Four New DLC Fighters Join BlazBlue: Cross Tag Battle This Spring

The more the merrier.

Sure enough, there was a DLC announcement at EVO Japan 2019, which recently took place in Fukuoka.

Arc System Works revealed Naoto Kurogane (BlazBlue: Central Fiction), Teddie (Persona 4 Arena), Seth (Under Night In-Birth) and Heart Aino (Arcana Heart 3) will all join BlazBlue: Cross Tag Battle as DLC fighters this Spring in Japan.

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Video: We Weren’t Sure We Wanted A Zelda: Link’s Awakening Remake, Until We Got It

Be careful what you (don’t) wish for?

One of the biggest reveals of last week’s Nintendo Direct was Zelda: Link’s Awakening, a remake of the 1993 Game Boy classic that’s coming to Switch later this year.

Link’s Awakening is one of the most beloved entries in the entire series, so it was, on paper, an obvious candidate for the remake treatment. Even so, there were many who were initially lukewarm on the ‘toy-like’ visual style shown in the trailer, and the huge gap between these new 3D visuals and the blocky, simplistic graphics of the Game Boy original. Plus, does Link’s Awakening really need a remake?

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Switch Stretch Goal Announced For SNES Style RPG Chained Echoes

Mechs and airships, what more could you want?

German-based game developer Matthias Linda is hoping to release his SNES style RPG Chained Echoes on the Nintendo Switch. This game has been in development for two and half years and is inspired by fantasy titles of the ’90s, taking place in a 16-bit world where dragons are as common as piloted mechanical suits.

Like all good JRPG, you’ll take control of a group of heroes who must bring peace to a continent where war has been waged for generations. The game combines the simplicity of retro games with more modern design principles to offer a fast-paced adventure. Other than this, players can expect 20-25 hours of play time, no random encounters (as enemies can be seen around the game world), tons of items to be looted, stolen or crafted, a complex skill and equipment system, the ability to customise your own airship and music inspired by games from the PSX era.

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Chucklefish Outlines Upcoming Quality Of Life And Community Feedback Patch For Wargroove

Release date to be confirmed.

Wargroove is still less than a month old and already the team at Chucklefish are eager to share information about the future of the game with the player base. During a recent Twitch live stream, followed by a summary post over on the Wargroove subreddit, the developer outlined the upcoming quality of life and community feedback patch.

While a release date has not yet been confirmed, it’s evident a number of changes across all areas of the game are on the way. Players can expect a new checkpoint system, a difficulty system overhaul, multiplayer adjustments, fog of war changes, general quality of life improvements and plenty of new options along with further fixes and tweaks. Read about all of these features below:

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