These Are the Most Valuable Magic: The Gathering Cards From Tarkir: Dragonstorm

Tarkir: Dragonstorm was Magic: The Gathering’s third set of 2025, and its focus on big ol’ dragons and Tarkir’s clans was a winning combo that stands as the best in-universe set for a while.

Not only was it the perfect tonic to the silliness of Aetherdrift, it also offered plenty of valuable cards from dragons, to behemoths, to much, much more.

Using data from the fine folks at TCGPlayer, we’ve put together a list of the most valuable cards in the set, judging by their market price at the time of writing. Have you packed any of these? They might be worth more than you think!

The most valuable Tarkir Dragonstorm cards

Sarkhan, Dragon Ascendant (Showcase – Halo Foil) – $55.90

Almost every entry on this list has the slick Halo Foil treatment, and kicking us off is Sarkhan, Dragon Ascendant.

‘Mr Dragon’ himself is a low-cost card that builds up when you’re bringing in dragon-type creatures.

Elspeth, Storm Slayer (Showcase) – $66.97

Spoiler alert, we’ll be seeing Elspeth, Storm Slayer again on this list, but this showcase version of the Planeswalker is around $70 right now.

Elspeth lets you create tokens and buff creature tokens, while also being able to destroy a big threat on the board.

Ugin, Eye of the Storms (Showcase) – $76.69

I own a non-Showcase version of Ugin, Eye of the Storms, and it’s a ridiculously fun Planeswalker for colorless decks owing to its ability to add three colorless mana at no cost.

Add to that some nice lifegain and the option to cheat out nonland permanents and you’ve got a fun card to build around. We’ll see Ugin again soon…

All-Out Assault (Showcase – Halo Foil) – $88.73

The kind of card that, as the name suggests, could cause a huge swing towards victory, All-Out Assault gives counters and deathtouch, and can give you a second combat phase.

The Halo Foil version can reach $90 and above in good condition, so keep an eye out if you’re still opening packs.

Narset, Jeskai Waymaster (Showcase – Halo Foil) – $90.25

Allowing you to refresh your hand at the end of your turn if you’ve cast plenty of spells, Narset, Jeskai Waymaster is ideal for any deck packed with low-mana cards.

This Halo Foil version has a market value of $90, but we’ve seen near-mint versions listed for $100.

Clarion Conqueror (Showcase – Halo Foil) – $120.06

A card that stops your opponent from using activated abilities, attached to a 3/3 flying body that costs just three mana? Yeah, we like Clarion Conqueror.

This Halo Foil can reach as high as $140, but the market price is around $120.

Dracogenesis (Showcase – Halo Foil) – $150.74

The kind of enchantment that can spell doom for opponents, Dracogenesis lets you play Dragon spells without paying a mana cost.

This Halo Foil is up to $150, but there are listings pushing it for closer to $320.

Craterhoof Behemoth (Showcase – Halo Foil) – $157.18

Another potential match-ender, Craterhoof Behemoth, costs plenty of mana but can kick your creatures into high gear for that big final push.

This Showcase Halo version can be found for almost $200, but the market value sits at around $160.

Elspeth Storm Slayer (Showcase – Halo Foil) – $423.22

We told you she’d be back! Elspeth, Storm Slayer’s Halo Foil variant is going for a whopping $400 right now, but that’s actually slightly below market value.

Snap it up if you’re keen!

Ugin, Eye of the Storms (Showcase – Halo Foil) – $443.99

Finally, this Ugin, Eye of the Storms looks incredible with its Halo Foil treatment, and turns an already powerful card into a thing of beauty.

It won’t come cheap, though. While market value is just shy of $450, you can expect to pay close to $500.

Lloyd Coombes is an experienced freelancer in tech, gaming and fitness seen at Polygon, Eurogamer, Macworld, TechRadar and many more. He’s a big fan of Magic: The Gathering and other collectible card games, much to his wife’s dismay.

The Best Deals Today: Mario Kart World, Nintendo Switch 2, Final Fantasy VII Rebirth, and More

We’ve rounded up the best deals for Saturday, July 26, below, so don’t miss out on these limited-time offers.

Mario Kart World for $71.99

Mario Kart World was the big Nintendo Switch 2 launch game, and today marks the first time we’ve seen the game on sale. Nintendo opted to release the game at a price point of $79.99, but you can pick it up for $71.99 at Woot. Mario Kart World features a brand-new open world design that interconnects each of the 30 tracks. A battle royale-like mode called Knockout Tour is hugely popular among players, as it offers a racing experience unlike anything we’ve seen in Mario Kart before.

Nintendo Switch 2 Available at Walmart & Target

While Nintendo Switch 2 has been quite challenging to find if you didn’t secure one at launch, both Target and Walmart have the highly popular console in stock. This is the Mario Kart World bundle, too, which packs in a digital copy of Mario Kart World for $50. The Nintendo Switch 2 is an upgrade to Nintendo Switch in almost every way possible, featuring a 1080p display with a 120Hz refresh rate, improved Joy-Con, and much more.

Final Fantasy VII Rebirth for $34.99

Final Fantasy VII Rebirth was my favorite game of 2024, and it’s available for just $34.99 at Woot this weekend. This is the lowest I’ve seen the PS5 copies so far, and I cannot recommend picking it up enough. Cloud and the rest of the party leave Midgar to step into the open world of Gaia for the very first time, and there is well over 100 hours of content available for you to complete.

Pre-Orders are Live for the LEGO Game Boy

This week, Nintendo and LEGO unveiled the new LEGO Game Boy set. You can assemble your very own Game Boy in LEGO form, and there’s even images of games included for the screen. Plus, this set includes buildable cartridges of some of the system’s most popular games, including Super Mario Land and The Legend of Zelda: Link’s Awakening.

Dragon Quest III HD-2D Remake for $34.99

Dragon Quest III HD-2D Remake was one of the most enjoyable RPGs of 2024, featuring a gorgeous remade HD-2D world and voice acting. If you haven’t had the chance to check this one out yet, Amazon has copies available for only $34.99. This is by far the definitive way to experience this classic, and now is the perfect time to catch up before Dragon Quest I & II HD-2D Remake this Fall.

Save on Breath of the Wild & Tears of the Kingdom for Switch 2

Woot also has both The Legend of Zelda: Breath of the Wild and The Legend of Zelda: Tears of the Kingdom for Nintendo Switch 2 on sale. These editions pack in both the original game on Nintendo Switch in addition to the Nintendo Switch 2 upgrade. Both games are some of the best experiences on Nintendo Switch, and they are even better on Switch 2 with support for higher resolutions and frame rates.

Ace Attorney Investigations Collection for $26.99

Ace Attorney Investigations Collection brought both Ace Attorney Investigations: Miles Edgeworth and Ace Attorney Investigations 2: Prosecutor’s Gambit in one package, with Prosecutor’s Gambit releasing in English for the very first time. This release features updated visuals, new animations, gallery mode, conversation history, and more. You can even switch between the old and new sprites! Both of these games are quite excellent, and I absolutely recommend picking this up, especially for only $26.99.

Predator Fans Mixed on Return of Dutch and Harrigan in Killer of Killers: ‘Harrigan and Dutch Had Good Endings. Zero Reason This Needed to Be Done’ | SDCC 2025

Arnold Schwarzenegger’s Dutch is back in the world of Predator via an extended version of animated movie Killer of Killers — and it’s sent fans of the long-running sci-fi franchise down a lore rabbit hole that calls into question the endings of the original movies and what was thought to be a canon Predator video game.

This week at San Diego Comic-Con 2025, current Predator custodian Dan Trachtenberg announced a surprise extended version of Killer of Killers that shows Dutch from the original Predator and Danny Glover’s Mike Harrigan from Predator 2 captured and frozen by the Yautja. Trachtenberg said during a panel at Comic-Con that Schwarzenegger had given his blessing to use Dutch in future stories, leaving the door open to a Killer of Killers follow-up that would see Dutch and co revived and pitted against a Predator once again.

The extended version of Killer of Killers is out now, so fans are already analyzing it to within an inch of its life. Reaction appears to be mixed. While some are excited about the iconic characters’ return, some are disappointed with the idea that the Yautja kidnap victorious humans in the first place. Let’s remember the iconic scene at the end of Predator 2 where an elder Yautja rewards Harrigan with an antique flintlock pistol as a trophy. The suggestion now is Harrigan was later kidnapped and put in stasis, which some believe devalues the human victories seen in previous Predator movies.

“It just feels like shit knowing your favorite human survivors are just going to be kidnapped and probably killed in an arena by another human or by the Warlord,” said redditor Vector_Mortis.

“Why would the Yautja congratulate Harrigan, give him the pistol, and leave just to come back, take the pistol, and kidnap him?” wondered Slow_Obligation2286.

“I’m not a fan of this at all,” added Hanesman12. “Harrigan and Dutch had good endings. Zero reason this needed to be done. Purely nostalgia bait.”

“This removes everything we previously knew about Dutch and Harrigan’s timelines after the movies,” said Originalname888. “This removes the honor code. This removes everything.”

Fans are now latching onto a potential explanation for what is going on here: that the whole kidnap human survivors thing is the work of the Yautja tribe we see in Killer of Killers, which does not represent the Yautja as a whole. Perhaps this particular tribe has gone rogue and will eventually be put in its place. On that we’ll have to wait and see, but what is irrefutable is that it is now canon that Dutch and Harrigan were kidnapped soon after the events of their movies and remain in stasis at this undetermined point in the future.

But there’s an additional tricky Predator lore question that revolves around Dutch. 2020’s Predator: Hunting Grounds, developed by IllFonic, features Arnold Schwarzenegger reprising his role as Dutch. In the run up to the game’s release, the developers talked about working with people at previous rights holder Fox (this is before Disney bought the company and its franchises) to cement Hunting Grounds’ place within the official Predator lore.

This was exciting for fans as it meant Hunting Grounds officially revealed what happened to Dutch after the events of the first Predator movie — and there was no mention of being kidnapped by Yautja. Indeed, Hunting Grounds shows an older Dutch in the year 2025.

So, is Hunting Grounds no longer canon? Is Trachtenberg ignoring it? Is there another explanation? These are just some of the questions fans are trying to answer in the wake of Dutch’s return in Killer of Killers.

Whatever Trachtenberg’s master plan, there remains huge interest in the upcoming Predator: Badlands, the first 15 minutes of which were shown at Comic-Con. The Alien franchise links are clear, but will there be an AVP movie afterwards? We’ll have to wait and see.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Alien: Rogue Incursion – Part One: Evolved Edition Exclusive Gameplay Trailer Shows Off the ‘Deadlier Xenomorphs’ in 60 FPS | SDCC 2025

IGN can exclusively reveal a brand-new gameplay trailer for Alien: Rogue Incursion – Part One: Evolved Edition, the previously VR-exclusive shooter that is set to be released on PS5 and PC on September 30, 2025.

The new footage, which you can see below and is filled with blood and snow, shows plenty of Xenomorphs stalking the main character – ex-Colonial Marine Zula Hendricks – and the terrifying and exhilarating action that will follow, complete with Pulse Rifles, Motion Trackers, jump scares, and more.

As for the story, for those who didn’t play Alien: Rogue Incursion when it first launched on PlayStation VR2 and PCVR via Steam in December 2024 (And on Meta Quest in February), it is set on the planet Purdan (LV-354) in Gemini Exoplanet Solutions’ Castor’s Cradle research facility that is now “hauntingly desolate.” Oh, and it’s set between the events of Alien and Aliens and Zula will be traveling with a Synthetic companion named Davis 01.

This new version features everything included in the original plus “elevated visuals, immersive environments, and deadlier Xenomorphs.” It also runs at 60 FPS and promises to be the “next evolution of Alien combat.”

In our review of the original Alien: Rogue Incursion, we said it is “a faithful and entertaining stab at bringing Alien to virtual reality. The excellent story, spot-on Alien environments, and creepy Xenomorphs keep the horrifying times going throughout its eight-hour duration, even when repetitive combat, predictable AI, and the odd bug here and there make it clear this is the first attempt that it is.

“But while there’s plenty of room for this budding series to grow, I can already happily recommend Rogue Incursion as a strong proof of concept to Alien fans and newcomers alike – one that’s left me eagerly awaiting Part Two.”

Speaking of Part Two, we don’t know much besides that it is currently in development and that it “continues Zula’s story, pitting her against deadlier enemies and more difficult challenges.”

For more from SDCC, check out all the details of our live-show that will feature Project Hail Mary, King of the Hill, Peacemaker, and much more.

Adam Bankhurst is a writer for IGN. You can follow him on X/Twitter @AdamBankhurst, Instagram, and TikTok, and listen to his show, Talking Disney Magic.

Anime Shadow 2 Codes (July 2025)

Need codes for Anime Shadow 2? We’ve got all the latest active codes so you can earn rewards like boxes, Trait Shards, and more. You’ll especially want to redeem the codes with Gold Boxes so you can get gems for gamepasses!

Working Anime Shadow 2 Codes (July 2025)

Here are all the current active codes you can redeem in Anime Shadow 2, as well as the rewards you’ll get from them:

  • GRIMOIREUPDATE – 2 Luck Potions, 2 Damage Potions, 2 Coins Potions, 10 Small Boxes, 3 Mystery Boxes, Gold Boxes (NEW)
  • VIPCRATEFIX – 2 Luck Potions, 2 Damage Potions, 2 Coins Potions, 10 Small Boxes, 3 Mystery Boxes, Gold Boxes
  • DIVINES – 2 Luck Potions, 2 Damage Potions, 2 Coins Potions, 10 Small Boxes, 3 Mystery Boxes, Gold Boxes
  • UPDATE2 – 2 Luck Potions, 2 Damage Potions, 2 Coins Potions, 10 Small Boxes, 2 Mystery Boxes, Gold Boxes
  • Release – 1 Luck Potion, 1 Damage Potion, 1 Coins Potion, 7 Small Boxes, 1 Like Box
  • 200KLIKES – 7 Small Boxes, 1 Mystery Box, 1 Gold Box
  • 20MVISITS – 7 Small Boxes, 1 Mystery Box, 1 Like Box
  • ContentCreator – Code exclusive to content creators given the role by the developer.
  • 100HOURS – Requires having 100 hours in Anime Shadow 1.

Expired Anime Shadow 2 Codes (July 2025)

The below codes have unfortunately expired and will no longer work. We’ve included them here so you know not to bother trying to redeem them:

  • SRRY4HUGEDELAY
  • SUB-TRAITS
  • UPDATE1
  • AUTOROLLFIXED
  • SRRYFORBUGS
  • Tomorrow/Amanhã
  • Beta1.5
  • 15MVISITS
  • 5MVISITS
  • 100KLIKES
  • NINJA
  • SUMMER
  • FIX
  • SUMMERQOL
  • TOWER
  • TOONRISE
  • ICHIGU
  • GEAR7
  • OFFLINEFARMING
  • UPDATE0.7
  • FORGIVENESS
  • UPDATE0.5
  • UPDATE0.4
  • LimitedCode
  • UPDATE0.3
  • UPDATE0.2
  • UPDATE0

How to Redeem Anime Shadow 2 Codes (July 2025)

Knowing how to redeem codes in Anime Shadow 2 isn’t too hard but just in case you’re not sure where to look, we’ve put together this section. Follow these simple steps to start getting those rewards:

  1. Launch Anime Shadow 2 on Roblox
  2. Press the red Shop button on the left side of your screen.
  3. Scroll down to the bottom of the shop.
  4. Then, enter your code into the “Enter Code” box and click Redeem when you’re ready.

Why Isn’t My Anime Shadow 2 Code Working?

If you’re having trouble redeeming a code, there are two common reasons why it may not be working:

  • The code is expired
  • The code has been entered incorrectly

If a code has been entered incorrectly or has expired, you’ll see a message that says, “[CODES] Invalid/Expired Code”. In order to avoid this, we recommend copying and pasting the code directly from this article. As long as you don’t accidentally get an extra space in there when copying it, it should work if it’s active. We make sure to check and test every Anime Shadow 2 code before we add them to this article.

Where to Find More Anime Shadow 2 Codes

One of the best ways to get new codes is coming back to this page as we frequently update it with new and active codes. Otherwise, you can search for codes on your own by checking out the dedicated Discord server for Anime Shadow 2.

What is Anime Shadow 2 in Roblox?

Anime Shadow 2 is a sequel to the original where you collect characters heavily inspired by different anime to fight for you. As you defeat enemies, you’ll gain gold that you can then use to summon even more characters to build out your team. Eventually you’ll move onto different worlds inspired by Demon Slayer, Dragon Ball Z, One Piece, and more.

Jeffrey Lerman is a freelance game journalist for IGN who has been covering games for over a decade. You can follow him on Bluesky.

‘I Cannot Tell You How Much That Thunderbolts Thing Affected Me’ — Invincible Creator Robert Kirkman Is Done Spoiling Steven Yeun News | SDCC 2025

Cast your mind back to 2023. At the time, MCU fans didn’t know who exactly would go on to play The Sentry in Thunderbolts*, but the rumor mill pointed to Invincible star Steven Yeun. So when Invincible creator Robert Kirkman let slip that Yeun would be playing Robert Reynolds, aka The Sentry, in Thunderbolts*, Marvel fans went wild.

Here’s that original quote from Kirkman two years ago:

“Yeah, he [Yeun] called me, he went in for a costume fitting. I hope I’m not… I don’t think this is a spoiler or anything that will get anybody in trouble. I don’t know, maybe. We’ll see. I don’t care. I don’t work for Marvel. What are they going to do to me?

“Yeah, he called me and he said, ‘I just came back from a costume fitting for The Sentry. I guess I only do superheroes that are yellow and blue.’ He said he was at the costume fitting and was like, ‘Aww, crap. I forgot Invincible was yellow and blue.'”

Fast forward two years, with Thunderbolts* out the door, and we know The Sentry eventually went to Lewis Pullman after Yeun himself dropped out. But at the time, Yeun as The Sentry felt like a sure thing. After all, Kirkman had confirmed it.

This, it seemed, caused Kirkman all sorts of trouble. In an interview with IGN at San Diego Comic-Con 2025 to promote fighting game Invincible VS, we asked Kirkman who Yeun will play in the upcoming animated The Legend of Aang: The Last Airbender movie, given how much he seemingly knows about the actor’s schedule.

“I don’t want to lose any more sleep spoiling Steven Yeun news!” Kirkman said. “I cannot tell you how much that Thunderbolts thing affected me.” Then, Kirkman joked: “Why would you guys bring that up? I’m so angry.”

Kirkman wenton to reveal that he actually does know who Yeun plays in The Legend of Aang: The Last Airbender, but this time stopped short of spilling the beans – perhaps with his Thunderbolts / Marvel run-in in mind.

“The best part is he told me who he’s playing in The Last Airbender and I was like, ‘I wish I didn’t know. I wish I didn’t know.’”

Kirkman continued the joke, saying Steven Yeun is set to play Abraham Lincoln in the unconfirmed hit TV show based on Skinbreaker, his new comic book series he’s working on with artist David Finch.

At Comic-Con this year, Kirkman announced Invincible Season 4’s Dinosaurus voice actor, revealed how many seasons the show will need to complete the story of the comics, and joked Season 5 will be out in 2032.

Photo by Michael Buckner/Variety via Getty Images.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

The Elder Scrolls IV: Oblivion Remastered Reaches 9 Million Players

Three months after its “surprise” shadowdrop on Xbox, PC, and PlayStation, The Elder Scrolls IV: Oblivion Remastered has topped nine million players.

In a social media post today, Bethesda announced that the game had reached 9 million players alongside a humorous graphic featuring everyone’s favorite NPC:

Notably, this count is only a player count, not a sales total. Oblivion Remastered launched on Xbox Game Pass Ultimate, meaning there are a lot of subscribers who booted up the game at some point without explicitly paying for it.

Despite that, we do know that it’s sold very well anyway. It massively outsold the original Oblivion and was the best-selling game of April in the U.S., and was still doing pretty all right in June per Circana’s last report. The game has since gotten multiple updates to improve performance nad fix bugs, including a recent update that solved an issue with the Dark Brotherhood quest that was throwing off Oblivion lore nerds.

However despite that, development studio Virtuos laid off 270 staff earlier this month, citing a “rebelancing of roles across our studios and geographies.”

Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.

Wildgate Review in Progress

It only took one match of Wildgate to see the potential in its spacefaring PvPvE mayhem. Now, after just over 20 hours of playtime, I’m also noticing where there is still room for it to build on that compelling concept. The intensely cooperative chaos of managing a spacecraft, delving into PvE dungeons for loot, and fending off rival crews makes for complex and exciting contests of teamwork and communication. Unfortunately, that level of coordination doesn’t always lead to great outcomes when matchmaking with random crewmates, where silent players or, worse yet, insanely toxic personalities can make for a bad time. But when a matchmade crew manages to come together, or you bring your own friends to the party, Wildgate’s simple but solid gunplay and multifaceted ship-to-ship combat give Sea of Thieves a run for its money.

Wildgate is a unique multiplayer sci-fi shooter that sends five teams of four players out into the most dangerous section of the galaxy, called the Reach, to battle it out for loot and glory. Their ultimate goal is to find the all-important Artifact hidden somewhere in space and escape with it out of the Wildgate, but since there’s the little issue of only being one to go around, a clash of crews in tumultuous FPS combat is all but inevitable. To improve your chances of survival (and search for the Artifact along the way), you’ll want to hurriedly touch down to enter as many of the small PvE dungeons as possible, killing enemies and solving simple puzzles to claim whatever loot they’re hiding.

Upgrading your spacecraft with better shields, weapons, defensive measures, and stat improvements (like improved turning speed) can make all the difference when an enemy vessel nears and all hell breaks loose, which make for Wildgate’s tensest moments. If you’re able to find and escape with the Artifact, or simply murder all the enemy crews before they’re able to extract it themselves, then victory is yours, and in matches that can run over 40 minutes each, the taste of triumph is one of the sweetest there is.

There’s no story to be found in Wildgate, or at least not one outside of little snippets you can read from a menu between matches, but the world definitely has a distinct and endearing personality to it. That could be in the baddies you run into like raiders and alien life forms who look like booger people, or the playable characters, called Prospectors, who span from a big dog-looking alien to an aquatic creature in a mecha fishbowl. Each Prospector has their own interesting set of traits and abilities they can use to contribute to the team’s success (or demise). Ion, the four-armed alien can use his brawn to damage the hulls of ships just by smacking them with his fists, while Venture the robot serves as a great starter character since they don’t require oxygen to survive, regenerate health faster, and get warned when enemies are behind them.

I’ve had a lot of fun trying each one out to see which suits my playstyle, with my favorite being Mophs the winged, bird-like humanoid that can turn invisible, which is absolutely invaluable when boarding enemy ships to perform subterfuge. But as is the case with lots of stuff in Wildgate, the biggest issue is simply a scarcity of options, because it doesn’t take long at all to unlock and try each of them out. Seeing the same handful of familiar characters aboard each ship just feels a bit underwhelming in an endless galaxy of possibilities.

It could have some real legs with updates, but I already feel like I’ve seen just about everything right now.

Though matches have been a lot of fun to play repeatedly the past few days, with only one game mode, seven characters, four models of starship, and a handful of weapons to use, it all feels a tad thin at the moment. If developer Moonshot Games comes out the (wild)gate swinging with regular updates that introduce new weapons, enemies, characters, and ships in the fashion of something like Helldivers 2, then I can definitely see Wildgate having some real legs. But, at the moment, it feels like just a taste of what will hopefully be a game with a lot more variety down the road, and I already feel like I’ve seen just about everything that can happen across the matches I’ve played so far. There’s still a ton of fun to be found in getting better at winning, and knowing what I know now about the types of dungeons to be found and loot to be claimed has made me a lot more strategic with how I play, but I stopped being surprised by things I saw out in the Reach pretty quickly.

I’ve got plenty more of Wildgate to play before my final review – I didn’t even talk about ship-to-ship combat yet, for example, since I’m still in the process of trying all of the different vessels out – but so far it’s been a lot of fun to play with friends marred by much less fun matches when on matchmade teams (the amount of slurs I heard shouted over the proximity voice chat on day one was frankly startling). I’m hopeful the Moonshot will be quick to add new content, because there’s the makings of a great live-service game here, and I’m eager to dive back in.

MindsEye Developer Delays Hitman Crossover Update, Says Updates May Be ‘Less Frequent’ Going Forward

A planned crossover event between Hitman and MindsEye has been delayed indefinitely, while developer Build a Rocket Boy says future updates “may be less frequent”.

This was announced today on the MindsEye official website. In the post, the developer says the following:

We apologise that the release of the Hitman x MindsEye Mission, originally scheduled for July, has been postponed to a later date. We look forward to delivering this exciting crossover when the time is right and will provide further updates as soon as we’re able.

The update also says “Moving forward, updates may be less frequent, but with the aim for each to bring more meaningful changes.” Updates are still planned for August and September, but the developer says that these are focused on performance improvements and bug fixes rather than content.

Originally, the Hitman crossover was planned to bring Agent 47 to Redrock City, though it’s unclear exactly what that would have entailed. The crossover came about thanks to Hitman publisher IO Interactive also publishing MindsEye, but no details on the content update have been shared since its announcement in June.

MindsEye’s release thus far has been a disaster for Build a Rocket Boy. The game originally came with high expectations thanks to its studio being led by former Rockstar North employees, including GTA co-creator Leslie Benzies. However, the game itself received poor reviews (including a 4/10 from us) and mixed Steam reviews that largely criticized the game’s poor performance, bugs, glitches, and other major issues.

Build a Rocket Boy has since said it’s been working to fix these problems amid canceled sponsored streams and players refunding their purchases. But that hasn’t stopped the studio itself from seeming to fall apart in response, with Build a Rocket Boy issuing at-risk-of-redundancy emails to its 300-person workforce at the start of July.

Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.

Nintendo Confirms Mario and Peach’s Relationship: They’re ‘Good Friends’

You ever wake up and think it’ll be a normal day only to discover that literally everything you thought you knew about reality is wrong? That’s what happened to me today when I woke up, sat down to work, and then read a post stating that Mario and Peach are apparently “good friends” as opposed to, I dunno, anything else I might have thought they were to one another.

This aggravating discovery comes from the Nintendo Today app. The post that originally included this information is now gone due to the app’s regularly updating, but has since been preserved in several spots including by Twitter user @KirPinkFury, who originally surfaced it online. The post, which was a profile on Princess Peach, included the sentence, “Princess Peach and Mario are good friends and help each other out whenever they can.” Good friends, you say? What about all those times they definitely smooched?

“Look,” you might say, “they could be good friends and in a relationship. It’s important to be friends with the person you love also.” Sure, you’re correct. But who’s describing a relationship like that? I don’t go around referring to my husband as my “good friend”. That would probably confuse several people, including him! The only conclusion I can come to here is that Nintendo is trying to distance Mario and Peach from the previous very, very, very direct ways in which it indicated they were, at minimum, romantically interested.

Nintendo admittedly has been deeply inconsistent about this over the years. Peach has been referred to as Mario’s “special someone,” they’ve been shown on multiple occasions to have some level of romantic interest in one another. Nintendo’s Yoshiaki Koizumi has directly said in an interview before that Mario “carries a torch” for Peach. Nintendo celebrated them as a romantic couple, pink hearts and all, for Valentine’s Day at least once. And Mario even tried to propose to her at the end of Super Mario Odyssey. Though she refused at the time, she had also just gone through a wild ordeal with Bowser where he tried to kidnap her and force her into marrying him. If I had just been kidnapped into an attempted forced marriage and then rescued and my boyfriend tried to propose to me the second I was rescued, I’d probably tell him to take a hike too.

But whatever! I guess they’re just friends or something. Just like Link and Zelda, two characters who live together and definitely sleep in the same bed. Next they’re going to try and tell me there’s nothing going on between all those people in Fire Emblem.

Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.