
Dune: Awakening developers Funcom have announced plans to lay off an unspecified number of workers, citing the same need to “restructure” that’s essentially become a byword for games industry job cuts at this point.
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Dune: Awakening developers Funcom have announced plans to lay off an unspecified number of workers, citing the same need to “restructure” that’s essentially become a byword for games industry job cuts at this point.
Microsoft are reshuffling their Xbox Game Pass subscription tiers and hiking the price of Xbox Game Pass Ultimate and PC Game Pass in certain regions. You’ll now need to pay $29.99 a month for Ultimate – a 50% jump, with pricing for places outside the US to follow. PC Game Pass subscriptions are going up from $11.99 to $16.49 monthly – around 40 percent higher.
“Deserts, deathclaws, and raiders”, alongside a “New Vegas feel” with Walton Goggins’ Ghoul as the face. These are the main ingredients for Fallout 76’s Burning Springs map expansion, which is set to arrive in early December this year.
In case you weren’t clear as to how Bethesda are pitching it, a hands-off preview attended by RPS saw 76 creative director Jon Rush introduce Burning Springs thusly: “Based on the success of season one of the Fallout Show, we can expect to see several million players returning to Appalachia for season two. People [who] have seen the show and want more of that storytelling, more of that New Vegas feel will get it all in Fallout 76: Burning Springs. Burning Springs is in total tonal tandem with season two.”
Remember Prototype, the super hero game which saw Radical Entertainment explore what might happen if a hoodie enthusiast was given shape-shifting powers? Well, it’s recieved a sudden and mysterious steam update which adds to its credits, fuelling a fresh bout of speculation that a remaster might be on the cards.
Battlefield 6 arrives on October 10th, but the recently purchased by new owners EA and DICE have decided not to bother waiting until it’s launched to detail their plans for its first few seasonal updates. Two new game modes will be rocking up, followed by a romantic winter getaway in New York.
Activision have just shown off a bunch of new Call of Duty: Black Ops 7-related stuff as part of a COD Next showcase, and naturally one of the biggest talking points is a simp shooting people through walls. Well, to be more accurate, a clip of a pro player called Simp using the new Gravemaker killstreak reward, which resembles the sorts of wallhacking cheats the publishers have been trying their best to give the secure boot.
Shortly after updating their ocean horror story Soma with an in-game teaser – an old-school marketing ARG! By gar, it’s been a while – Amnesia developers Frictional have put out a brief untitled video of “something new”. It’s a series of perspectives of what I assume is their new game’s science fiction setting. To adopt the appropriate Jungian terminology, it looks creepy as balls. I am looking forward to this soma-ch. Without further ado, that trailer.
The thing about an adaptation, is that sometimes you’ve got to twist things slightly to better do what you want to do. Whether that’s the right choice or not depends on how militant you are about the concept of faithfulness. When it comes to The Witcher series, however, I expect most people won’t care, except for the author of the original books Andrzej Sapkowski himself. His personal gripe? The very existence of different witcher schools.
It’s been a while since we’ve had a new game from Spec Ops: The Line director Cory Davis. As far as I can tell, the last game he made was 2016’s Here They Lie, a survival horror game. He’s currently working on another horror game in fact, Sleep Awake, which is a horrendous name, though I think it’s doing some interesting things. Weirdly, he’s making the game alongside Nine Inch Nails guitarist (for live shows, anyway) Robin Finck, and while the game doesn’t have a release date, it did just receive a demo.
What if EVE Online was a bit less sci-fi, and a lot more medieval? You would, in theory, get Pax Dei, a game that first entered early access in June last year. Responses to it so far appear to be, well, mixed, but as seems to be quite common with These Kinds Of Games, everyone that’s played it appears to be going through some kind of Stockholm syndrome kind of situation, as the game is still going. It’s going so far as to launch into 1.0 in fact, and developer Mainframe Industries have even put a date to it.