Share of the Week: Costumes

Last week, we asked you to share gaming characters you’d like to dress up as for Halloween using #PSshare #PSBlog. Here are this week’s highlights:

ForgottenJasmin shares a katana-riddled samurai with a basket for a helmet from Ghost of Tsushima: Legends.

sorathluna shares a red-headed witch wearing an owl mask from Hogwarts Legacy.

AkiraAoyama_VP shares the quirky janitor Ahti from Control.

BitarHector shares Aloy striking a pose in one of the Oseram blue and red beaded armors from Horizon Forbidden West.

juniaxe shares Claire Redfield in her classic red leather jacket in Resident Evil 2.

Kirill_Skulkin shares a hulking blue Space Marine armor set from Warhammer 40,000: Space Marine 2.

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?

THEME: Ghosts and Ghouls
SUBMIT BY: 11:59 PM PT on October 30, 2024 

Next week, we’re ready to get haunted. Share ghastly ghosts and (non-gory) ghouls from the game of your choice using #PSshare #PSBlog for a chance to be featured.

Phasmophobia’s PS VR2 features detailed 

Gather your friends, grab your EMF Reader and prepare for spine-chilling ghost hunts because Phasmophobia is finally coming to PS5 and PS VR2 on October 29, 2024. Just in time for Halloween! Whether you’re an experienced ghost hunter or a new recruit eager to join the supernatural fray, we can’t wait to welcome everyone on PS5 and PS VR2, especially the latter. If you’re up to the task, ghost hunter, you’ll find a genuinely haunting and immersive experience waiting for you in virtual reality. Here’s a look at some of the standout features you can expect when you put on your PS VR2 headset. 

Foveated Rendering: Frights with performance in mind 

One of the key advantages of Phasmophobia on PS VR2 is the inclusion of foveated rendering. This innovative technology allows the game to deliver a higher, more stable framerate, ensuring that the intense moments of supernatural suspense stay smooth and immersive. How does it work? The PS VR2’s eye-tracking system detects exactly where you’re looking and focuses its processing power on rendering that area in full resolution. Everything in your direct line of sight is sharp and clear. This strategic allocation of resources leads to a significant boost in performance, meaning you can enjoy fluid, responsive gameplay even during the tensest ghost encounters.

Crystal clear visuals at native PS VR2 resolution 

In addition to the performance boost from foveated rendering, Phasmophobia on PS VR2 benefits from the headset’s native resolution of 2000 x 2040 pixels per eye. That’s a lot of pixels packed into your ghost-hunting goggles! The game also runs at a 60Hz refresh rate with 120Hz reprojection, ensuring smooth visuals as you explore every eerie hallway, attic, and basement in search of evidence. Whether you’re identifying ghosts from EMF spikes, deciphering spirit box responses, or watching for ghostly apparitions, the added sharpness and clarity help bring each investigation to life in terrifying detail. 

A tool belt designed for ghost hunting 

One of the features exclusive to the PS VR2 version on the console version of Phasmophobia is the tool belt, which is designed to make ghost hunting more intuitive and streamlined in VR. Managing equipment is crucial to success, and with the tool belt, you’ll have access to up to three pieces of gear at a time. Need to swap out your EMF reader for a camera while holding on to a crucifix for protection? No problem. With the tool belt, swapping gear is as simple as reaching down, grabbing what you need, and staying focused on the paranormal activity around you.

Cross-play with PS5 Players 

Ghost hunting is always better with friends, and Phasmophobia on PS VR2 makes sure you won’t be ghostbusting alone. PS VR2 players can team up with those on PS5 or PS5 Pro, creating a seamless cross-play experience for console gamers. Whether you’re diving into the investigation in VR or playing on a flat screen, you’ll be able to coordinate with your team, track evidence, and outwit dangerous ghosts together. The ability to play with friends across different PlayStation systems ensures that no one has to miss out on terrifying ghost hunts. 

Coming October 29, 2024 

Mark your calendars, because Phasmophobia is bringing its blend of cooperative ghost hunting and hair-raising horror to PS5 and PS VR2 on October 29, 2024. Gather your friends, prepare your equipment, and get ready for the fright of your life! Add Phasmophobia to your wishlist today


Phasmophobia’s PS VR2 features detailed 

Helldivers 2: Truth Enforcers Warbond launches Oct 31

If there’s one thing we love here on Super Earth, it’s the truth. We’ve even got a whole Ministry dedicated to the creation, fine-tuning, and wide distribution of it. It’s about time we gave our Helldivers some Ministry of Truth-approved equipment to match our deep, enduring love of and commitment to the Truth. With these tools, you will become one of Super Earth’s official Truth Enforcers.


Helldivers 2: Truth Enforcers Warbond launches Oct 31

Being a Truth Enforcer means showing your allegiance to Super Earth’s superiority as the arbiters of truth. The best way to demonstrate loyalty? By carrying the PLAS-15 Loyalist plasma pistol. Come on, it’s got “loyal” in the name already. It also allows you to shoot semi-auto style, or you can charge it up for a shot with more kick.

We have two infallible primary weapons available in Truth Enforcers, too. First up is the SG-20 Halt: a pump-action shotgun, similar to the Punisher, that can alternate between stun rounds and armor-penetrating flechette rounds. You can stun foes with accuracy and pierce through their lies with little arrows of veracity. If that’s not enough raw sincerity to take them out, you’ve also got the SMG-32 Reprimand, which is a heavy SMG. It also has a cool slap reload, just like in the accurate, true-to-life movies you love. 

It’s not enough to signal your Enforcer status with weapons alone, however. You’re also going to need some new Helldrip. For our light armor-loving comrades, you can tap into your bureaucratic spirit with the UF-16 Inspector in crisp, stain-free white with red accents and a coordinating cape, the “Proof of Faultless Virtue.” It’s giving overseer. Squad Leader.

But let’s say you want something a little more hefty and protective, in which case I recommend the UF-50 Bloodhound medium armor and the “Pride of the Whistleblower” cape, picking up on those deep, official-looking reds. And because we want our Helldivers to stand strong against all who oppose the truth, both of these armors have the Unflinching passive, which reduces staggering when hit.

Truth Enforcers also includes new cosmetic patterns for your hellpods, exosuits, and Pelican-1. The Inconspicuous Black Pattern looks as mysterious as it does ceremonial. Equip these and you’ll bring immediate order to the chaos of other divers in your squad. To fully walk the walk and demonstrate your commitment to Super Earth’s order to the team, you can equip the new player title, Free of Thought.

You’ll also be able to secure the At Ease emote, giving your Helldiver a stoic, commanding, order-following vibe. This Enforcer isn’t the type to laugh at all these pull-my-finger emote jokesters on the squad. You know they need proper clearance and permits for that.

Don’t worry–we didn’t forget about the booster, either. Have you ever wanted just a little bit more stamina on the battlefield? Have you ever thought, while being chased by a Terminid horde, I’d die to have just a bit more gas to go the distance. If that sounds like you, Helldiver, then I have some good news: the new Dead Sprint booster may drain your health once your stamina is at zero, but it will enable you to keep outrunning the enemy.

The spread of truth and justice across the galaxy is a big job, Helldiver, but a real Truth Enforcer has the tools and the talent to do it. The Truth Enforcers Premium Warbond* lands on October 31!

*Requires base game, paid purchase of Super Credits, and game progression to unlock.

(For Southeast Asia) An Open Beta Test for “Monster Hunter Wilds” has been announced! A deeper look into the newly revealed trailer #5!

We’ve got some adventurous announcements to make for those who are eagerly awaiting the release of Monster Hunter Wilds on February 28!

First, we invite you to participate in the Open Beta Test in October to traverse the dynamically-changing locales, examine the diverse ecology, and test your hunting skills on PlayStation®5. We will also be offering special bonuses to those who participate.

PlayStation®Plus subscribers will have early access to the Open Beta Test from Tuesday, October 29 at 10:00am GMT+7 / 11:00pm GMT+8 until Thursday, October 31 at 9:59am GMT+7 / 10:59am GMT+8.

Those who are not PS Plus subscribers can also participate in the Open Beta Test from Friday, November 1 at 10:00am GMT+7 / 11:00am GMT+8 to Monday, November 4 at 9:59am GMT+7 / 10:59am GMT+8.

Today, we’ll be sharing information about the newly released trailer, as well as special experiences you can enjoy on PlayStation®5. Make sure to watch until the end!


(For Southeast Asia) An Open Beta Test for “Monster Hunter Wilds” has been announced! A deeper look into the newly revealed trailer #5!

 Monster Hunter Wilds: 5th Trailer | The Black Flame| PlayStation®5

New locale – Oilwell Basin

The Oilwell Basin is a new locale where the expedition team arrives. As the name implies, the area is brimming with oil wells, which will periodically burst into violent flames.

Azuz, the Everforge

In the Oilwell Basin, there’s a community that has settled around a large fire forge, where people skilled in the art of forging reside. Please look forward to what stories await you in Azuz.

New monsters with unique ecology to discover in the Oilwell Basin

The Black Flame

A mysterious monster the people from Azuz call the “Black Flame.” 

Fanged Beast, Ajarakan

With a distinct well-developed shell that covers its back, Ajarakan is active during the Inclemency of the Oilwell Basin, the Firespring, and turns into a sweltering red when it rubs its shell against itself.

Brute Wyvern, Rompopolo

A monster that inhabits areas with deep oil silts. 

As you may have noticed, monsters in the Oilwell Basin have adapted to the changing environment with their unique ecological anatomies.

What did you think of the new trailer?

What will the hunter and the expedition team witness in this area? Expect new findings, deeper mysteries, and a story that will expand into the vast reaches of the land.

What you can experience in the Open Beta Test

The Monster Hunter Wilds Open Beta Test includes three pieces of content: Character Creation, the Story Trial, and the Doshaguma Hunt. Traverse the Windward Plains to experience a changing ecosystem rife with opportunity.

Character Creation

Identical to the full release, Character Creation in the Open Beta Test allows players to select their physique and other characteristics (physique does not affect the player’s ability to play the game). Character designs created in the Open Beta Test can be carried over to the full release of the game (game progress will not be carried over). During the Open Beta Test, you can redo Character Creation as many times as you like, so why not take this opportunity to create your favorite Hunter and Palico?

Story Trial / Doshaguma Hunt

In the Story Trial where you can experience the opening of the game, you will play through the beginning of the story in an uninterrupted and seamless experience to defeat Chatacabra, which also includes a basic tutorial.

In the Doshaguma Hunt, take on the titular Doshaguma (alpha) that leads the herd.

Both quests can be enjoyed in multiplayer using an SOS Flare to connect with other online players. If players are unable to gather, up to three NPC support hunters will join to assist in the hunt.

The quest counter, which can be accessed by talking to Alma, the Handler, allows you to set the number of multiplayer players and other conditions in detail. You can set the number of players to four, or you can call one NPC support hunter and hunt alongside a Palico, etc.

Open Beta Test Bonus

By participating in the Open Beta Test, players will receive a Pendant and item pack that can be used to decorate their weapons and Seikret in the full release. These bonuses will be available as downloadable content. Enjoy decorating your weapons and Seikret in the full release of the game on February 28.

Now let’s review the Open Beta Test schedule!

PlayStation®5

PlayStation®Plus subscribers will have early access to the Open Beta Test from Tuesday, October 29 at 10:00am GMT+7 / 11:00pm GMT+8

A minimum of 18 GB of free space is required on the PlayStation®5.

All PlayStation™Network account holders

(Those who are not subscribed to PlayStation®Plus can also participate.)

Date: Friday, November 1 at 10:00am GMT+7 / 11:00am GMT+8 until Monday, November 4 at 09:59am GMT+7 / 10:59am GMT+8. 

Pre-downloading is scheduled to begin at 10:00am GMT+7 / 11:00am GMT+8 on Thursday, October 31, 2024. 

A minimum of 18 GB of free space is required on the PlayStation®5.

Start times may vary.

For more information, please visit the official Monster Hunter Wilds website.

  • Discover a special experience with PS5®.

Today, we are also happy to reveal the DualSense wireless controller – Monster Hunter Wilds Limited Edition. 

Starting on November 22, 2024, players from Singapore, Malaysia, Indonesia, Thailand, Philippines, and Vietnam will be able to pre-order the controller from select retailers for SGD 119 / MYR 419 / IDR 1,549,000 / THB 2,890 / PHP 4,890 / VND 2,399,000. 

The DualSense wireless controller – Monster Hunter Wilds Limited Edition will be available from February 28, 2025, day-and-date with the launch of Monster Hunter Wilds. Availability may vary by country/region, so be sure to check your local retailers.

DualSense® Wireless Controller

Haptic feedback

Feel every moment in your hands with haptic feedback, which allows you to enjoy precisely expressed vibrations in a variety of scenes, from natural phenomena such as lightning strikes to the roar of a monster.

Integrated speaker

The controller’s Integrated speaker emits the sounds of the Seikret and other endemic life. You can hear the breath of nearby living creatures.

Supports Tempest 3D audio technology

With state-of-the-art acoustic technology, you can hear the pulse of nature and life as if you were surrounded by it.

Adaptive triggers

Another supported feature is adaptive triggers, which change the button resistance depending on the situation. The adaptive resistance allows players to zoom in and out of the map more intuitively and improves usability while exploring vast locales.

Motion sensor

The accelerometer and gyroscope allow intuitive camera operation. This improves maneuverability during Focus Mode and long-range weapon aim, making it easier to target monsters.

Expect an immersive experience that only the PlayStation®5 version of Monster Hunter Wilds can provide.

Summary

That is all for today!

Although gameplay in the Open Beta Test will be limited, we hope you will be able to experience the seamless immersive experience, the dynamically-changing environment, and realistic monster ecology.

Monster Hunter Wilds is now available for pre-order. Make sure to get the Hunter Layered Armor, Guild Knight Set, and Hope Charm.

Pre-ordering at PS Store will also include the PlayStation®Store exclusive pre-order bonus Monster Hunter Wilds Digital Mini Art Book.

Hunters around the world, we’ll see you in the Open Beta Test! Monster Hunter Wilds will release on PlayStation®5 on Friday, February 28.

Online multiplayer in the full version requires a PlayStation®Plus subscription. Broadband Internet access is required.

Monster Hunter Wilds Open Beta Test launches on PS5 next week 

We’ve got some adventurous announcements to make for those who are eagerly awaiting the release of Monster Hunter Wilds on February 28!

First, we invite you to participate in the Open Beta Test in October to traverse the dynamically-changing locales, examine the diverse ecology, and test your hunting skills on PlayStation 5. We will also be offering special bonuses to those who participate.

PlayStation Plus members will have early access to the Open Beta Test from Monday, October 28, 8pm PT / Tuesday October 29 3am GMT, 12pm JST until Wednesday, October 30 at 7:59pm PT / Thursday October 31 2.59am GMT, 11.59am JST. 

Those who are not PS Plus members can also participate in the Open Beta Test from Thursday, October 31 8pm PT / Friday November 1 3am GMT, 12pm JST to Sunday, November 3 at 6:59pm PT / Monday, November 4 at 2.59am GMT, 11.59am JST. (Time adjusted for Daylight Savings Time.)

Today, we’ll be sharing information about the newly released trailer, as well as special experiences you can enjoy on PlayStation 5. Make sure to watch until the end!


Monster Hunter Wilds Open Beta Test launches on PS5 next week 

New locale – Oilwell Basin

The Oilwell Basin is a new locale where the expedition team arrives. As the name implies, the area is brimming with oil wells, which will periodically burst into violent flames.

Azuz, the Everforge

In the Oilwell Basin, there’s a community that has settled around a large fire forge, where people skilled in the art of forging reside. Please look forward to what stories await you in Azuz.

  

New monsters with unique ecology to discover in the Oilwell Basin

The Black Flame

A mysterious monster the people from Azuz call the “Black Flame.” 

Fanged Beast, Ajarakan

With a distinct well-developed shell that covers its back, Ajarakan is active during the Inclemency of the Oilwell Basin, the Firespring, and turns into a sweltering red when it rubs its shell against itself.

Brute Wyvern, Rompopolo

A monster that inhabits areas with deep oil silts.

As you may have noticed, monsters in the Oilwell Basin have adapted to the changing environment with their unique ecological anatomies.

What did you think of the new trailer?

What will the hunter and the expedition team witness in this area? Expect new findings, deeper mysteries, and a story that will expand into the vast reaches of the land.

What you can experience in the Open Beta Test

The Monster Hunter Wilds Open Beta Test includes three pieces of content: Character Creation, the Story Trial, and the Doshaguma Hunt. Traverse the Windward Plains to experience a changing ecosystem rife with opportunity.

Character Creation

Identical to the full release, Character Creation in the Open Beta Test allows players to select their physique and other characteristics (physique does not affect the player’s ability to play the game). Character designs created in the Open Beta Test can be carried over to the full release of the game (game progress will not be carried over). During the Open Beta Test, you can redo Character Creation as many times as you like, so why not take this opportunity to create your favorite Hunter and Palico?

Story Trial / Doshaguma Hunt

In the Story Trial where you can experience the opening of the game, you will play through the beginning of the story in an uninterrupted and seamless experience to defeat Chatacabra, which also includes a basic tutorial.

In the Doshaguma Hunt, take on the titular Doshaguma (alpha) that leads the herd.

Both quests can be enjoyed in multiplayer using an SOS Flare to connect with other online players. If players are unable to gather, up to three NPC support hunters will join to assist in the hunt.

The quest counter, which can be accessed by talking to Alma, the Handler, allows you to set the number of multiplayer players and other conditions in detail. You can set the number of players to four, or you can call one NPC support hunter and hunt alongside a Palico, etc.

Open Beta Test Bonus

By participating in the Open Beta Test, players will receive a Pendant and item pack that can be used to decorate their weapons and Seikret in the full release. These bonuses will be available as downloadable content. Enjoy decorating your weapons and Seikret in the full release of the game on February 28.

Now let’s review the Open Beta Test schedule*!

PlayStation 5

  • PlayStation Plus members only: Early Access
    • Dates: Monday, October 28, 8:00pm PT / Tuesday October 29 3am GMT, 12pm JST – Wednesday, October 30 at 7:59pm PT / Thursday October 31 2.59am GMT, 11.59am JST. 
    • Pre-downloading is scheduled to begin at 8pm PT on Sunday, October 27, 2024 / 3am GMT, 12pm JST Monday, October 28. 
    • A minimum of 18 GB of free space is required on the PlayStation 5.
  • All PlayStation Network account holders

(Those who are not subscribed to PlayStation Plus can also participate.)

  • Thursday, October 31 8pm PT / Friday November 1 3am GMT, 12pm JST – Sunday, November 3 at 6:59pm PT / Monday, November 4 at 2.59am GMT, 11.59am JST.
  • Pre-downloading is scheduled to begin at 8pm PT on Wednesday, October 30, 2024 / 3am GMT, 12pm JST Thursday, October 31. 
  • A minimum of 18 GB of free space is required on the PlayStation 5.

*Start times may vary. For more information, please visit the official Monster Hunter Wilds website.

Discover a special experience with PS5 with the DualSense Wireless controller: 

Haptic feedback

Feel every moment in your hands with haptic feedback, which allows you to enjoy precisely expressed vibrations in a variety of scenes, from natural phenomena such as lightning strikes to the roar of a monster.

Integrated speaker

The controller’s Integrated speaker emits the sounds of the Seikret and other endemic life. You can hear the breath of nearby living creatures.

Supports Tempest 3D audio technology

With state-of-the-art acoustic technology, you can hear the pulse of nature and life as if you were surrounded by it.

Adaptive triggers

Another supported feature is adaptive triggers, which change the button resistance depending on the situation. The adaptive resistance allows players to zoom in and out of the map more intuitively and improves usability while exploring vast locales.

Motion sensor

The accelerometer and gyroscope allow intuitive camera operation. This improves maneuverability during Focus Mode and long-range weapon aim, making it easier to target monsters.

Expect an immersive experience that only the PlayStation®5 version of Monster Hunter Wilds can provide.

Summary

That is all for today! 

Although gameplay in the Open Beta Test will be limited, we hope you will be able to experience the seamless immersive experience, the dynamically-changing environment, and realistic monster ecology.

Monster Hunter Wilds is now available for pre-order. Make sure to get the Hunter Layered Armor, Guild Knight Set, and Hope Charm.

Pre-ordering at PlayStation Store will also include the PlayStation Store exclusive pre-order bonus Monster Hunter Wilds Digital Mini Art Book.

Hunters around the world, we’ll see you in the Open Beta Test! Monster Hunter Wilds will release on PlayStation 5 on Friday, February 28.

Online multiplayer in the full version requires a PlayStation Plus subscription. Broadband Internet access is required.

No Man’s Sky’s Halloween expedition, The Cursed, is out today

Hello, our tiny No Man’s Sky team has a Halloween treat for our PlayStation 4, PlayStation 5, and PlayStation VR players.

Our last update saw players enjoying a nice chill time, as we added fishing to No Man’s Sky. Our next update couldn’t be more different. As we approach Halloween, we want to scare and surprise players, and The Cursed is an unexpectedly creepy update for No Man’s Sky.


No Man’s Sky’s Halloween expedition, The Cursed, is out today

The Cursed is a weird and unsettling gameplay event, where you’ll fight to keep a grip on reality while haunted by visions and voices from another dimension.

Taking place in a sort of twilight universe, The Cursed straddles the boundary between one reality and the next. Here, time can shift unexpectedly, spinning from day to night at a vertigo-inducing rate.

The new Boundary Herald Starship is your safe haven in this haunted universe. Our first flying saucer, is a gorgeous Giger-esque coil of tubes, pipeworks, and engines.

Players must protect themselves against the weakening of the boundaries of reality. Your exosuit comes fitted with a specialized Anomaly Suppressor – maintaining this is the key to surviving while the universe begins to break down around you.

As players struggle to navigate these haunted worlds, they may come face to face with the ghostly beings that drift across the boundaries. Sometimes these spectral anomalies merely observe, and sometimes they can turn much more hostile. These encounters provide players with new challenging enemies and boss battles, at a scale not seen before in No Man’s Sky.

Travellers will not have access to hyperdrive technology, meaning no warping between star systems. Instead, interstellar travel requires careful planning and use of the ancient portal network.

Haunting voices, leaking through from another dimension, will provide guidance, information, strange blueprints,and mystery. It is up to you to decide who these voices belong to, where they are coming from, and if they are to be trusted.

The Cursed brings with it a host of exclusive spooky rewards, including a Cthulhu-esque Horror Exosuit customization, bioluminescent pets, and the ultimate reward, retrieved from the reality collapse, the UFO-like Boundary Herald Starship.

Travel beyond the boundaries and fortify your mind against spectral anomalies – or succumb to the call of the world of glass. The expedition begins today, free for existing PlayStation players and will run for approximately two weeks. 

Our last update Aquarius, brought fishing to No Man’s Sky and proved very popular. For us, 2024 continues to be one of our most popular years since launch. In the coming weeks, we have several more surprises, including a specific release to take advantage of the incredible power of the PlayStation 5 Pro at launch.

Our journey continues.

Legacy of Kain: Soul Reaver 1 & 2 Remastered – first look at bosses, new Map details

We’re deeply grateful for your enthusiastic support following our announcement of Legacy of Kain: Soul Reaver 1 & 2 Remastered. Your passion and dedication have been instrumental in revitalizing this beloved series, so today we wanted to share some new information on the game, with a first look at the game’s bosses in their remastered glory, as well as more details on the game’s brand-new map system which is a collaboration between us, the original creators and the community.


Legacy of Kain: Soul Reaver 1 & 2 Remastered – first look at bosses, new Map details

Remastered Boss updates and reveals

Each boss encounter in Legacy of Kain: Soul Reaver 1 & 2 Remastered is designed to challenge the player’s mastery of Raziel’s abilities. Our goal with the character models was to improve the textures as much as we could while ensuring that they blend in with the apocalyptic world. 

Melchiah received a full texture overhaul with darkened skin and a slimier body-feel. The bones and skeletal mapping are now more realistic and gory and his eye color was adjusted to match the original look.

Melchiah–The first of Kain’s lieutenants Raziel must defeat. This battle takes place in the Necropolis where Melchiah chases Raziel down while phasing through gates, making the spectral realm no longer safe. Strategically use the environment to expose Melchiah’s vulnerabilities and use his own devices against him.

Zephon was too desaturated, so we’ve completely repainted his face.

Zephon–Fought in a dilapidated cathedral, Zephon has evolved into an insect-like creature, fusing with this towering structure. You’ll need to ascend to the highest chambers and become willingly ensnared to be able to confront him. Search the room for any elemental advantages which could aid you in this endeavor.

Rahab’s head has been remodeled, so the eyes now have a reddish glow which gives him a menacing look. We’ve also altered the fangs to look more vampiric and made his skin color a little more gray.

Rahab–This battle occurs in a flooded abbey. Rahab is fully immune to water, which is lethal to Raziel. Use Raziel’s agility to avoid Rahab’s deadly close-range and long-range attacks by jumping and make use of your newly gained Telekinetic projectile ability to exploit Rahab’s extreme vulnerability to sunlight.

Dumah’s armor is now a lot dirtier and has patches of mold and blood all over it (considering he was impaled for centuries).

Dumah–In a desolated fortress, Dumah awaits reanimation. Just like his other brethren, Dumah is invulnerable to any attacks, so Raziel has to be cunning and lure him to a flame powerful enough to melt even the hardest metal, all while avoiding tremendous earthquakes caused by Dumah’s incredible strength.

The models for Kain in both Soul Reaver and Soul Reaver 2 needed to be completely re-designed to mitigate textural issues. With the increased polygon count we felt it was important to bring his look a lot closer to the Kain we got to see in the original FMVs, which was a lot more detailed and showed more-or-less what the original intent was for the character. The original model in SR1 was especially limited so now both games have a Kain that looks consistent between the two titles.

Kain–Raziel first confronts Kain at the Pillars where he must be swift and strike Kain three times to gain the Soul Reaver. The second encounter takes place in the Chronoplast, where the tiered arena makes evasion even more challenging. Track your target’s movements closely and make haste to strike him with the Soul Reaver. If you cannot reach him in time, use your Telekinetic projectile to stop Kain from using his powerful lightning attack. The encounter is intense and dramatic, but we won’t spoil how it concludes. Pre-order to find out!

Map & Compass details & gameplay

In the original versions of the games, players often found themselves wandering the vast, twisting landscapes of Nosgoth, relying heavily on memory and environmental cues to navigate. 

The introduction of the Map and Compass marks a thoughtful enhancement that blends modern gameplay conveniences with the preservation of the explorative experience the original titles were known for. The Compass gently nudges the player in the right direction without giving away specific details of where to go or what to do next and the Map is more of a reference tool than a guide.

We also included a collection tracker for any Health and Energy power-ups so that you know if you’ve gotten all of the collectibles within each area. All of the major Nosgoth features are present and accurately condensed based on the setting and gameplay. 

For fans who might feel that these additions are a major departure from the original games, we’ve made sure to incorporate a toggle-off function for the compass. 

In addition to its gameplay utility, the map is also a wonderful art piece that was created in collaboration with our development team, community advisors, artists, and designers at Crystal Dynamics. We knew accuracy was paramount, so we worked hard to pull from the original source art, design documents, and clues from game lore. We also incorporated community reviews to ensure nothing had been missed.

Thanks to these efforts, the map is accurate enough to feature in the new lore reader bonus menu – identifying the location of each lore entry. 

For design direction, Crystal Dynamics designers used a heavily inked approach that sits beautifully with the existing art, creating a stunning new way to visualize the world of Nosgoth. 

The Map and Compass are there to serve as welcome tools for exploration, ensuring that the remastered versions remain both a tribute to the classics and a modernized, more player-friendly experience.

The Aspyr Team looks forward to sharing more information before the launch of Legacy of Kain Soul Reaver 1 & 2 Remastered on December 10, 2024!

Vendetta Forever: PS VR2 features detailed

The wait is almost over and we’re beyond excited for PlayStation VR2 players to seize their Sense controllers and dive into the explosive world of Vendetta Forever on October 24. The debut game from visionary indie developer Meatspace Interactive, published by nDreams, this frenetic puzzle-shooter pays bombastic homage to classic action cinema, set to a pulsing synthetic soundtrack. Alongside what makes Vendetta Forever so special, today we want to show off some new PS VR2 gameplay and reveal the features players can enjoy when the title launches this Thursday on PS5.


Vendetta Forever: PS VR2 features detailed

Come on baby, do the Lo-Kill-Motion

Shoot to kill. Kill to move. Lo-Kill-Motion is the new mechanic that propels players acrobatically through Vendetta Forever’s maze-like arenas. Take down enemies, seize their weapons in mid-air, and take their place. Rinse, repeat, and reload. Each scene is loaded with iconic weaponry, spanning the all-time classics to the deviously improvised. Whether you’re scoped in with a sniper rifle or flinging a humble pencil (seriously), you’ll always have an outrageous arsenal at your disposal.

Harnessing the immersion of PS VR2

We loved digging into the possibilities of the PS VR2 hardware and Vendetta Forever is full of features to maximise your stylish shooting immersion. Feel subtle differences between some of the least subtle weapons in the business. Every weapon in the game – from agile silenced pistols to hefty rocket launchers – will handle differently thanks to the Sense controller’s adaptive triggers. Immersion is maximized through the Sense controller haptics and headset feedback, allowing you to feel incoming damage and death-defying explosions. PS VR2 players can enjoy a few visual perks as well. Your view is mirrored on the TV at 4K, with a stabilized camera for optimal spectating and streaming your wildest moments. In-game you can enjoy real-time shadows, dialed-up lighting, and post-processing. 

A behind-the-scenes peek at some early scene compositions

Vendetta Forever comes from the idiosyncratic game design brain of MeatSpace Interactive’s founder and solo indie developer, Zander Dejah. Zander’s well familiar with the power of PlayStation hardware. Having worked on Star Wars: Tales from the Galaxy’s Edge and Vader Immortal: A Star Wars VR Series, he’s experienced at crafting immersive VR worlds. For Vendetta Forever, this is a labour of love that goes all-in on gunplay purity. It’s unapologetically the game this VR fanatic dreamt of making – focused entirely on making the player feel really damn good.


“From day one, the goal with Vendetta Forever was to craft all-action scenes that put player power at the centre of everything, rather than lengthy cinematics or dialogue scenes. This game is about fulfilling that ultimate player fantasy of starring in their own action movie show-stopping vignettes. It’s fast-paced, rewards strategic thinking on the fly, and achieves that sense of shooter flow state in VR.

After working on some narrative heavy hitters in the past, this game has really been the opportunity to make the hyperactive shooter experience I’ve always wanted to play. It’s VR-first and when it comes to immersion, ‘feel’ beats ‘real’ for me. I think it’s an experience frenetic shooter fans have been craving and I can’t wait for PS VR2 players to dive in.”

– Zander Dejah, MeatSpace Interactive


10% off pre-orders with PlayStation Plus

Get prepped for cult action paradise with a 10% pre-order discount, exclusively for PlayStation Plus members! Come launch acrobatically blast your way through 60 unique scenes with 20 modifiers, 50+ iconic weapons, and 50+ achievements to shoot for. Vendetta Forever launches on October 24 on PS VR2.

Call of Duty: Black Ops 6 – Everything you need to know ahead of Oct 25 launch

Rejoice PlayStation players, Call of Duty: Black Ops 6 is almost here. In fact, we’re so close to launch that starting today, if you’ve pre-ordered the game – you can begin pre-loading to make sure you’re ready for day one.

Ahead of launch, we wanted to go a little deeper today into MP and Zombies to make sure there are no details you’re missing.  Let’s break down some key components around what to expect.

The multiplayer experience

From new maps and modes to new weapons and equipment, Black Ops 6 gameplay will be an experience unlike any other. There will be the core 6v6 modes you’ve come to know and love from Call of Duty, plus an all-new core 6v6 mode, Kill Order, where you must eliminate the enemy High Value Target (HVT) while protecting your own. In addition to these, jump into 2v2 Gunfight, as well as Face Off Alts of several of the 6v6 modes. Finally, looking for a challenge where your matches only have a limited HUD, friendly fire is enabled, and your health is lowered significantly? Then, prepare for Hardcore, scheduled for launch on certain playlists.

We will have 16 brand-new maps at launch split into two main categories: twelve brand-new Core 6v6 maps and four brand-new, compact-sized Strike maps designed to be played in either 6v6 or 2v2 configurations. We know you got to see several of the maps in the Beta, such as Scud, Rewind, Skyline, Babylon, and Derelict, but you can expect to find incredible action-packed moments on maps you have yet to experience. 

There’s Lowtown, a dockside neighborhood with a boat house, fishing shed, lattices to climb, and a canal to swim in. There’s also Vault, a large, lush playspace set within a desert landscape adorned with monuments, sculptures, a central palace, and even an opulent atrium. And this just scratches the surface, there are many more maps to explore from October 25 and on, not to mention the bevy of maps coming in post-launch seasons. 

There are over 20 Black Ops 6 Operators to choose from at launch, with some allied to the Rogue Black Ops Faction, and others allied to Crimson One. To give you a little background on these operators. Rogue Black Ops is on the run and being hunted by their former employers. This team seeks to uncover the truth regarding the infiltration of the CIA and expose the conspiracy. As they no longer have state backing, much of their equipment is either improvised, supplied by contacts from other intelligence services, purchased from criminals, or supplied on the promise of IOUs. 

They know who’s hunting them and refer to them as “Crimson One.” Crimson One represents the CIA operation initiated to hunt down the Rogue squad. The team is officially sanctioned by the CIA and has access to all intel and tools to complete the job.

By now, you should have heard plenty about the brand-new Omnimovement system coming to Black Ops 6, the most fluid boots-on-the-ground Call of Duty movement system to date. Omnimovement will go across all game modes, but make sure to utilize it in Multiplayer to live out those spy-thriller action-hero moments you’ve always dreamed of.

Weapons & equipment

When it comes to the weapons you’ll be using in Multiplayer, it all starts where you choose your loadouts: the Weapons Menu, which has been streamlined in Black Ops 6 for an approachable, intuitive experience as you level up your weapons over time. Black Ops 6 is set to bring an exceptional arsenal of weaponry and equipment to the game – including returning favorites from the Black Ops universe and weapons all new to the franchise. The primary and secondary weapons slots are going to be your bread-and-butter, but for the first time you have a dedicated third slot to equip a melee weapon, so that knife or bat is always an option when things get heated in close-quarters combat. 

Finally, Perks and Wildcard slots in your loadouts will change the way you play, so make sure you’re thinking strategically as you make your choices. Then, tactical and lethal equipment, as well as Field Upgrades and Scorestreaks will round out your arsenal with an array of choices unlocking as you level up and progress, with some new options such as the exciting War Cry Field Upgrade that rallies your team, improves nearby teammates’ movement and health regen speed for a short time. Get ready to gear up!

Zombies 

Round-Based Zombies is back in a massive way, with Treyarch delivering the goods across gameplay, narrative, and maps in Black Ops 6 Zombies.

Check out the previous PlayStation Blog post for the full details of Round-Based Zombies, but there are a few key things we wanted to remind you of. There’s a dedicated crew that are the heart of the story for Black Ops 6 Zombies, which continues the Dark Aether storyline that started in Black Ops Cold War. While you can jump into Zombies with any MP operator you’d like, the characters of Weaver, Grey, Carver, and Maya make up the Terminus team, drive the narrative forward, and are the gateway to the most robust experience you can have with this mode.

Then there are the maps, which are basically characters unto themselves. There will be two Round-Based maps at launch, Terminus and Liberty Falls, with additional maps coming in the post-launch seasons. We also went into details on these maps in a previous Blog post, so check that out for more details, but know there will be no shortage of unique and harrowing environments as you and your squad battle into higher and higher rounds.

Finally, the zombie-fighting tools at your disposal will be robust as ever with the return of Perk-a-Colas, Field Upgrades, Wonder Weapons, GobbleGums, Ammo Mods, and the introduction of Augments, which allow you to customize your Perks, Ammo Mods, and Field Upgrades.

One more thing! For the first time in Call of Duty Zombies history, if you’re playing Zombies solo you can elect to save your solo match at any time and return to it later, provided you’re at full health, aren’t downed, dead, or actively engaged in an exfil. (A relief for many, to be sure).

Progression & prestige

 Black Ops 6 marks the anticipated return of a more traditional Prestige system, back in Call of Duty and bigger than ever. Players who reach and complete Max level 55 can choose to Prestige and restart their Leveling over again (while losing some already unlocked items), but this time with the chance to earn exclusive rewards along the way – – we know it’ll be worth the effort. But Prestige isn’t the only Progression system that’s gotten a major upgrade this year. 

The Treyarch team has set out to build the most rewarding Progression and Challenge systems ever delivered in a Call of Duty game in Black Ops 6 and there’s a ton of unlockable content packed into the game on Day one.  Earn XP from by performing well, playing the Objective, earning Medals, and completing challenges, like Calling Card challenges and Reticle challenges. 

Additionally, brand new for Black Ops 6, every Weapon, Equipment, Field Upgrade, and Scorestreak in your loadout has a set of MP and Zombies Master Badges to progress through as you master each piece of Gear.

Those are some of the high-level details you can expect for Call of Duty: Black Ops 6. Don’t forget to pre-order and pre-load starting today so you can hop right in on October 25 and experience it for yourself.

Marvel’s Spider-Man 2 arrives on PC January 2025

Marvel’s Spider-Man 2 is officially coming to PC! Announced on Marvel’s stage at New York Comic Con today, our latest entry in the critically acclaimed Marvel’s Spider-Man franchise arrives on PC January 30, 2025 via Steam and the Epic Games Store – wishlist now.

Once again, we’re happy to share the PC version is being developed and optimized by our friends at Nixxes Software in close collaboration with Insomniac Games, PlayStation, and Marvel Games. 

“Bringing Marvel’s Spider-Man Remastered and Marvel’s Spider-Man: Miles Morales to a new audience on PC together with Insomniac and Marvel Games has been a great experience for us at Nixxes,” says Julian Huijbregts, Community Manager at Nixxes. “We are excited to continue this collaboration and bring Marvel’s Spider-Man 2 to PC with a suite of enhanced features, including enhanced ray-tracing options, to take full advantage of a variety of setups and configurations. Stay tuned for more details on features and recommended specs closer to launch.”


Marvel’s Spider-Man 2 arrives on PC January 2025

Speaking of launch, two editions of Marvel’s Spider-Man 2 will be available when it launches on PC, including the Standard Edition and Digital Deluxe Edition (DDE). Players will also have the option to upgrade to the DDE content, similar to our upgrade paths on PS5. Here’s a quick breakdown of what’s included in each:

Marvel’s Spider-Man 2 – Standard Edition

  • The complete game
  • All the latest updates since Marvel Spider-Man 2’s PS5 launch, including:
    • 14 new suits
    • New Game+
    • Ultimate Levels
    • New Symbiote Suit Styles
    • Time of Day options
    • Post-Game Achievements
    • Action Figure Mode in Photo Mode
    • Screen Reader and Audio Descriptions

Marvel’s Spider-Man 2 – Digital Deluxe Edition

  • The complete game with updates listed above
  • 5 exclusive suits for Peter Parker
  • 5 exclusive suits for Miles Morales
  • Early unlock for the Arachknight Suit (Peter)
  • Early unlock for the Shadow-Spider Suit (Miles)
  • Early unlock for the Web Grabber gadget
  • +5 skill points 
  • Additional Photo Mode items

“Showcasing our characters to as many fans as possible, in the coolest ways possible, are some of the reasons they are so beloved. In that spirit, we’re excited that our Spider Heroes, their friends, and their Super Villains are coming to PC in the critically acclaimed Marvel’s Spider-Man 2,” says Eric Monacelli, Executive Producer for Marvel Games. “Collaborating with Insomniac Games and PlayStation produced a timeless Super Hero video game classic that, thanks to Nixxes and the support of all teams involved, players can now experience on PC with thrilling enhanced features.”

Marvel’s Spider-Man 2 is a continuation of our Peter Parker and Miles Morales story featuring iconic foes such as Venom and Kraven, as well as many returning favorites. We introduced all-new abilities and traversal options such as Symbiote Surge and Web Wings, and we’ve also expanded Marvel’s New York with new boroughs and side missions to explore. While we have no additional story content planned for Marvel’s Spider-Man 2, we’re delighted to bring all of our previously released post-launch content to the PC version, including New Game+, new suits and color variants, Photo Mode features, and more.
We’re also delighted to announce that the Fly N’ Fresh Suit Pack, our charity collab with non-profit Gameheads, will be available for PS5 players in October and PC on launch at no additional cost.

In the year since launching Marvel’s Spider-Man 2 on PlayStation 5, the game has received critical acclaim, numerous awards and nominations, and praise from fans all around the world. For us, it’s an honor to see players around the world share their love for our original take on Spider-Man and continue to share their favorite moments as they experience the game the first, second, and third time. 

“Our amazing partners at Nixxes have once again done an incredible job bringing the world of Marvel’s Spider-Man to PC players,” says Mike Fitzgerald, Core Technology Director at Insomniac. “Our team put a lot of love into this game, and we’re excited that it will soon be enjoyed by a whole new audience with keyboard and mouse controls, ultra widescreen support, and numerous graphical options that make it feel at home on their platform.”

As we approach the PC launch of Marvel’s Spider-Man 2, we want to thank players for their support of our games and studio, especially amid Insomniac Games’ 30th anniversary celebrations. Together, we’ve flown to distant realms, explored galaxies, discovered new dimensions, and saved entire cities. Our players have been a key constant throughout three decades, so on behalf of Insomniac Games…. thank you!