Netflix to buy Warner Bros for $82.7 billion, including the creators of Batman Arkham, Mortal Kombat and Mad Max

It’s after 5pm on a Friday, but no force on this Earth can stop me hurrying back to my desk to report on a large financial transaction. Also, we should have written this up earlier, but we were busy deciding which are the objectively correct 100 best PC games.

I’m not… sure we put any Warner Bros games in that list. I’ve just done a CTRL-F for “Batman” and got zero results. I know, WTF – Arkham Asylum is amazing. Mark needs to stop driving things and think about capes for a change. I’m sure Warner Bros aren’t too bothered about this gross oversight right now, though. Netflix have just revealed plans to buy their entertainment business for $82.7 billion in stock and cash.

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Fallout co-creator Tim Cain’s rejoined Obsidian full-time to work on a mystery game, but plans to keep his YouTube chats going

He’s back. Tim Cain, co-creator of the original Interplay Fallouts and Vampire: The Masquerade – Bloodlines programmer has emerged from semi-retirement, returning to Obsidian to work on a game he can’t talk about yet because legal documents. For the past few years, the veteran developer’s been contracting on a number of games, including Obsidian’s own The Outer Worlds 2, having previously co-directed the first Outer Worlds.

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Publisher reveals and immediately cancels new Postal game after fans accuse it of using AI generation

Postal developers Running With Scissors have revealed… and now cancelled Postal: Bullet Paradise, a spin-off shooter created by Goonswarm Studios. It seems Bullet Paradise may have featured some AI-generated material, which has prompted an evidently massive backlash among the Postal faithful in the literal two whole days since the project’s announcement. Gosh.

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Don’t assume Skyblivion is getting spellcrafting, says UI lead who claims they weren’t consulted on delay video

Skyblivion, the massive modding project reinterpreting The Elder Scrolls 4 via Skyrim‘s engine, had its release officially delayed to 2026 earlier this week. The delay followed an ex-Skyblivion level and world designer Dee Keyes alleging that the mod’s previous 2025 release goal was “unachievable” earlier this year, in a post which also accused Skyblivion project lead Kyle ‘Rebelzize’ Rebel and implementation lead Heavy Burns of mismanaging communication within the mod’s team. In response, Heavy Burns asserted that “many” of the claims in the ex-dev’s post were “either misrepresented or just untrue”.

Now, in a Discord discussion emphasising that players shouldn’t assume the spellcrafting mechanic the modders have had to cut from the initial release will be put back in down the line, Skyblivion’s UI department lead has suggested they weren’t consulted about what was said in the YouTube video announcing the mod’s delay to next year. That’d be the delay announcement video which features a section specifically dedicated to the current status of Skyblivion’s UI and mechanics.

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Don’t look too closely at the best puzzle game of 2025

Crack open Kaizen like a disposable camera, and you’ll find the parts inside are very similar to a subgenre of puzzle game called Sokoban. Developed in the late 80s, these games put you in control of a worker shoving crates around a warehouse floor until they reached their designated position. These sliding puzzles in which you push objects around a space appear throughout gaming. Whenever you’re shoving a great stone block in Tomb Raider, you owe a small salute to Sokoban’s creator Hiroyuki Imabayashi. Though, make sure the block’s not on a slope when you do it, otherwise that’s a quick way to make a jar’s worth of Lara paste.

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Samson, a gritty driveabrawler about duffing up dudes and drifting to defeat daily debt spikes, drops in 2026

If you’re a fan of gruff blokes punching goons and putting the pedal to the metal in muscle cars, Samson looks like it’ll be up your alley. It’s the debut game of Liquid Swords, the Swedish studio founded by former Just Cause and Mad Max developer Christofer Sundberg, and mirrors the gritty open-world destructive mayhem both of those are known for.

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Years after toxic workplace allegations, Fullbright’s next game asks you to chat it up in a hot spring

There’s a new game from Fullbright on the way, revealed tonight at the PC Gaming Show, called Springs, Eternal. The studio’s obviously best known for narrative focused games like Gone Home and Tacoma, and Springs, Eternal unsurprisingly looks like more of that, albeit with more of a lo-fi, not-quite PS1 but certainly lower poly kind of vibe, this time set in a hot spring. Sure!

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Hooded Horse reveal Substructure, a factory sim from a top Factorio modder in which you excavate the layers of a rogue planet

If you were Senior Floor Manager of Earth, and a weird planet innocently appeared on the fringe of our solar system, what would you do? I would probably not zip out there and plant a factory on that planet, in much the same way that I wouldn’t high-five a bear-shaped shadow on the edge of a campsite. But I am not the modder behind beloved Factorio mod Ultracube, who is now part of game developer Dubious Design.

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