New tactics RPG Never’s End blends Final Fantasy with the turbulent spell combos of Divinity: Original Sin

Never’s End is the new strategy RPG from a former Destiny developer in which you lead a party of possessed villagers against a ravening (yet cuddly) tide of undead. At a glance, it’s an elegantly muted Final Fantasy Tactics, with doll-sized characters on a spinnable grid-based map. In the hands, it’s surprisingly reminiscent of Larian’s Divinity: Original Sin games, with a nerdy application of thermodynamics that lets you transform each map into a vortex of mist, flame and increasingly naked skeletons.

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Why did Dispatch’s devs push through to make it despite initial disinterest from investors? “Arrogance and stupidity”

It’s no secret that those shadowy guys with all the money to fund games generally don’t have much interest in narrative heavy, singleplayer games. And yet even still, games like Dispatch continue to do very well for themselves. Even still, for developer AdHoc Studio, the funding process doesn’t sound like it was an easy one, but in their self-admitted “arrogance and stupidity,” they went on to make it anyway.

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Mega Man’s voice actor says he won’t be returning in Dual Override over non-union contract concerns

Mega Man will be sounding a bit different in his next game Dual Override, it seems. Earlier today, voice actor Ben Diskin, who voiced the character in Mega Man 11, shared on his personal Bluesky account that he would not be reprising his role as the character, claiming that he was asked to return for it, “but only on the condition I work without the protections of a union contract.”

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Nightdive re-announce SiN Reloaded with the promise that it’s coming out this year

Video games are weird little things. It’s pretty rare for films to get scrapped part way through production, even if these days some production companies opt to use even finished projects as tax write offs. But games can frequently get canned, disappear for a bit, and even return after many years of silence. Enter SiN Reloaded, the Nightdive-made remaster of the classic boomer shooter, that is alive once more!

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As of today, your RuneScape subscription will be just that little bit more expensive every month

To pay for an MMO subscription is to unfortunately know that you will eventually have to pay more than you’d like to because prices never go down, now do they. Today, the MMO in question is RuneScape, with Jagex announcing an increase for both monthly and yearly subscriptions, the second price increase in under two years.

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It’s not a mirage, Crimson Desert’s system requirements are here, and don’t seem half bad

The everything but the kitchen sink RPG Crimson Desert is finally out in a little over a week, but those of us in the realm of personal computers have been left wondering what it is exactly we’ll need to run the thing (I’m sure those flashy particle effects take their toll). Well, wonder no longer, intrepid Crimson Deserter, Pearly Abyss have released the PC specs you’ll need to be sporting to get this thing running.

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Epic are hiking Fortnite V-Buck prices to “pay the bills”, because those server farms don’t run on peanuts

Epic are raising the price of Fortnite‘s V-bucks currency, in what the billion dollar publishers frame as a bid to keep the wolf from the door. You’ll now stand to pay almost twice as much for Exact Amount packs, with smaller increases kicking in for the larger fixed wodges of Fort-doubloons. You’ll also learn less from Fortnite’s battle pass in future, though this and other Fortnite passes will also be cheaper to compensate.

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Regions of Ruin: Runegate is a pleasantly pixelly RPG about rebuilding a lost dwarven kingdom, and it’s out next month

I tend to take my videogame dwarves spacefaring, but there’s something inviting about the more classical, beards-and-barrel-chested adventuring being offered by Regions of Ruin: Runegate.

An expanded and prettified sequel to 2020’s Regions of Ruin, which I also knew nothing about until this morning, Runegate casts you as a lone dwarf charged with travelling the treacherous (but attractively pixel-arty) wilds to bring about the rejuvenation of your peoples’ ruined subterranean home. Here’s the new release date trailer; not to spoil the ending, but it’s out on April 14th 2026.

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Capcom reveal Resident Evil Requiem story DLC and minigame while dangling sweaty carrot of Hot Uncle Kennedy romance sim

Resident Evil Requiem is getting a story expansion and a new minigame, together with the already-promised photo mode, Capcom have announced. What the expansion and minigame involve remains unclear, but there is just the dimmest possibility that we’ll finally be able to play the official Leon Kennedy Meet ‘n’ F*ck game of our wildest dreams.

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Jurassic Park, parkour and Five Nights At Freddy’s meet in Terrible Lizards, in which you must go faster

“Jurassic parkour!” I bellowed to myself in pure delight, when first I read the trailer blurb for Terrible Lizards, announced yesterday. I can only applaud the immense willpower required to not make that the game’s actual title. In this new first-person horror platformer from WDR Studios LLC, your car has broken down somewhere in the deserts of New Mexico.

It’s 1992, so you can’t just Whatsapp your mate who works at the garage to ask which cacti fluids make good engine oil. Instead, you must venture into a nearby abandoned roadside museum, Dalton’s Dinos, which is full of gorgeous animatronic brontosaurs and suchlike. Oh, yeah – ‘oooh, ahhh’, that’s how it always starts. Then later there’s running and screaming.

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