Deals For Today: TMNT The Last Ronin II Re-Evolution Preorder Discount

A new TMNT graphic novel written by The Last Ronin team and TMNT co-creator Kevin Eastman with a cheeky preorder discount? Yes please. Pokémon fans have three great options up for grabs, too.

Amazon has Temporal Forces ETBs back in stock and a Poké Ball tin bundle packed with Scarlet and Violet booster packs. Then Sam’s Club has the Pokémon TCG Premium Classic Box $200 below retail.

These are solid picks for anyone expanding their collection or looking for a high-quality gift. Oh, and did I mention a Pokémon TCG 2004 trick or trade pack for over half off?

TL;DR: Deals For Today

For collectors and gamers, there’s more to like. The IGN Store is taking pre-orders on a limited-edition Elder Scrolls IV: Oblivion Akatosh ingot, and Amazon has a fully loaded Corsair gaming PC for 10% off featuring the new RTX 5070 and a free copy of Doom: The Dark Ages when it drops. There’s also a fresh Humble Bundle filled with top-rated tycoon sims supporting No Kid Hungry. Here’s a closer look at today’s best offers.

TMNT: The Last Ronin II – Re-Evolution

Teenage Mutant Ninja Turtles: The Last Ronin II – Re-Evolution Hardcover is available for pre-order at Amazon for 24.49, down from its list price of 34.99. This next chapter in the fan-favorite TMNT storyline picks up years after the fall of the Foot Clan.

Written by TMNT co-creator Kevin Eastman and the original Last Ronin team, the story follows Casey Marie and a new generation of heroes rising from the sewers to bring peace to a fractured New York City. The oversized hardcover is set to release on July 8, 2025, making this a great time to lock in early savings.

Temporal Forces Elite Trainer Box

Temporal Forces Elite Trainer Box featuring Iron Leaves is holding at $55.42. It includes booster packs, Energy cards, themed sleeves, and tools for competitive play.

This expansion brings back ACE SPEC cards and features both Ancient and Future Pokémon ex, including Walking Wake ex and Raging Bolt ex. With singles from this set also seeing price drops, sealed boxes may offer better pull value for players chasing newer cards

Temporal Forces Chase Cards

Apple AirPods Pro 2

Apple’s AirPods Pro 2 with the updated USB-C case are available for $169, which is $80 off the standard price of $249. That’s one of the lowest prices we’ve seen this month.

These wireless earbuds offer active noise cancellation, adaptive audio modes, personalized spatial audio, and a secure fit with multiple tip sizes. They’re also IP54-rated for water and dust resistance, making them a reliable option for both everyday listening and workouts.

Oblivion Remastered Akatosh

The Elder Scrolls IV Oblivion Akatosh Ingot is up for pre-order at the IGN Store for 34.99. This officially licensed collectible is finished in black nickel with colored printed details, sized at 100 by 56.8 millimeters, and includes a display stand.

Limited to 5,000 pieces and individually numbered, it’s a standout item for Elder Scrolls fans looking to commemorate one of the series’ most iconic deities.+

Screen Protector for Nintendo Switch 2

This 2-pack screen protector for the Switch 2 uses amFilm’s latest auto-alignment system for quick, bubble-free installation in under 30 seconds. It’s currently down to $9.99, a 23% savings off its usual $12.99 list price.

You’re getting tempered glass rated at 9H hardness, plus anti-fingerprint coating and responsive touch sensitivity. A smart add-on for anyone who’s preordered Switch 2 and wants protection without hassle.

Poké Ball Tin Bundle 2024

Pokémon TCG Poké Ball Tin 3-Pack Bundle is available at Amazon for 49.90, down from 59.99. This exclusive bundle includes three collectible tins styled as a Poké Ball, Great Ball, and Ultra Ball, each containing three Scarlet and Violet booster packs and a sticker sheet.

That adds up to nine booster packs for under 50 dollars. It’s a solid value for anyone looking to score new cards and adds a bit of fun for collectors thanks to the unique tin designs.

Corsair Vengeance i7500 Gaming PC

Corsair’s Vengeance i7500 Gaming PC is on sale at Amazon for 2,599.99, marked down from 2,899.99. It’s powered by a liquid-cooled Intel Core i7-14700KF CPU and NVIDIA’s RTX 5070 graphics card, paired with 32 gigabytes of DDR5 RGB RAM and a 1TB NVMe SSD.

The system is housed in a tempered glass 3500X ARGB case with robust airflow. Whether you’re gaming, streaming, or working with creative apps, this build is designed to deliver high-end performance out of the box.

Tycoon Titans Bundle

Tycoon Titans Bundle at Humble is packed with management sims for anyone who enjoys building, optimizing, or running virtual businesses. Pay 13 dollars or more to unlock 10 Steam titles including RollerCoaster Tycoon 3, Frostpunk, Mad Games Tycoon 2, and PlateUp.

The bundle also includes coupons for 35 percent off Frostpunk 2 and 10 percent off Farm Manager World. A portion of every purchase goes to No Kid Hungry, so it’s a great way to expand your library while supporting a good cause.

2024 Trick or Trade BOOster Bundle

Pokémon TCG Trick or Trade BOOster Bundle is down to just 15.93 at Walmart, marked down from 39.99. This seasonal bundle includes 35 mini booster packs, each with three cards, all featuring Halloween-themed art and spooky packaging.

It’s a fun and affordable option for parents, party hosts, or collectors looking to stock up ahead of October. With over 24 dollars in savings, this is one of the best prices you’ll find for bulk Pokémon packs.

Pokemon TCG Classic Box

Pokémon TCG Classic Box is now just $194.76 at Sam’s Club, a major drop from its original 400 dollar price. This deluxe set includes three 60-card decks based on the original partner Pokémon, six new cards, and foil reprints of some of the game’s most iconic cards.

It also comes with high-end accessories including a foldable game board, magnetic damage counters, and a durable case. Designed for collectors and competitive players, it’s one of the most complete and well-crafted sets the Pokémon Company has released. Sam’s Club memberships have been discounted recently, so this could be great shout if you’re looking for rare and discounted Pokemon card sets.

Iono’s Bellibolt ex Premium Collection

This Premium Collection features Iono’s Bellibolt ex as a full-art foil promo, plus a foil Iono’s Tadbulb card and six booster packs. At $53.23, it’s a modest discount off the typical $55.88 price (for Amazon).

You’ll also get standees, a photo sticker, and a backdrop display themed around Iono and Bellibolt. With several playable cards in this set seeing markdowns on the singles market, this box is a good option for collectors or those hoping to pull value.

Journey Together IRs

Oblivion Gates

This limited edition Oblivion Gates statue from Elder Scrolls IV is available now for pre-order at $39.99. It’s officially licensed, limited to 5,000 units, and includes a display stand in a collectible box.

The detailed design captures the fiery gates seen in-game and measures 110 x 76mm. Scheduled to ship in October 2025, this is a good pick for fans of the series looking to add a unique item to their collection.

XCOM Bundle

Humble is offering a full XCOM franchise bundle starting at just $10. That unlocks 17 titles, including XCOM 2, Enemy Unknown, Chimera Squad, and multiple DLCs with a combined value of $269.

This is a rare chance to pick up nearly the entire series in one package, and part of your purchase supports the Michael J. Fox Foundation for Parkinson’s Research. Whether you’re new to the franchise or filling gaps in your library, it’s worth a look.

id & Friends Humble Game Bundle

I think calling this a bundle is almost underselling it. You are getting DOOM, Wolfenstein, DOOM Eternal, and a coupon toward DOOM: The Dark Ages, just to name a few. It is a lot of chaos and a lot of catharsis for not a lot of money. Steam ratings are strong across the board if you care about that kind of thing, but honestly, DOOM 1993 still sells itself.

Pokémon TCG: Scarlet & Violet – Surging Sparks Booster Bundle

Six booster packs in one bundle sounds good on paper, but in my opinion, the smarter move right now is to look at singles. Prices for this set are dropping fast, and if you are chasing specific cards, buying them outright is probably cheaper and less soul crushing than another box full of commons.

Pokémon TCG: Scarlet & Violet—Twilight Masquerade Elite Trainer Box

Greninja ex SIR, that is all. In all seriousness, this is a brilliant set that’s often overlooked. Whilst the price is a little over MSRP, it’s worth getting just for the booster packs included. Plus the promo, sleeves and dice look great in this particular ETB. Following the trend, Twilight Masquerade single cards are also crashing in price, so make sure to check if you can just buy the cards you’re after for less.

Twilight Masquerade Single Cards

Surging Sparks Single Cards

Pokémon TCG: Shining Fates Collection Pikachu V Box

kachu gets a lot of oversized cardboard love in this box with a promo card, a giant version, and four Shining Fates booster packs. It is a decent pickup if you like opening packs, but single card prices are slipping hard right now. I think it makes more sense to hunt down the exact cards you want unless you are feeling reckless.

Shining Fates Single Cards

The Elder Scrolls IV Oblivion Remastered Dark Brotherhood Medallion

In my opinion, this is one of those collectibles that you either want immediately or not at all. It is an officially licensed Dark Brotherhood medallion, limited to 5000 pieces, finished in black and gold, and somehow still cheaper than most novelty keychains. Ships later this year, assuming you survive the wait

Pokémon TCG Paldean Fates Booster Bundle

Paldean Fates brings back shiny Pokémon in a big way, and this bundle gives you six booster packs to chase them. I want to be excited about it, but again, single card prices for Paldean Fates are not holding up well. If you just want a shiny Charizard ex SIR without the suspense, the singles market is sitting there quietly judging your pack opening addiction.

Paldean Fates Single Cards

Pokemon TCG: Azure Legends Tin – 5 Packs

I like a good tin, especially one with five booster packs packed inside, but getting a random Kyogre, Xerneas, or Dialga promo card feels a little like gambling with slightly better odds. It is a solid pickup for the price if you do not mind leaving your promo fate to the RNG gods. If you are only after one specific chase card though outside of the included two Surging Sparks boosters, it might save your blood pressure to just buy it separately.

Surging Sparks Single Cards

Lexar Sale

Lexar is finally giving some breathing room on pricing with this Amazon sale, and the Armor 700 is a standout. You are getting 4TB of rugged storage with serious transfer speeds for about 100 dollars off the typical price. It is water resistant, dust resistant, and a lot more durable than whatever junk is sitting at the bottom of your backpack right now.

Pokémon Game Sale

Woot is offering a solid spread of Pokémon games today, and I want at least three of them. Brilliant Diamond, Legends: Arceus, Let’s Go, Eevee!, and a few others are sitting between $39.99 and $44.99, which feels right for anyone catching up before Switch 2 changes the landscape again. In my opinion, it is a smart time to grab them while prices are behaving themselves. Everything here is fully playable now and will likely get performance bumps once Nintendo’s next system arrives.

MSI Desktops & Components Sale

MSI’s factory-reconditioned gaming desktops are quietly one of the best parts of today’s sale. Machines like the AEGIS R 13NUE-448US are going for $1,129.99, and RTX 4060 GPUs are under $300. I want to be responsible, but this pricing makes it harder than it should be. If you have been thinking about rebuilding your setup, this is exactly the kind of deal you hope not to miss.

Samsung Pro Plus 512GB MicroSDXC + Reader

Amazon has the Samsung PRO Plus 512GB microSD card with a USB reader for $29.99. I think it is a good fit if you are adding games to your Switch, Steam Deck, ROG Ally, or anything else still using microSD storage. It is fast enough for quick transfers, big enough for most libraries, and cheap enough that you do not have to think too hard about it. Just know it is not built for Switch 2, in case you’re planning ahead.

8BitDo Retro 87 Mechanical Keyboard (Xbox Edition)

The 8BitDo Retro 87 Mechanical Keyboard is down to $99.99 at Amazon. I think it is one of the best-looking keyboards out right now if you want something that works and does not scream “boring office equipment.”

It has Kailh Jellyfish X switches, a top-mount design, fast response, and Xbox-inspired styling that actually looks good on a gaming desk. I probably do not need another keyboard. I am thinking about it anyway.

Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of “Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior”. Find Christian on X @ChrisReggieWait.

Formula Legends is Art of Rally Meets F1

Italian studio 3DClouds has revealed Formula Legends, an Art of Rally-inspired take on arcade-style, open-wheel racing that pays (unlicensed) tribute to over 50 years of Formula 1 racing.

3DClouds gave IGN an early look at how the game is shaping up and, while elements like AI behaviour are still being honed, the level of commitment to recreating a variety of eras of F1 is already very impressive.

Formula Legends will feature 16 car models, each with seven different liveries. The cars may be chunky, toy-style caricatures of the real things but, clad in their off-brand odes to some of the most iconic racecar designs in history, the inspiration behind each one is very clear. Sound has been a big focus for the team, which is good to hear considering how crucial that is to the identity of older F1 cars especially. Formula Legends will also feature modding support – from liveries to helmets and trackside sponsors – which has the potential to be quite a boost.

Speaking of tracks, each of the 14 circuits will have multiple variations to reflect how they’ve evolved over the years, from the ’70s to the 2020s. These too are inspired by real-life locations.

Formula Legends’ story mode sounds particularly promising, with era-based championships set to take us on a tour through the defining moments of F1’s high-speed history.

There sounds like there’ll be quite a bit of nuance to the racing, too. Not only will each of the 200 drivers in Formula Legends (including the cheekily-named Mike Shoemaker and current championship leader Osvald Pastry) have skill perks to consider, but tyre wear, fuel consumption, rubbered-in racing lines, damage, and dynamic weather will also all be factors. How 3DClouds ultimately blends these deeper elements with an otherwise accessible arcade approach will be interesting to learn.

Producer Francesco Mantovani explained that the team took inspiration from 2023’s New Star GP (which itself is an F1-themed throwback to early 3D racing games) but wanted something that was a little less outright arcade-oriented for Formula Legends.

“We tried to move it in line between New Star GP and Art of Rally, in terms of gameplay,” said Mantovani. “Art of Rally was the main inspiration we took for this game. We appreciate how they worked on the camera and on the tracks.”

3DClouds’ history of racing games has admittedly trended towards licensed racing games for a far younger audience (including games like Paw Patrol Grand Prix, Fast & Furious: Spy Racers, and Hot Wheels Monster Trucks: Stunt Mayhem) but Formula Legends is described as a true passion project for the studio, which it has created entirely independently.

“I think it’s a game that they’ve been wanting to make for a really, really long time, and finally we have the resources to do it,” confirmed executive producer Roberta Migliori, noting the studio’s work-for-hire history has set it up just as F1’s popularity continues to soar. “With the increasing popularity of the sport and the strong passion, it just seemed like the right moment. The game is completely self-funded thanks to other games we’ve worked on.”

3DClouds being located in Milan, just a short drive from Monza (Formula 1’s legendary Temple of Speed and the third purpose-built race track ever built) probably hasn’t hurt, either.

Formula Legends will launch on Xbox One and Series X|S, PS4 and PS5, PC, and Switch later this year. The team does not currently have Switch 2 kits, but Migliori confirmed they will “look into that opportunity as soon as we are ready.”

Luke is a Senior Editor on the IGN reviews team. You can track him down on Bluesky @mrlukereilly to ask him things about stuff.

Evil Dead: The Game Pulled From Storefronts 3 Years After Release, but Servers Will Remain Online

Evil Dead: The Game is no longer available to buy after its publisher began pulling it from digital storefronts.

The asymmetric multiplayer game based on the much-loved action horror franchise launched in 2022 across PC, PlayStation, and Xbox. IGN’s Evil Dead: The Game review returned an 8/10. We said: “Evil Dead: The Game is an asymmetric multiplayer game of cat and mouse that’s compelling and exhilarating, despite being rough around the edges – much like the horror/comedies that inspired it.”

A Game of the Year Edition launched a year later, but clearly failed to have the desired impact on player numbers. In September 2023 the Nintendo Switch version was canceled and content development was halted.

Now, three years after launch, Evil Dead: The Game is gone for good, but its servers will remain online for existing owners to continue playing.

In a statement published to the game’s Steam page, developer and publisher Saber Interactive confirmed the change:

We can confirm we’ve begun the process of removing the game from digital storefronts. Anyone who has purchased the game will still be able to play it as we plan to keep our servers online for everyone.

We want to extend a sincere thank you to our community, to those who have been part of the game from the very beginning, and those who have recently joined us. We appreciate all of your support.

There are a number of negative reviews left on Evil Dead: The Game’s Steam page lamenting the decision to pull it from sale, with most saying it’s effectively dead now. It retains a ‘mixed’ Steam user review rating overall.

“The end is nigh,” reads one recent positive review from a player with over 380 hours in-game. “It was fun while it lasted, lads. I mean that.”

Saber Interactive, which developed last year’s breakout hit Warhammer 40,000: Space Marine 2, has a number of licensed movie games in the works, including John Carpenter’s Toxic Commando, Jurassic Park Survival, and an untitled Avatar: The Last Airbender game. Turok: Origins and Warhammer 40,000: Space Marine 3 are also in development.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Pokémon TCG: Destined Rivals Preorder Guide – Release Date, Where to Buy, and What’s Included

Pokémon TCG’s next big release, Destined Rivals, is out this month, and preorders are finally back in stock at Walmart. Stock has been going in and out of stock all morning, so YMMV.

You’ll need to log in and join the queue for each set available: ETBs, Booster Bundles, and 3-Pack Blisters. Prices will be automatically adjusted at checkout.

Destined Rivals US Preorders

Destined Rivals Brings Back Classic Villains and Stunning New Cards

Team Rocket returns to stir up trouble once again, Trainers’ signature Pokémon are back in the spotlight, and the card art? Some of the slickest in years. Whether you’re chasing eye-catching collectibles or just addicted to the thrill of cracking a fresh pack, Destined Rivals is engineered to tempt you.

When Does Destined Rivals Release?

Mark your calendar: the full set launches on May 30, 2025. That’s when sealed products officially hit shelves—stock willing. The Pokémon Company seems to be improving on shortages, but if history’s any guide, don’t count on leftovers.

Between May 17–25, pre-release events will pop up at select stores, offering early access via Build & Battle boxes and small-scale tournaments. Want in? Talk to your local league store yesterday. And maybe bring snacks—you’re negotiating with gatekeepers now.

What’s in the Destined Rivals Lineup?

We all tell ourselves we’ll buy just one item. That’s adorable. Here’s everything that’ll test your willpower on launch day:

  • Booster Packs
  • Booster Boxes (36 packs)
  • Elite Trainer Box
  • Pokémon Center Exclusive Elite Trainer Box
  • Booster Bundle (6 packs)
  • Triple-Pack Blisters
  • Build & Battle Box
  • Build & Battle Stadium

Expect premium collection boxes too—likely with alternate art promos starring fan-favorites like Misty, Cynthia, Ethan, or Marnie. You technically don’t need them. You’ll get them anyway.

Alert: Amazon Massive TCG Restock Now Live

There’s been a massive restock of Pokémon TCG thanks to Amazon pooling it’s stock levels internationally.

You won’t find sets like Prismatic Evolutions, but previous Scarlet and Violet / Sword and Shield sets are in stock right now.

Cards That Should Be In Destined Rivals

Here’s the full expected card list by Japanese set origin.

Heat Wave Arena

  • Ethan’s Ho-Oh ex
  • Cynthia’s Garchomp ex
  • Cynthia’s Roserade
  • Misty’s Psyduck, Staryu, Starmie, Magikarp, Gyarados, Lapras
  • Ethan’s Cyndaquil, Quilava, Typhlosion
  • Ethan’s Slugma, Magcargo
  • Hydrapple line
  • Yanmega ex
  • Zeraora, Electivire ex, Rotom, Manectric
  • Steven’s Metang (alt print)
  • Arven’s Mabostiff ex
  • Marnie’s Impidimp (alt print)
  • Applin, Dipplin
  • Ogerpon (Teal Mask, Hearthflame Mask, Wellspring Mask, Cornerstone Mask variants)
  • Cynthia’s Milotic, Feebas
  • Buizel, Floatzel, Dondozo ex
  • Dwebble, Crustle
  • Shaymin
  • Ponyta, Rapidash
  • Arven’s Toedscool, Toedscruel
  • Arven’s Maschiff, Skwovet, Greedent
  • Mudbray, Mudsdale
  • Electabuzz
  • Ethan’s Pinsir, Ethan’s Pichu
  • Trainer Cards: Judge, Ethan’s Adventure, Cynthia’s Power Weight, Sacred Ash, MC’s Hype Up, Spikemuth Gym

The Glory of Team Rocket

  • Team Rocket’s Mewtwo ex
  • Team Rocket’s Spidops
  • Team Rocket’s Meowth, Persian ex
  • Team Rocket’s Porygon, Porygon2, Porygon-Z
  • Team Rocket’s Tarountula
  • Trainer Cards: Team Rocket’s Giovanni, Archer, Ariana, Receiver
  • Special Energy: Team Rocket Energy

Steven’s Starter Deck

  • Steven’s Metagross ex
  • Steven’s Skarmory, Beldum, Metang
  • Steven’s Carbink
  • Steven’s Claydol, Baltoy
  • Trainer Card: Granite Cave

Marnie’s Starter Deck

  • Marnie’s Grimmsnarl ex
  • Marnie’s Impidimp, Morgrem, Liepard, Scrafty
  • Marnie’s Purrloin, Scraggy
  • Trainer Cards: Energy Recycler (reprint), Spikemuth Gym

Destined Origins Cards I’ve Got My Eye On

There’s a good chance I’ll end up with multiple binders full of these, but a few cards have already secured a permanent place in my mental wishlist.

  • Cynthia’s Garchomp ex is a power move in every sense. Big damage, hand draw, and the smug energy of someone who always gets her turn one setup. This is peak Champion energy and I want three.
  • Ethan’s Ho-Oh ex is what happens when utility and sparkle collide. The ability accelerates Fire Energy like it’s no big deal, and Shining Feather heals your whole team while smacking for 160. It’s absurd, and I’m obsessed.
  • Team Rocket’s Mewtwo ex is pure drama. It refuses to attack unless you’ve built an entire Rocket-themed deck around it, but when it does, it throws energy around like a caffeinated Gengar. It’s also incredibly extra, which I respect.
  • Misty’s Psyduck is here to make you laugh and then probably lose a game in the most lovable way possible. It has an ability that lets you discard it to the top of your deck, for… reasons. I don’t care. It’s perfect.
  • Marnie’s Grimmsnarl ex brings the villain vibes with an aggressive Dark-type build that thrives on energy acceleration and being just annoying enough to work. It’s a disruption deck’s dream, and I plan to run it like it’s 2020 all over again.

Pokémon TCG Single Card Deals

That’s right, I’m hunting down single card deals now too. Hype it as an all time high right now, so that means prices are at their peak. That also means they’re ready to bottom out at any moment, as ridiculous pricing turns buyers away eventually.

The Pokémon TCG bubble is set to burst this year, either by scalpers getting too greedy or by massive reprints. Some prices are already dropping, with Journey Together slowly calming down:

Surging Sparks Single Cards

Journey Together Single Cards

Shrouded Fable Single Cards

Temporal Forces Single Cards

Stellar Crown Single Cards

Scarlet and Violet Base Single Cards

Twilight Masquerade Single Cards

Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of “Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior”. Find Christian on X @ChrisReggieWait.

Codemasters ‘Pausing’ Development Plans on Future Rally Games

Codemasters has confirmed that no further expansions will be released for 2023’s EA Sports WRC, and that the team has “reached the end of the road” working on the game. Unfortunately, alongside this news comes the additional confirmation that Codemasters is also “pausing development plans on future rally titles.”

The veteran UK racing studio published the announcement via EA.com.

“Our WRC partnership was a culmination of sorts for our Codemasters journey with off-road racing, spanning decades through titles like Colin McRae Rally, and Dirt,” reads the studio’s statement. “We’ve provided a home for every rally enthusiast, striving tirelessly to push the boundaries and deliver the exhilarating thrill of driving on the ragged edge. We’ve brought together incredibly talented racing developers, worked with some of the sport’s icons, and had the opportunity to share our love of rallying.”

The World Rally Championship itself has acknowledged the news on social media, with a largely vague comment noting the “WRC gaming franchise is going in an ambitious new direction with more news coming in the near future.”

EA pulling the pin on Codemasters rally games will be a bitter pill to swallow for motorsports fans following EA’s acquisition of the storied British racing studio back in 2020.

The news comes in wake of reports of over 300 layoffs at EA, including roughly 100 at Respawn Entertainment.

Codemasters has been at the spearhead of rallying video games for almost three decades, dating back to 1998’s iconic Colin McRae Rally. The pioneering rally simulation kicked off a series of successful and highly esteemed racing games. Following the death of Colin McRae in 2007, the series retired McRae’s name and continued its evolution as Dirt. 2009’s Dirt 2 (known as Colin McRae: Dirt 2 in Europe and other PAL game territories) marked a transitional point for the series, which was reinvented again as a hardcore simulation in 2015’s Dirt Rally.

2023’s EA Sports WRC was the first Codemasters rally game to hold an official WRC license since 2002’s Colin McRae Rally 3. IGN’s review notes EA Sports WRC took the class-leading feel of 2019’s Dirt Rally 2.0 and stuffed it into an officially licensed World Rally Championship experience, like a steel rod in Timo Rautiainen’s backside, but its technical gremlins left it feeling like a “great racing game trying to fight its way out of an unfinished one.” Subsequent updates sought to improve its screen tearing issues.

Luke is a Senior Editor on the IGN reviews team. You can track him down on Bluesky @mrlukereilly to ask him things about stuff.

La Quimera Early Access Review

Editor’s note: La Quimera was originally set to fully release on April 25, but it was unexpectedly delayed that same day. A developer update on April 29 didn’t provide a new release date, but did say La Quimera would now be launching in Early Access whenever it did arrive. This announcement came well after our review of what we were initially told would be the full game was largely complete – however, the update post indicates that the content at its new launch will be the same as what we played, so we have decided to publish this as a review of the Early Access version.

I have to admit, I’m a sucker for direct-to-video sequels. There’s something about being five Tremors movies deep where all pretense is abandoned, and we all know what we are there for: To watch some ridiculous action and give our brains a break for a bit. La Quimera reminds me a lot of popcorn flicks like that. This FPS is not particularly good-looking, well-written, or innovative. The action doesn’t do anything memorable, and its acting ranges from mediocre to terrible. There is admittedly a certain charm to be found here, especially if you bring a friend or two along to share this rocky ride in co-op. But by nearly every metric, La Quimera is about as good a game as Tremors 5: Bloodlines is a movie. Which is to say it’s not.

Set in the fictional South American city of Nuevo Caracas, the world is going to hell in a handbasket. Outside the city walls, some sort of robot apocalypse that’s never really explained is taking place. Inside, there are warring corporations and extreme poverty. That setup isn’t a socio-political commentary so much as a throwback to 80s sci-fi, complete with Power Loader-esque rigs that would look right at home on Ellen Ripley in Aliens. As a new PMC recruit, you and your squad get stuck in the middle of some nonspecific and uninteresting power struggle between corporations, leaving an equal mix of broken bodies and bots in your wake.

There is some legitimately cool environmental storytelling here. My favorite by far is the Bone Wall, a literal wall filled with what must be thousands of skeletons, that you get to see when one mission takes you deep through it. A voice in your ear describes the desperation that went into building the wall as all hell was breaking loose, and it’s neat to piece together how there was no time to slow down and help anyone who fell, whether that was due to exhaustion, injury, or dying from whatever encroaching threat drove the frantic construction.

In fact, La Quimera would have been better off if it let the environments do all the talking, because once its characters open their mouths, it is rough. The dialogue is awful, with obscenity-laced tirades that sound like someone watched a Quentin Tarantino movie once, and tried to mimic it without knowing how to make any of the lines land. The acting also ranges from a normal kind of bad to so awkward I can’t tell if it’s being purposefully campy or potentially using some sort of poorly implemented AI. Characters are very chatty too, and I found myself actively cringing on several occasions as allies shout out things like, “Oh perfect, robot dogs!”.

The dialogue is awful, and I found myself actively cringing on several occasions.

The story itself doesn’t make much sense, either. Apparently, saving a billionaire’s daughter gets your PMC conscripted because… you are afraid he will sue? Which, naturally, means the people in the PMC all have to get experimental and highly dangerous augmentations, too. I wouldn’t mind the nonsense, it’s fine enough as a vehicle to make me want to go shoot robots – but the story is so clearly unfinished, ending abruptly after just a few hours without resolving anything. Developer Reburn unexpectedly decided to delay La Quimera on the day it was supposed to launch, and then later announced its eventual release would have the Early Access label on it. Given development is largely based out of Kyiv in Ukraine, the fact that it’s still coming out at all feels like something of an achievement worth applauding. But while this campaign is planned to grow over time, the version that’s here now doesn’t have any semblance of a complete story.

Identity Crysis

La Quimera isn’t exactly shy about the influence Crysis has had on it. Early on, you and your crew gain access to exosuits, complete with energy-powered armor, cloaking, and scanning. That last bit is especially important – one quick ping allows you and your teammates to see any nearby enemies, even behind cover. That’s huge when your weapons operate like a poor man’s version of the FarSight from Perfect Dark, able to lethally penetrate shockingly thick obstacles. It’s extremely satisfying to drop a bunch of orange silhouettes in rapid succession from sight unseen.

That said, where Crysis tended to be more of an inverted funnel that pushed you toward open areas, La Quimera is decidedly about straight lines. Its levels are very linear, and your objective is almost always to clear enemies as you walk from point A to point B. That’s not necessarily a bad thing, as a bit of a throwback like this can be a welcome palate cleanser in a time when wide-open gameplay is increasingly the norm, but it does all start to become a bland blur. That’s because so many areas repeat the same cycle of kill the enemies, open the heavy door, kill the next enemies, open the next heavy door, and so on. There are a handful of encounters that break that trend, most notably an extended gunfight on a slowly rising elevator in a corporate office building, but they are few and far between.

The gunplay itself is extremely basic, with your weapons effectively limited to a sidearm, shotgun, or rifle. You can’t change guns mid-mission, nor pick up any temporary options like a limited-use power weapon. You are given the choice between conventional firearms and electromagnetic weapons – the former works better against humans, while the latter tears through shields and robots more quickly – but you’ll be required to bring one of each into your missions anyway. Which one gets to be the more powerful primary weapon and which is relegated to your sidearm could have added a small strategic wrinkle, but the conventional arms are so poor against bots that there’s only one right choice, which is too bad.

The thing I like best about the fights themselves is the ammo economy. Bullets can become scarce, especially in later missions, which means you can’t just sit in one spot and pick off every enemy by shooting through walls the whole time. I had to keep moving to either scavenge rounds off of corpses or find more ammo boxes, which was just enough to create some badly needed forward momentum during otherwise slow fights.

Time is Money

As a PMC, you are, of course, paid for completing missions – but while there are things to buy between them, the progression is badly underbaked at this point. There aren’t enough items or upgrades for sale in the first place, and the stuff that is here isn’t very interesting. You could buy one of a very small number of generic guns, or invest in either of the two alternate versions of your exosuit’s head, arms, torso, and legs, each of which have differences like improved cooldowns or increased med kit capacity. But those effects are all so small that it’s hard to feel a need for any of them.

The way you get money is a little weird, too. In addition to completing missions, cash can also be found in containers mid-level – but you have very shallow pockets for some odd reason, hitting “max money” far too quickly (which is a problem I can say with all honesty I have never experienced in my life). That’s too bad, because collecting more would have given me a real incentive to go off the beaten path. There are some of the obligatory voice memos people seem to leave behind in every video game, but I can’t bring myself to opt into hearing more of this dialogue than I absolutely need to.

For as down as I am on La Quimera (and, believe me, I am), I did still have a strangely fun time with it. That’s due primarily to two things: First, you can play the entire campaign (minus the tutorial) in online co-op with up to two other people. A couple of buddies is the exact thing you need to transform cringey dialogue from something you’ll roll your eyes at into a hilarious shared experience. Having another gun or two covering your back makes the combat more exciting as well, and the ability to do things like alternate who is doing scans so that you are never waiting on that ability’s cooldown keeps the fights moving at a faster pace.

The other quality that keeps its many issues from becoming downright infuriating is how short La Quimera is. It took me right around four hours to complete my first playthrough. That could certainly be a negative if you put a lot of weight on “hours played per dollar spent” or whatever, but it does make a stronger case for going in with some friends, having a ridiculous time, and then getting out in a way that lets you enjoy the handful of high points while minimizing the impact of the lows. Of course, one of the reasons for this brief length is that La Quimera is outright incomplete in parts, and it would need to be significantly fleshed out to justify spending any more time than this in Nuevo Caracas anyway.

Borderlands 4 State of Play April 2025: Everything Announced

Gearbox Software just wrapped up its Borderlands 4 State of Play, revealing 20 minutes of new gameplay and details from its highly anticipated looter shooter.

The presentation hops right into the action with the promise that the 2025 Borderlands entry is the studio’s best and most grounded outing yet, promising major gameplay changes that range from new traversal abilities to loot drop formula changes. Gearbox managed to fill the 20-minute showcase with reveals about how Borderlands 4 ups the ante with new mechanics and refreshed existing features, and we’ve got all the highlights right here.

Movement Abilities

Every Borderlands title updates its traversal mechanics in new ways, and Borderlands 4 looks to be no different. We’ve seen hints of some of the new looter-shooter tools players will have at their disposal when its release date rolls around this September, but today’s gameplay footage gave us a clearer look at what’s to come.

Vault hunters can take advantage of a very Destiny-like midair hover this time around, giving players the freedom to shoot while airborne or reach faraway ledges. There’s also a grappling hook that can be used for both combat and exploration, as well as a dash for those last-second dodges. Vehicles, of course, continue to be a major component in Borderlands 4, too, and this time around, it appears we’ll have the freedom to spawn our rides, including the new Digirunner, wherever we please.

Guns and Manufacturers

We’ve gotten a taste of the new Vault Hunter traversal mechanics in previous showcases, but today’s State of Play really put the gun manufacturers in the spotlight. There’s a total of eight companies supplying players’ adventure this time around, meaning three new ones – Order, Ripper, and Daedalus – will be behind some of Borderlands 4’s new toys.

Like the other returning manufacturers, each newcomer features unique weapon designs and abilities. Borderlands 4 is taking things one step further, however, by introducing a new spin on its existing gun mechanics: the Licensed Parts System. Gun can now be comprised of a variety of different parts from different manufacturers, meaning you can find an assault rifle with elemental components developed by Maliwan, an ammo clip made by Torgue, and a shield from Hyperion. Higher rarity weapons come with more parts, making that quest for big loot drops more crucial than ever.

Story

The Borderlands 4 State of Play follows two Vault Hunters: Vex the Siren and an exosuit-wearing former Tediore soldier named Rafa. The former playable character uses Siren abilities to conjure beings to help in battle, while the latter builds tools like Ark Knives to tear enemies apart on the fly. Today’s gameplay sees the duo fighting through cold, open arenas throughout the Terminus Range, one of four zones to explore on the planet Kairos.

Borderlands 4 will follow the series’ trend of running into old faces while introducing new ones. Some familiar names that showed up during today’s State of Play include Moxxi, Zane, Amara, and, of course, Claptrap, though there were also a few hints that we might learn more about Lilith, too. New characters include a towering, armored individual named Rush and a helpful robot named Echo 4. The handy robot companion will follow players for the duration of Borderlands 4, aiding with exploration by scanning environments, hacking, and leading lost Vault Hunters to their next objective.

Multiplayer

Borderlands 4 players will be happy to hear Gearbox has made an attempt to streamline the co-op process this time around. In addition to what it calls “an improved lobby system,” it should be easier to join up with friends at a moment’s notice. Crossplay will be available at launch, too, with all loot instanced for each player and dynamic level scaling meaning you’ll have freedom with friends on any platform.

Customization within your parties goes even further, as Gearbox has implemented a feature that allows everyone to have their own difficulty settings separate from one another. Making the journey with friends easier is split screen couch co-op, which will be available at launch, as well as an addition that allows players to fast travel to their buddies if someone gets lost.

Borderlands 4 also features a lower chance for Legendary loot drops, dense new skill trees, and so much more. Rep Kit gear will have players choosing between a quick revive and temporary combat buff, while Ordnances give fans the option to fill a cooldown weapons slot with either grenades or unique heavy weapons. There’s also Enhancements, which replace Artifacts in favor of gifting bonuses to guns from specific manufacturers.

Borderlands 4 recently moved up its PC via the Epic Games Store, PlayStation 5, and Xbox Series X | S release date 11 days from September 23 to September 12. A Nintendo Switch 2 version is due out at an unspecified point later in the year, too.

Despite speculation from fans, Gearbox boss Randy Pitchford says the scheduled shake up has nothing to do with the long-awaited release date of Take-Two Interactive’s Grand Theft Auto 6. Expect to learn more about Borderlands 4 as we wait for Gearbox to reveal more about its upcoming hands-on gameplay event in June.

Michael Cripe is a freelance contributor with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

The Best Star Wars Gifts for Adult Fans of the Franchise

With the so many different reasons to celebrate Star Wars sprinkled throughout the year, there’s never a wrong time to shop for Star Wars merch. If you’re a fan of the franchise or know someone else that is, we’re here to make your Star Wars gift shopping a lot easier.

We’ve assembled a list of some of the best Star Wars gifts we’ve found online, from books and Blu-rays to video games, shirts, and LEGO gift sets. So, without further ado, here are some of the best ways to bring a galaxy far, far away into your home.

Star Wars Gifts for Gamers

There’s an absolute ton of great Star Wars video games available right now on PlayStation, Xbox, Switch and PC, whether that’s Star Wars Jedi Survivor or LEGO Star Wars: The Skywalker Saga. But if you’re looking to get a friend or family member the most recent major Star Wars game on the market, you’ll want to look into Ubisoft’s Star Wars Outlaws. Offering a sprawling open-world adventure with hours of content, It’s a gift that’s sure to give any Star Wars fan plenty to do over the holiday break. There are also quite a few great Star Wars games for the Nintendo Switch if you’re looking to play there.

Best Gifts for Fans of the Books

When it comes to Star Wars novels, there are plenty of great choices out there, both from the current canon continuity and the non-canon Star Wars Legends books timeline. If you’re buying for a current fan wanting to keep up with the latest Star Wars lore though, there’s no better place to look than the High Republic series, which has been a key focus for Disney as they establish the latest new notch on the franchise’s timeline. If you’re gifting for a reader who’s new to the High Republic era, check out the High Republic: Light of the Jedi trilogy boxed set, which contains all three novels from the first phase of the series. If you don’t mind placing a preorder, there’s also a Revenge of the Sith deluxe edition coming out in October that’s worth checking out.

For Comic Book Fans

Classic recommendations for Star Wars comics include the following (as found in our best Star Wars comics shopping list).

Gifts for Fans of the Movies and TV Shows

Want to grab the cinephiles in your life a shiny new Star Wars collection? There are a lot of good options out there, with the most premium of the bunch being the Star Wars: The Skywalker Saga Complete Collection. This absolute unit of a boxset comes with all nine movies in Blu-ray format as well as 26 hours of bonus content and special features. In short, it’s the collection to end all collections, and a great pick-up for any diehard fans of the Star Wars movies.

You can also pick up more recent seasons of the live-action Star Wars TV shows in 4K and Blu-ray. With Andor season 2 picking up on Disney+ right now, picking up the first season in 4K is an excellent option.

Gifts for Adult LEGO Fans

When it comes to buying a Star Wars LEGO set, you’re absolutely spoiled for choice, with this last year alone bringing us incredibly popular builds like Jabba’s Barge and the TIE Interceptor. However, if you’re looking for a fun set to pick up without breaking into the much pricier line of UCS builds that LEGO dropped last year a great option is the Imperial Star Destroyer play set. Retailing at $159.99, it offers a full star destroyer with a buildable interior, as well as the very first official Cal Kestis mini-figure, making it a great choice for young and veteran LEGO fans alike.

Alongside these older sets, LEGO is also releasing new Star Wars sets for May the Fourth in 2025.

Star Wars Gifts For Board Game Fans

For those on the hunt for a fun Star Wars board game, you can’t go wrong with Star Wars: Outer Rim. Casting you and three other players as intergalactic outlaws, your mission is to venture across the galaxy and strategically build your reputation by smuggling cargo, hunting bounties and meeting various iconic Star Wars characters. If you reckon your friends or family would jump at the chance to become a legendary scoundrel, Outer Rim is a safe bet. But it’s far from the only option on offer, with other great board games like Star Wars Rebellion and Star Wars Imperial Assault sure to bring hours of intergalactic entertainment.

Gifts for Puzzlers

If you or someone you know just so happens to be a chronic puzzler on top of being a Star Wars fan, there are quite a few options. Our overall top pick for the best Star Wars puzzle for adults is this 2,000-piece jigsaw we’ve featured above. It depicts numerous different characters from episodes 1-6 along with a variety of machines, ships, and the Death Star looming in the background. It is a pretty big puzzle, however, so you may want to sure whoever you’re giving it to has a decent puzzle table or board that can hold it.

Alongside this puzzle, there are quite a few other options. There are ven model kits that act as 3D puzzles you can check out,

Apparel and Accessory Gifts

If you’re looking for clothing-related gifts, Star Wars has a nigh-on endless range of wearable merch that make for great presents. Whether you’re searching for Star-Wars-inspired Hawaiian shirts, tees sporting iconic poster graphics or a funny festive jumper that will stand out from the crowd, here are some of our favorites.

Gifts For The Home

Much like with shirts, Star Wars has plenty of novelty homeware that make for great gifts. Whether you’re on the hunt for a Darth Vader Waffle Maker or an R2-D2 lava lamp, we’ve assembled some fun kitchenware, lights, mugs, and other homeware that are sure to put a smile on any Star Wars fan’s face.

Callum Williams is an IGN freelancer covering features and guides. When he’s away from his desk, you can usually find him obsessing over the lore of the latest obscure indie horror game or bashing his head against a boss in the newest soulslike. You can catch him over on Twitter at @CaIIumWilliams.

TMNT: The Last Ronin II Ends in Major Tragedy for the New Turtles

Warning: this article contains spoilers for TMNT: The Last Ronin II – Re-Evolution #5!

Teenage Mutant Ninja Turtles: The Last Ronin has always been a particularly dark and tragic take on the TMNT franchise. After all, this saga started in a futuristic world where Michelangelo was the sole surviving member of the Turtle family, a lone hero pursuing one final quest of revenge. The original series ended on a hopeful note, with the birth of a new generation of Turtles, but even that birth was countered by Michelangelo’s death.

As the sequel, TMNT: The Last Ronin II – Re-Evolution, comes to a close, it’s clear that darkness and tragedy are still at the forefront of this universe. No sooner do the new Turtles come out of hiding to save their city than they’re forced to grapple with the death of a beloved mentor and grandmother figure. That’s right, the series ends with the death of the one and only April O’Neil.

It’s pretty clear from reading The Last Ronin II finale that this story isn’t done yet. To find out more about the tragic but heroic sacrifice of April and what might lie in store in The Last Ronin III, IGN spoke with writers Kevin Eastman and Tom Waltz. Read on to learn more about the grim new direction for this popular TMNT spinoff.

Pushing The Ronin-Verse Forward

Before we get to issue #5’s big death, it’s worth taking a step back to look at The Last Ronin II as a whole. There’s been a noticeable tonal and stylistic shift in this sequel. The original series depicted its futuristic version of New York as a classic cyberpunk dystopia straight out of Blade Runner or Akira. But with the death of Oroku Hiroto and the dawn of a more hopeful era, the series has shifted to a more grounded take on the Big Apple. The Last Ronin II shows us more of what it’s like to actually live in this uneasy future environment, and that was definitely intentional.

“I thought it was a little Star Wars-esque, in the sense that if you go from the New Hope era to the Abrams era, this idea that at the end of Return of the Jedi we feel like there’s been a victory. And to a certain extent there was a victory. But if you don’t take care of things, things can fall out of control again,” Waltz tells IGN. “And I think that was kind of our story here. Yeah, they had beaten the Foot Clan and they had beaten Hiroto, but what was the plan after that? It almost felt like things will go back to normal, but what is normal? The police were corrupt before, they’re going to be probably corrupt now. There were three gangs before, now they’re probably going to feel more empowered, the Foot Clan’s out of the way.”

And I always think, power, when there’s nobody in charge that invites, it creates a vacuum of power. Somebody’s going to fill that vacuum. And that was kind of the overarching story we were trying to tell was, who was going to be the first one to take control of the city?

“When we designed The Last Ronin I, it was the end,” Eastmas says. “It was like, the final triumph, the final battle, the blood feud has ended, all these things that have been accomplished through these incredibly insurmountable epic terms that’s like, ‘Okay, here is an ending, boom.’ Tom and I both loved the Ronin-verse, so when it came time people said, ‘Well, what would you do with a continuation of the series?’ And so we had a lot of conversations. And we dug deep and said, ‘Well, alright, we need to find, most importantly, what is that purpose?’ And that was the driving force for Last Ronin Re-Evolution, for sure, finding that purpose.”

There’s an obvious question many fans ask themselves when reading The Last Ronin – in what universe is this story taking place? Is The Last Ronin meant to be a continuation of the original Mirage Comics TMNT universe, or maybe the current IDW TMNT-verse? Is it a sequel to the cartoon series?

The Last Ronin II only further highlights that question because one issue delivers a specific callback to an issue from the original Mirage run, as April recounts her ordeal when she and the original Turtles fled New York for the safety of her father’s country house. Should fans take that as confirmation that The Last Ronin is a Mirage-verse story? Not necessarily. Waltz and Eastman make it clear that the Ronin-verse is still its own thing, and it’s intentionally left up to the reader as far as how the continuity works.

“I call it Mirage-adjacent. It’s the dimension right next door to the project.”

“When we approached Last Ronin, we both said, ‘Look, we have all these Turtle universes, let’s make this our Dark Knight universe. Let’s touch on a few of the other universes, but mainly lean heavily into the Mirage universe.’” Eastman says. “So we dismissed Bebop, and Rocksteady, and Mutants, and that kind of stuff. So this story was one unto itself, and it created a happy space that we didn’t have to stick with storylines, or logic, or history, or just different things that Tom had set up. Again, we’re talking about, when he wrote a hundred issues, that’s like 10 years, almost 11 years of stuff.”

“Yeah, I call it Mirage-adjacent. It’s the dimension right next door to the project,” Waltz adds. “I think what Kevin and I realized early on, I think early on we were looking at Mirage, specifically. And we knew we were veering off that course when Karai became Shredder’s daughter, as part of this story. But it worked better for the story. And so in the Mirage universe, that wasn’t the case. And so we said, ‘Well, that’s different. That’s a little bit of a retcon right here.’”

Waltz continues, “And then at that point, we started saying the term Ronin-verse. I think we’re creating our own universe here, but I call it very Mirage-adjacent. The Dark Knight Returns, for me, works so well, because if somebody really wants to say, ‘It’s Adam West’s future,’ it could be Adam West’s future, because all the basic elements are there for a Batman story… I think it works so well in a generic sense, because there’s just certain elements of Turtles that you have to hit, and everybody knows those things by now. Most people know what those things are, where they come from, that you can write this kind of story and let people fill in the blanks as they want.”

April’s Heroic Sacrifice

The Last Ronin II has certainly added new layers to April O’Neil as a character. She’s become the figurehead of an underground resistance movement and a grandmother figure to the new Turtles. At the same time, the series has cast April in a somewhat darker light, revealing her hidden intentions in creating the new generation of Turtles and how she effectively played god by giving them each superhuman abilities.

Ultimately, though, April is given a heroic death in issue #5, as she goes out in a blaze of glory fighting the Purple Dragons gang. As Eastman and Waltz explain, April’s whirlwind journey in the sequel was all about serving their larger goals with The Last Ronin saga. This series needed to end with the last bastion of the original TMNT generation handing the baton to the new generation.

“What we wanted to say in The Last Ronin II: Re-Evolution covered almost this very important, I want to say chaotic, but also very trying time for the family,” Eastmas says. “April’s decision to create these characters, was it necessary? Was it important? Was it specific? Was it something that she missed about the original Turtles? Was something that she was trying to create something that was the potential future protectors of New York City? As the foundation of the superhero concept that we love so much, not only with the original Turtles, but then finding their purpose.”

Eastman continues, “So what happens in The Last Ronin II is, of course, the unfortunate, but very critical, story concept of April passing. It really is handing the torch to a new generation that we wanted to make very specific. So she’s kind of the last of the original series, last of Casey, last of Turtles, last of Splinter, last of everything. So that is officially handing the torch to the new Turtles, much like we did with Last Ronin I, which was having each of the Turtles have a specific, and very significant, and very important demise in that series, that transitions into a much bigger picture.”

“It’s not only the end of the family side of things, when you think of Casey, and April, and Michelangelo, and the rest of the Turtles, and Splinter, but it’s also end of the old enemies, because that’s really the demise of the Purple Dragons,” Waltz says. “And so I felt like April settled some unfinished business, in a sense, in her final act, by taking out a threat that, all the way back to The Lost Years, she knew was posed to her family with Jigsaw and the Purple Dragons.”

Waltz continues, “This moment became even bigger than I thought it would be, before we got to it, because all the pieces were there, and it came together, and it was just a matter of putting words in their mouths and actions in their hands. And I had a hard time writing it. It was hard to write that with April. I like April, as a character across all iterations, very much. She’s one of my favorite characters. But like Kevin said, it was time. All this work she’s done, and the Turtles before, now what is the payoff? Will these kids be able to continue forward successfully? Was it worth it or wasn’t it? And that’s the story that’s yet to be told.”

The Last Ronin III and Beyond

As Waltz alludes above, this clearly isn’t the end of the overarching Last Ronin storyline, given that this series effectively ends on a cliffhanger. No sooner do the Turtles and Casey Marie mourn April’s death than we learn the Resistance was betrayed by one of its own. Their ally Jiro is secretly allied with the Foot Clan, an organization that has survived the deaths of both Shredder and his grandson and is now seeking to reclaim its hold on New York.

IGN can confirm that another The Last Ronin sequel is in early development, with more to be revealed down the road. But Eastman and Waltz clearly have ideas about where their story is headed from here.

“What you see, the revelation of their powers in Re-Evolution, is a stepping stone towards what we want to do in Part 3. I said to [Tom] from the very beginning, ‘This is going to be our Empire Strikes Back/The Two Towers.’ This is the middle stage of where they’re going. And those two were very important movies.”

Eastman continues, “So we lean probably very heavily towards The Empire Strikes Back, in that there is a darkness of the ending, there is a specific ending to the ending. But it very also, specifically says, this is going to continue, there’s more to be told here. And that was with a great purpose. But that was with Part 2, we said, ‘We don’t want to seem like it’s a full cliffhanger, but we also made it as a cliffhanger.’ It is a complete story, it has a finale, and we wanted it to continue to a Part 3.”

“Kevin said, ‘Let Lucas and Tolkien be our guides, as far as structure is concerned.’ So it was definitely The Empire Strikes Back and The Two Towers,” Waltz says. “And it was funny, because when we were done, I said, ‘Some fans are going to be ecstatic that we’re continuing, and other fans are going to come after us with pitchforks and torches because they had to come back for some more.’ But hopefully, it’s something that people will look forward to. And we’ve got a big story planned for the third volume. And maybe some other surprises in between.”

Waltz continues, “But it felt right. It felt like this was the story we needed to tell for this centerpiece, and the bookends will be bombastic. We got the centerpiece that really just sets the tables for a lot of things that need to be said. And again, it kind of tells its own story sometimes, we’re just following along, these characters have minds of their own.”

With The Last Ronin III shaping up to deliver a new take on the seemingly never-ending feud between Clan Hamato and the Foot Clan, it’s clear that the more things change in this universe, the more they stay the same. As Eastman explains, as much as the original Last Ronin series was about ending the blood feud between the Turtles and Shredder once and for all, the reality is that these feuds have a way of persisting.

“At the end of The Last Ronin I, we wanted the blood feud to end, with Michelangelo killing the, quote unquote, the last of Shredder’s bloodline, ending his own life in the same time,” Eastman says. “So we wanted that end, but it’s like, you’d like to think that should be the end. But if you’ve read anything about Japanese history, certainly feudal Japan, there were always different warlords, and shoguns, and different things that would rise up and create different situations.”

Eastman continues, “We came up with a global picture. And something we’ll explore more in Part 3 is there’s part of a dynasty and corporate business infrastructure in Japan, and Europe, mainly England, with our characters and New York City, that’s creating this triad that could control the world economic powers, and create a very different universe. But what wasn’t expected was having people that would stop the control of some of those things that would affect… It’s like having a rebel base stand up against the powers that be, to affect the change that everybody thought would be.”

“When it comes to the family aspect, it’s time for Casey Marie to step up and be that family leader.”

In the end, the goal with The Last Ronin II was to introduce a clear set of Resistance characters who can oppose the Foot Clan, the Crusader Knights, and the other global powers in The Last Ronin III. The new Turtles and their sensei have been tested, but the real challenge is still ahead of them.

“This is going to be very personal for our heroes, whereas, it’s business for the powers that be right now. And I also think, a character that I really look forward to exploring more is Jiro, because he has had a relationship with Casey. And maybe that was more genuine right now than it appears to be,” Waltz says. “And so that’s a dynamic I look forward to exploring. But I also think, when it comes to the family aspect, it’s time for Casey Marie to step up and be that family leader. And we’ve thrown elements of the Hamato Clan into the mix too. So there’s cool things happening behind the scenes that I think are going to make for some really, really exciting drama in the third volume.”

Finally, we couldn’t talk to Eastman and Waltz without bringing up the various adaptations of The Last Ronin that have been announced in recent years. We know that both a live-action Last Ronin movie and a Last Ronin video game are in development right now, though there have been few updates about either project lately. But Eastman wants to reassure fans that this isn’t necessarily because work has stalled on the projects.

“The video game was something that has been developed early on. Tom and I were brought in initially for looking at some of the concepts, looking at some of the development issues, and the things that were potentially happening there,” Eastman says. “There was a resting period, I think, or restructuring period. With the major developer, but I understand that, the last I heard from Nickelodeon, it’s back on track. So we hope to all share news in the future. We’ve got nothing definitive. We hope to all share news on the progress on the video game.”

As for the movie, Eastman notes that the desire is to get the story right rather than rush something out to seize on the hype of the comic.

“I have had conversations and shared some details with Tom on the discussions on a Last Ronin movie,” Eastman says. “Hollywood is a very magical, confusing, challenging place as things develop. But some of the conversations I’ve had early on have been wonderfully positive, and they love what Tom and I have done. And I feel like, to quote the writer that I talked to a couple of times, he just loved what we did in The Last Ronin I, and said, ‘I just don’t want to be the guy that messes it up.’”

Eastman continues, “So they’re very sincere. They’re paying attention to what’s been done before, but we’ve got nothing specifically we could share. I wish we could. And I think we’ll hear stuff more in the future as things go along, but there is definitely a desire from Nickelodeon and Paramount to do, not only a video game, but a live-action movie, and I’ve been told in the R-rated space.”

TMNT: The Last Ronin II – Re-Evolution #5 is in stores now. You can also preorder the collected The Last Ronin II hardcover on Amazon.

For more on the TMNT franchise, see what TMNT writer Jason Aaron had to say about the future of his series, and learn more about the newly announced TMNT: Shredder spinoff.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.

Assassin’s Creed Shadows Roadmap Includes Free Updates Driven by Community Feedback and DLC Details

Ubisoft has outlined its plans for the first year of post-launch content for Assassin’s Creed Shadows, including promises to add features like new game+, more difficulty settings, additional story content, and more.

The Assassin’s Creed company detailed all of its plans for 2025 in a four-and-a-half-minute roadmap update video published today. It’s a brief but enlightening video with a specific schedule for May and June as the team behind the latest stealth-action entry plots out how it will keep fans coming back with free updates throughout the year.

The drops begin soon with The Works of Luis Frois, the first of a few free story add-ons, which is set to drop in early May. It’ll be accompanied by a Codex update and a few quality-of-life improvements, with relatively substantial parkour additions and a photo mode update also set to arrive next month. These adjustments and more are part of what Ubisoft says is a continued effort to listen to its community and take their feedback into consideration for future Assassin’s Creed Shadows updates.

“Your feedback has been a core focus of the team throughout development, and that’s not stopping now that Shadows is released,” community developer Daniel St. Germain explained in today’s video. “Regular title updates are coming, each with impactful additions – and changes – based on your feedback and requests, with some bug fixes to continue refining the experience across all platforms.”

The next free Assassin’s Creed Shadows story drop will follow in June, as will more challenging difficulty settings, gameplay immersion options, an open-world alarm system, and an option to keep headgear on or off during cutscenes. These are worthwhile changes that players are already looking to see included, but more features, such as new game+ support, additional story drops, special collaborations, and more, are expected to arrive before the year is out.

The biggest item on the post-launch roadmap is the first proper Assassin’s Creed Shadows DLC expansion, Claws of Awaji, which drops at an unspecified point later in the year. It’s said to include new content, such as the Bo staff weapon and a new region for Naoe and Yasuke to explore, across its 10-hour journey. Pricing details have yet to be revealed, though it will at least be free for those who pre-ordered Assassin’s Creed Shadows before its launch last month.

Assassin’s Creed Shadows arrived for PC, PlayStation 5, and Xbox Series X and S on March 20 and finally takes Ubisoft’s long-running stealth series to Feudal Japan. Its leap of faith managed to land it among our list of the best games of 2025 so far while also emerging as the best-selling game of last month.

Michael Cripe is a freelance contributor with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).