“The cat’s out of the bag” – Stardew Valley update 1.7 revealed, bagged cat content TBC

Stardew Valley will get at least one more significant game update, says Eric “ConcernedApe” Barone, mere months after stating that he doesn’t “want to just be the Stardew Valley guy.” It’ll be called update 1.7, and the trimness of the numbering implies that it’ll be a large one. For context, Stardew Valley update 1.6 brought eight player PC co-op, new crops, a lot more NPC dialogue, a mastery system, new pets, and the ability to give those pets hats (which caused a few problems).

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Hollow Knight: Silksong won’t cost nearly as much as they could probably charge for it

Team Cherry have confirmed release times and price points for Hollow Knight: Silksong. It’ll cost $19.99, €19.99 and ¥2300 at launch on Thursday 4th September, with pricing for other regions such as the UK to follow. As an indication, the above pricepoints equate to around £17, but I wouldn’t be surprised if they charged £19.99 for it, purely for the sake of symmetry.

It’s traditional among games journalists to illustrate pricepoints in terms of high street chain cups of coffee. But this is Silksong, a game anticipated as fervently as the ancient Mayans once anticipated the coming of an eclipse, so I will resort to more ornate means of comparison: Silksong will cost you 4200000th as much as a B-52 Stratofortress. It will cost you three-sixteenths of your soul on a rainy Friday, or two-sixteenths if the sun is out. It will cost you considerably less than they could probably charge for it. I’m not saying we should be grateful, mind, but we can breathe a sigh of a relief that this isn’t being published by EA, Take-Two or Microsoft.

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This week in PC games: not just Silksong, we also have catgirl tearooms, Returnal-esque shooters and vintage toon horror

And I looked, and behold a pale hornet: and the game that came with her was Silksong, and release delays followed after. And power was given unto them over the fourth part of Steam, to kill with needle, and with thread, and with parrying, and with the bugs of the earth.

This week, the Maw has the great pleasure of dining upon the frenziedly awaited sequel to Team Cherry’s metroidvania Hollow Knight. James saw it at Gamescom and deemed it “faster, prettier, and harder” but also, “safe”. FOOL. There can be no safety in the time of Silken singing. The past month has been a steady avalanche of new PC games noping the heck out of early September to avoid being stung to death by this deceptively tiny predator. Here are the projects that are standing their ground.

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Skyblivion project lead says release date reveal’s finally getting “closer”, as Oblivion remake mod shows off revamped intro

Watch out, there’s a goblin over there! Have you dispatched him with a deceased Blade’s rusty blade? Good, we can now keep trekking through the revamped Imperial sewers dungeon that unofficial Oblivion remake Skyblivion‘s devs have just shown off.

The massive Skyrim mod‘s getting ever closer to the release its creators have pencilled in for later this year. Despite that looming, they’ve not opted to skip what’s become an annual cameo at fan-run Skyrim modding showcase Creation Mod Con, alongside a bunch of other in-the-works Elder Scrolls remake projects and add-ons.

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The creators of Duskers are making a twisted dungeon roguelike driven by love and contempt for chess

Duskers developers Misfit Attic have revealed Below The Crown, a chess-flavoured fantasy roguelike with an Inscryption-style meta-layer and some sexy 80s CRT visuals. You are a wizard, tasked with Gathering A Party and braving an offbrand Tron dungeon to retrieve some gold. Your upgradeable party members are based on chess units, and each floor of the dungeon is a grid-based combat puzzle inspired by classic chess manouevres like Forks and Pins. Here’s a trailer.

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Sorry, Oblivion Remastered: dabbing, twerking, and the griddy are now unleashable on command in you

Are you sitting down, Oblivion Remastered? It’s alright. I’ve just got…some news I need to tell you. There’s no easy way to say this. A modder’s decided to put a bunch of Fortnitey emotes and dances inside you.

We can see the likes of dabs, the NaeNae, and even a stanky legg on the scans. They’re cranking it, spanking that, and Snoop Dogging all over your internal organs too. There’s nothing we could have done. That surgery which ported you from 2006 to 2025 increased the risk of this drastically, but how else were 12 year olds supposed to learn about the need to CLOSE SHUT THE JAWS OF OBLIVION?

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Valve now require UK Steam users to verify their ages with a credit card, thanks to the Online Safety Act

Are you from the UK and partial to risque adult Steam games, such as Amarillo’s Butt Slapper – the Dark Souls of Butt Slapping – or the timelessly iconic MILFs of Sunville? Bad! Naughty! GO DIRECTLY TO BED. Unless you have a valid credit card. Steam have begun rolling out a requirement for all UK-based users to verify their ages, if they wish to access store pages for games rated mature.

You should already have done this, of course, if you’ve bought anything on Steam, which I’m going to assume is 90% of you, with the other 10% being GOG stopouts, holier-than-thou Itch lovers and stinky pirates. According to reports, debit cards are acceptable too.

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Battlefield 6 is getting persistent servers, and two vehicle-heavy maps are coming in the next Labs playtest

Battlefield 6‘s open beta may be over, Battlefield 2042 might also have been transformed into Battlefield 6, but there must be more battles in the fields of six, so sign-ups for another round of Labs testing are now open. Two fresh maps with plenty of room for vehicle-based fisticuffs will be on offer, as well as a chance to check out the server browser that may well be chock full of 24/7 scraps once the final game launches.

EA have wheeled out all of this info in two separate blog posts, which follow neatly on from them running down all of their learnings from the open beta.

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