Usually when a game makes me want to stop playing and go outside it’s a bad sign, but with Dungeons of Hinterberg it’s different. It’s an action RPG that made me pine for the outdoors and want to be whisked away from all my responsibilities and just exist for a bit. Each time I would finish playing I’d be thinking about my next getaway, and although dungeon delving wouldn’t be on my holiday itinerary Dungeons of Hinterberg is making me think twice.
No Man’s Sky is getting a big new Worlds update which treats the space sim’s gazillions of planets to a sumptuous overhaul, using technology devised for stablemate fantasy sim Light No Fire, which only has one planet, albeit a “literally Earth-sized” one with dragons. Catch a deep dive trailer for the Worlds update below.
If DICE’s Battlefield series lacks for one feature, it’s surely the option to dig trenches. Properly dig them, I mean, not just waft them into existence with a wave of your magic trowel, a la Battlefield V. Think Minecraft, but with howitzers instead of Creepers. I have never been to war, but I do own several shovels, and let me tell you, if I ever hear artillery fire or even just dangerously raised voices round these parts, the first thing I will do is tunnel straight down.
Fuck it, I might do that if I read any negative comments on this news piece. Vex me not with your pestilent talk of “map balancing”. Watch this trailer for Flying Squirrel’s new FPS Over The Top WW1 instead. It abounds with trench-digging, and it looks like you can make some decent-sized craters, too.
Back in 2011, Robot Entertainment released tower defender Orcs Must Die!, adding an exclamation mark to spark some urgency and also, irritate anybody who has to write about video games for a living, though not as much as the absolute maniacs behind Tom Clancy’s H.A.W.X. Evidently, players did not sufficiently meet their demand for wanton Orc-massacring, for Robot were forced to release two sequels, which I personally would have titled Orcs Must Die!! and Orcs Must Die!!! or perhaps Orcs Must Die!!?, to indicate a mounting existential crisis.
Now, Robot have stepped things up by announcing Orcs Must Die! Deathtrap, a newly roguelite, four-player spin on the goblin-farming formula, whose subheading throws bumbling Orc murderers a bone by specifying that you might try building a trap of some kind, a deathtrap possibly. Please find below a suspiciously innocent trailer, which I promise you isn’t covering a wall of arrow launchers or similar.
I increasingly judge Souls-adjacent games not by the height of their bosses or the depth of their dungeons, but the cleverness of their shortcuts, and Flintlock: Siege Of Dawn has my favourite shortcuts in an age. Rather than just being routes around to the other side of a barred door – though there are plenty such Lordrannish loops to find in this game – they consist of aerial chains of magic, purple triangles that suck you toward them when you hold a button. They lend vigour to a branching, faux-Napoleonic world that might otherwise be a collection of atmospheric strolls between bonfire-equivalents and fights defined by taut resourcing systems. They’re idiot-proof grappling points from which you can launch yourself at another triangle, a ledgeful of upgrade materials, or a loitering musketeer who is in urgent need of a ground-pound.
Assuming you’ve already furnished your Steam Deck with a microSD card, your next stop on the accessories train should probably be a docking station. As luck would have it, Ugreen’s nifty 6-in-1 hub/stand combo is currently going extra-cheap, should you take up Amazon’s offer to stack a substantial Prime Day reduction with an additional voucher.
A few months back I got my hands on an MSI Thin GF63, largely for an overdue look at the RTX 4050 within. Since then, this slimline gaming laptop has elbowed its way into more regular use within the Archer household, particularly when I have portable PC needs that the Steam Deck can’t quite satisfy. Now you too can get one on the cheap, by way of a chunky Prime Day discount – and as if God himself was calling me a loser nerd, it’s the significantly brawnier RTX 4060 model to boot.
When Clickolding – a vaguely Inscryption-y sub-hour dread droplet – opens, you’re sitting on a bed across from a man wearing a mask that looks like someone gave up halfway through carving an Easter Island statue of Joe Camel, stuck a pair of googly eyes on it, then went to cry in the corner at what they’d created.
In your hand is a clicker counter. Moose-face stares. What do those eyes convey? Patience? Intent? Longing? If nothing else, they betray a deep certainty that whatever else happens, you’re going to click. If you stop clicking for a moment, a prompt appears in the corner telling you the controls. At least, I think it’s a prompt, because it might actually be a threat.
Left click to click. He’d like you to click 1000 times, please.
The word “kiss” occurs 10 times in the latest blog post for the seventh major Baldur’s Gate 3 patch, while the word “bug” occurs 14 times. I think this ratio captures how BG3 updates at large walk the line between dealing with stuff like progression blockers, and sating the inexhaustible horniness of the fanbase. There’s more to patch 7 than glitch-hunting and snogs, however. Due in September, it introduces dynamic splitscreen functionality, expansions for Honour mode, modding tools, new endings for evil playthroughs, and a brace of tweaks for Origin characters.
Recent SSD prices have made for miserable reading and even worse shopping, with the costs of last year’s manufacturing woes passed onto innocent punters. At least Prime Day 2024 is, if only temporarily, righting those wrongs – such as with the massive 2TB WD Blue SN580 going for a mere £96. Two whole terabytes of quality NVMe for less than a hundred quid? Nature is healing.