Latest Subnautica 2 video shows off giant squid Leviathan that is infinitely preferable to the usual legal drama

What with all the lawsuits and countersuits between publishers Krafton and certain former Unknown Worlds executives, you could be forgiven for thinking that “Subnautica 2” is some kind of arcane courtroom term – a compact way of saying “vicious haggling over withheld bonuses”, perhaps. Here’s a new developer diary video to remind us that Subnautica 2 is actually an underwater sci-fi survival game. It doesn’t have any lawyers in it, but it does have a massive peckish tentacle monster. Set that one up for you, comments thread comedians!

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Impressive dwarf-vs-alien autoshooter Deep Rock Galactic: Survivor burrows out of early access

Deep Rock Galactic: Survivor has launched its 1.0 version today, September 17th, ending the Vampire Survivors-like and DRG spinoff’s two-year spell in early access.

Despite some initial umming and ahhing about how a comedy co-op FPS would translate into a single-player autoshooter – if I press the Rock and Stone button and nobody hears, did I say Rock and Stone? – DRG: Survivor quickly won me over, thanks in particular to the tension and horde-dodging trickery afforded by its adaptation of the original game’s pickaxe mining. I’ve also had a little go on the 1.0 build ahead of release, and it does indeed feel like the most complete, well-tuned version yet.

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Hollow Knight: Silksong mod lets you immediately load up any boss fight when you want to get some practice in

A new Hollow Knight: Silksong mod lets folks load directly into any of the metroidvania‘s boss fights from a dedicated menu, essentially turning the game into a choose your own bottom kicking adventure.

After all, who doesn’t crave the ability to deliberately battle the one boss they’re actually good at beating over and over again, ego juice coursing through their veins, a roar of sheer powerful ecstacy reverberating around their quarters? Or, you know, you might just fancy some practice ahead of your next full run through the game.

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Legendary strategy boardgame Twilight Imperium is getting a proper PC adaptation with singleplayer support

Many moons ago, I missed my chance to join a weekly Twilight Imperium play session. Missed my chance, or dodged a bullet? Twilight Imperium is an infamously complicated and backstabby boardgame, the kind of baroque strategy space opera that can swallow up entire days and expose any number of terrible character flaws along the way.

Thank goodness there’s now a PC version in the works for Steam, which will at least remove the need to set up the pieces and remember what they do. Here’s a trailer.

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MindsEye’s lead actor talks being the face of a game that flops hard

From an outside perspective, I think it was probably fairly obvious that MindsEye was never going to do very well. There was barely any game to show off, so they mostly didn’t. What they did show didn’t look very good either, and when it came out, it was a glitchy mess. This all put 300 staff members at risk of being laid off, the full extent of which still being not particularly clear. And in a recent interview, the game’s lead actor Alex Hernandez has shared his own experience of being the face of the game (spoiler alert: it’s not great).

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You are a mail delivering turnip with a surprisingly nice butt in Letters to Arralla, which is out now

There are a bevy of games available in the world that let you play as what can only be described as “a little guy.” However, you can throw all of them out of the window, because I have found the game that has the perfect iteration of such a creature. It is called Letters to Arralla, and in it you quite simply play as a turnip, who has the juiciest derriere I’ve ever seen in perhaps any game ever. Yes, even more so than one of those anime gacha games, this turnip’s rump has got some serious jiggle physics.

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Dispatch, the workplace superhero comedy from former Telltale Devs, gets an episodic release date

Telltale Games obviously found a lot of success with its take on The Walking Dead, alongside several other series, but that whole episodic release thing never quite caught on. Even still, some former Telltale Games devs are clearly keen on trying it out again anyway. These devs are called AdHoc Studio, and their game is Dispatch, a comedy adventure game about managing superheroes, which just got a release date (dates?) today.

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Hell Is Us lead says Silksong’s short notice release date was “a little callous,” even if he’s happy they didn’t delay it

I think that no matter when Hollow Knight: Silksong released, it was going to ruffle some feathers. Not because of any of that difficulty discourse you’ve probably seen on your timeline since its release, we’re done with that, I’m talking about its literal release date, September 4th. You probably saw several games delay themselves out of its window to be in with a fighting chance in this current media hellscape we have. But there was one notable release that stuck with its date, and that’s Hell Is Us, which came out, oh dear, September 4th. And the game’s creative director, Jonathan Jacques-Belletête, understandably has some feelings about that.

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Blue Protocol: Star Resonance gets a release date a year on from its original cancellation

Remember when Blue Protocol died last year? And remember how it was brought back to life only a few months later as Blue Protocol: Star Resonance? It’s not often that such a turnaround happens, so you have to count your blessings when they do. And now, almost a year on from that, following a recent beta test, this retitled version of the game has a release date.

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