Video: 7 Legacy Sonic Games That Were Never Rereleased

When you run fast sometimes you outrun a second chance.

There was a time where Sega made a significant effort to preserve their legacy titles which would allowed new fans to experience games even if they’re predate by them. Fast forward to modern day and the company only seems interested in rereleasing Sonic 1 & 2 on every platform imaginable (not the cool widescreen port though).

We’ve gone multiple console generations without proper preservation for this franchise and some titles such as the Neo Geo Pocket Color’s Sonic Pocket Adventure never received a rerelease of any kind. That’s what we want to look at today – Sonic titles that are at least 15 years old and are locked on their original hardware.

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Feature: Super Mario And Friends – A History Of Mainline Mario Multiplayer

We look back on the plumber’s co-op exploits.

If you’re reading this, it’s a safe bet to assume you’ve hung out with Mario and his pals at least once in your life. Whether you were revving up karts, hitting the tennis courts for a few sets, or attending those cruel parties where every coin and star you had was stolen (no, I’m not mad), Mario’s non-platforming multiplayer shenanigans need little introduction. The Mushroom Kingdom crew has seen more adventures than most across a variety of disciplines, and we’ve often been able to bring our friends along for the ride. Yet, despite Mario’s rich multiplayer history, the main Super Mario games have historically been a mixed bag in this department.

Mario’s 2D adventures gained co-op consistency in the last decade, but it wasn’t until Super Mario 3D World that 3D entries truly brought multiplayer to life. Offering four-player local co-op back on the Wii U, it’s arguably Super Mario’s multiplayer platforming peak, and with online being added to the Bowser’s Fury Switch port, we’ll potentially soon have our hands on the definitive package. We’re less than a month away now from launch, and with that in mind — spin-offs aside — we’ve decided to take a look back the history of Super Mario’s multiplayer…

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Feature: Best Nintendo Switch Stealth Games


For all the gun-blazing, whip-cracking, all-out action and mayhem there is to enjoy in video games, sometimes a change of pace is needed. All that one-note violence can get boring, no? Why not eliminate that patrolling guard or spittle-covered demon in a more sophisticated manner; something more understated than a rocket launcher to the face?

Fortunately, there’s a wealth of stealth games on Switch for the gentil assassin; players who prefer their ultraviolence a tad more calculated and classy — just the thing for when all those Glory kills have lost their glory.

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Poll: Box Art Brawl: Duel #76 – Final Fight 3

‘Final’ my foot!

Welcome once again to Box Art Brawl, our contest to find out which retro gaming cover is best from two or more global variants of the same game.

Last time we enjoyed the silence of Resident Evil: Deadly Silence on the fifteenth anniversary of the DS port. Japan took just over one third of the vote — and Europe grabbed almost a fifth — but it was North America which broke the (deadly) silence with an exalted exclamation having topped our approval poll with 46%.

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Video: 13 Great Wii U Games Still Not on Switch

Still some survivors aboard.

It’s no secret that Switch has nabbed a large chunk of Wii U’s biggest titles such as Mario Kart 8, Pikmin 3, Super Mario 3D World and many, many more…but there’s still a number of games that remain exclusive to Wii U. We didn’t just want to highlight any old games though, these 13 are legitimately fantastic and we hope to see some of them join the likes of Bayonetta 2 in the series of ports to Switch.

These range from obvious choices such as Xenoblade Chronicles X to lesser known gems like Project Zero: Maiden of Blackwater. Wii U may not have been Nintendo’s most popular machine but that doesn’t devalue how good some of its games were, numerous titles have lived a successful second life on the Switch (Mario Kart 8 ranking as the Switch’s best selling game).

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Feature: Cyber Shadow Dev On 8-Bit Classics And How We Can Thank Yacht Club For The Switch Launch

“I can’t comprehend how it happened, must be dark magic”.

It’s true that there’s no shortage of retro-inspired, nostalgia-drenched Switch games to enjoy these days. It’s something of a golden age for anyone who loves the pixel aesthetic, tight controls, incredible chiptunes and purity of classic NES games from the ’80s and early-’90s. Now there’s a new kid on the block, and despite the competition (and contrary to the stealthy nature of the Ninja), Cyber Shadow has stood out very prominently on our radar ever since it was announced back in March 2019.

Yacht Club Games is on publishing duties and lending its expertise (acquired from developing and launching the phenomenally successful Shovel Knight series) to developer Aarne Hunziker (AKA MekaSkull) of one-person studio Mechanical Head Games.

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Talking Point: What Are You Playing This Weekend? (January 23rd)

Here are our picks, but what are yours?

It wasn’t the busiest of weeks this week, with our most popular headlines revolving around an accusation against Apex Legends and Starter Pokémon fan rankings, but we’re still ever grateful for a chance to relax and chat about our weekend gaming plans.

Members of the Nintendo Life team have done just that below, so feel free to give our entries a read and then join in with your own via our comment section. Enjoy!

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Chinese Game Juggernaut Tencent To Acquire “Majority Stake” In Don’t Starve Dev Klei Entertainment

“Klei retains full autonomy of creative and operations”.

Following on from Vicarious Visions merging with Blizzard, it’s now been announced Chinese video game giant Tencent – known for titles like League of Legends and Clash of Clans – will acquire a “majority stake” in Klei Entertainment.

If you’re not familiar with this Canadian-based developer, it’s the studio behind games like Don’t Starve and Mark of the Ninja. Klei Entertainment founder, Jaime ‘Bigfoot’ Cheng, says Klei will retain “full autonomy of creative and operations across all aspects of the studio, including projects, talent and more”.

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