Guide: Celebrate Game Boy’s 30th Anniversary With This Lovely Merchandise

Dress to impress.

The Nintendo Game Boy turns 30 this Sunday, and to celebrate this amazing occasion we’ll be running a series of related features this week, right up to the big day.

As the humble Game Boy’s 30th anniversary approaches, Nintendo’s classic handheld has never been cooler. If you want to make a statement about your love for all things Game Boy, then we have rounded up some of our favourite Game Boy related merchandise for your consideration.

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Random: Here’s The Evolution Of The Yoshi Series Over Nearly 30 Years

To celebrate his newest game.

The recent release of Yoshi’s Crafted World on the Switch has encouraged Nintendo of America to take a trip down memory lane. To celebrate nearly 30 years of Mario’s green-coloured companion, a lovely timeline graphic has been uploaded to Twitter, showing off the character’s entire history. Nintendo also threw in a fun fact about the “saddle” on Yoshi’s back:

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Review: Warhammer Age Of Sigmar: Champions – Who Needs Hearthstone?

Cards against inhumanity.

While Hearthstone and Magic: The Gathering – arguably two of the biggest names in digital CCGs (collectable card games) – continue to pass Nintendo Switch by, the genre’s growth in the mobile market has seen plenty of other alternatives see the potential of making the jump to Ninty’s hybrid hardware. British studio PlayFusion has already brought Lightseekers to the platform – complete with the functionality to scan physical cards into the game – and now it’s doing the same with its latest project, Warhammer Age of Sigmar: Champions.

With Games Workshop pumping out licensed tie-ins to its Age of Sigmar and Warhammer 40,000 universes at an alarmingly fast rate (there are two coming to Switch next month alone), the consistency in quality running through them has dipped as often as it’s peaked. However, Champions can confidently place itself among the better uses of Warhammer’s revitalised fantasy world, presenting a distinctly different CCG that attempts to set itself apart from those bigger names with some alternative ideas.

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Feature: How R-Type Was De-Made For The Game Boy, Before Demakes Were A Thing

“It was through it would be impossible to convert it to the Game Boy”.

The Nintendo Game Boy turns 30 this Sunday, and to celebrate this amazing occasion we’ll be running a series of related features this week, right up to the big day.

The concept of ‘de-making’ a game is one that most modern players will be familiar with; you take a recent title, strip it down to its bare essentials and then make it ‘work’ in a retro-style, taking inspiration from classic machines such as the NES, ZX Spectrum or Mega Drive. It’s a fun approach which allows developers to flex their creative muscle and see how modern games could look if they were somehow flung back in time a few decades.

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