But there’s no Switch version (yet).
Grand Theft Auto Trilogy wasn’t in the best state when it originally launched, but the development team has rolled out multiple updates since then.
Read the full article on nintendolife.com
But there’s no Switch version (yet).
Grand Theft Auto Trilogy wasn’t in the best state when it originally launched, but the development team has rolled out multiple updates since then.
Read the full article on nintendolife.com
“You’re gonna want in on this!”.
Following the delay of the Wario Land-style platformer Antonblast in October, Fangamer has now announced it will be releasing a physical Switch edition at some point in 2025.
The final product is subject to licensor approval and may differ from the mockup you can see on display below. You can sign up to Fangamer now to get notified about when this game is made available.
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Go figure.
I’ve banged the Minish Cap drum so many times by this point that my adoration for Link’s littlest adventure is old news. With today marking 20 years since this GBA gem landed in Europe, it felt too easy to sit down at my desk and gush over the tight six-dungeon structure, the brilliant puzzle design or the somehow still under-discussed soundtrack. I’ve been rambling on about these for the past two decades and a big birthday like this deserves something special.
It’s obvious what we should do, really. Let’s talk about the parts of the game that suuuuuck.
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Nintendon’teventhinkaboutit.
With the Switch successor’s long-awaited reveal planned for sometime before the clock strikes midnight on 31st March 2025, the current Switch is getting another holiday season to itself.
As part of Nintendo’s six-month financial results presentation, company president Shuntaro Furukawa revealed that the upcoming console will be backwards compatible with Switch software, so anyone who’s picked up a Switch in the last seven-and-a-half years — or anybody who goes for a bundle this holiday season — can rest easy in the knowledge that they’ll still have access to their library (and their backlogs) on the new system.
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Five by five.
After the demise of AlphaDream, it seemed like a new entry in the Mario & Luigi saga became nothing more than a mere pipe dream. Thankfully, however, a new collaboration between Nintendo and Acquire has resulted in Mario & Luigi: Brothership, a game that stands as not only the first brand-new entry in the franchise in nearly a decade, but also the first proper home console release.
We rather enjoyed it, too. In our 9/10 review, we said it was “easily the best Mario & Luigi RPG yet” with strong combat mechanics, impressive world-building, and clever puzzle design. Here’s the thing with opinions, though… They often differ, and Brothership in particular has proven to be somewhat divisive with a few outlets. Heck, many fans have even taken to social media to bemoan the tweaks applied to the game’s battle system.
Read the full article on nintendolife.com
There’s a Buzz around this LightSpeed.
LightSpeed Studios, the team behind PUBG Mobile and survival RPG Undawn, has launched a new game development studio in Japan helmed by none other than Capcom legend Hideaki Itsuno (thanks, GamesIndustry.biz).
Itsuno announced that he was stepping down from Capcom back in August, after over 30 years working at the company on the likes of Devil May Cry and Dragon’s Dogma.
Read the full article on nintendolife.com
Download it now.
Sega has released a new “free update” for Demon Slayer -Kimetsu no Yaiba- Sweep the Board! on the Nintendo Switch.
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The doors open this December.
Super Nintendo World’s new themed area Donkey Kong Country opens this December in Japan, and ahead of this, Nintendo’s Shigeru Miyamoto has taken fans on an exclusive tour. Here’s the full rundown of this latest Nintendo Direct. Enjoy!
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Absolutely bananas.
Shigeru Miyamoto and Nintendo have lifted the lid on the upcoming Donkey Kong Country expansion, coming to Super Nintendo World in Osaka, Japan. And in today’s Nintendo Direct, we finally know when the expansion is opening to the world — 11th December 2024.
We’ve had a few teasers sneak peeks at the park over the years, but this Direct gave us a really good look at what to expect. If you’re lucky enough to be in Japan when it opens, well… we’re pretty jealous!
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Scarf out loud.
Sonic Boom was one of the most ambitious projects Sega has ever undertaken with Sonic the Hedgehog. It was a full-throttle attempt at creating a brand-new sub-franchise for the blue blur, complete with new world, radically different character designs, and an accompanying animated series.
Nintendo fans certainly had a lot to be excited about; the games would be Nintendo exclusives!
Read the full article on nintendolife.com