Black Myth: Wukong developers Game Science have revealed Black Myth: Zhong Kui, another single-player action-RPG steeped in Chinese mythology. It casts you as a ghost-hunting god who wanders between hell and Earth. Here’s a CG short from Gamescom’s Open Night Live 2025, which shows the fearsomely bearded Zhong Kui himself riding an extravagantly sized tiger.
Valor Mortis, a soulslike set during Napoleon’s 19th century conquest of Eastern Europe, has been revealed by Ghostrunner devs One More Level during Gamescom Opening Night Live‘s preshow. It’s set for release in 2026.
Yep, if you’re a fan of games that drip with Frenchness and also revolve around beating up gaudily-health barred baddies before they do the same to you, this one might have you reaching for your musket and bicorne. That’s assuming the setting offers enough of a unique feel that Valor Mortis doesn’t resemble being trapped on a Fromsoft-imitation Elba.
Skibidi. Dop, dop, dop. Yes, yes. Skibidi. Double u. Neem, neem. This is the clarion call of the modern age, the infernal message brought unto our virgin ears by the Skibidi Toilets. No, wait, keep reading! It’ll be worth it. Probably. After all, the word skibidi has now been added to the Cambridge Dictionary, and this is a reality we’ve all got to reckon with.
Skibidi Toilet, in case you’ve been living somewhere free from the influence of vertically-framed surrealism, is a long-running series of 3D animations by YouTuber Alexey ‘DaFuq!?Boom!’ Gerasimov. It generally conveys the tale of a great war between a legion of heads protruding from loos and an army of folks with cameras for heads, with help from Half-Life 2 assets and inspiration from the annals of Garry’s Mod machinima. Any 12 year olds you know probably can’t get enough of it. Or think it’s lame because they’ve already moved on to the next thing.
Last week, soulslike Wuchang: Fallen Feathers got a patch that rendered a number of its bosses unkillable, seemingly in response to pressure from some Chinese players. For those who aren’t keen on the patch’s changes, which particularly transforms the challenge you’ll face in the game’s fourth region, there’s now a mod dedicated to undoing them by letting you roll back to a previous version.
For a more in-depth view of the changes patch 1.5 made and what they mean for the game, it’s well worth reading our Jeremy’s story on it from last week. The short version is that a number of big foes associated with the Ming dynasty have been made to fall down in exhaustion when you defeat them, rather than being killed. As you might imagine, this has implications not just in terms of the minute-to-minute experience of playing Wuchang, but also the story it tells.
Hello reader who is also a reader, and welcome back to Booked For The Week – our regular Sunday chat with a selection of cool industry folks about books! That’s two weeks in a row now, which I’ve decided is enough for me to not have to caveat or lampshade the word ‘regular’, except obviously in this specific instance. We are back 4eva, in the Blakean Infinite sense, which is my favourite reference for making my fecklessness seem profound.
EA have made a tweak to the Battlefield 6 open beta’s rush, and are keeping tabs on the situation in case it needs more balancing changes. This comes as some FPS folks and Battlefield vets have voiced their displeasure with the version of the mode that’s debuted in this second weekend of beta action.
The biggest moans are related to size. Namely the amount of players on each side in these revamped rush battles and the relatively small maps they’re being contested on. As you might imagine, those two elements being a bit titchier in scale than previous Battlefields has also had knock on effects for other aspects of the mode.