The Drop: New PlayStation Games for March 26, 2019

Mmmm, I can already smell the pretzels.

MLB The Show 19 launches Tuesday, headlined by a suite of new updates and enhancements to San Diego Studio’s long-running, legendary baseball sim. coming in this year’s installment. Even if you’re not a baseball fan in real life, The Show’s myriad modes ensure players of all experience and interest levels can step up to the plate and have some fun.

There’s a bunch more coming this week too, including Angry Birds VR: Isle of Pigs, Generation Zero, Path of Exile, Space Junkies, The Legend of Heroes: Trails of Cold Steel, and Xenon Racer. For a full list of new titles coming to PlayStation this week, read on — and enjoy The Drop!

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Angry Birds VR: Isle of Pigs
PS VR — Digital
Join Red, Chuck, Bomb and the Blues to save the stolen eggs in Angry Birds VR: Isle of Pigs, an immersive VR adventure! Discover the remote island where the greedy green pigs take their vacation in 50+ fun-filled levels – with more to come!
Assassin’s Creed III Remastered
PS4 — Digital, Retail (Out 3/29)
Relive the American Revolution or experience it for the first time, with enhanced graphics and improved gameplay mechanics. Plus, Assassin’s Creed III Liberation Remastered and all solo DLC content are included.
Included free in Assassin’s Creed Odyssey season pass.
Block-a-Pix Deluxe
PS4, PS Vita — Digital (Cross-Buy)
Block-a-Pix is a block-filling logic puzzle where every grid has a picture hidden inside. Reveal the picture by dividing the grid into smaller rectangular blocks to create a colorful mosaic. If you like picross games, you’ll love Block-a-Pix!
Cave Digger: Riches
PS VR — Digital (Out 3/25)
Cave Digger is a virtual reality mining game set in an alternative western universe. Jump into the elevator that will take you deep down into the mine. Explore the rich veins that are just waiting for the honest, hard workers to whack their pickaxes at!
Counter Fight
PS VR — Digital (Out 3/29)
Enjoy the thrills of running your own ramen shop! Counter Fight is a fast-paced VR game where you cook and serve a variety of dishes to eccentric hungry customers.
Dracula’s Legacy
PS4 — Digital (Out 3/28)
Haunted by frightening dreams about her forgotten past, Isabella and her fiancé travel to an old ghost town, the only clue to her origins that she has been able to dredge from her lost memories.
The End Is Nigh
PS4 — Digital (Out 3/29)
Follow Ash, one of few ‘things’ that have ‘survived’ the end of the world. Feel his stress levels rise as you throw him into an endless swarm of decaying, mutant creatures and aid his final epic quest… to simply make a friend.
Generation Zero
PS4 — Digital, Retail
A once-peaceful rural setting, transformed overnight. The local population has disappeared, and machines of unknown origin roam the streets. Explore this vast open world to unravel the mystery, perfect your fighting strategies, and strike back.
Gods Remastered
PS4 — Digital (Out 3/29)
Join the nameless warrior on a dangerous journey through four worlds to defeat the Great Guardians who have stolen the homes of the gods. As a reward you will receive immortality and a place in the eternal hall of fame…
Inferno Climber: Reborn
PS4 — Digital (Out 3/28)
Long ago, there were five purgatory stones that brought order to the world. However, the power of the stones was spread too thin and weak minded individuals rose to dominate the world. Defeat powerful bosses to collect all five Purgatory Stones in hell.
Legendary Eleven
PS4 — Digital (Out 3/29)
Legendary Eleven is an ​epic arcade football game inspired by the golden age of football spanning the 70’s to the 90’s. Choose from 36 teams full of glorious haircuts, moustaches and legends in short shorts. Lead them to glory and win the World Cup!
The Legend of Heroes: Trails of Cold Steel
PS4 — Digital, Retail
The definitive JRPG experience makes its way to PS4 for the first time. As Rean Schwarzer, follow the activities of Thors Military Academy’s specialized Class VII, with added features not found in any previous console releases.
Metagal
PS4, PS Vita — Digital (Cross-Buy)
Metagal is a classic jump and shoot style platformer with 16-bit graphics, eight levels to complete and unlockable new characters to play with, each come with their own powers and upgrades.
MLB The Show 19
PS4 — Digital, Retail
Play America’s pastime your way, with new game modes, expanded team building and player customization, and an extensive personalized RPG experience. Create your own player or play against others as baseball’s greatest stars and legends.
Nelke & The Legendary Alchemists
PS4 — Digital, Retail
An Atelier town built together with legendary alchemists. This title represents a new milestone in the evolution of the series, marking their 20th anniversary, combining town-management simulation and RPG genres.
Outward
PS4 — Digital, Retail
Outward is an open-world RPG where the cold of the night or an infected wound can be as dangerous as a predator lurking in the dark. Explore the vast world of Aurai and whatever you do: don’t forget your backpack.
Path of Exile
PS4 — Digital
Earn devastating skills and valuable items as you fight your way through the dark continent of Wraeclast. With unrivaled character customization, Path of Exile is an online action RPG created by hardcore gamers, for hardcore gamers.
Phar Lap – Horse Racing Challenge
PS4 — Digital
Experience the thrill and thunder of racing with the pride and prestige of building your own stable of champions. Cinematic graphics showcase realistic horses and capture the action of the race with motion-captured animations.
The Princess Guide
PS4 — Digital, Retail
Become an Instructor and guide four princesses on the path to becoming great leaders. Guide your princess with ‘Praise’ or ‘Scold’ to make them stronger, happier, and ultimately a worthy heir to the throne.
S.O.N
PS4 — Digital (Out 3/28)
S.O.N is an epic psychological horror game set in modern day. Robert Alderson is searching for his son Jay, who went missing deep in the Pennsylvania forest. A parent’s love for their child is deep, but does a parent’s love for their child conquer fear?
Seven: Enhanced Edition
PS4 — Digital
Seven: Enhanced Edition is an open-world, isometric stealth and action role-playing game, in which you play as Teriel, a master thief sent on a mission that will shake the foundations of the Vetrall Empire.
Siralim 3
PS4 — Digital (Out 3/29)
Siralim 3 is the deepest monster-catching RPG in existence. Collect and breed over 700 different creatures to fight for you. Explore randomly generated dungeons with 15 unique tilesets. New features are introduced well beyond the 100-hour mark. You’ll never run out of things to do!
Skyworld
PS VR — Digital
Put the power of an army at your fingertips, conquer all worlds and wage war against friends online. Put the power of a full army — even dragons — at your fingertips in Skyworld, the award-winning VR wargame from the creators of Arizona Sunshine.
Space Junkies
PS VR — Digital
Face off in extreme battles, immersing yourself in this visceral, jetpack-fueled VR arcade shooter. Danger is everywhere as you fly through the arenas, so stay sharp as you dodge and weave through the VR battlefields.
Tale of the Fragmented Star: Single Fragment Version
PS VR — Digital (Out 3/27)
A lone girl stands abandoned on a broken star. There exists a point on the star that intersects with another world. By standing on this convergence point and wearing the Otherworld-Viewing Device (VR unit), you can communicate with the girl, and solve puzzles to help her leave.
War Theatre
PS Vita — Digital (Cross-Buy)
As endless conflict rages, seven warriors discover an ancient power that promises mastery over any battlefield. From the developers of Plague Road, War Theatre expands classic turn-based strategy gameplay with RPG elements.
Warhammer 40,000: Space Wolf
PS4 — Digital
Warhammer 40,000: Space Wolf is a turn-based tactical strategy in which you have to take command of the Space Wolves and join the battle against the wicked servants of Chaos and the sinister Necrons.
Warparty
PS4 — Digital (Out 3/28)
Warparty is a real-time strategy game set in the stone-age era. You will build your base, recruit and control a group of soldiers, fight and tame fierce dinosaurs and direct the flow of combat. Proper management of resources, skills and map awareness will lead you to victory.
Where The Bees Make Honey
PS4 — Digital (Out 3/29)
Where the Bees Make Honey tells a story about reflecting on different moments from a childhood, which are played and experienced from an adult perspective. At its core Where the Bees Make Honey is a puzzle adventure game, but gameplay variation is filtered throughout.
Xenon Racer
PS4 — Digital, Retail
It’s the year 2030, the era of flying vehicles. A one-off championship for wheel based vehicles has been organized, with cutting-edge electric cars boosted by Xenon gas. Drift through cities like Tokyo and Dubai as fast as you can and claim eternal glory!

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Share of the Week: Architecture

Last week, we asked you to take in your surroundings and share your favorite in-game architecture using #PS4share and #PSBlog. From crumbling ancient ruins to neon-filled futurescapes, here are this week’s highlights:


Assassin’s Creed Origins is filled with beautiful Ancient Egyptian temples like this one shared by @ilikedetectives.


Connor follows a lead in the downtown area of Detroit: Become Human, shared by @Rooby__xx.


Wander heads back to the temple at the center of Shadow of the Colossus, shared by @RolexAlex_G.


@Draikin shared the city of Auldnoir in Gravity Rush 2 .


Contemporary and cool spaces filled Mirror’s Edge Catalyst, like in this share by @Sefwick.


This tower in Minas Ithil stands tall in Middle-earth: Shadow of War, shared by @AreeLyBadPun.

Search #PS4Share and #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in next week’s Share of the Week?

Theme: The Division 2
Share by: 9am Pacific on Wednesday, March 27

Next week, the fate of the free world is in your hands. Share your best moments from The Division 2 using #PS4share and #PSBlog for a chance to be featured.

Four New Spike Chunsoft Announcements From GDC 2019

Spike Chunsoft returned to GDC this year with media demos, special guests, and a storm of announcements. I’m here to cover our four exciting reveals!

AI: The Somnium Files – Worldwide Release on July 25 with new Special Agent Edition


Four New Spike Chunsoft Announcements From GDC 2019

AI: The Somnium Files releases worldwide on July 25 with Special Agent Edition. The new trailer gives you a first look at the world of AI: The Somnium Files and introduces the North American-exclusive Special Agent Edition, with a six-inch A-set Acrylic Stand front and center.

Crystar: Out on PS4 in the West August 27

Not only is Crystar beautifully animated, it’s also got a killer theme song by Nagi Yanagi. This action RPG comes to PS4 on August 27 with a Day 1 Edition featuring a mini-artbook with illustrations by character designers Riuichi and ntny!

Fire Pro Wrestling World: Suda51 DLC planned

Suda51, CEO of Grasshopper Manufacturing, got his start in the industry writing the traumatizing scenario for Super Fire Pro Wrestling Special (1994). Now, Suda51 returns to his roots with a new DLC scenario for Fire Pro Wrestling World!

Zanki Zero: Last Beginning – Free demo available March 26

We have already released a Gameplay Trailer, but now you can try to survive in the world of Zanki Zero: Last Beginning when the demo releases on March 26!


Four New Spike Chunsoft Announcements From GDC 2019

I played on Difficulty IV and V. For those who are new to RPGs but love visual novels, I recommend playing on the newly-added Difficulty I, a mode which allows you to enjoy the story! Try out the demo and let me know which level works for you.

2019 already looks great and I can’t wait! What do you think of our new announcements?

Sekiro: Shadows Die Twice Tips For Dark Souls, Bloodborne Veterans

One cannot mention FromSoftware without mentioning its hugely influential and infamously uncompromising action titles, Dark Souls and Bloodborne. Loved and feared in equal measure, but almost universally respected, the games have become fierce fan favorites and established a very specific set of expectations from its creators.

For its next big release, Sekiro: Shadows Die Twice, the team have made some bold changes to their celebrated formula, reimagining and completely overhauling many of their iconic design staples to create something ambitiously different. With Sekiro launching today, we thought we’d take a moment to give you a few handy day-one tips and explain what veteran From Software fans will need to keep in mind as they take on this challenging new adventure.

Sculptor’s Idols

The dim glow of an unkindled bonfire is the true siren song of a seasoned Souls fan – a place to take a rest, refill your supplies and set out with fresh determination. In Sekiro: Shadows Die Twice, it’ll be the faint blue glow of a Sculptor’s Idol that will offer sanctuary from the harsh environment.

From here you’ll be able to re-fill your inventory, stock up on healing items, unlock new skills and fast travel to other points you’ve discovered. The more you progress through the game, the more useful these will become, adding new options and abilities as you go.

Freedom of Movement

While Dark Souls was always a very grounded series (in the most literal sense), relying on slow but steady movement, Sekiro’s superhuman shinobi is as fleet and agile as the wind. Unrestricted by stamina limitations, you’ll be able to run, vault and dart about the world, hanging from ledges, swinging from your grappling hook and bearing down on enemies from on-high.

This newfound freedom aids not only exploration but plays a key role in combat: if the toe to toe approach isn’t working for you, try running, jump and swinging to outwit your enemies.

Shortcuts

While it’d be lovely to have a Buddha Statue plopped by the roadside every hundred yards or so, Dark Souls fans will know better than to expect such a reliable sense of safety from the designers at FromSoft.

Much like the studio’s other titles, you’ll need to work you way through the world overcoming tough encounters and opening new routes to move forward more quickly. If it seems like you’re a long way from safety, hunt around for a quicker route back — a one-way door, perhaps…

Stealthy Takedowns

While games like Bloodborne and Dark Souls offer the occasional opportunity to backstab an opponent, for the most, classic FromSoft titles have you facing your enemies head-on. As an agile shinobi, however, you’ll be expected to strike your enemies from the shadows: stalking the tall grass, leaping from behind a wall or dropping from secluded rooftop. Out-numbered as you’ll often be, this will often be your safest option.

Groups of enemies can deal large amounts of damage and close around you quickly, so survey the area, distract and separate your enemies, and pick them off in ones and twos — otherwise death might be surprisingly swift.

Helpful Acquaintances

No Dark Souls adventure would be complete without bumping into a handful of lonely wanders, travelling merchants or other eccentric, itinerant sorts. In Sekiro: Shadows Die Twice, this tradition is alive and well. Take the time to speak with any friendly NPCs you run across, as many will have useful information, items for sale or other helpful tidbits to offer.

The new eavesdropping feature also adds a fresh dimension: listening in on the conversations of your enemies will yield not only useful story information, but occasionally clues on how to tackle certain enemies, where to find specific items or where go next.

The Art of Combat

Dark Souls maintained a tried-and-true formula that placed emphasis on mastering a small number of combat options across a wide range of weapons. While Sekiro’s shinobi protagonist has only his trusty sword Kusabimaru, he has a vast amount of flexibility with it. Dodging and blocking remain, but the true goal is to overpower your opponent through timing and finesse.

Brute force is reckless: many combatants will use misplaced attacks to open you up for counter blows. Read their movements carefully: deflect their attacks and time your ripostes to break their posture, opening them up for deadly ‘deathblows’. Some of these moves will take practice to master — if you need to hone your skills, seek out Hanbei the Infested at the Dilapidated Temple, who’ll be willing to spare and train with you.

The Healing Gourd

That simple but elegant staple of Dark Souls gameplay, the Estus Flask, finds its spiritual successor aiding our hero’s travels in Sekiro. Filled with a mysterious medicinal water, this humble alembic will re-fill itself when you rest at Sculptor’s Idols and its uses can be expanded if you track down Gourd Seeds and hand them over to Emma at the Dilapidated Temple.

Moreover, as you progress, unlockable skills will improve the amount of healing received from each draught. Almost indispensable in your battle with the Ashina Clan, it is not however, the only way to maintain vitality.

Augment with Skills

While FromSoft’s prior outings placed emphasis on scaling the power and efficacy of a fixed set of tools, Sekiro’s more focused and flexible approach to combat requires a different tact. Instead of levelling statistics, as you move through the game, you’ll have the chance to unlock a range of passive and active skills from a number of distinct skill trees.

While some will increase power, most will augment existing abilities or offer new ways to approach each encounter. Combat Arts unlocked via these trees can only be equipped one at time, so ensure you spend your points on abilities that’ll best compliment your play style.

A Sprawling Game World

Rarely in a Souls game will you find yourself railroaded along a single narrow path, with no option but to press on or give up. Sekiro carries forward this philosophy, offering multiple directions in which to explore from the initial hub, each with different environments and unique challenges to overcome.

Using the Sculptor’s Idols, you’ll be able to navigate between these as quickly as needed. If you find yourself up-against a challenging obstacle, try exploring elsewhere and developing your abilities before coming back for a second try.

The Shinobi Prosthesis

Off­-hand weapons are nothing new in the Dark Souls universe, but Sekiro’s shinobi prothesis is so advanced and flexible, it far outstrips what we’ve come to expect. Starting off as little more than a replacement limb, as you explore, you’ll be able to enhance its function with new gadgets, from heavy melee weapons to explosive crowd-control measures and precise ranged projectiles.

Take heed: this mysterious contraption has but limited uses, so be prudent in its use. New attachments turn up all over, dropped by enemies, hidden in shrines or for sale with certain merchants. Keep your eyes open and when you find a new one, return to the Sculptor at the Dilapidated Temple to install the upgrade. Some enemies require certain prosthetic fittings to overcome, so if you’re struggling with just the sword, consider what prosthetic attachments you have available.

A Wealth of Secrets

The FromSoft team have long sought to reward those attentive players that comb over each area with care, placing carefully hidden items and pathways just out of sight for canny explorers to find.

Sekiro holds to the same philosophy, but hides more than just items and entrance-ways: careful investigation of each area will reveal multiple different avenues to approach your enemies – skirting along a building side, shimmying up a cliff or creeping beneath a building. Don’t rush through areas, there’s much to be missed by those not paying attention and many game-changing rewards to be discovered, including items, NPCs and entirely new areas.

Increasing your Power

Hands off that sprint button, Souls-fans, there’s no need to go gambolling back to the last place you fell to retrieve your lost plunder. While death is a significant part of Sekiro, it’s not as closely tied to levelling as in previous FromSoft titles. In order to gain new skills you’ll have to earn Skill Points, accumulated by overcoming ordinary foes.

Growth in areas like vitality and strength, meanwhile, will require special items – prayer beads and memories – only dropped by far more powerful adversaries. Trade all these at the Buddha Sculptures to develop your skills and improve your efficacy in battle.

Lore-driven Mechanics

The Hollow, the Unkindled and those burdened with dreadful Insight amongst you will know well to what we refer to here. While we’re in no hurry to spoil anything in Sekiro: Shadow Die Twice, rest assured that over-arching systems that tie closely with both your progress as a player and the world’s ongoing narrative are deeply woven into the experience.

Meeting a true death will reveal a new system which will affect not just you and your ability recover from future failures, but also the wellbeing of those around you – moreover, these will stack the more you fail. Fear not, however: it is possible to recover if you’re struggling. Speak with Emma at the Dilapidated Temple for more information.

Cheating Death

The Dark Souls series has made a virtue — an emboldening rite of passage — of in-game death and so it seems apt that this new outing should seek to turn this on its head. As the game’s subtitle suggests, those laid low by their adversaries can draw on a remarkable gift to rise from the grave and fight once more. Moreover, those who make good on this blessing and endure against all odds, might find that further blessings await.

This isn’t quite as simple as it seems: not only is it a way to avoid the penalties of a true death, taking down further enemies after resurrection will recharge this ability, hopefully allowing you to stave off death for even longer periods.

And with that, we’ll say no more. Like all FromSoft games, a core part of the experience is exploring the game world and discovering things for yourself. We hope this will have given an idea of what to expect and how to avoid some of the early pitfalls.

Vampire: The Masquerade – Bloodlines 2 Revealed, Out Next Year

It started with a text: “Would you be interested in working on a Bloodlines 2?” The text was from my good friend, Ka’ai Cluney, and my first thought was, “Would I?” But as we texted back and forth, something happened — an idea started to emerge, the embryonic formation of what we are announcing today: Bloodlines 2. It’s still overwhelming to think about how many stars had to align to make this happen.

It’s not every day that a property gets resurrected after so many years, and there are multiple trials that need to be faced in order to even make it to the production stage. Ka’ai and I started fleshing out the world of Bloodlines 2 over a series of drinks in late 2015 — the iteration was rapid. Ka’ai had already talked Andy Kipling and Russ Nelson (the founders of Hardsuit) into setting up a pitch with Paradox after hearing that they had just acquired the World of Darkness IP. Paradox was eager to meet, and we ended up pitching the game in February 2016 at DICE.

We walked out of the room confident that all parties were energized about the idea – but it was a longshot for such a small, unknown company to snag a project like this. This is one of those rare times as a dev where you’re pretty sure it’s going to take a million coin flips to come up heads for all the paperwork to be signed, but shortly after the pitch Paradox and Hardsuit Labs were making a sequel to one of the biggest cult RPGs of all time.

Who is Hardsuit Labs, you might be asking? When I first started working with Hardsuit, it reminded me a lot of another small studio full of ambitious veterans and juniors: Troika Games, the developers of Bloodlines 1. Andy, Russ and Ka`ai put together a group that can only be described as a super-team of developers. Today, there are over 60 people working on Bloodlines 2 at Hardsuit Labs. And we’ve set our first major title right here in our home city of Seattle.

Why bring the World of Darkness to Seattle? Seattle has always attracted pioneers, artists, and opportunists — some dreamers, some criminals, sometimes both. In the 21st century, it’s a city whose identity is constantly struggling to retain its legacy and define its future. It’s a city of artists and craftsman, but also home to some of the biggest corporations in the world. It’s a conflict between the old and new, the weird and the wealthy, and an ideal setting for Vampire: The Masquerade. Bloodlines 2 is a reflection of modern Seattle and within it we’ve built a rich mythology based on the city’s history and present, filtered through the lens of the World of Darkness. You will stalk these streets, you will meet its power players, and you will claw and charm your way into the inner circle of Kindred society.

It’s been an amazing experience to return to the World of Darkness and make the true sequel to Bloodlines that you’ve all been waiting for. We could not be more excited to revive this universe after 15 years and — for the first time ever — bring Bloodlines to a PlayStation platform! Expect to hear more about the factions, clans, story and RPG systems in Vampire: The Masquerade – Bloodlines 2 in the months to come. Vampire: The Masquerade – Bloodlines 2 will release on PlayStation 4 in 2020!