Review: Little Kitty, Big City (Switch) – Repetitive, But Oozes Charm From Every Paw

An adventure with cat-titude.

When playing through Little Kitty, Big City, it’s difficult to avoid drawing comparisons with Untitled Goose Game. Both see you play as a cute, mischievous animal, and both have you tackle a series of emergent tasks that often come at the expense of the poor humans that inhabit the surrounding area.

With Little Kitty, Big City, however, developer Double Dagger Studio has taken the opportunity to draw inspiration from the game’s feisty feline protagonist and make the experience a bit more whimsical, a bit more stylised, and a bit more ambitious. The end result is a true joy to behold and play, but one that’s also held back from true greatness by its repetitive structure.

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Japanese Charts: Eiyuden Chronicle Starts Strong As Stellar Blade Takes The Crown

Mario Kart 8 Deluxe is also doing well, surprising no one.

The latest Japanese Charts are in, and since the region recently celebrated its annual Golden Week holiday, we’re covering two weeks’ worth of sales from 22nd April to 5th May 2024.

The PS5 exclusive Stellar Blade managed to come out on top with a total of 67,131 sales, while Eiyuden Chronicle: Hundred Heroes on Switch managed to sell 46,729 copies. If you add in the PS5 sales of the game, however, the Rabbit and Bear Studios-developed title shifted 66,163 copies, coming ruddy close to Stellar Blade’s total.

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The Resident Evil Franchise Has Sold An Astonishing 157 Million Units

Capcom’s S.T.A.R player.

Capcom has confirmed that the Resident Evil franchise has now sold a ridiculous 157 million units since the franchise’s launch back in 1996.

Granted, we can’t imagine a huge percentage of sales have come from the Switch, where several titles were sadly relegated to ‘Cloud Versions’, but it’s still an impressive feat nonetheless.

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Wargroove 1+2 ‘Super Rare’ Physical Switch Release Announced

4000 copies will be made available next week.

We’ve already had some physical Switch announcements this week and to add this Super Rare Games has now revealed a two-in-one physical release containing Wargroove and Wargroove 2.

It’s officially titled Wargroove 1+2 and will be available for purchase on 16th May 2024 for $37.49 (or the regional equivalent), with a total of 4000 copies available. It’s also been confirmed both games will be on one cartridge.

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Soapbox: Are We Ready For A 3D Super Mario Maker?

Super Mario Maker 3(D).

Soapbox features enable our individual writers and contributors to voice their opinions on hot topics and random stuff they’ve been chewing over. Today, Kevin wonders if Nintendo is ready to bring another dimension to its Maker series…


If you can believe it, Super Mario Maker was released for the Wii U nearly nine years ago. The game was an integral part of Mario’s 30th anniversary celebration, though quite a lot has happened since then. Back in 2015, the idea of Nintendo sharing a user-friendly toolkit and giving us the go-ahead to make a new game ourselves was an incredibly exciting prospect. 8- and 16-bit-style indie games were undergoing something of a renaissance at the time too, and Mario Maker was essentially a crash course in side-scroller fundamentals.

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Lovely-Looking Point-And-Click Adventure ‘The Night Of The Rabbit’ Is Out Now On Switch

Grabbit.

Daedalic Entertainment has brought fantasy point-and-clicker The Night of the Rabbit to Switch and it’s available on the eShop from…today! Originally released on PC back in 2013, it’s a beautiful-looking thing, as you can tell from the Switch release trailer above.

Described in the blurb as being “reminiscent of classic LucasArts adventures,” we can’t vouch for whether that just means it’s a classic-style P&C or not, but if the voice acting and animation are anything to go by, it could be a bit special, if you’re into that sort of thing.

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Review: Rainbow Cotton (Switch) – The Definitive Version Of This Dreamcast Shooter

I can sing a rail shooter.

Developer Success’s flagship franchise since 1991, Cotton‘s enigmatic Halloween world and cutesy-witchy theme struck a chord with fans of the shoot-’em-up genre. Its zany premise of broomsticking across badlands in search of delicious candy, coupled with a magical mix of coloured gem grabbing, weapon power-ups, flashy bomb attacks, and mouthy fairies, have been staples in every instalment since the beginning.

Bar one pachinko outlier, most Cotton games follow the same 2D horizontal shooting format, including 2021’s Cotton Fantasy: Superlative Night Dreams. But with Panorama Cotton, a 1994 Mega Drive exclusive and one of the system’s most technically impressive titles, Success switched the action to a 3D perspective, plotting the camera behind Cotton’s back. It delivered a Space Harrier-style dynamic across eye-bleedingly colourful stages, occasionally with varying paths. Despite being a graphical showcase for the system, it wasn’t as critically well-received as its predecessors, never appeared overseas (until 2021), and had a famously low print run.

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Sega Is Bringing Shin Megami Tensei V: Vengeance To… Download Festival?

Donningtooooooon!

Picture this… You’re at Download Festival in Donnington Park, you’re rocking out to a bit of Queens of the Stone Age, and suddenly you have an urge, a need, to play Shin Megami Tensei V: Vengeance.

But, oh no! You don’t have your Switch with you. Furthermore, you didn’t want to bring your Switch to Download Festival for fear of it being lost, trampled on, or ruined by the inevitable downfall of rain during the British festival season.

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