Turns out a relatively important plot point in The Witcher games shouldn’t exist at all, so says the books’ author

The thing about an adaptation, is that sometimes you’ve got to twist things slightly to better do what you want to do. Whether that’s the right choice or not depends on how militant you are about the concept of faithfulness. When it comes to The Witcher series, however, I expect most people won’t care, except for the author of the original books Andrzej Sapkowski himself. His personal gripe? The very existence of different witcher schools.

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Sleep Awake, a visually inviting horror game from the lead dev behind Spec Ops: The Line, has a demo out now

It’s been a while since we’ve had a new game from Spec Ops: The Line director Cory Davis. As far as I can tell, the last game he made was 2016’s Here They Lie, a survival horror game. He’s currently working on another horror game in fact, Sleep Awake, which is a horrendous name, though I think it’s doing some interesting things. Weirdly, he’s making the game alongside Nine Inch Nails guitarist (for live shows, anyway) Robin Finck, and while the game doesn’t have a release date, it did just receive a demo.

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Pax Dei, the medieval EVE Online-esque MMO, gets its 1.0 release next month

What if EVE Online was a bit less sci-fi, and a lot more medieval? You would, in theory, get Pax Dei, a game that first entered early access in June last year. Responses to it so far appear to be, well, mixed, but as seems to be quite common with These Kinds Of Games, everyone that’s played it appears to be going through some kind of Stockholm syndrome kind of situation, as the game is still going. It’s going so far as to launch into 1.0 in fact, and developer Mainframe Industries have even put a date to it.

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You were meant to get a PowerWash Simulator 2 release date today, but it’s not ready yet, so there’s a demo instead

It’s been a good half a year since FuturLab announced PowerWash Simulator 2, their follow-up to the very popular, and seemingly quite satisfying, original game. There’s been various developer logs and tidbits of details shared in the intervening days, weeks, and months, but the one thing that’s been missing so far is a release date. That was supposed to be revealed today, according to FuturLab themselves, but the game isn’t quite ready on all platforms yet. Instead, they’re offering up a demo so that you can get a taste of this newer, shinier powerwashing.

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The former Disco Elysium devs of Summer Eternal announce their new game “Red Rooster”… in the form of a book

Summer Eternal, one of the infinite number of Disco Elysium spiritual successor studios that cropped up last year, have been mostly quiet on whatever it is they’ve been cooking up since forming. They announced their existence with an evocative political manifesto, and today they revealed what’s next. No, it’s not a video game, but something a lot more physical, tangible, and interestingly old fashioned: a book.

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Minos, a maze-building roguelite about a trap-happy minotaur who’s tired of adventurer bull, has a demo out

“That’s not a minotaur, that’s just a guy with horns,” yells one of the YouTube commenters on the reveal trailer of Minos. They might be right with their Monty Python-esque accusation, but regardless of how much the maze-building roguelike and its developers Artificer have put the cat amongst the Greek mythology-loving pigeons, the demo that’s currently out for it is good fun.

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Yakuza Kiwami 3’s Dark Ties spin-off was originally set to be a video, and here’s why its protagonist sings to a photo of a bald bloke

Dark Ties, the Like A Dragon spin-off game that’s set to arrive alongside Yakuza Kiwami 3 next year, was originally just going to be a video. That was, obviously, until devs RGG studio opted to let folks wander around in the shoes of Yakuza 3 antagonist Yoshitaka Mine, whose karaoke singing to a picture of a follically-challenged gangster they’ve now also explained.

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Civilization 7 update 1.2.5 arrives today, bringing new map types, building UI improvements and Napoleon buffs

Civ 7 beefy update 1.2.5 arrives today, September 30th. Developers Firaxis have laid out its major tweaks and additions, which include new map types and city states, plus a revamp of the construction interface and a hefty helping of balancing.

The polarising 4X strategy nation-builder has gotten the likes of auto-explore and world wonder reworks in its last couple of monthly updates, with Firaxis having settled in for the long haul after an initial flurry of post-release tweaking. 1.2.5 is the first update the game’s gotten since an undisclosed number of workers – “dozens of people”, according to Game Developer sources – were laid off at Firaxis earlier this month, in what publishers 2K told RPS was a “staff reduction” as the studio “restructures and optimizes its development process for adaptability, collaboration, and creativity”.

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