Fallout: London’s first DLC will require a brand new save, Team FOLON confirm, but it sounds like other future add-ons won’t

It’s been over half a year since Fallout: London developers Team FOLON announced that it’d be getting three bits of DLC adding new quests to post-apocalyptic Blighty. The folks behind the massive mod have been relatively quiet in that time, but they’ve now confirmed that the first of these DLCs, Rabbit and Pork, will require you to start a fresh save game.

Also, one reason it hasn’t arrived already is that the team have been working to ensure other quest add-ons won’t force you to go back to square one, whenever they drop.

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Hollow Knight: Silksong pre-patch 3 beta update brings extra controller support and dispels nagging lategame curses

As has been the case with all of Hollow Knight: Silksong‘s sizeable updates this far, Team Cherry have put out some tweaks as a Steam beta shot to the upcoming patch three’s chaser. As of now, opting into playtesting this “interim update” offers some extra controller support and fixes, but the devs say more’ll be added before the full patch goes live to everyone.

In case you need a refesher, the metroidvania‘s first patch made a couple of its early bosses a bit easier. Meanwhile, its second patch didn’t do any balancing, but did bring handy fixes to problems like the Savage Beastfly boss cheekily hiding below some lava.

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What’s on your bookshelf: Saltsea Chronicles, Mutazione and Thronglets’ Hannah Nicklin

Hello reader who is also a reader, and welcome back to Booked For The Week – our regular Sunday chat with a selection of cool industry folks about books! Having finally read The Epic Of Gilgamesh recently, I feel I should in be awe at how the proliferation of certain themes and dramatic modes throughout history speaks deeply to the truths of the human experience. However, gaming has taught me to recognise a dirty asset flip when I see one. For shame, much of storytelling.

This week, it’s Saltsea Chronicles, Mutazione, Thronglets, and much more‘s Hannah Nicklin! Cheers Hannah! Mind if we have a nose at your bookshelf?

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Q-UP is a coin flipping eSports game that prides itself on its fairness that might be gaslighting me

I think Q-UP might be gaslighting me. It most certainly is a real video game, I played it myself. And yet it presents an entirely different vision of reality where it is the coin flipping eSport of choice. The worst part is that it nearly convinced me that such a reality is a pretty good one. Perhaps even more than half!

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Genshin Impact devs’ next game looks so much like Animal Crossing I’m almost not sure why it exists

I am genuinely unsure if MiHoYo are capable of making a game that doesn’t heavily borrow from a different game you probably already love at this point in time. Denying The Legend of Zelda: Breath of the Wild’s influence on Genshin Impact is like denying the sky is blue! Only recently was Honkai: Nexus Anima revealed, a game that takes Pokemon and shoves it into a blender with Auto Chess. And now there is Petit Planet, a game I can only describe as Animal Crossing but if it was in space, I guess.

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If you miss how much Hornet used to scream and shout, there’s a Hollow Knight: Silksong mod you’ll shaw-ly want to pick up

Have you, like me, been unable to get that one TikTok sound out of your head that mixes Anri’s iconic anthem I Can’t Stop The Loneliness with the screams of Hollow Knight’s very own Hornet ever since Silksong came out? It’s a surprisingly good combo, but it also serves as an unintended reminder for something: these particular screams of Hornet’s are nowhere to be found in Silksong. You know, the classics, like “SHAW,” and “Adino!” not to mention the unforgettable “Hegale!” So of course there’s a mod for that.

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FBC: Firebreak’s first big update is its literal breaking point, bringing lots of system overhauls next week

It’s been no secret that Remedy’s FBC: Firebreak landed like a piece of haddock at the fishmongers. This shouldn’t necessarily be a complete surprise, after all this is their first attempt at a live service game that’s all them (they also helped to make CrossfireX, and that didn’t go very well either). Still, to Remedy’s credit they’ve also committed to bring changes to the game, and those changes are coming in the form of a big update titled Breakpoint next week.

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Possessor(s), the sort of Metroidvania from the devs behind Hyper Light Drifter, gets a November release date

Heart Machine have had a busy year. It was only in January that they launched Hyper Light Breaker into early access, a surprise follow-up to their beloved indie action RPG Hyper Light Drifter. That launch didn’t go amazingly due to a myriad of reasons, and even now the game hasn’t completely managed to find its footing yet. And then there’s Possessor(s), their search action (not Metroidvania) game that at long last has a release date!

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Build a tower city all the way to heaven in this spiritual, yet logistics-heavy strategy game

The city-building genre is grossly overpopulated. Competing Simvilles predicated on wholly opposed theories about plumbing and traffic wardens stretch as far as the eye can see. As such, the genre must imitate real-life urban centres of the 20th century, and begin expanding vertically. Enter Stario: Haven Tower, the new strategy management sim from Chinese developers Stargate Games, in which you build upward through the realms of Sand, Mist, Rain, Frost, and Clear Skies until finally, your city stands among the Stars.

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Consume Me is a brilliant, funny, harrowing RPG about a girl on a diet, and it’s on sale now

I’ve yet to fully consume Consume Me, so please take that headline with a pinch of salt (not too much, because apparently salt can cause short-term weight gain). Still, I thought I’d rush out a quick “on sale now” piece before the weekend because this game is extremely good, and I worry based on the Steam stats that it’s being overlooked.

It’s a fast-talking, mildly anguished pocket RPG about a high schoolgirl, Jenny, who is trying to lose weight while balancing schoolwork, domestic duties, an emerging social life, and her domineering mom. It broadly consists of household tasks and Coming Of Age Milestones couched as a bunch of Wario Ware-style timed minigame puzzles. Among other antics, you’ll fold laundry by clicking on cue, manage a (dis)interest bar during a terrible date, apply your make-up as though doodling yourself in Kid Pix, and surgically arrange food on your plate while passing carbier morsels to your absurdly squishy dog.

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