowing for new planets, worlds, and enemies to be discovered. This official art book released earlier this year, showcasing some of the gorgeous concept art that was used in the creation of this game. If you’re a Star Wars fan, pick this one up!