Dead by Daylight: Designing The Dredge

In Dead by Daylight’s new chapter Roots of Dread, the new Killer is The Dredge. A formless mass of twisted limbs writhing in the shadows, The Dredge is a manifestation of darkness itself. A uniquely frightening figure, it was imperative that The Dredge captured the spirit of a monster lurking beneath your bed. And while Dead by Daylight is most certainly a horror game, conjuring such a unique flavor of fear presented an exciting challenge for the game design team.

For one, its Reign of Darkness Power shrouds the map in a pitch-black state, turning simple navigation into a matter of life and death. During this supernatural nightfall, visibility becomes severely limited, making it so that Survivors can only see what’s directly in front of them. While this certainly brings an exciting new horror element to Dead by Daylight, such a drastic visual change was not without a few behind-the-scenes hurdles.

Hello Darkness

“One of the first things, and this is something people don’t often consider, is that we must think about the technical feasibility of our desired experience,” explains Patrick Harris, Dead by Daylight’s lead game designer. “Lighting levels and visibility levels are a very technical challenge, and when conceptualizing a Power like The Dredge’s, we have to consider that.”

“It becomes an interesting discussion between the tech side and the design side,” he notes. “The design side says we want an experience like this, and tech says doing exactly what you just said will have implications on performance. We work together to find a balance.

“It’s tricky to get the lighting and visibility to change dynamically in a match, maintain performance, and adhere to the original design desire. On top of that, you must then consider the feedback we get from our playtests, which feature a wide range of player skill.

“I’m not the most amazing Survivor player in the world, by my own admission,” Patrick says with a laugh. “When I faced The Dredge, I found the darkness to be very tough — especially in early iterations. A lot of the less experienced Survivors felt that. On the other side, many of the high-skilled players had each Map memorized. You could throw a blindfold on them, and they could still find the Generators.

“We had to find a balance where the high-skilled players were scared and impacted by the Power while the newer players were not completely overwhelmed. That was a tricky one, and that’s where the idea of having The Dredge’s aura be visible during the darkness came from. It helped strike a balance between the two groups while maintaining the fear factor. It also helps that when you see The Dredge, it’s absolutely terrifying.”

Lockers

That’s only the beginning. The Dredge has the ability to teleport to any locker across the map, granting it an oppressive level of mobility. And should it teleport to a locker while a Survivor is inside? Some things are better left to the imagination.

“We’ve wanted a Killer that jumped out of lockers and scared Survivors for a while,” explains Patrick. “Something that takes a pillar of safety and flips it on its head. ‘There’s three lockers in this room, do I really want to go here?This is going to be the Killer that makes lockers scary.”

Survivors can take protective measures by locking a locker door, but there’s one problem. “You can only lock those lockers once,” says Patrick. “It’s not necessarily a great idea to run around and lock them all. If you do that at the beginning of the game, The Dredge is going to smash each lock and you’ll be in for a bad time. Slow your roll and be mindful.”

Finding balance

Dead by Daylight is an asymmetrical multiplayer game where two sides must go head-to-head, and striking an effective balance between Killer and Survivor is an integral part of the game design team’s toolkit. At the same time, both sides are made up of a wide-ranging spectrum of player skill, making it difficult to predict how the community will respond to a Killer’s competitive potential.

“You never know which tier a Killer will end up being until the community gets their hands on it,” muses Patrick. “Sometimes it’s because they figure out how to do something you never thought of. Sometimes they do something they shouldn’t be able to do. Lot of times, we’re just impressed with the creativity.”

It always helps when a Killer’s Power allows for the possibility of mind games, raising the skill ceiling and inviting a good old-fashioned battle of wits. While The Dredge’s Power allows for map-wide darkness and Locker teleportation, there’s an additional ability Survivors must fear: The Remnant. When The Dredge charges its Power, a static Remnant is created. From there, the Killer has two options: teleport to a Locker or instantly snap back to the Remnant.

Consider a scenario where a Survivor you’re chasing is running toward a locker. You prepare to cut them off by teleporting to a locker up ahead, charging your Power and creating a Remnant. After a few seconds, they realize what you’re planning and decide to double back by running toward you. Rather than teleporting to the Locker as originally planned, you can snap back to your Remnant and instantly resume the chase.

“When we did the initial playtests with The Dredge, we didn’t have the Remnant,” recalls Patrick. “It was one of the last parts of the Power to be added. It added a level of mind-gaming to The Dredge that wasn’t present, making for some interesting gameplay during chases. There’s an exciting level of decision-making.”

It’s clear that the game design team is excited for players to get familiar with The Dredge, whose immersive gameplay and unsettling visual design brings a new style of horror to The Entity’s Realm. This harmonious union of gameplay and character has become one of the game’s beloved pillars, and Patrick is keen to praise the work of Dead by Daylight’s Killer Designers. “The Killer Designer we have working on The Dredge, Janick Neveu, has been on the team longer than I have,” he notes. “He is an absolute expert at his craft. I won’t take any credit on The Dredge – Janick absolutely killed it. He constantly impresses everyone on the team with his fantastic Killer designs.”

Embody fear itself as The Dredge in Dead by Daylight’s brand-new chapter Roots of Dread, available on June 7.

Fall Guys coming to PS5, going free for all, getting new modes, and more

That’s right, Fall Guys is going free for all and cross-play starting June 21, with a new PS5 version that enhances the bean-stumbling action. 

But before we dig deeper into what’s new, let’s take a look back on where we started… Can you believe that we launched Fall Guys all the way back in August 2020? A lot has happened in those two years, including some amazing collaborations and huge game-changing updates. I think Squads Mode has been the single biggest improvement to the game so far—it just felt like such a completely fresh way to play with a party without having to constantly drop out because someone from the dev team got eliminated in Round 1 again (not going to name any names here). It’s just such a great feeling to share the joy of a win with all your friends watching along!

Hitting the one year anniversary of Fall Guys’ launch was a really special moment. To have anyone take interest in our silly obstacle course bean game in the first place was an incredible honour, but to have a dedicated, passionate community celebrate a year of achievements in Fall Guys  is something else entirely. Development’s never smooth sailing but I’m incredibly proud of how the team has sustained and improved the game since the launch.


Fall Guys coming to PS5, going free for all, getting new modes, and more

No PlayStation Plus membership required for online play.

Well, what’s new?

How long have you got? We have so many new features, obstacles, Rounds and more being added to Fall Guys in this new Season.

My personal favourite new in-game addition is Blast Balls for sure! As a design team we were looking for new ways to make final Rounds that give players more agency to go after each other and make some clever strategic plays. Blast Balls achieve that while still staying true to the core of Fall Guys—they’re funny, grounded in physics and perfect for creating highlight worthy clips.

We also have some incredible new Rounds being added, one being Hex-a-Ring. It’s basically a version of Hex-a-Gone that is being played on a rotating tube, you have to keep moving through layers of tiles while not falling off the rotating floor and not falling down into the slime! I’d be lying if I said a lot of our team were good at this Round, but I can’t wait to see the community highlights when they get to try it out.

With some absolutely wild collaborations lined up, we really can’t wait for everyone to dig in and try it for themselves! For more news and teasers on upcoming collaborations, keep an eye out on our social channels.

I couldn’t possibly spill the beans on ALL the new features in the upcoming season but I’m very excited to let you know some of the awesome PS5 technical features coming up.

 

Now a look at the technical details

We’re really excited to bring some awesome features to Fall Guys for PS5 players.

First of all, we’re really happy to say that we’ll be utilising enhanced physics and native 4K asset handling which means… Fall Guys will be hitting 60FPS at 4k on PS5 starting June 21. This is a huge deal for us—just imagine every colourful costume stumbling along in 4k resolution—so beantacular!

Our Tonicteam has been trying out some fun stuff with the DualSense wireless controller’s haptics to add to the game further down the line. Dan Parkes (one of our audio engineers) added this lovely feature where the controller starts to vibrate as you get closer to the Crown. It’s subtle but it really adds to the tension as you reach the final few meters of Fall Mountain and Lost Temple.

We’ve also been working on Direct Access for Fall Guys on PS5, which essentially links certain parts of the Fall Guys menu to fast tasks. This means that you’ll be able to jump straight to Main Show, Duos, Trios, and Squad modes from the launch menu. But don’t worry. You won’t start falling into a match until you confirm you want to load into matchmaking.

Rewards galore

As a thank you to all of our amazing Fall Guys players, anyone who’s downloaded and played Fall Guys before June 21 will be eligible for some iconic rewards. We don’t want to spoil it for anyone, but a little Pegwin told me that it includes a certain Veggie Dog and Fiesty Dwarf costume…

We’re also running a pre-registration campaign where we hope to unlock some very cool rewards with the community, for more information on Free for All pre-registration, check out @FallGuysGame on Twitter.

It’s been a wild ride, but I’m so excited to see so many new players entering the Blunderdome for the launch of Fall Guys: Free for all on June 21.

To everyone that has enjoyed Fall Guys us along the way, thank you so much. Seeing how much the community has grown and supported the game has been so rewarding, this has been a huge labour of love and we’re all really looking forward to sharing our silly bean game with the rest of the world.

See you in the Blunderdome!

All-new PlayStation Plus game lineup: Assassin’s Creed Valhalla, Demon’s Souls, Ghost of Tsushima Director’s Cut, NBA 2K22, and more join the service

It’s almost here! Our new PlayStation Plus service is launching soon, and we are pleased to share with you an early look at some of the games* that will be included during the launch time frame. As we announced in March, there will be three benefit plans to choose from– all with exciting games to play. 

Here’s a look at the games to come. Please note titles may vary by local market, and some titles may not be available to stream until after launch, but they will be available to download and play.


All-new PlayStation Plus game lineup: Assassin’s Creed Valhalla,  Demon’s Souls, Ghost of Tsushima Director’s Cut, NBA 2K22, and more join the service

Monthly Games

PlayStation Plus Essential, Extra and Premium**/Deluxe Plans

In any PlayStation Plus plan you choose, you’ll get the same benefits that are currently available today for PlayStation Plus members. We have yet to announce the monthly games for June, but stay tuned to PS Blog.   

PS4 and PS5 Game Catalog 

PlayStation Plus Extra and Premium**/Deluxe Plans

We’re focused on adding high quality titles into the PlayStation Plus service for players to enjoy. I’m pleased to share a selection of the content that will be available for PlayStation Plus Extra and Premium/Deluxe plans. PlayStation.com will be updated with the game list when it launches in your region.

PlayStation Studios

  • Alienation | Housemarque, PS4
  • Bloodborne | FromSoftware, PS4
  • Concrete Genie | Pixelopus, PS4
  • Days Gone | Bend Studio, PS4
  • Dead Nation Apocalypse Edition | Housemarque, PS4
  • Death Stranding and Death Stranding Director’s Cut | Kojima Productions, PS4/PS5
  • Demon’s Souls | Bluepoint Games,  PS5
  • Destruction AllStars | Lucid Games, PS5
  • Everybody’s Golf | Japan Studio, PS4
  • Ghost Of Tsushima Director’s Cut | Sucker Punch, PS4/ PS5
  • God of War | Santa Monica Studio, PS4
  • Gravity Rush 2 | Japan Studio, PS4
  • Gravity Rush Remastered | Japan Studio, PS4
  • Horizon Zero Dawn | Guerrilla, PS4
  • Infamous First Light | Sucker Punch, PS4
  • Infamous Second Son | Sucker Punch, PS4
  • Knack | Japan Studio, PS4
  • LittleBigPlanet 3 | Sumo Digital, PS4
  • LocoRoco Remastered | Japan Studio, PS4
  • LocoRoco 2 Remastered | Japan Studio, PS4
  • Marvel’s Spider-Man | Insomniac Games, PS4
  • Marvel’s Spider-Man: Miles Morales | Insomniac Games, PS4/PS5
  • Matterfall |Housemarque, PS4
  • MediEvil | Other Ocean, PS4
  • Patapon Remastered | Japan Studio, PS4
  • Patapon 2 Remastered | Japan Studio, PS4
  • Resogun | Housemarque, PS4
  • Returnal | Housemarque, PS5
  • Shadow of the Colossus | Japan Studio,  PS4
  • Tearaway Unfolded |Media Molecule, PS4
  • The Last Guardian | Japan Studio, PS4
  • The Last of Us Remastered | Naughty Dog, PS4
  • The Last of Us: Left Behind | Naughty Dog, PS4
  • Until Dawn | Supermassive Games, PS4
  • Uncharted The Nathan Drake Collection |Naughty Dog, PS4
  • Uncharted 4: A Thief’s End | Naughty Dog, PS4
  • Uncharted: The Lost Legacy | Naughty Dog, PS4
  • WipEout Omega Collection | Clever Beans & Creative Vault Studios, PS4

Third Party-Partners

  • Ashen | Annapurna Interactive,PS4
  • Assassin’s Creed Valhalla*** | Ubisoft, PS4/PS5
  • Batman: Arkham Knight | WB Games, PS4
  • Celeste | Maddy Makes Games, PS4
  • Cities: Skylines | Paradox Interactive, PS4
  • Control: Ultimate Edition | 505 Games, PS4/PS5
  • Dead Cells| Motion Twin, PS4
  • Far Cry 3 Remaster*** | Ubisoft, PS4
  • Far Cry 4*** | Ubisoft, PS4
  • Final Fantasy XV Royal Edition | Square Enix Co. LTD, PS4
  • For Honor*** | Ubisoft, PS4
  • Hollow Knight | Team Cherry, PS4
  • Marvel’s Guardians of the Galaxy | Square Enix Co. LTD., PS4/PS5
  • Mortal Kombat 11 | WB Games, PS4/PS5
  • Narutoshippuden: Ultimate Ninja Storm 4 | Bandai Namco Entertainment Inc., PS4
  • NBA 2K22 | 2K Games, PS4/PS5
  • Outer Wilds | Annapurna Interactive, PS4
  • Red Dead Redemption 2 | Rockstar Games, PS4 
  • Resident Evil | Capcom Co., Ltd, PS4
  • Soulcalibur VI | Bandai Namco Entertainment Inc., PS4
  • South Park: The Fractured but Whole*** | Ubisoft, PS4
  • The Artful Escape | Annapurna Interactive, PS4/PS5
  • The Crew 2*** | Ubisoft, PS4
  • Tom Clancy’s The Division*** | Ubisoft, PS4

Classic Games Catalog 

PlayStation Plus Premium**/Deluxe Plan

PlayStation Plus Premium/Deluxe members will have a selection of popular classic games to play, with some titles that will show improved frame rates and higher-quality resolution compared to their original launch versions. For select original PlayStation and PSP classic games, members will also enjoy a new user interface with menus that allow you to save your game at any time, or even rewind the game if you want a do-over. 

Also, players who have previously purchased the digital version of select games from the original PlayStation and PSP generation will not have to make a separate purchase or sign up to PlayStation Plus to play these titles on PS4 or PS5. When these titles are released for PS4 and PS5, players can head to PlayStation Store and download a version for the consoles at no extra cost if they already own the digital version of the title. Some of the titles will also be available for individual purchase. 

Additionally, some remastered classics from previous console generations will be added to the PlayStation Plus Premium/Deluxe plan. Below is an early look at a selection of games that will be available. 

Classic Games Catalog – Original PlayStation and PSP

PlayStation Studios 

  • Ape Escape | Japan Studio, Original PlayStation 
  • Hot Shots Golf | Japan Studio, Original PlayStation
  • I.Q. Intelligent Qube | Japan Studio, Original PlayStation
  • Jumping Flash! | Japan Studio, Original PlayStation
  • Syphon Filter | Bend Studio, Original PlayStation
  • Super Stardust Portable | Housemarque, PSP

Third Party Partners

  • Mr. Driller | Bandai Namco Entertainment Inc., Original PlayStation 
  • Tekken 2 | Bandai Namco Entertainment Inc., Original PlayStation 
  • Worms World Party | Team 17, Original PlayStation 
  • Worms Armageddon | Team17, Original PlayStation 

Classic Games Catalog – Remasters

PlayStation Studios

  • Ape Escape 2 | Japan Studio, PS4
  • Arc The Lad: Twilight of the Spirits | Japan Studio, PS4
  • Dark Cloud | Japan Studio, PS4
  • Dark Cloud 2 | Japan Studio, PS4
  • FantaVision | SIE, PS4   
  • Hot Shots Tennis | Japan Studio, PS4  
  • Jak II | Naughty Dog, PS4
  • Jak 3| Naughty Dog, PS4
  • Jak X: Combat Racing | Naughty Dog, PS4
  • Jak and Daxter: The Precursor Legacy | Naughty Dog, PS4  
  • Rogue Galaxy | Japan Studio, PS4
  • Siren | Japan Studio, PS4
  • Wild Arms 3 | SIE, PS4 

Third Party Partners

  • Bioshock Remastered | 2K Games, PS4
  • Borderlands The Handsome Collection | 2K Games, PS4
  • Bulletstorm: Full Clip Edition | Gearbox Publishing, PS4
  • Kingdoms of Amalur: Re-Reckoning | THQ Nordic, PS4
  • LEGO Harry Potter Collection | WB Games, PS4

Original PS3 Games (via streaming)

PlayStation Plus Premium** Plan

The new PlayStation Plus will offer PS3 games to stream and play on PS4, PS5 and PC****. These are original, non-remastered versions of PS3 games and are available to PlayStation Plus Premium members where cloud streaming is available.  Here is an early look at the selection of original PS3 games available.

PlayStation Studios

  • Crash Commando | Creative Vault Studios, PS3
  • Demon’s Souls | From Software, PS3
  • echochrome | Japan Studio, PS3
  • Hot Shots Golf: Out of Bounds | Japan Studio, PS3
  • Hot Shots Golf: World Invitational | Japan Studio, PS3
  • Ico | Japan Studio, PS3
  • Infamous | Sucker Punch, PS3
  • Infamous 2 | Sucker Punch, PS3
  • Infamous: Festival of Blood | Sucker Punch, PS3
  • LocoRoco Cocoreccho! | Japan Studio, PS3
  • MotorStorm Apocalypse | Evolution Studios, PS3
  • MotorStorm RC | Evolution Studios, PS3
  • Puppeteer | Japan Studio, PS3
  • rain | Japan Studio, PS3
  • Ratchet & Clank: Quest For Booty | Insomniac Games, PS3
  • Ratchet & Clank: A Crack in Time |Insomniac Games, PS3
  • Ratchet & Clank: Into the Nexus | Insomniac Games, PS3
  • Resistance 3 | Insomniac Games, PS3
  • Super Stardust HD | Housemarque, PS3
  • Tokyo Jungle | Japan Studio, PS3
  • When Vikings Attack | Clever Beans, PS3

Third Party Partners

  • Asura’s Wrath | Capcom Co., Ltd., PS3
  • Castlevania: Lords of Shadow 2Konami, PS3
  • Devil May Cry HD Collection | Capcom Co., Ltd., PS3
  • Enslaved: Odyssey to the West | Bandai Namco Entertainment America Inc., PS3
  • F.E.A.R. | WB Games, PS3
  • Lost Planet 2 | Capcom Co., Ltd., PS3
  • Ninja Gaiden Sigma 2 | Koei Tecmo, PS3
  • Red Dead Redemption: Undead Nightmare |Rockstar Games, PS3

Time-Limited Game Trials 

PlayStation Plus Premium**/Deluxe Plan

The time-limited game trial benefit will enable you to try select games before you buy. After downloading a trial of the full game, you can play it for two hours for most games – the playtime counter only counts while you are in the game. It’s a great way to try games before you decide to buy, and any trophies and game save data from the trial period will carry-forward if you purchase the game. Here are some of the titles that will be part of the time-limited game trials.

PlayStation Studios 

  • Uncharted: Legacy of Thieves Collection | Naughty Dog, PS5
  • Horizon Forbidden West | Guerrilla, PS4/PS5

Third Party Partners

  • Cyberpunk 2077 | CD Projekt, PS5
  • Farming Simulator 22 | Giants Software GmBH, PS4/PS5 
  • Tiny Tina’s Wonderland2K Games, PS4/PS5
  • WWE 2K22 | 2K Games, PS4/PS5

New Games Added Regularly 

The games available in our PlayStation Plus games catalog will continue to refresh and evolve over time, so there is always something new to play. 

PlayStation Plus Essential 

  • A monthly refresh will occur on the first Tuesday of the month for the PlayStation Plus Essential plan (and both higher tiers), with new PS4 and PS5 games added to the service – same as what PlayStation Plus members get today. 

PlayStation Plus Extra and Premium**/Deluxe 

  • An additional monthly refresh will occur in the middle of each month with new games across the PlayStation Plus Extra and Premium/Deluxe plans. The number of games refreshed will vary per month.

Launch is just a week away, starting with Asia on May 24, followed by Japan on June 2, North and South America on June 13, and finally Europe, Australia, and New Zealand on June 23. We are eager to provide this new service to our fans, and we hope you’ll enjoy the curated catalog of games when it launches! For more information on the all-new PlayStation Plus, please visit our website at: https://www.playstation.com/ps-plus/ 

*Availability of Classics, Game Trials and Game Catalog varies over time and plan. See https://www.playstation.com/Plus for details and updates on PS Plus offerings. PlayStation Plus is an ongoing subscription subject to a recurring subscription fee taken automatically (at the then-current PS Store price) at the frequency you choose at purchase until cancellation. Terms apply: play.st/psplus-usageterms

**Markets where cloud streaming is available: US, Canada, Japan, UK, France, Germany, Belgium, Netherlands, Luxembourg, Austria, Switzerland, Ireland, Spain, Italy, Portugal, Norway, Denmark, Finland, and Sweden. The following markets will launch in June with cloud streaming access: Bulgaria, Croatia, Czech Republic, Greece, Hungary, Malta, Poland, Republic of Cyprus, Romania, Slovakia, and Slovenia. 

*** This title is available to PlayStation Plus Extra members as part of Ubisoft+ Classics. Access to Ubisoft+ Classics games is a benefit for PlayStation Plus Extra and Premium members.

****Cloud streaming requires a minimum internet speed of 5mbps (15 mbps for 1080p). Streaming may not be available for certain games. PC streaming: users must be 18+.

Share of the Week: In Bloom

Last week we asked to share the game of your choice in full bloom using #PSshare #PSBlog. Here are this week’s blooming highlights:

M_Joe_Hort shares some lupines in front of a wolf in Red Dead Redemption 2.

fotoxbox shares a Tallneck circling a field in bloom in Horizon Forbidden West.

coalabr14 shares Jin moving through a field of flowers in Ghost of Tsushima.

Sefwick zooms into a bloom from Gravity Rush 2.

Defalt368 shares a car parked under blooming cherry blossoms in Gran Turismo 7.

yuxi_noir shares a blooming decoration from Monster Hunter World.

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week? 

THEME: Macro
SUBMIT BY: 11:59 PM PT on May 18, 2022

Next week, we’re getting up close and personal. Share detailed macro shots zoomed in to the game of your choice using #PSshare #PSBlog for a chance to be featured.

Tips for surviving and slaying in Evil Dead: The Game, out tomorrow

Evil Dead: The Game serves up some delightfully gruesome violence and over the top moments that make for a bloody fun time, but it’s not all scream and no substance: there are many layers to the game and strategies to keep in mind. Whether you’re playing as the heroic Ash Williams and his friends, or as the vile and powerful Kandarian Demon, we’ve assembled our top tips to make sure that you get a helping (severed) hand. 

Top tips for Survivors:

For Survivors to win, it takes cunning strategy, synergistic teamwork and always being on your toes. You’ve got to keep a cool head and your eyes on the Necronomicon prize, all while your teammates are being possessed, Deadites are projectile vomiting at you, trees are swinging at you, and much more. Here are some tips for success:

Play as a team: A crew of four Survivors sticking together are much stronger than any single player going off on their own. They can also distribute the loot that they find between each other. They’re also less prone to being scared, and that’ll help keep your fear levels low!

Don’t forget to use the ping system to mark objectives, items, and locations to your teammates!  Whether you’re on voice chat or playing without it, communication via the ping system is key for success.

Choose your battles well: If you are together, you can go all in against Deadites and bosses and stand a chance to take them down. But if you are alone and the team is separated, it may be better to run away and live to fight another day.

Stealth is your friend: The Kandarian Demon can see you when your fear levels are high, when you enter a car, and when you shoot.  Preventing the demon from finding you quickly will enable you to advance in the early game without major issues.

  • High fear levels allow the Demon to see the Survivors on the minimap. This means it can get close to you and start the carnage.
  • High fear levels also allow the Demon to possess Survivors, controlling them and turning them against each other.
  • Find sources of light, like lamps or bonfires, and light them up to reduce your fear. 

Kandarian Demon Tips

Playing as the Kandarian Demon can be a lot of fun. You are an incorporeal evil entity – able to spawn Deadites, frighten Survivors and possess them, set traps, and lots of other diabolical deeds. But to consistently win as the Demon, it will take time and talent to master. Here are some key tips to put you on the path to demonic domination:

Learn the map: Knowing the key points of the map makes it easier and faster for you to find the Survivors.

  • The Cleaver County map is huge. Focus on key points to search for Survivors. The center of the map, called Dead End, is a great place to start.

Divide the group: A single survivor dies easily. Scare them and bring them closer to your traps.

  • Evil Trees are a great way to slow down one of the Survivors and separate them from the group. Place traps or possess the Survivors, correctly timing the attacks to create distance between them.

Disturb them, scare them, kill them: The power of the Kandarian Demon increases more quickly as it acts against the Survivors. Trick the Survivors into activating your traps, attack them, and possess them. All of this will make you stronger and stronger.

  • Warlord is a pretty balanced Demon. Both possessing Deadites and placing traps will do the trick. Use every resource at your disposal to keep the Survivors on their toes.
  • Puppeteer is possession based. Searching for the Survivors should be your #1 priority. Using the Deadites already on the map and chasing Survivors down is the key to ending them.
  • Necromancer bases its strength in numbers. Placing traps in objective areas will grant you an advantage in the forthcoming fights. Remember to correctly place the flutist!  In the ideal situation, placing it in a hidden or obscure location in order to not have the Survivors easily identify and defeat it, but close enough so that it can buff your evil units is key.

We can’t wait for you to get your hands on Evil Dead: The Game when it releases on Friday, May 13 on PS5 and PS4. We’re sure new strategies and metas will be uncovered by the community, and we look forward to evolving the game together, including some big plans on the free downloadable content side.  There’s only one thing left to do: As Ash Williams would say: “Come get some!”

Deathloop update includes new accessibility options, photo mode, and more

Deathloop’s third major update is available today on PlayStation 5! Game Update 3 introduces a brand-new Photo Mode, added accessibility options, unique PlayStation 5 avatars and more, all for free. 

Read on for highlights on Photo Mode and the new accessibility options, with insights from members of the team at Arkane Lyon. 

Photo Mode 

Express yourself with a wide variety of filters, stickers, poses and other customization options in Deathloop’s brand-new Photo Mode. Available only in single-player, Photo Mode is accessible through the Pause menu in any map or by activating the Photo Mode shortcut. To enable the shortcut on PS5:  

  • Options > Controls > ‘Controller’ tab > Photo Mode Quick Access > Yes   
  • Once in-game, double tap the Create button (button to the left of the touchpad) on your DualSense controller to open Photo Mode 

Deathloop update includes new accessibility options, photo mode, and more

“This Photo Mode is such a great way to allow our players to get creative by using the unique art and levels of Deathloop,” says Producer Jeremy Leulier. “The only creative limitations are defined by our players’ imaginations. We’re very excited at Arkane to see how deep the players will dig into all of the different options and what they will come up with.” 

In addition to being able to select your filters and angles like a photography pro, you can swap between Colt and Julianna, change out your outfits and weapons (including the specific weapon variation and skin), and drop into over a dozen share-worthy poses. 

“One of our biggest challenges was to adapt Photo Mode for a first-person shooter where your character isn’t displayed apart from the hands and weapons,” explains Leulier. “We wanted to offer the best possible experience for this mode and took the time to playtest it thoroughly and even asked for insight from players who are experts in using different Photo Modes in games. We took so much pleasure testing Photo Mode that we added a lot of relevant options for the player to make it even more fun and funnier to use.” 

“Each time we release a game, Photo Mode has been one of the most requested features by the players,” adds Studio Director Dinga Bakaba. “Seeing how virtual photographers were able to make incredible shots in our worlds without one, we can’t be more thrilled to empower the entire community with these tools.”

Accessibility Features  

“We are truly grateful to the players and the ally community who gave us so much feedback when Deathloop was released,” says Lead UI/UX Designer Yoann Bazoge. “We took the time to read all of the accessibility reviews and watch the videos of players explaining why they couldn’t play Deathloop. We then worked on a document listing all of the feedback and drew up a roadmap of what the additions would be for Game Update 3.” 

Game Update 3 introduces over 30 improvements and added accessibility options, from menu navigation improvements and interface options to a host of new gameplay options. The update also adds a dedicated Accessibility category, which can be found in the options menu. This new menu wraps up the existing options as well as many of the new options available with this update, including: 

  • New gameplay settings that allow players to further customize combat in Single-Player Mode (most are not available for Online or Friends modes). This includes increasing or decreasing combat difficulty, adjusting number of Reprises and slowing game speed.   
  • New HUD and subtitle options, such as customizing the size, opacity and color of various text and graphical elements   
  • Easier menu navigation, allowing for the use of directional buttons on the controller to navigate up and down menu lists. The cursor speed can also now be adjusted in settings to help with navigating the settings with a controller. 

“One of the things we didn’t expect when starting on accessibility features was how some of these options can be useful and fun for everyone,” says Bakaba. “My favorites are slow-mo, which enables everyone to make otherwise nearly impossible chain of actions, and Reprise count, which allows you to experiment without consequence with the infinite setting. On the contrary, you can use the Reprise count to make the game more challenging by turning Reprises off entirely.”

“Accessibility in games is a complex subject,” says Bazoge. “We estimate that over 400 million players need some additional assistance when playing. That’s a lot of people that can feel left out without some of these options. When we began discussing it with our teams, people were very motivated about the idea of developing all of this.” 

Free PS5 Deathloop Avatars  

Show off your love for your favorite Deathloop character with these free PlayStation 5 avatars featuring the game’s colorful cast, from our hero Colt to the eccentric and chaotic Visionaries. This collection of 9 avatars is available for free to all PS5 users. Redemption instructions & codes for each region are below.

  • SIEA (North America, South America): 7673-6HNN-K887
  • SIEE (Europe, Africa, Middle East, Oceania): 3XF7-QANX-CJ6A
  • SIEJ (Japan): QQH5-75NA-3TBP
  • SIE Asia (Asia): KB3H-FQNJ-5BCT
  • SIEK (South Korea): AN6J-FGNM-CCH7

To redeem on your PS5:

  • Go to Settings > Users and Accounts.
  • Select Account > Payment and Subscriptions > Redeem Codes.
  • Enter the code and select Redeem.

* These codes are for promotional purposes only and have no cash or retail value. Each code is redeemable up to 1 million times. Each code shall be redeemed before: 04/18/27 (SIEA/SIEE); 01/01/38 (SIEJ); 01/01/00 (SIEK); 04/29/27 (SIE Asia). Each code is available only on PlayStation 5 in the region specified and requires an internet connection and a PlayStation account (Deathloop game not included and sold separately).

*Arkane Lyon would like to thank Joshua Straub of Apex Access and Jérome Dupire of CapGame for helping us improve accessibility in Deathloop. We are also grateful to Ludovic Helme for his tireless work on our new photo mode. Thank you!

PlayStation Store: April 2022’s top downloads

Nine movies’ worth of content packed into one game? No wonder Lego Star Wars: The Skywalker Saga sits comfortably atop the PS5 download charts for April. MLB The Show 22, Elden Ring, and Cyberpunk 2077 put up a fight, though, filling out the top three in the US/Canada and EU lists.

Where did your favorites land last month? Any big surprises? Let us know in the comments!

PS5 Games

US/Canada EU
1 LEGO Star Wars: The Skywalker Saga LEGO Star Wars: The Skywalker Saga
2 MLB The Show 22 ELDEN RING
3 ELDEN RING Cyberpunk 2077
4 WWE 2K22 GRAN TURISMO 7
5 Tiny Tina’s Wonderlands WWE 2K22
6 NBA 2K22 Star Wars Jedi: Fallen Order
7 Cyberpunk 2077 F1 2021
8 GRAN TURISMO 7 Grand Theft Auto V
9 Marvel’s Spider-Man: Miles Morales Among Us
10 Madden NFL 22 It Takes Two
11 Mortal Kombat 11 Tiny Tina’s Wonderlands
12 Horizon Forbidden West NBA 2K22
13 Call of Duty: Vanguard Kena: Bridge of Spirits
14 Star Wars Jedi: Fallen Order Horizon Forbidden West
15 It Takes Two Marvel’s Spider-Man: Miles Morales
16 Ghost of Tsushima DIRECTOR’S CUT FAR CRY 6
17 Among Us Metro Exodus
18 Grand Theft Auto V Call of Duty: Vanguard
19 Kena: Bridge of Spirits FIFA 22
20 The Elder Scrolls Online The Elder Scrolls Online

*Naming of products may differ between regions
*Upgrades not included

PS4 Games

US/Canada EU
1 MLB The Show 22 LEGO Star Wars: The Skywalker Saga
2 LEGO Star Wars: The Skywalker Saga Grand Theft Auto V
3 Batman: Arkham Knight Minecraft
4 ELDEN RING ELDEN RING
5 Grand Theft Auto V Red Dead Redemption 2
6 NBA 2K22 Tekken 7
7 Minecraft F1 2021
8 WWE 2K22 Little Nightmares
9 Red Dead Redemption 2 Ace Combat 7: Skies Unknown
10 Injustice 2 The Crew 2
11 Little Nightmares The Last of Us Part II
12 Tiny Tina’s Wonderlands NBA 2K22
13 Call of Duty: Vanguard Among Us
14 The Last of Us Part II Horizon Zero Dawn
15 Naruto to Boruto: Shinobi Striker A Way Out
16 EA Sports UFC 4 Need for Speed Heat
17 CHRONO CROSS: THE RADICAL DREAMERS EDITION Call of Duty: Modern Warfare
18 Call of Duty: Black Ops Cold War Monopoly Plus
19 Mortal Kombat 11 Batman: Arkham Knight
20 The Crew 2 WWE 2K22

Naming of products may differ between regions

PS VR Games

US/Canada EU
1 Beat Saber Beat Saber
2 Job Simulator Job Simulator
3 Batman: Arkham VR Moss: Book II
4 Moss: Book II Batman: Arkham VR
5 SUPERHOT VR VR Ping Pong Pro
6 Stride SUPERHOT VR
7 Vader Immortal: A Star Wars VR Series Stride
8 Swordsman VR Vader Immortal: A Star Wars VR Series
9 VR Ping Pong Pro Swordsman VR
10 Astro Bot Rescue Mission Wanderer

Free-to-Play (PS5 + PS4)

US/Canada EU
1 Fortnite Fortnite
2 Apex Legends eFootball 2022
3 Vampire: The Masquerade – Bloodhunt Apex Legends
4 Call of Duty: Warzone Call of Duty: Warzone
5 Rec Room Rec Room
6 Rocket League Rocket League
7 Genshin Impact Genshin Impact
8 Destiny 2 Vampire: The Masquerade – Bloodhunt
9 eFootball 2022 Brawlhalla
10 Brawlhalla Destiny 2

New gameplay details on Godzilla and Kong invading Call of Duty: Warzone, starting tomorrow

Stand toe-to-toe with Godzilla and Kong in Call of Duty: Warzone during the limited-time Operation Monarch mode and event. Operation Monarch is a true celebration of the Monsterverse and Godzilla vs. Kong within Call of Duty. Evade Godzilla’s Heat Ray Breath and Kong’s smashing fits while striving to be the last team standing.

Operation Monarch is live on PlayStation from May 11 through May 25. Will you survive the onslaught, or succumb to their Titan fury?


New gameplay details on Godzilla and Kong invading Call of Duty: Warzone, starting tomorrow

Meet the Titans: Godzilla and Kong

While classified as Protector Titans, Godzilla and Kong are capable of unparalleled wrath when provoked. When either one becomes enraged, it’s best to know what you’re up against. Here’s what we know:

Godzilla

  • Monarch Designation: Godzilla
  • Scientific Classification: Titanus Gojira
  • Height: 393 Feet
  • Known Attacks: Heat Ray Breath, Tail Swipe, Dorsal Slice
  • Tail Length: 582 Feet
  • Top Tail Swipe Speed: 89 MPH
  • Underwater Cruising Speed: 40-50 Knots
  • Volume of Roar: Up to 174 dB
  • Blood Volume: 530,000 Gallons
  • Tensile Strength of Bone: 3,000 MPa (Megapascal)
  • Heat Ray Energy Yield: 315 Trillion Joules

The King of the Monsters has risen from the darkest depths of the ocean to unleash his devastating breath and thunderous roar on unsuspecting shores. His Heat Ray Breath appears as several red circles on your minimap after it lights up Godzilla’s scales with an icy-blue glow. It’s best to avoid his line of fire; those who end up in its destructive path have mere seconds to evade the attack.

Kong

  • Monarch Designation: Kong
  • Scientific Classification: Titanus Kong
  • Height: 337 Feet
  • Known Attacks: Quake Slam, Fin Breaker, Aerial Axe Slash
  • Punch Strength: Approx. 4.2 ML (Magnitude on Richter Scale)
  • Tensile Strength of Bone: 2,800 MPa (Megapascal)
  • Volume of Roar: Up to 170 dB
  • Top Arm Swing Speed: 62 MPH
  • Top Bipedal Running Speed: 78 MPH
  • Top Quadrupedal Running Speed: 104 MPH
  • Preferred Diet: Foliage, Bamboo, Mire Squid

Although his main domain is Skull Island, Kong is here on Caldera. He employs an epic brawler fight style, using quick feet, aerial traversal, and sheer feral strength to confuse and disorient his opponents. He will leap and jump around the island. Figuring out where he will land next requires further on-the-ground research from Operators. Keep your distance.

Operation Monarch Mode Intel

It’s advised that all Operators come prepared with a full Quad; Operation Monarch supports 60 players using Resurgence rules. The goal is simple: Be the last team standing.

On the ground, players will find Monarch Intel via Supply Boxes, special drops, and fallen enemies. Use this to charge a special meter that unlocks items such as Killstreaks and Loadout Drops, along with a unique and powerful Titan Killstreak reward for filling it up completely.

While collecting intel and eliminating enemies, Operators will need to watch out for Kong and Godzilla. Dealing damage to either Titan awards additional Monarch Intel. 

Titan Frenzy

At the start of an Operation Monarch match, and at another point throughout, Kong and Godzilla may become enraged and attack. This is known as a Titan Frenzy. After receiving a Titan Frenzy alert, an Operator has two options: tactically withdraw or attempt to suppress them by dealing direct damage.

The squad who deals the most damage to either Kong or Godzilla during a Titan Frenzy will receive Monarch’s special S.C.R.E.A.M. Device. Runners-up will still earn Monarch Intel to count toward their special intel meter, whose final reward is the S.C.R.E.A.M. Device.

S.C.R.E.A.M. Device

The Titan S.C.R.E.A.M. Device (Titan Sonic Communication Radar and Echolocation Array Module) is a prototypical device developed by Monarch that allows humans to communicate with ancient creatures.

In Operation Monarch, the S.C.R.E.A.M. Device is a Killstreak that grants its user one of two powers: Godzilla’s Heat Ray Breath or Kong’s ground pound and a rock throw.

Once the attack type is chosen, the Operator can direct it toward any location on Caldera. To avoid a barrage of attacks, and to protect the sensory nerves of our Protector Titans, multiple S.C.R.E.A.M. Devices cannot be used in rapid succession.

Like any other Killstreak, timing and positioning are two major factors to its effectiveness.

Bringing the Titans to Call of Duty

The creators behind Call of Duty are huge fans of these iconic monsters. To mark the momentous event, the devs discuss the excitement and responsibility that comes with bringing Godzilla and Kong into the game (plus some entertaining anecdotes from the process). Learn more from JJ Williams, associate creative director at Raven, and Jason Babler, associate live operations art director at Sledgehammer Games:

Describe the team’s emotions around working with these legendary Titans, from when they first heard about it to first seeing it in game.

Williams: I think excitement is an understatement. When we heard we would be working with Legendary Entertainment and on Titans in Warzone our minds were blown. We knew we had the opportunity to really swing for the fences and create an experience that hasn’t been seen yet.

Babler: Collectively, these bundles were one of the most fun and challenging ones we put together so far! Thankfully, Legendary gave us a huge sandbox to design within, allowing us to ideate on designs based off Godzilla and Kong in a whole new way. We took these beloved Titans, combined them with our COD aesthetics, and designed truly unique Operator skins that haven’t been seen before.

What were some of the technical challenges involved with bringing the Titans to the game?

Williams: There were numerous challenges to getting two gargantuan Titans in the play space. I’ll save all the technical details but to keep Kong and Godzilla working within the Warzone tech and play nice with all the gameplay rules was quite the challenge.  It hasn’t been easy but nothing good ever is.

Can you share any funny moments from development that will stick with you?

Williams: Some of the funniest moments involved unexpected bloopers we ran into early in the development process. Sometimes Kong would jump in the air and never come back down continuing to hop forever into space. Godzilla would sometimes just swim through the island like a land shark. All hilarious stuff.

From a creative standpoint, what are some of the challenges in adapting the aesthetics of these iconic monsters into Operator skins?

Babler: These skins proved to be quite challenging, due to the nature of the design challenge: How do you take these skyscraper size beasts, and make them still feel powerful as human-sized Operators? We wanted to avoid simply scaling down the Titans into a “person in a rubber-suit” version, especially with how Godzilla movies were originally created, or a cheesy ape suit. Our team went through a very long creative exploration, that had us go back to the drawing board more than once. However, we collectively found interesting character archetypes that just seemed to fit each Titan, and animation was able to fill those characters out with amazing move sets. Kong needed to be a brute of a soldier, so we took our biggest male rig, and then expanded the shoulder armor to more closely resemble Kong. For Godzilla, we wanted a layered look to mimic scales, and to sell a spine that can be lit up. The ghillie suit worked not only for lighting, but to suggest Godzilla’s scales, especially on the back. And we were inspired by the metal and tech of Mechagodzilla and kept coming back to a cyberpunk samurai theme.

The guns were a little easier to conceive of, and the weapons and VFX team make our Ultra Godzilla gun feel entertaining and devastating at the same time. I remember the day that everything came together and we got to review the Godzilla gun inspect: sound effects from the movie, VFX made an amazing Godzilla breath effect… we all were just grinning like kids again for hours as we passed the video around the studio.

Limited-Time Operation Monarch Bundles

Three Monsterverse Bundles inspired by Godzilla vs. Kong will be available during Operation Monarch. These include the Godzilla Reactive Mastercraft Limited Time Bundle, Kong Limited Time Bundle, and Mechagodzilla Limited Time Bundle. Check out some details on the latter:

Tracer Pack: Mechagodzilla Limited Time Bundle

For the latest and greatest in Apex technology, look no further than the Tracer Pack: Mechagodzilla Limited Time Bundle.

This Bundle features two ranged weapons built for taking on Titans. Both feature rapid-fire attachments, with the Cybernetic Destroyer Assault Rifle able to pierce the thick defenses of Kong and Godzilla at midrange. The Neural Uplink SMG favors a bit more close-range action, for those unafraid to step up against enemy squads and 300-foot-tall beasts alike.

Operation Monarch Begins May 11

The Titans are approaching. Gear up and deploy to Operation Monarch in Warzone between May 11 and May 25. See you there.

Announcing the MLB The Show 22 Summer Circuit

The competitive MLB The Show 22 esports season begins with the Summer Circuit.

With an updated format, a new platform to play on, and additional chances to win, there are more reasons than ever to test your skills and show off your Diamond Dynasty squad. The Summer Circuit gives eligible players* a shot to win millions of StubsTM, a share of the $25,000 prize pool, autographed Shohei Ohtani items, and more.

Sign up today and play ball!

Summer Circuit

The competitive cross-platform MLB The Show 22 Summer Circuit is available to those 13+ in the U.S. and Canada, across all PlayStation, Xbox, and Nintendo Switch platforms. This year, the Summer Circuit has four open qualifiers. The top 16 players who qualify from each qualifier will later compete in the Grand Finals for $25,000 in total cash prizing and more.

Those who don’t place in the top 16 on their first entry can try again in any of the remaining Qualifiers.


Announcing the MLB The Show 22 Summer Circuit

Schedule:

  • Qualifier 1: May 21-22
  • Qualifier 2: May 28-29
  • Qualifier 3: June 4-5
  • Qualifier 4: June 11-12
  • Finals: June 18-19

Sign up now for the Summer Circuit

On Day One of each Summer Circuit Qualifier, all players will compete in an open ladder format. Competitors can queue up at any time within an eight-hour window, but must complete six three-inning games for their score to count. Each win earns a player a point and each loss loses a player a point. The top 64 players (plus ties) will move on to Day Two.

On Day Two, the top 64 players (plus ties) will compete in a single-elimination bracket playing  nine-inning games. Every player who reaches Day 2 will receive at least 11,000 MLB The Show Stubs.

Open Qualifier Prizes:

  • 1st Place: 1,050,000 MLB The Show 22 Stubs
  • 2nd Place: 600,000 MLB The Show 22 Stubs
  • 3rd – 4th Place: 300,000 MLB The Show 22 Stubs
  • 5th – 8th Place: 150,000 MLB The Show 22 Stubs
  • 9th – 16th Place: 67,500 MLB The Show 22 Stubs
  • 17th – 32nd Place: 24,000 MLB The Show 22 Stubs
  • 33rd – 64th Place: 11,000 MLB The Show 22 Stubs
  • Every player who finishes the minimum number of games (6) will receive 11,000 Stubs, win or lose.

The Grand Finals will take place from June 18-19. Day One will feature a single-elimination bracket format with the top 64 players from the four Open Qualifiers.

On Day Two, watch the final four competitors play on the San Diego Studio Twitch channel with 1st place taking home $15,000!

Grand Finals Prizes:

  • 1st Place: $15,000 USD
  • 2nd Place: $5,000 USD
  • 3rd Place: $3,000 USD
  • 4th Place: $2,000 USD
  • 5th – 8th Place: 150,000 MLB The Show 22 Stubs
  • 9th – 16th Place: 67,500 MLB The Show 22 Stubs
  • 17th – 32nd Place: 24,000 MLB The Show 22 Stubs
  • 33rd – 64th Place: 11,000 MLB The Show 22 Stubs

The top 3 players will also win a signed Shohei Ohtani jersey and baseball set, a gift voucher to the MLB Shop, and an authentic baseball used in the MLB 2022 Home Run Derby.

Baseball Is Back!

Head over to Battlefy to register, see the full schedules, and view all the prizes you can win during the Summer Circuit.

Additionally, make sure to check out the Competition Center, the home of all PlayStation competitive gaming content, and TheShow.com for more details on the game and tips to help you dominate the diamond Summer events.

Tournament Tips

When warming up for the competition, be sure you’re practicing hitting and pitching on the Legend difficulty set for your tournament. Once you start doing that, you’re on your way to a better game day:

  • Supercharged is the newest boost in MLB The Show 22. If a real-life player has a fantastic game, there’s a chance his card may go Supercharged in MLB The Show 22***, increasing his stats exponentially for 48 hours! Supercharged players can add the edge your team needs to make it to the top.
  • Hand eye coordination is key in tournaments. In the upgraded “Practice Mode” you can not only head to batting practice, but also now you can practice fielding and base running, allowing for even more preparation.
  • Ranked Seasons can be a great practice environment for playing competitively with your Diamond Dynasty squad***. Plus, as you climb the leaderboard you’ll unlock more rewards to use.

FRIENDLIES – There are plenty of people trying to play friendly matches** during the week to prepare for the tournaments. Join the MLB The Show Official Discord or the Battlefy Tournament Support Discord and find some friends to play practice games with.

Ready To Show What You Can Do?

Sign up now and don’t miss the first circuit of the season!

*MLB The Show 22 Summer Circuit – Access to MLB The Show 22 game and corresponding console, system account, and online multiplayer subscription required. Must be 13+ and resident of the US, D.C., or Canada. Begins May 10 – Ends May 21. Void where prohibited. See full rules: https://mlbthe.show/Summer22Rules
**Online multiplayer features require internet connection and console-specific online multiplayer subscription.
***Internet connection required to play Diamond Dynasty mode.

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