I ain’t afraid of no Geist.
Everyone, we like to believe, has a made a secret list for every single console they’ve ever owned, of weird and/or experimental stuff they either want to, or wished they had, played. Sometimes you get round to them, sometimes you don’t. You know the sort of thing. For me, on GameCube specifically, things like Cubivore come to mind, and to a lesser extent Eternal Darkness and Geist. Yes, Geist! Which means “ghost” in German. Did you know that? Of course you did. Every Geisterjäger or Paranormal-Forscher worth their salz knows this stuff.
Now, Geist didn’t exactly set the world on fire when it came out, but to skip over it for its shortcomings — of which it has its fair share — is to do yourself out of a genuinely odd, unsettling and actually quite good game. And, you know what, 20 years down the line from when it originally released, it’s perhaps more intriguing than ever thanks to how differently it plays compared to many of its peers.
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