Share of the Week: Fireworks

Last week, we asked you to share fireworks bursting in games of your choice using #PSshare #PSBlog. Here are this week’s highlights:

clerence_1993 shares Cloud and Tifa sharing a moment with firework bursting in the sky behind them

secondcapture shares sparks flying behind Ratchet in a way that looks like fireworks in Ratchet & Clank: Rift Apart

call_me_xavii shares Aloy in her Elisbeth outfit staring up at fireworks

xenobitz shares fireworks bursting in Naraka: Bladepoint

jdbolzan shares fireworks bursting over the Eiffel Tower and the not-yet-gifted Statue of Liberty in Assassin’s Creed Unity

GM04v shares a ronin posing in front of fireworks in Rise of the Ronin

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?

THEME: Tourist
SUBMIT BY: 11:59 PM PT on July 10, 2024

Next week, we’re using games to travel the world. Share real world locations or landmarks that players can visit in the game of their choice using #PSshare #PSBlog for a chance to be featured.

Introducing new PlayStation Studios collectible figures from Spin Master, launches starting this August 

At Sony Interactive, we’re always looking for opportunities to bring our players closer to some of PlayStation’s most beloved games – and that includes bringing to life collections of physical products to add to your home decor.  Today we are pleased to reveal a new collaboration with Spin Master, a leading toy company, to introduce The Shapes Collection – a new line of collectibles, based on our hit PlayStation Studios titles. This includes iconic characters from God of War Ragnarök, Horizon Forbidden West, and Ghost of Tsushima.  

The highly detailed figures deliver the interactive storytelling element of these titles in an all-new way, extending the gaming experience from digital to physical. This creative line takes inspiration from details in each game, with interchangeable accessories and dozens of points of articulation to pose and display each figure in your collection of memorabilia.

The Shapes Collection 

Deluxe Figure 6-inch Aloy, Horizon Forbidden West

Core Figures 6-inch Kratos and Atreus (God of War Ragnarök), Varl (Horizon Forbidden West), Jin Sakai (Ghost of Tsushima)

PlayStation Studios developers have closely collaborated on this new creative lineup from Spin Master, and share details they are most excited about with the PlayStation community.


“It was a great pleasure to work on the Aloy and Varl figurines together with Spin Master.

They are based on the actual digital sculpts used for the game, something you can really see in the final result. We made sure the many articulation points made sense and even the finest textural detail shows up on the figures.

A personal highlight was the ability to provide different facial expressions for Aloy, which, together with those many articulation points (even her hair has some!), make her a very poseable figure. Also, the technique used to apply color to the faces meant we were really able to maintain the likeness of actual models, something that was very important and adds a lot to the appeal of these figures.”

– Arno Schmitz, Lead Character Artist, Guerrilla



“We’re excited to have a new action figure version of Jin that fans can keep on their shelf to protect their home. Jin’s Ghost armor has so many beautiful details, including intricate fabric patterns and overlapping armor plates that are integral to the design of his character. In addition to his katana, it’s also always important to us to see all of his various Ghost tools represented to capture his different fighting techniques.”

– Jason Connell, Creative Director, Sucker Punch


Gran Turismo World Series 2024 Series Round 1 takes place in Montreal July 6

Following the exciting Online Qualifiers in April and May, the best Gran Turismo racers in the world have been selected to take part in four live events between now and December. The action starts in Montreal, Canada where Round 1 of the Manufacturers Cup and Nations Cup start the live action.

Tickets to the Americas’ stop of the outstanding SIM racing series have sold out, but don’t worry, as here are the details of where and when to tune in to catch all the thrilling racing as 20 of the world’s fastest players battle it out in the historic Canadian city.

Saturday, July 6
Manufacturers Cup

  • Local time (EDT) 17:00
  • UTC/GMT 21:00
  • Central European Summer Time (CEST) 23:00
  • Japan Standard Time (JST) 06:00* (*7 July)

Nations Cup

  • Local time (EDT) 19:30
  • UTC/GMT 23:30
  • Central European Summer Time (CEST) 01:30* (*7 July)
  • Japan Standard Time (JST) 08:30* (*7 July)

Win big in Gran Turismo 7

To mark the event, Gran Turismo 7 players will benefit from in-game opportunities to win prizes and play a special Time Trial.

Clicking on the ‘Predict the Winners’ campaign banner on the GT7 World Map gives players the opportunity to win one million credits for each of the Nations Cup and the Manufacturers Cup with votes cast right up to the start of the final race of each.

Simply watching the broadcast in-game will also unlock 6-Star Roulette Tickets for viewers through the Viewers Gift campaign.

And finally, GT7 players will be able to enter a special Time Trial that will use the same car and track combination as the Nations Cup qualifying session so that they can see how they measure up to the pros.

Find out more

A special Gran Turismo World Series site for Montreal gives all the details of the competition and the drivers and can be seen here.

Where to watch

If you are not watching in-game, you can view the streams live (or on-demand) on:

Follow the whole season

The calendar for the Gran Turismo World Series 2024 live events is as follows:

  • Round 1 – Montreal, Canada | Saturday, 6 July
  • Round 2 – Prague, Czechia | Saturday, 10 August
  • Round 3 – Tokyo, Japan | Saturday, 28 September 2024
  • World Finals – Date and location to be announced

All the live events are open to the public and details of how to buy tickets will be posted on Gran Turismo social channels and gran-turismo.com.

Capcom Next: Dead Rising Deluxe Remaster out Sept 19, Kunitsu-Gami: Path of the Goddess demo out today

The Capcom Next – Summer 2024 digital event shared key details on two upcoming games on the horizon. Read on to learn all about Dead Rising Deluxe Remaster, and the new demo for Kunitsu-Gami: Path of the Goddess.

Arriving first this summer on PlayStation 5 and PlayStation 4 is Kunitsu-Gami: Path of the Goddess on July 19. Let’s kick things off with a look at the latest trailer. 


Capcom Next: Dead Rising Deluxe Remaster out Sept 19, Kunitsu-Gami: Path of the Goddess demo out today

Experience a fresh new world from Capcom, today

Kunitsu-Gami: Path of the Goddess is a new, Japanese-inspired IP from Capcom coming to PS5 and PS4, carrying on the spirit of new and innovative games throughout the company’s 40-year history. To get ready for the game’s launch on July 19, a demo for the game is available today! 

In the demo, take your first steps on the defiled Mount Kafuku and go hands-on with the game’s blend of action and strategy in a demo packed with content. 

Aside from the chance to try out the game’s unique mix of gameplay styles, this demo also has a unique twist! We’re challenging the community to collectively complete two challenges to earn free rewards in the full game for all players. You’ll want to play and work together to achieve them, as these rewards include collaboration content with the beloved 2006 action-adventure classic Okami.

In the first challenge, we’re tasking the community to defeat the Seethe creatures and cleanse the defilement to earn 1 billion crystals in-game. These crystals are earned throughout the normal course of gameplay, so play the demo and defeat the Seethe as much as you can! Completing this task will earn two Okami-inspired rewards for all players: a costume for Soh themed after the Celestial Brush God Amaterasu, and the Thunder Edge weapon inspired by one of Amaterasu’s Divine Instruments. Awoooooo~

Additionally, finding the 15 hidden Lucky Mallet easter eggs in the demo and sharing them on social media will earn the Waka costume for Yoshiro and the Okami BGM pack, allowing you to listen to an Okami collaboration soundtrack while playing Kunitsu-Gami: Path of the Goddess. Keep an eye on the official Kunitsu-Gami social media account for details and updates on the campaign!

The game is all about working together with the villagers to cleanse the world, so we hope you feel the spirit of collaboration as you play and earn these Okami rewards. 

Kunitsu-Gami: Path of the Goddess is available for pre-order now on PS5 and PS4 and the worldwide launch is fast approaching on Friday, July 19! All of us on the team are eager for everyone to go hands-on with the game and experience its unique gameplay for themselves.


Capcom Next: Dead Rising Deluxe Remaster out Sept 19, Kunitsu-Gami: Path of the Goddess demo out today

Frank is back in Dead Rising Deluxe Remaster

This game is far from undead, as this new version has been brought back to life with Capcom’s RE Engine, bringing improved graphics, revamped lighting and shadows, and character models at up to 4K resolution and 60 FPS.  

If you’re new to Dead Rising, the story takes place in Willamette, Colorado. Freelance photojournalist Frank West journeys in search of a big scoop and finds himself in the vast Willamette Parkview Mall embroiled in a zombie outbreak with only 72 hours to uncover the truth. Created with a love of B-movie horror films, the original Dead Rising is beloved for its ironic self-serious tone, dark humor, zany characters, and unique gameplay mechanics. 

In the game, manage your time wisely to explore the varied areas of the mall, full of various goods that might prove useful when fighting through hordes of zombies or helping bring survivors to safety from the dangers of the mall and its inhabitants. Use anything you can as a weapon, wear outrageous outfits, and unleash death defying moves as you bask in the over-the-top world of Dead Rising!

Dead Rising Deluxe Remaster comes with a host of adjustments and quality-of-life changes to make this updated version of the game sing on new platforms. Here’s a quick list of a few below. 

  • The ability to move while aiming
  • Improved controls and UI
  • Beautify your photos with filters
  • Auto-save functionality keeps your progress up to date. Manual saves are also supported
  • All NPC and survivor interactions are fully voiced
  • …and more

Pre-orders for Dead Rising Deluxe Remaster begin today. The Digital Deluxe version includes 17 additional costumes for Frank, as well as 17 special BGM tracks. Pre-order the game to receive 3 additional costumes, including Frank West’s original look from the 2006 game, the costume of Chuck Greene, the protagonist of Dead Rising 2, and a costume for the mascot of the mall, the Willamette Parkview Mall Bee. Pre-orders also come with three additional BGM tracks. 

We’ll have more to share on the game in the coming days and weeks leading up to its digital launch on September 19. 

Players’ Choice: Vote for June 2024’s best new game

June saw a variety of monsters and mischief, from classic to modern horror and cute and cuddly creatures. What did you enjoy most about this lineup of titles? 

How does it work? At the end of every month, PlayStation Blog will open a poll where you can vote for the best new game released that month. After the polls close we will tally your votes, and announce the winner on our social channels and PlayStation.Blog. 

What is the voting criteria? That’s up to you! If you were only able to recommend one new release to a friend that month, which would it be? Note: re-released games don’t qualify, but remakes do. We define remakes as ambitious, larger-scale rebuilds such as Resident Evil 4 (2023) and Final Fantasy VII Remake.

How are nominees decided? The PlayStation Blog editorial team will gather a list of that month’s most noteworthy releases and use it to seed the poll.

Official PlayStation Podcast Episode 488: Wacky Tacos

Email us at PSPodcast@sony.com!

Subscribe via Apple Podcasts, Spotify, or download here


Hey y’all! This week the team is delighted to discuss Astro Bot gameplay coming out of SGF. Plus, the team gets into a listener letter and closes out the show with some Elden Ring talk.

Stuff We Talked About

  • The First Descendant Gameplay Blog
  • Concord Beta Early Access Blog
  • PlayStation Plus Monthly Games for July: Borderlands 3, NHL 24, Among Us
  • Star Wars: Bounty Hunter Blog
  • Astro Bot gameplay discussion
  • Listener letter
  • Balatro | PS5, PS4
  • Elden Ring | PS5, PS4

The Cast

Sid Shuman – Senior Director of Content Communications, SIE

Kristen Zitani –  Senior Content Communications Specialist, SIE

O’Dell Harmon Jr. – Content Communications Specialist, SIE


Thanks to Dormilón for our rad theme song and show music.

[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]

Share of the Week: Summer

Last week, we asked you to soak up the gaming sun and share gaming moments inspired by summer using #PSshare #PSBlog. Here are this week’s highlights:

supersaturnn shares Astro wading in the pool with Kratos and Atreus in Astro’s Playroom

wingsforsmiles shares the beach and boardwalk rollercoaster from Cyberpunk 2077

CaGamer_07 shares Ichiban Kasuga swimming with a dolphin in Like A Dragon: Infinite Wealth

NemesisNat shares a woman surfing near a vintage van in GTA Online

Diesmo16 shares Aloy sitting and smiling on a beach in Horizon Forbidden West

clerence_1993 shares Tifa, Aerith, and Cloud in swimsuits on the beach in Final Fantasy VII Rebirth

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?

THEME: Fireworks
SUBMIT BY: 11:59 PM PT on July 3, 2024

Next week, we’re watching the gaming skies for bursts of color. Share in-game fireworks, sparks, or laser lights using #PSshare #PSBlog for a chance to be featured.

Zenless Zone Zero debuts on PS5 July 4– details on combat, new area and characters unveiled

Hello, Proxies! Greetings from the Zenless Zone Zero dev team. I’m Zhenyu Li, the producer of Zenless Zone Zero. After four years of development, three rounds of closed beta tests, and countless improvements, I’m thrilled that Zenless Zone Zero is officially launching July 4 on PS5! Hereby, I would like to share the most up-to-date game content with you in this blog post.

Alluring narrative with distinctive characters

Zenless Zone Zero is a new urban fantasy ARPG by Hoyoverse, in which a calamity called Hollows – an abnormal spherical dimension that appears out of thin air and swallows everything it touches – destroys modern society. New Eridu, the last remaining metropolis, has risen against the odds amidst this destructive catastrophe and become the remnant of contemporary civilization. In the game, players assume the role of Proxy, accompanied by unique characters to explore Hollows, combat enemies, complete commissions, and reveal the mysteries behind New Eridu.

Despite the post-apocalyptic setting, the world of Zenless Zone Zero is filled with fascinating stories and dynamic characters. After encountering the odd-job agency Cunning Hares and the remarkable industrial group Belobog Heavy Industries in early chapters, you can unlock the Chapter 2 Interlude and Chapter 3 of the main story, in which Officer Zhu Yuan makes her official debut and members from Victoria Housekeeping disclose their true colors.

On top of that, new characters Lucy and Piper from a faction in the outer ring of New Eridu known as Sons of Calydon are also prepared to join you in exploring the menacing Hollows as playable agents. Moreover, numerous newly designed Bangboos are under your command as companions with unique abilities in battle.

The bustling cityscape of New Eridu

In previous playtests, you may have seen Sixth Street, which is actually only a small part of New Eridu. In the global launch version, Lumina Square, the buzzing commercial district of New Eridu is ready for Proxies’ exploration. Strolling around the city, you will find adorable Bangboos in need of rescue, cargo trucks hidden in corners with various rewards and surprises awaiting.

As the adventure commences, the legendary Proxy named Phaethon has also expanded the video store Random Play’s second floor where you can rest in bed, play music, or customize the photo walls to transcribe precious memories along the journey. 

Dynamic combat system

Catering to both new and veteran players of the action genre, Zenless Zone Zero strikes a balance between accessibility and complexity. The consolidation of combat mechanics including Chain Attacks, Perfect Assist, switching characters, etc., offers players an opportunity to unleash their creativity and immerse themselves in the fast-paced combat.

To satisfy players’ various preferences, newly implemented Combat Commissions allow combat-focused Proxies to dive in and start the battle right away. Meanwhile, avid action players can keep reinforcing their battle skills in combat challenges such as Hollow Zero and Shiyu Defense – find the Scott Outpost which overlooks the most massive and impactive Hollow existing in New Eridu to access them.

To celebrate the accomplishment of 40 million global sign-ups and to embrace the official launch of the game, we have prepared bountiful in-game rewards including up to 1600 Polychromes, 90 Master Tapes, 20 Encrypted Master Tapes, and 85 Boopons for global players. You can obtain all the rewards by advancing the in-game progress, participating in global launch activities, and experiencing numerous time-limited in-game events including Friendship Supervision and Watch Your Step.

Once again, as the launch date approaches, we want to express our sincere gratitude to all the players who’ve shown tremendous support and interest in Zenless Zone Zero. We can’t achieve any of this without you. Our joint journey begins when Zenless Zone Zero launches July 4 on PS5. Please stay tuned for more exciting details and stories we have conscientiously prepared for Proxies around the world. See you soon in New Eridu!

(For Southeast Asia) Concord Beta dates announced, Beta Early Access launching July 13

From the very first gameplay prototypes to getting the game ready before launch in August, playtesting Concord every day has been a defining aspect of development and core to our culture at Firewalk and our mission of delivering great-feeling multiplayer. There’s simply no substitute for getting your hands on a controller or mouse and keyboard, squadding up as a team, and experiencing the game for yourself.

That’s why we’re excited to share that your first chance to play Concord during our upcoming beta is just a couple of short weeks away! Here’s everything you need to know:

Concord Beta Early Access dates for Southeast Asia (July 13 – 15) and Open Beta (July 19 – 22)

In Southeast Asia, the Concord Beta will kick off with an Early Access weekend on PS5 and PC* from Saturday, July 13 through Monday, July 15. For those that pre-order, this early access weekend will be your opportunity to be among the first to play Concord—and you’ll get to bring your own crew. Those that pre-order any digital versions of Concord will get five codes for Concord Beta Early Access: one for you and four of your friends.

Following the Early Access weekend, the Concord Open Beta in Southeast Asia will be available to all players on PS5 and PC beginning on Friday, July 19 through Monday, July 22.

No matter what platform you play on, the Concord Beta Early Access and Open Beta will allow you to team up with friends on either PS5 or PC through optional cross-play support.


(For Southeast Asia) Concord Beta dates announced, Beta Early Access launching July 13

Play the full 16 Freegunner roster

You won’t have to wait until launch to find your favorite Freegunner(s). During the Concord beta weekends, you’ll be able to play as all 16 of the Freegunners that will be available at launch. Whether you like to run and gun, lock down an area, lay down fire from afar, or back up your team, there are Freegunners for players of a wide range of playstyles and skill levels.

From familiar faces like Haymar, Vale, Lennox, 1-0FF, and Star Child from the reveal trailer to other members of the Northstar crew, like It-Z, Teo, Bazz, and more, you’ll get to experiment and learn how each character brings distinct strategic abilities, traversal and gunplay feel, and, most of all, your own personality to the battlefield.

Explore (and Battle Across) Multiple Planets and Modes

Throughout both Concord Beta weekends, you’ll be able to visit and battle across multiple worlds and maps in the Concord Galaxy.

During the Concord Beta Early Access weekend, you’ll have a chance to play on four maps:·  Freewater: Set in a fortified outpost on the sun-scorched planet of Glance, Freewater features intersecting perimeter lanes and a large central courtyard in the middle of the map that serves as a prime convergence point and inspires intense combat engagements. 

Water Hazard: On the stormy water-covered planet of Leviathan, a massive, armored eel, known as a Morack, has been caught and is being harvested on a large floating fishing rig. Players will fight across the platform and within the jaws of the Morack in a primary harvesting site.

Star Chamber: Located atop the tallest mountain on the planet Gloom sits an ancient observatory with narrow corridors and a meteorite at the center, which creates great opportunities for team fights and one-on-one battles.

Shock Risk: Located beneath a massive conductive kite in the sky that harvests lightning on the planet Leviathan, Shock Risk features multiple unique arenas for battling with rival crews with pathways that converge on a large center tower.

During the Open Beta weekend, a new world and fifth map will be introduced: Bone Mines on the planet Akkar.

Bone Mines: The remains of massive vastadons on the tropical planet Akkar have become the site of a lucrative Guild mining operation, where you will fight through the excavated bones and mining caverns in a mix of close-quarters and mid-range combat.

The Concord Beta will also have multiple modes to fit your mood, whether it’s to jump in for a quick match after work or to team up with friends for more coordinated and competitive play.

The Concord Early Access Beta weekend will launch with three modes:

Trophy Hunt: A respawn-based mode where you fight to take down members of the rival crew and collect their bounty cards to earn points for your team. The first team to reach the target score before time runs out wins the match.

Cargo Run: A no-respawn mode where teams compete to retrieve the Blue Buddy robotic package delivery system, plant it at one of the zones, and defend it from the rival crew to win.

Clash Point: A round-based, no-respawn game mode where teams compete to control a single capture zone at a central location on the map.

Then, during the Open Beta weekend, you’ll be able to try out a new mode: Area Control.

Area Control: A respawn mode where teams compete to control multiple capture and control zones around the map. Control two or more zones to increase your team’s score and reach the point threshold to win.

Witness the beginning of the Northstar Crew’s Story

Alongside familiarizing yourself with the Northstar crew through gameplay, you’ll also be able to see the beginning of their story. When you play the beta, you’ll be welcomed with the very first of our cinematic vignettes—brief cinematics that, when Concord launches, will premiere every week in game. When the Beta Early Access launches and then when the Open Beta starts, we’ll introduce new cinematic vignettes in-game to give you a small glimpse into how the Northstar crew’s stories will unfold each week.


We can’t wait to see you all in-game during the Concord Beta to experience just some of the content that will be available when the game launches on August 24 (Asia time zone) and will grow over time through post-launch updates at no additional cost.

Be sure to stay tuned for more information about the beta, including pre-load and server availability timing, PC specs, and more, by following Concord on Twitter/X, Instagram, and TikTok, as well as by joining the community in the Official Concord Discord.

*Account for PlayStation™Network and internet connection required. Beta terms and conditions apply.

Concord Beta dates announced, Beta Early Access launching July 12

From the very first gameplay prototypes to getting the game ready before launch in August, playtesting Concord every day has been a defining aspect of development and core to our culture at Firewalk and our mission of delivering great-feeling multiplayer. There’s simply no substitute for getting your hands on a controller or mouse and keyboard, squadding up as a team, and experiencing the game for yourself.

That’s why we’re excited to share that your first chance to play Concord during our upcoming beta is just a couple of short weeks away! Here’s everything you need to know:

Concord Beta Early Access (July 12 – 14) and Open Beta (July 18 – 21)

The Concord Beta will kick off with an Early Access weekend on PS5 and PC* from Friday, July 12 through Sunday, July 14. For those that pre-order, this early access weekend will be your opportunity to be among the first to play Concord—and you’ll get to bring your own crew. Those that pre-order any edition of Concord will get five codes for Concord Beta Early Access: one for you and four of your friends.

Following the Early Access weekend, the Concord Open Beta will be available to all players on PS5 and PC beginning on Thursday, July 18 through Sunday, July 21.

No matter what platform you play on, the Concord Beta Early Access and Open Beta will allow you to team up with friends on either PS5 or PC through optional cross-play support.


Concord Beta dates announced, Beta Early Access launching July 12

Play the full 16 Freegunner roster

You won’t have to wait until launch to find your favorite Freegunner(s). During the Concord beta weekends, you’ll be able to play as all 16 of the Freegunners that will be available at launch. Whether you like to run and gun, lock down an area, lay down fire from afar, or back up your team, there are Freegunners for players of a wide range of playstyles and skill levels.

From familiar faces like Haymar, Vale, Lennox, 1-0FF, and Star Child from the reveal trailer to other members of the Northstar crew, like It-Z, Teo, Bazz, and more, you’ll get to experiment and learn how each character brings distinct strategic abilities, traversal and gunplay feel, and, most of all, your own personality to the battlefield.

Explore (and Battle Across) Multiple Planets and Modes

Throughout both Concord Beta weekends, you’ll be able to visit and battle across multiple worlds and maps in the Concord Galaxy.

During the Concord Beta Early Access weekend, you’ll have a chance to play on four maps:

Freewater: Set in a fortified outpost on the sun-scorched planet of Glance, Freewater features intersecting perimeter lanes and a large central courtyard in the middle of the map that serves as a prime convergence point and inspires intense combat engagements.

Water Hazard: On the stormy water-covered planet of Leviathan, a massive, armored eel, known as a Morack, has been caught and is being harvested on a large floating fishing rig. Players will fight across the platform and within the jaws of the Morack in a primary harvesting site.

Star Chamber: Located atop the tallest mountain on the planet Gloom sits an ancient observatory with narrow corridors and a meteorite at the center, which creates great opportunities for team fights and one-on-one battles.

Shock Risk: Located beneath a massive conductive kite in the sky that harvests lightning on the planet Leviathan, Shock Risk features multiple unique arenas for battling with rival crews with pathways that converge on a large center tower.

During the Open Beta weekend, a new world and fifth map will be introduced: Bone Mines on the planet Akkar.

Bone Mines: The remains of massive vastadons on the tropical planet Akkar have become the site of a lucrative Guild mining operation, where you will fight through the excavated bones and mining caverns in a mix of close-quarters and mid-range combat.

The Concord Beta will also have multiple modes to fit your mood, whether it’s to jump in for a quick match after work or to team up with friends for more coordinated and competitive play.

The Concord Early Access Beta weekend will launch with three modes:

Trophy Hunt: A respawn-based mode where you fight to take down members of the rival crew and collect their bounty cards to earn points for your team. The first team to reach the target score before time runs out wins the match.

Cargo Run: A no-respawn mode where teams compete to retrieve the Blue Buddy robotic package delivery system, plant it at one of the zones, and defend it from the rival crew to win.

Clash Point: A round-based, no-respawn game mode where teams compete to control a single capture zone at a central location on the map.

Then, during the Open Beta weekend, you’ll be able to try out a new mode: Area Control.

Area Control: A respawn mode where teams compete to control multiple capture and control zones around the map. Control two or more zones to increase your team’s score and reach the point threshold to win.

Witness the beginning of the Northstar Crew’s Story

Alongside familiarizing yourself with the Northstar crew through gameplay, you’ll also be able to see the beginning of their story. When you play the beta, you’ll be welcomed with the very first of our cinematic vignettes—brief cinematics that, when Concord launches, will premiere every week in game. When the Beta Early Access launches and then when the Open Beta starts, we’ll introduce new cinematic vignettes in-game to give you a small glimpse into how the Northstar crew’s stories will unfold each week.


We can’t wait to see you all in-game during the Concord Beta to experience just some of the content that will be available when the game launches on August 23 and will grow over time through post-launch updates at no additional cost.

Be sure to stay tuned for more information about the beta, including pre-load and server availability timing, PC specs, and more, by following Concord on Twitter/X, Instagram, and TikTok, as well as by joining the community in the Official Concord Discord.

*Account for PlayStation™Network and internet connection required. Beta terms and conditions apply.