Hasta la vista, LJN.
Are you old enough to remember being a kid and seeing a NES, Super Nintendo, or Mega Drive game of a licensed movie, and having your imagination run wild as to all the playable scenarios potentially contained within? If the answer is ‘yes’, then you’re equally likely to remember the actual experience typically being rushed, poorly coded junk that barely resembled the material upon which it was based.
But, in an alternate timeline, UK developers Mike Tucker and Matthew Cope would grow up to form a future resistance in 2016 under the moniker Bitmap Bureau (Xeno Crisis, Final Vendetta). Their mission: return to the early ’90s to create the 16-bit movie licensed game kids always dreamed of, before travelling back to 2025 to correct the past and save the world. Confused? Wait until you find out who the dad is.
Read the full article on nintendolife.com