How to Play the Assassin’s Creed Games in Chronological Order

Ubisoft’s Assassin’s Creed franchise has covered a lot of ground in its 18 years. The Assassin-Templar conflict has taken players across five continents, from Ancient Greece to Victorian London, spanning 2,300 years of history over the course of 13 mainline games.

With the upcoming release of Assassin’s Creed Shadows, we’ve put together this chronology of the Assassin’s Creed timeline so far. This chronology only includes mainline Assassin’s Creed games; spinoff games aren’t included on this list given their lack of importance to the ongoing Assassin’s Creed narrative.

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How Many Assassin’s Creed Games Are There?

There are currently 14 Assassin’s Creed games in the main series and 17 additional spinoff games. Outside of video games, there is also an Assassin’s Creed board game and an Assassin’s Creed TV series supposedly in the works at Netflix.

Which Assassin’s Creed Game Should You Play First?

There’s quite a few places you could start in the Assassin’s Creed timeline, and I personally recommend picking the game set in an era that you find most interesting. That said, it’s hard to deny that the original Ezio trilogy (Assassin’s Creed 2, Brotherhood, and Revelations) has some of the best writing in the series. If you’re interested in more recent games, Black Flag is a solid entry point with seafaring pirate gameplay, while Assassin’s Creed Odyssey lets you dive into world of ancient Greece.

How to Play the Assassin’s Creed Game In Order

There are two ways to look at the Assassin’s Creed chronology. First: In the order of the games’ modern-day storylines. This option makes sense considering the connective narrative of each mainline game is told through the present day. The present-day story progresses chronologically with each release, so if you’d like to play the games this way, simply scroll down to the section how to play the Assassin’s Creed games by release date. If you’re committed to playing through the entirety of the franchise, this is the order we recommend, as it’s the best way to follow the overarching story and experience the franchise’s evolution from stealth-action games to open-world RPGs.

The second option (detailed below) presents the games in order by their historic settings. These stories aren’t as intertwined as their modern-day counterparts, but they’re where you’ll spend the vast majority of your time in Assassin’s Creed. This is more useful as a matter of interest than a practical playing guide.

The Assassin’s Creed Games in Chronological Order

With series newcomers in mind, the brief plot synopses below contain only mild spoilers such as broad plot points, historical settings, and character introductions.

1. Assassin’s Creed Odyssey (431 B.C.–422 B.C.)

  • Primary setting: Ancient Greece
  • Historic Protagonist: Cassandra or Alexios
  • Modern Protagonist: Layla Hassan

Set nearly 400 years earlier than any other mainline game, Assassin’s Creed Odyssey expanded on the RPG elements introduced in Origins to complete its genre-turn from stealth-based action to open-world RPG.

You play as Cassandra or Alexios, the grandchildren of Sparta’s King Leonidas I. Odyssey is set during the Peloponnesian War between Sparta and Athens, and features key historical figures from that period, including Hippocrates, Socrates, and Plato. It weaves the period’s history with its mythology, introducing creatures such as the Sphinx, Cyclops, and Medusa.

Odyssey is set before the formation of the Assassin and Templar orders, though it does feature a key Piece of Eden* in the Spear of Leonidas.

*Pieces of Eden are powerful technological artifacts created by a precursor race of beings known as The First Civilization. The pieces of Eden and the First Civilization are constants throughout the mainline games that connect the past and modern storylines.

2. Assassin’s Creed Origins (49 B.C.–44 B.C.)

  • Primary setting: Ancient Egypt
  • Historic Protagonist: Bayek of Siwa
  • Modern Protagonist: Layla Hassan

After releasing a new Assassin’s Creed game each year from 2009-2015, Ubisoft took a year off and returned in 2017 with Assassin’s Creed Origins, a soft reboot of the franchise and the series’ first game to introduce RPG mechanics.

Origins is primarily set in Ancient Egypt during the reigns of Ptolemy XIII and Cleopatra, though its historic inspiration extends to Rome and the rule of Julius Caesar. Many Assassin’s Creed stories kick off as tales of vengeance, only to unfurl into larger-scale tales of political conspiracy. Origins follows this pattern: The death of Bayek and Aya’s son serves as the impetus for their journey, though as the story progresses, the duo uncover a proto-Templar organization called the Order of the Ancients and ultimately form the Hidden Ones, the first incarnation of the Assassins.

The modern story, meanwhile, introduces Layla Hassan, who serves as the present-day protagonist for Origins, Odyssey, and Valhalla.

3. Assassin’s Creed Mirage (861–???)

  • Primary setting: 9th Century Baghdad
  • Historic Protagonist: Basim Ibn Ishaq
  • Modern Protagonist: N/A

Released in 2023, Assassin’s Creed Mirage is the series’ most recent installment. Rather than a full-priced open-world RPG, Mirage is a $50 USD stealth-focused adventure designed as “an homage to the first Assassin’s Creed games.” Ubisoft describes it as “a shorter, more narrative-driven game than recent entries in the series.”

Assassin’s Creed Mirage stars a 17-year-old Basim Ibn Ishaq, a street thief with “nightmarish visions” who’d go on to play a critical role in Assassin’s Creed Valhalla. Mirage will tell the story of Basim, with the guidance of his mentor Roshan, escaping Baghdad en route to the Hidden Ones’ fortress of Alamut.

Unlike the other entries on this list, Mirage doesn’t prominently feature the present-day storyline. You can read our full review of Assassin’s Creed Mirage for more details.

4. Assassin’s Creed Valhalla (872–878)

  • Primary setting: 9th Century England and Norway
  • Historic Protagonist: Eivor Varinsson/Varinsdottir
  • Modern Protagonist: Layla Hassan

Assassin’s Creed’s Valhalla is the series’ venture into Norse history and mythology. It’s easily the series’ biggest game; the average time to complete its main story is 60 hours, according to How Long to Beat (15 hours longer than the next biggest, Odyssey). Like Odyssey, Valhalla integrates its setting’s history with its mythology, introducing real-life characters — King Harald Fairhair, King Aelfred the Great, Rollo — and mythological figures such as Fenrir and Odin.

It continues the conflict between the Hidden Ones and the Order of the Ancients while balancing the more personal tale of Eivor and their clan’s pilgrimage from a resource-barren Norway to the more fertile lands of England.

The modern-day story seemingly concludes the three-game arc of Layla Hassan.

5. Assassin’s Creed (1191)

  • Primary setting: 12th Century Holy Land (Acre, Damascus, Jerusalem)
  • Historic Protagonist: Altair Ibn’La-Ahad
  • Modern Protagonist: Desmond Miles

The first Assassin’s Creed takes place 300 years after Valhalla and introduces us to the series’ original protagonist, Altair Ibn’La-Ahad. Assassin’s Creed laid the groundwork for the franchise’s next 15 years of success, introducing foundational gameplay elements like climbing and assassinations while also laying the groundwork for the time-hopping Assassin-Templar narrative.

It introduces key narrative concepts like the Pieces of Eden and the Animus, the in-universe device that allows each game’s modern-day protagonist to relive the memories of their historic counterparts through DNA.

The past story sees Altair hunting down nine Templars during the Third Crusade, while the present-day story introduces Desmond Miles and the modern Assassin-Templar conflict that runs through AC III.

6. Assassin’s Creed II (1476–1499)

  • Primary setting: 15th Century Italy
  • Historic Protagonist: Ezio Auditore da Firenze
  • Modern Protagonist: Desmond Miles

Assassin’s Creed 2 introduced the series’ longest-lasting protagonist, Ezio Auditore da Firenze. A favorite among Assassin’s Creed fans, Ezio’s story ran from 2009’s AC II through 2011’s AC: Revelations.

Ezio seeks to avenge the death of his father and brother, though his hunt for vengeance leads him to uncover a bigger conspiracy and places him at the center of the fight between the Assassins and Templars. Assassin’s Creed II takes players throughout Italy, from Florence to the Vatican, and introduces Ezio to historical figures like Leonardo Da Vinci, Niccolo Machiavelli, and Pope Alexander VI.

In the present day, Desmond begins his work with the Assassins.

7. Assassin’s Creed: Brotherhood (1499–1507)

  • Primary setting: 15th-16th Century Italy
  • Historic Protagonist: Ezio Auditore da Firenze
  • Modern Protagonist: Desmond Miles

Assassin’s Creed Brotherhood is a continuation of AC II in both the past and modern-day storylines. The fallout from AC II creates a new antagonist for Ezio, who embarks on another revenge quest while working to rebuild Rome’s weakened Assassins Guild and retrieve the Apple of Eden.

In the present day, Desmond and the modern Assassins head to Italy in search of that same Apple of Eden, a Piece of Eden that may help them prevent the prophesized end of the world.

8. Assassin’s Creed: Revelations (1511–1512)

  • Primary setting: 16th Century Constantinople
  • Historic Protagonist: Ezio Auditore da Firenze
  • Modern Protagonist: Desmond Miles

The conclusion of the Ezio trilogy unites the narrative of the Italian assassin with his predecessor, Altair. An older Ezio travels to Constantinople in search of Altair’s hidden library, which was thought to contain invaluable wisdom. In Constantinople, Ezio searches for the keys needed to open the library — each of which possesses a key memory in Altair’s life. Assassin’s Creed Revelations ultimately reveals Ezio’s role in the wider AC narrative.

In the present, a comatose Desmond is trapped in the Animus, where he works with a past Animus user to escape “the Black Room” and return to consciousness.

Revelations also features one of the series’ best trailers (above) first shown at E3 2011.

9. Assassin’s Creed Shadows (1581)

  • Primary setting: Feudal Japan
  • Historic protagonist: Naoe and Yasuke
  • Modern protagonist: N/A

The newest Assassin’s Creed game heads to Feudal Japan during the civil wars in the late Sengoku period. Assassin’s Creed Shadows features dual protagonists, each with unique gameplay, though Ubisoft has emphasized that players won’t be missing out by only playing one route. Yasuke is an African mercenary who becomes a samurai in service of Oda Nobunaga. That service leads him to the Iga province, home of shinobi-in-training Naoe, and tragedy brings the two together in a quest for vengeance.

Like Mirage, Shadows doesn’t have its own modern-day protagonist. Instead, the new game coincides with the release of the Animus Hub, which brings the Assassin’s Creed franchise into a single platform and adds additional “modern-day subplots” as well as a reward system to the game.

10. Assassin’s Creed IV: Black Flag (1715–1722)

  • Primary setting: 18th Century Caribbean Islands
  • Historic Protagonist: Edward Kenway
  • Modern Protagonist: Unnamed Abstergo Employee

Assassin’s Creed 4: Black Flag is best remembered for introducing the series’ naval gameplay. It’s set two centuries after Ezio’s trilogy and roughly 40 years before the previously released Assassin’s Creed III.

Black Flag stars Edward Kenway, an 18th-century pirate and the grandfather of AC III protagonist Connor Kenway. It features notorious real-life pirates of the era, such as Edward Thatch (Blackbeard), Benjamin Hornigold, and Mary Read. It also introduces Adéwalé, the protagonist of the DLC-turned-standalone-spinoff Freedom Cry. After unknowingly killing an Assassin, Edward finds himself embroiled in the Assassin-Templar conflict and on the hunt for a secret First Civilization site known as The Observatory.

The modern-day story stars an unnamed Abstergo employee tasked with reliving Connor’s life in order to create a film (though, unsurprisingly, Abstergo’s true intentions are more nefarious).

11. Assassin’s Creed Rogue (1752–1760)

  • Primary setting: 18th Century American Northeast
  • Historic Protagonist: Shay Patrick Cormac
  • Modern Protagonist: Abstergo Employee “Numbskull”

Assassin’s Creed Rogue serves as a narrative bridge between AC III and AC IV. It stars Shay Patrick Cormac, an Irish-American Assassin turned Templar hunting down a Piece of Eden. Templar Grand Master Haytham Kenway, the son of AC 4 protagonist Edward and father of AC III protagonist Connor, appears throughout the story.

In the present, you play as another Abstergo employee, referred to as “Numbskull,” doing the bidding of the modern-day Templars.

12. Assassin’s Creed III (1754–1783)

  • Primary setting: 18th Century Colonial America
  • Historic Protagonist: Ratonhnhaké “Connor” Kenway
  • Modern Protagonist: Desmond Miles

Following a 1754-set sequence during which you play as Haythem Kenway, Assassin’s Creed 3 begins in earnest with Haythem’s son Ratonhnhaké:ton, a.k.a Connor. Set largely during the American Revolution, Connor seeks to protect his tribe from the war and the First Civilization’s Grand Temple from the Templars.

AC III is loaded with historical figures, including George Washington, Sam Adams, Charles Lee, and Benjamin Franklin.

The present-day story concludes Desmond’s arc, as he and the other modern-day Assassins gather in the aforementioned Grand Temple to prevent the prophesized end of the world on December 21, 2012.

13. Assassins Creed Unity (1789–1794)

  • Primary setting: 18th Century France
  • Historic Protagonist: Shay Patrick Cormac
  • Modern Protagonist: Unnamed Helix Player

While Assassin’s Creed Unity features scenes that span from 1307 to the mid-1900s, it’s primarily set during the height of the French Revolution from 1789 to 1794. It stars French Assassin Arno Dorian, who becomes involved in the Assassin-Templar conflict while embarking on yet another quest for vengeance.

Historical figures include Napoléon Bonaparte, Marquis de Sade, and King Louis XVI.

Unity’s modern-day story is among the least memorable, as it removed gameplay entirely in favor of cutscenes and ultimately proved inconsequential to the ongoing narrative. You play as a gamer playing Helix, Abstergo’s Animus-powered gaming software created to push Templar propaganda and collect unsuspecting users’ DNA.

14. Assassin’s Creed Syndicate (1868)

  • Primary setting: Victorian London
  • Historic Protagonists: Jacob and Evie Frye
  • Modern Protagonist: Unnamed Helix Player

Assassin’s Creed Syndicate stars dual protagonists Jacob and Evie Frye, twin Assassins clearing London of Templar control while seeking a Piece of Eden. While a certain side mission extends the timeline to WWI, the majority of Syndicate is set in 1868. Notable historical figures include Alexander Graham Bell, Charles Darwin, and in the future sequence, Winston Churchill.

Syndicate stars the same modern-day character as Unity, who’s working with the Assassins to locate another Piece of Eden in London.

Upcoming Assassin’s Creed Games

Ubisoft’s latest AC game is Assassin’s Creed Shadows. We have tidbits of information about the next mainline Assassin’s Creed game, codenamed titled Assassin’s Creed Hexe, which will feature “witchier” vibes. Several remakes of older Assassin’s Creed games are also in development, according to Ubisoft’s CEO. The one remake we know for sure is in the pipeline is Black Flag, with the new ‘Resynced’ version theoretically launching in March 2026.

As far as we know, a live action Assassin’s Creed show is still in the works at Netflix, while Tencent’s mobile-exclusive game, Assassin’s Creed Jade, was delayed to 2025.

Jordan covers games, shows, and movies as a freelance writer for IGN.

CD Projekt Sells DRM-Free PC Storefront GOG to Original Co-Founder for $25.2 Million, Insists It’s Financially Stable

CD Projekt has sold its DRM-free PC storefront GOG to its original co-founder, Michał Kiciński, for 90.7 million Polish złoty (approx. $25.2 million). Kiciński is also co-founder of CD Projekt itself, and currently holds 10% of share capital in the business.

Kiciński co-founded GOG in 2008, and it has operated within the CD Projekt Group for over 17 years. Selling GOG “fits” CD Projekt’s long-term strategy, according to a FAQ posted online. CD Projekt, the Polish company behind smash hits The Witcher 3 and Cyberpunk 2077, wants to focus on video game development and other projects, it said. CD Projekt is currently developing The Witcher 4 and Cyberpunk 2.

“Selling GOG fits CD Projekt’s long-term strategy,” reads the statement. “CD Projekt wants to focus its full attention on creating top-quality RPGs and providing our fans with other forms of entertainment based on our brands. This deal lets CD Projekt keep that focus, while GOG gets stronger backing to pursue its own mission.”

Kiciński commented: “From the very beginning, GOG has always been built on strong values and clear principles. When Marcin Iwiński and I came up with the idea for GOG, the vision was simple: bring classic games back to players and ensure that once you buy a game, it truly belongs to you — forever.”

GOG will operate independently, it said, and continue with its DRM-free philosophy. Following the sale, CD Projekt and GOG signed a distribution agreement that specifies the terms of future cooperation, including a plan to release CD Projekt Red’s upcoming games on GOG.

“CD Projekt and GOG share the same roots and values: freedom, independence, and a genuine sense of ownership,” Kiciński continued. “I believe that CD Projekt, with its exceptional AAA games, will stand, as always, behind the GOG offering — making GOG the best place on the planet to purchase The Witcher and Cyberpunk games, both existing titles and the new ones we all anticipate so much.

“As a mature gamer, I often play classic games myself and deeply admire the creativity behind many of them. I truly believe that well-crafted classics can deliver as much joy as new releases. When it comes to pure playability, timeless games often prove to be really the safe choice, especially in a market flooded with gazillions of low-quality smaller games. Beyond preserving classics, GOG has always sought out new games with a retro spirit. I am personally involved in the development of a few games like that and they will certainly make their strong appearance on GOG in 2026.”

Michał Nowakowski, joint CEO of CD Projekt, added: “with our focus now fully on an ambitious development roadmap and expanding our franchises with new high-quality products, we felt this was the right time for this move.

“For a long time now, GOG has been operating independently. Now it’s going into very good hands — we are convinced that with the support of Michał Kiciński, one of GOG’s co-founders, its future will be full of great projects and successes. We would like to thank the GOG team for years of fruitful cooperation and wish them all the best. And to the GOG community, I say ‘see you around,’ because our upcoming releases will naturally be available on GOG as well.”

GOG has long competed with Steam for the hearts and minds of PC gamers by leaning on its no-DRM policy, although Valve’s platform remains the overwhelming market leader. In the FAQ, the question ‘is GOG financially unstable?’ is asked. The answer, officially, is no. “GOG is stable and has had a really encouraging year,” reads the statement. “In fact, we’ve seen more enthusiasm from gamers towards our mission than ever before.” GOG hit the headlines recently for getting behind indie game Horses after Valve banned it from Steam.

It sounds like from a user point of view, nothing changes here. As for CD Projekt, it can now strip out GOG from its business, which at latest count employed 1,335 staff. In The Witcher franchise it has the aforementioned The Witcher 4 as part of a new Witcher trilogy with Ciri as protagonist, The Witcher Remake, and Project Sirius. Cyberpunk 2 is also in development, as is Project Hadar, a new IP.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

‘We Got Expedition-Like Genre Now’ — Clair Obscur: Expedition 33 Fans Say Sword and Fairy 4 Remake Is a Little Too Close for Comfort

The debut trailer for Sword and Fairy 4 Remake is out in the wild — and it looks a lot like Clair Obscur: Expedition 33.

Developed by Chinese studio Up Software and published by Cube Game, Sword and Fairy 4 Remake is a single-player turn-based role-playing game made in Unreal Engine 5 due out on PC and consoles at some point.

The official trailer, dubbed “Unpredictable Divine Will,” has already drawn comparisons to Clair Obscur: Expedition 33’s eye-catching battle system, from the dynamic user interface to the action heavy parry system. Even the camera perspective and the way the camera moves during battle rekindles memories of Sandfall Interactive’s hugely popular RPG.

“Set off on a journey to find the immortals with Tianhe Yun’s team,” reads the official blurb. “In the meantime, a hidden truth that has been sealed for a long time is revealing itself.”

The Legend of Sword and Fairy is a Chinese video game franchise that encompasses nine mainline Chinese mythology/xianxia-themed role-playing computer games. The first game launched in 1995 for PC and enjoyed critical and commercial success across China. Many sequels and spinoffs have followed in the years since.

The Legend of Sword and Fairy 4 is in fact the fifth installment in the mainline video game franchise, and acts as a prequel to the third game. The latest game, The Legend of Sword and Fairy 7, came out in 2021 as the ninth mainline entry on PC, with an English version released for PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X and S in 2022 under the name Sword and Fairy: Together Forever. It was seen as an alternative to the recent mainline Final Fantasy games, which of course inspired Clair Obscur: Expedition 33’s development.

Fans are drawing a line from Clair Obscur: Expedition 33 to Sword and Fairy 4 Remake, and some are accusing its developer of copying Sandfall’s game. “Totally not copy and paste combat, style, parry, from Clair Obscur Expedition 33,” said one commenter. “Is this DLC of Expedition 33?” said another. “We got Expedition-like genre now,” added another fan. Others, however, are saying Sword and Fairy 4 Remake just looks like a modern turn-based RPG in the Persona style, and are pointing to previous entries in the series as evidence of its credentials.

Cube Game has said an English version of the trailer will be revealed in the coming days by a “regional publisher.” We’ll hopefully learn more about Sword and Fairy 4 Remake then.

Clair Obscur: Expedition 33, meanwhile, is enjoying a new surge of interest off the back of a record-breaking haul from The Game Awards 2025, where it took home the coveted Game of the Year. At the awards, Sandfall shadow-dropped Clair Obscur DLC.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

The Best Deals Today: Avatar: Frontiers of Pandora, Gears of War: Reloaded, Ninja Gaiden 4, and More

While the holidays may be over, there are still many great deals live. We’ve rounded up the best deals for Sunday, December 28, below. Don’t miss your chance to save on these late discounts or gifts!

Avatar: Frontiers of Pandora From The Ashes Edition for $29.99

Avatar has taken over the world once again with the release of Avatar: Fire and Ash, the third film in the Avatar saga thus far. If you’re itching to experience more of Pandora, Avatar: Frontiers of Pandora from Ubisoft was a sleeper hit that’s on sale this weekend. This edition of the game features both the base game and its expansion, which is perfect for new players.

Ninja Gaiden 4 for $49.99

Ninja Gaiden 4 was developed by both Team Ninja and PlatinumGames, offering a wild and immensely satisfying action combat system. Instead of solely focusing on Ryu, a new protagonist, Yakumo, was introduced alongside him. With two characters to play as, there are all kinds of new abilities and mechanics to utilize as you trek across Tokyo to combat an evil threat. If you haven’t had a chance to check out this brand-new entry, you can pick up a copy for $49.94 today at Walmart.

Gears of War: Reloaded for $24.99

Gears of War shockingly hit PlayStation for the first time in its history as part of Xbox’s multiplatform approach earlier this year. This enhanced and remastered edition of the first game is the perfect entry point for PlayStation players, and you can save $15 off a physical copy today at Target.

Save on Assassin’s Creed Shadows for Nintendo Switch 2

Launched earlier this month, Assassin’s Creed Shadows is finally available on Nintendo Switch. Right now, you can save $10 off the physical copy at Amazon. This edition packs in all the game’s DLC, updates, and more into one package for Switch 2 owners.

Dragon Quest I & II HD-2D Remake for $49.99

One of the most anticipated RPGs of 2025, Dragon Quest I & II HD-2D Remake, is down to $49.99 this weekend. This remake transforms the original two Dragon Quest games into gorgeous experiences with numerous updates and tweaks to modernize the experience. I’ve had a blast checking this one out over the last week, especially with how much work has been put into DQII.

Fatal Fury: City of the Wolves for $30

Fatal Fury: City of the Wolves was one of the biggest fighting game releases of 2025, marking a long-awaited return to SNK’s beloved Fatal Fury series. The Special Edition is on sale for only $30 this weekend, and this is the best package to buy if you’ve yet to pick this game up. The first year of DLC is included for free, including both Ken and Chun-Li from Street Fighter.

Samsung P9 Express microSD Express Card for $32.99

If you’re a Nintendo Switch 2 owner or expecting to become one this holiday season, a microSD Express Card is an absolutely essential purchase. The internal 256GB of storage is nowhere near enough for most players, especially with huge games like Final Fantasy VII Remake Intergrade set to take up over a third of that space next year. You can save $20 off this 256GB microSD Express Card at Amazon and instantly double your Switch 2 storage.

Call of Duty: Black Ops 7 for $35

Black Ops 7 is the latest Call of Duty, with the game releasing just a few weeks ago. Despite this, it’s already on sale at Amazon for $40, which makes this a perfect last-minute gift.

Save on The Art of DOOM: The Dark Ages

Art books are a great way to gain greater insight into the development of your favorite games. This DOOM: The Dark Ages art book was released a few weeks ago, and it’s already on sale for just under $31. Featuring over 200 pages, you can dive into behind-the-scenes art of the Doom Slayer, his weapons, and even enemies or locations.

Mega Man The Complete Series Blu-ray for $31.97

Amazon has the complete Blu-ray of the animated Mega Man series on sale for $31.97 today. This set contains all 27 episodes of the original series, which totals over 10 hours of content!

Astro Bot for $39.99

Astro Bot is a must-own game for any PlayStation 5 owner for many reasons. The fun platforming adventure is a trip across PlayStation’s iconic history of games, with cameos from many of the beloved characters that shaped each console generation. Today, you can score Astro Bot for $39.99 at Amazon, which is the lowest we’ve seen it so far.

The Best Deals Today: Ninja Gaiden 4, Mega Man Animated Series, Assassin’s Creed Shadows, and More

The holidays are almost here, and we’ve rounded up the best deals for Saturday, December 27, below. Don’t miss your chance to save on these late discounts or gifts!

Ninja Gaiden 4 for $49.99

Ninja Gaiden 4 was developed by both Team Ninja and PlatinumGames, offering a wild and immensely satisfying action combat system. Instead of solely focusing on Ryu, a new protagonist, Yakumo, was introduced alongside him. With two characters to play as, there are all kinds of new abilities and mechanics to utilize as you trek across Tokyo to combat an evil threat. If you haven’t had a chance to check out this brand-new entry, you can pick up a copy for $49.94 today at Walmart.

Save on Assassin’s Creed Shadows for Nintendo Switch 2

Launched earlier this month, Assassin’s Creed Shadows is finally available on Nintendo Switch. Right now, you can save $10 off the physical copy at Amazon. This edition packs in all the game’s DLC, updates, and more into one package for Switch 2 owners.

Dragon Quest I & II HD-2D Remake for $49.99

One of the most anticipated RPGs of 2025, Dragon Quest I & II HD-2D Remake, is down to $49.99 this weekend. This remake transforms the original two Dragon Quest games into gorgeous experiences with numerous updates and tweaks to modernize the experience. I’ve had a blast checking this one out over the last week, especially with how much work has been put into DQII.

Fatal Fury: City of the Wolves for $30

Fatal Fury: City of the Wolves was one of the biggest fighting game releases of 2025, marking a long-awaited return to SNK’s beloved Fatal Fury series. The Special Edition is on sale for only $30 this weekend, and this is the best package to buy if you’ve yet to pick this game up. The first year of DLC is included for free, including both Ken and Chun-Li from Street Fighter.

Samsung P9 Express microSD Express Card for $32.99

If you’re a Nintendo Switch 2 owner or expecting to become one this holiday season, a microSD Express Card is an absolutely essential purchase. The internal 256GB of storage is nowhere near enough for most players, especially with huge games like Final Fantasy VII Remake Intergrade set to take up over a third of that space next year. You can save $20 off this 256GB microSD Express Card at Amazon and instantly double your Switch 2 storage.

Call of Duty: Black Ops 7 for $35

Black Ops 7 is the latest Call of Duty, with the game releasing just a few weeks ago. Despite this, it’s already on sale at Amazon for $40, which makes this a perfect last-minute gift.

Save on The Art of DOOM: The Dark Ages

Art books are a great way to gain greater insight into the development of your favorite games. This DOOM: The Dark Ages art book was released a few weeks ago, and it’s already on sale for just under $31. Featuring over 200 pages, you can dive into behind-the-scenes art of the Doom Slayer, his weapons, and even enemies or locations.

Mega Man The Complete Series Blu-ray for $31.97

Amazon has the complete Blu-ray of the animated Mega Man series on sale for $31.97 today. This set contains all 27 episodes of the original series, which totals over 10 hours of content!

Astro Bot for $39.99

Astro Bot is a must-own game for any PlayStation 5 owner for many reasons. The fun platforming adventure is a trip across PlayStation’s iconic history of games, with cameos from many of the beloved characters that shaped each console generation. Today, you can score Astro Bot for $39.99 at Amazon, which is the lowest we’ve seen it so far.

Doom: The Dark Ages for PS5 and Xbox Is 50% Off Right Now

The latest core series entry in the Doom franchise, The Dark Ages, which came out earlier this year, is seeing a major discount on physical copies of the Standard Edition for both PlayStation 5 and Xbox Series X. Right now, you can grab Doom: The Dark Ages for 50% off off from Best Buy during its Year-End Sale. That’s $35 in savings for one of the best shooters of 2025. It’s a better deal than Black Friday and Cyber Monday.

Take 50% Off Doom: The Dark Ages for Xbox and PS5

Developed by id Software and published by Bethesda Softworks, Doom: The Dark Ages is a prequel to Doom (2016) and Doom Eternal. This dark fantasy FPS follows the origins of Doom Slayer long before being found in a Sarcophagus in a UAC on Mars. It also helps fill in the holes in the Doom storyline, getting into the history of demons and Sentinels during a medieval war against Hell.

In Mitchell Saltzman’s review of Doom: The Dark Ages, he gave it a 9/10, stating it’s “a new flavor of the legendary shooter series that’s heavier and more grounded, but no less energetic and exhilarating.” A new shield brings awesome offensive and defensive options, while you still get tons of Doom’s traditional guns for a fun way to take out the thousands of demons in your path. Plus, that classic heavy metal soundtrack perfectly complements the stellar design in every aspect of this game.

If you’re looking to grab Doom: The Dark Ages for PC. Winter PC game sales are live, and you can grab a digital Doom: The Dark Ages for 50% off on Steam.

Danielle is a Tech freelance writer based in Los Angeles who spends her free time creating videos and geeking out over music history.

Save Big on Ninja Gaiden 4 at Walmart

It’s no secret that Ninja Gaiden has had a huge 2025. Things kicked off early in the year with Ninja Gaiden 2 Black, a new version of the beloved classic brought to modern platforms with enhanced visuals. Later on, we got Ninja Gaiden: Ragebound, a 2D sidescroller from The Game Kitchen. However, perhaps nothing was more exciting than Ninja Gaiden 4, the long-awaited follow-up to Ninja Gaiden 3. If you haven’t had a chance to check out this brand-new entry, you can pick up a copy for $49.99 today at Walmart.

Ninja Gaiden 4 for $49.99 at Walmart

Ninja Gaiden 4 was developed by both Team Ninja and PlatinumGames, offering a wild and immensely satisfying action combat system. Instead of solely focusing on Ryu, a new protagonist, Yakumo, was introduced alongside him. With two characters to play as, there are all kinds of new abilities and mechanics to utilize as you trek across Tokyo to combat an evil threat.

In our 8/10 review, we wrote, “When it comes to combat, there are few games I’d consider to even be in the same ballpark as Ninja Gaiden 4. It is quite simply the most fun I’ve had with a 3D action game since Devil May Cry 5. Its disappointing story, bland level design, and uneven boss battles certainly put a damper on the package as a whole, but they haven’t stopped me from continuously coming back for more all the same. Blemishes and all, this is the best pure action game since Hi-Fi Rush, and hopefully it doesn’t take another 13 years for the next one.”

Noah Hunter is a freelance writer and reviewer with a passion for games and technology. He co-founded Final Weapon, an outlet focused on nonsense-free Japanese gaming (in 2019) and has contributed to various publishers writing about the medium.

PUBG MOBILE: Meet the Creators Shaping the Next Generation of Play

Beyond the humongous stage, tense in-game stand-offs and hard-fought Winner Winner Chicken Dinners of PUBG United 2025 (the combined Global Championships for both PUBG MOBILE and PUBG) fans and players in the host city of Bangkok were reminded that PUBG MOBILE is more than a game; it’s also a platform where creators, artists and players can bring their ideas to life, contribute to the game’s creative ecosystem and receive recognition and rewards for their hard work.

For aspiring creators, WOW and PDP are more than platforms, they’re launchpads for ambition and imagination. This month, creators from around the world gathered at the PMGC in Bangkok, where 16 standout creators were celebrated on a global stage at the PUBG MOBILE Creative Vision Awards 2025, which recognises contributions across World of Wonder (WOW), PUBG MOBILE’s in-game creation platform, and the Ptopia Design Project (PDP), the platform of the game’s global design contests. If you’re interested in becoming a creator yourself, there’s good reason, thanks to the incentives from the WOW $10 million dollar prize pools and more across PDP contests – and with modern creator tools, a supportive community and a focus on accessibility, there’s virtually nothing to stop you.

Who better to learn from than the winner creators themselves; here’s what they have to say about their creative process, and how PUBG MOBILE provides them with creative freedom.

Where to Start in This World of Possibilities

With over 5.4 million maps created and over 8.5 million peak daily players, WOW’s mobile UGC creation platform is undeniably huge, but that continued support had to start from somewhere. For creators of all kinds, it’s almost always making the first step that is the hardest. Whatever your motivation, with PUBG MOBILE, the gap between initial idea and active creation is designed to be small.

For Kuwait based ناايل؟, Creator of the Year for Best Story, it was “curiosity” and being “drawn to the feeling of turning a simple idea into something players can enjoy” that first sparked his interest in creating in WOW. Taking inspiration from his culture, environment and personal stories, it was the tools within WOW that enabled him to turn “complex ideas into clear systems without needing prior coding experience.” Paired with a design principle to create experiences that are clear and easy for players to understand, ناايل؟ has now been recognised as one of WOW’s top creators – an experience that is sure to boost his confidence as a creator.

Speaking on how creating for WOW has impacted him he said: “Seeing players enjoy my work made me realize that I have real creative potential. It also encouraged me to take creation more seriously and to keep improving my skills on a higher, more professional level.” His recommendation for players looking to create for PUBG MOBILE in WOW? Start simple, build small ideas first, explore the tools, and most crucially “experiment and learn from mistakes.”

Freedom to Create

Every creator needs to have an element of curiosity to get started, but for Creator of the Year: Best Scene Designer winner CaiCai, it was wanting to create triathlon challenges for their teammates where they could try, fail and laugh together, that sparked an interest in creating in WOW.

CaiCai’s background in design and architecture may have given the Australian creator an edge when it came to shaping and building maps, but its WOW’s suite of visual programming, AI supports and open logic tools that not only made the process possible, but also easy. Visual programming “expands the creative possibilities and greatly enhances interaction and flexibility within my maps” they said, noting also how “it removes many limits and truly empowers creators.”

It’s a sentiment that is also shared by Egyptian creator and winner of Creator of the Year for Best Stage Design Y O Y O, who praises the tools for their ease of use, saying, “the mix of visual programming, AI support, and open logic tools lets me build ideas exactly the way I imagine them. Instead of spending hours trying to translate an idea into code, I can see everything laid out clearly and make changes instantly.”

MURSHAD, who won Creator Of The Year for Best Creative Gameplay, similarly notes how WOW can turn ordinary players’ imagination into playable worlds through the platform’s accessible tools: “visual programming and AI support have made map creation much easier for me by allowing me to design and implement complex mechanics visually, without having to write extensive code. This makes the entire process more intuitive and efficient, enabling me to create better and more intricate maps with ease.”

NexusSPIKE, winner of the Popular Creator Award Winner for Arena – Themed Maps, echoes a similar ethos for aspiring creators, highlighting the importance of patience and originality in map design: “I would advise new creators to take their time in learning how to build maps. I would also advise creators to make original maps. While copying maps may seem like a quick way to get plays, it is not a sustainable practice.”

How to Create a Winning Idea

PDP empowers designers from around the world to create outfit, weapon and vehicle designs to be added to PUBG MOBILE. With over 13 diverse contests, a prize pool totalling $1,000,000, and 1,366 PDP winners in 2025 alone, there’s plenty of opportunities for creators to submit their designs and receive recognition, whether they’re professional designers or amateur artists.

For PDP creators such as Ariestrada, winner of the Best Outfit Design Silver Award, the open-themed contests are a chance to flex his creative muscles and create designs that players actually want. Ariestrada’s success started with winning an Outstanding Award in PDP in 2023 – since then he’s also received double awards, Silver and Bronze, in the first Ultimate Set Design contest, followed by a Gold Award in the third Ultimate Set Design Contest, plus two Best Design Awards and a Judges’ Choice Award in the PDP Fashion Icon contest.

How has he created so many winning ideas? For him it’s all about “keep[ing] an eye on trends outside the game and mix[ing] them with something unique to create something fresh.” His experience with the game has also been a crucial component. “I’ve played PUBG MOBILE a lot and followed their tournaments, which has helped me understand what works well in the game, what players want.” Based in Bali, Ariestrada also utilises PDP to bring elements of their traditional culture into their ideas whilst also leaning into their knowledge of PUBG MOBILE as “ players love sleek designs because they feel “light and fast,” so I always adapt to that style”.

Support to Keep Creative

What sets PUBG MOBILE’s WOW and PDP creative systems apart are their focus on giving creators financial incentives, rewarding creators and growing its community. Together, all of this works to ensure the imagination of players fuels PUBG MOBILE’s evolution, while still providing real-world rewards for contributors.

WOW creator ناايل؟ feels that the community visibility, contest rewards and financial incentives have “had a significant impact as a creator. They made me feel that my work has real value, pushed me to keep improving, and encouraged me to pursue bigger and more creative ideas.” Understandably, the feeling of seeing your work in-game and recognised by the community means a lot for ناايل؟ who says it gives a “strong motivation to keep growing”, while fellow creator CaiCai highlights how the financial rewards are encouraging “because they make me realise that creating isn’t just a hobby—it’s something that could potentially grow into a professional path”.

Future Ambitions

For this class of creators recognised at PMGC 2025 it was a chance to acknowledge the hard work and dedication they’ve given to their respective creative outlets – but creativity is an infinite resource, and there is always another project, map, or design to be working on. So what’s next for them, what do they hope to achieve and how do they plan on evolving as creators?

CaiCai has the noble goal of becoming a “more well-rounded creator with stronger gameplay design skills” by experimenting “with more detailed mechanisms and dynamic elements to make maps feel more alive.” Discussing what he wants design next, ناايل؟ is set on exploring “ideas that feel unique and push WOW’s tools to their limits” with a particular interest in more experimental styles “and unique gameplay concepts that haven’t been done before.”

PDP creator Ariestrada reflected on the importance of the community and how learning from “amazing artists” has helped him improve and grow. As for what he’ll explore next in PDP, he remarks “we already have many anime-themed outfits, and I’d love to create more anime styles with PDP, but with our own twist to it.”

For those looking to start their creative journey, PDP creator Mranderson, winner of the Best Creative Silver Award, only has words of encouragement. He began his creative journey as a traditional illustrator, but over time discovered a deeper passion for gaming as a world where he could merge his artistic talents with interactive storytelling. Through this fusion of art and gaming, his work has reached tens of millions of players across the globe, earning him widespread recognition and respect within the community. “Participating in PDP allowed me to fulfill a major dream in my life—seeing my creations featured in one of the world’s top tactical battle royale games, and experiencing the profound emotion of wearing outfits designed by myself in the game,” he reflects.

For all aspiring creators, he has a clear message: “I simply say: give it a try, seize this opportunity to be part of this incredible design project and this wonderful family of artists and friends from all over the world. And, why not, with your results in each competition, your consistency and dedication, you might even be invited at the end of the year to the PDP awards ceremony, which has been one of the most incredible experiences of my life.”

Download PUBG MOBILE and try WOW and PDP for free via the App Store and Google Play Store. Also make sure you follow the WOW social channels on Instagram, Tiktok, and YouTube, PDP social channels on Instagram, X, and TikTok, and PUBG MOBILE social channels on Facebook, Instagram, X and YouTube to stay up to date and learn more about WOW and PDP’s creator programmes, contests and toolsets.

‘We’re Stuck in This Loop of 5 American Cities. Let’s Just Get Used to It’ — Former Rockstar Dev Reveals GTA: Tokyo ‘Almost Actually Happened’ but Fell by the Wayside

For years Grand Theft Auto fans have wondered whether Rockstar might take the franchise out of its traditional America setting into cities in other countries. But according to one former developer, that’s never going to happen — and fans just need to accept it.

In an interview with Gameshub, former Rockstar Games technical director Obbe Vermeij, who worked at the company from 1995 to 2009, said there were “ideas” about post-Liberty City, San Andreas, and Vice City GTA games set in Rio de Janeiro, Moscow, and Istanbul, but it was GTA: Tokyo that “almost actually happened.”

According to Vermeij, who left Rockstar just after finishing GTA 4, another studio in Japan was going to take Rockstar’s code and develop GTA: Tokyo (Vermeij didn’t say which studio). “But then that didn’t happen in the end.”

Why? It sounds like Rockstar came to the realization that American cities are the natural and best setting for GTA, and given it takes so long to release new games in the series, going international is too big of a risk.

“People love having these wild ideas but then when you’ve got billions of dollars riding on it it’s too easy to go let’s do what we know again, and also America is basically the epicenter of Western culture, so everybody knows the cities, even people who haven’t been there,” Vermeij said. “They have a mental image of the cities.

“I think it’s unlikely it’s going to be in Bogota next time, especially since there’s just more and more money involved as the project gets bigger. It doesn’t make sense to set it in some left-field location for novelty. GTA: Toronto? It just wouldn’t work.”

GTA 6 is of course set to return to Vice City, the GTA series’ fictionalized take on Miami, Florida. But then what? Will Rockstar ever take GTA international and set it across mainland Europe or in London?

“It’s just not realistic,” Vermeij countered. “I would love it, and if games still took a year to make then yeah sure, you can have a little fun, but you’re not going to get that when there’s a GTA every 12 years.

“You’re not going to set it in a new location. You don’t really need to either because the technology changes so much. Nobody is going to say that they’re not going to play GTA 6 because they’ve already played Vice City. That doesn’t make sense. It’s completely different.

“They’ll revisit New York again. They’ll go back to LA or maybe Las Vegas. I’m afraid we’re stuck in this loop of about five American cities. Let’s just get used to it.”

Vermeij’s comments here echo those of Rockstar co-founder and former boss Dan Houser, who recently explained why the Grand Theft Auto series won’t leave the United States in terms of its setting.

Speaking on the Lex Fridman podcast, Houser said that — GTA London apart — Grand Theft Auto remained firmly rooted in the United States because it leans so heavily on Americana.

“We made a little thing in London 26 years ago — GTA London — for the top-down for PS1. That was pretty cute and fun, as the first mission pack ever for PlayStation 1. I think for a full GTA game, we always decided there was so much Americana inherent in the IP, it would be really hard to make it work in London or anywhere else.

“You know, you needed guns, you needed these larger-than-life characters. It just felt like the game was so much about America, possibly from an outsider’s perspective. But that was so much about what the thing was that it wouldn’t really have worked in the same way elsewhere.”

Indeed, such is GTA’s relationship with America, built up over the course of its many video games, that a University of Tennessee history professor will teach a GTA college history class early in 2026. Professor Tore Olsson recently told IGN: “Video games are great at conjuring fictional worlds, but they also impact players’ thinking about real-world times and places. And just as Red Dead Redemption 2 has shaped folks’ perception of the nineteenth-century American West or Ghost of Tsushima has informed their vision of feudal Japan, millions of people around the globe imagine contemporary America through the lens of the Grand Theft Auto franchise. Just think of how many GTA veterans have recognized landmarks in Los Angeles and New York thanks to their hours in Los Santos and Liberty City!”

Houser’s position on GTA is similar to that of the creators of post-apocalyptic role-playing game series Fallout, which has also remained in the United States. Last year, Bethesda development chief Todd Howard ruled out leaving the U.S. behind for a future Fallout video game, saying he’s a big fan of the “Americana naivete” that informs so much of Fallout’s tone.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Cyberpunk 2077 and The Witcher 3’s Huge eShop Discounts Were an ‘Error,’ CD Projekt Says, but It Will Honor Any Sales Made

CD Projekt has said huge discounts on Cyberpunk 2077: Ultimate Edition and The Witcher 3: Wild Hunt – Complete Edition displayed on the Nintendo Switch 2 eShop this week were a mistake, but it will honor any sales made at the discounted prices.

Cyberpunk 2077: Ultimate Edition for Nintendo Switch 2 went on sale with a whopping 75% off in the U.S. earlier this week, making the normally $69.99 game just $17.49. Making this deal all the more eye-catching is the fact the Ultimate Edition includes the DLC expansion Phantom Liberty. This DLC normally costs around $30 (or around $21 with a discount), which meant the base game plus the DLC was cheaper than the DLC itself if you bought it with the discount. As you’d expect, plenty of people bought the game at that price. “I couldn’t believe it lmfao,” one fan said. “I bought as soon as I saw the price. I had been waiting for it to go on sale but was amazed at the discount.” Said another: “I was on the fence for a few hours, and would have skipped it if it was $20. So they got money out of people like me who weren’t super interested. Bought it on PC years ago and barely started it. Hoping the switch 2 edition/cross save gets me to finish the game.”

Now, CD Projekt has corrected the discount so Cyberpunk 2077: Ultimate Edition costs $39.99 (a 42% discount). The Witcher 3: Wild Hunt – Complete Edition, meanwhile, now costs $14.99 with a 75% discount properly applied.

CD Projekt issued the following statement on social media:

The discounts for Cyberpunk 2077: Ultimate Edition and The Witcher 3: Wild Hunt – Complete Edition displayed on Nintendo Switch 2 eShop in the Americas on December 22, 2025 were incorrect.

The situation is a result of an error we made when submitting the discount. We have corrected the error and new discounts have now been applied.

Purchases made at the previous discount rate are unaffected by this change.

As you’d expect, CD Projekt’s statement is going down well with fans of the company and its games, and in particular with those who jumped on the discount error before it was corrected. “At that price it’s basically a no-brainer impulse buy. Props to CDPR for honoring it though, lot of companies would’ve just cancelled the orders and blamed a ‘system error.’ Makes me want to support them more,” said one fan.

If you’re jumping into Cyberpunk 2077 for the first time this Christmas, check out our huge guide. Similarly, if you’re getting to grips with The Witcher 3, we’ve got a sweeping guide to help.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.