We’ve suffered some body blows recently, but perhaps none will ever be as winding as the news I now deliver to you: Alice0 is leaving RPS. She recently celebrated 10 years here, so that should tell you something about how much of an influence she’s had over the tone of the site over it’s lifespan. Truly, the site won’t be the same without her – so let’s take the opportunity to celebrate here work here.
Timed perfectly off the back of the Fallout TV show’s success, Fallout 76 players can start testing out Skyline Valley, a new woodland area in the game’s upcoming major update. There’s a new public event to try, as well as combat readjustments that’ll be drip fed over the course of the test period. Anyone who owns the game on Steam can give these things a go, which is a bonus, too. I think I own it? I genuinely can’t remember. Anyway, yes, maybe I’ll hop in and see how things have changed since, errr, launch.
While Cities: Skylines 2 has made progress on the performance front, not everything about the troubled citybuilder is on the up. In fact, player reception to the recently released Beach Properties DLC has proven so un-sunny that both developers Colossal Order and publishers Paradox Interactive have issued a joint statement apologising for the state it launched in.
The letter, addressed to Cities fans and signed by Colossal Order CEO Mariina Hallikainen and Paradox Interactive deputy CEO Mattias Lilja, also promises refunds for anyone who bought Beach Properties. Or, in the case of those who got it through snapping up Skylines 2’s Ultimate Edition, compensation in the form of three Creator Packs and three radio stations. The contentious DLC is also going free to anyone who’s yet to put money down.
Warhorse have revealed Kingdom Come: Deliverance 2, sequel to the 2018 open world action-RPG which you will likely remember for a couple of reasons: 1) its ostensibly faithful but inevitably skewed representations of race, gender and class in medieval Bohemia, which were amplified by its creative director Daniel Vávra’s qualified endorsement of Gamergate, and 2) being a moderately entertaining, buggy and mucky chivalric fable in which you have to worry about keeping your sword sharp and eating food before it rots.
Going by the announcement video, the new game is the same game but with more cash to burn. It’s the work of 250 people, with Jan Velta returning as composer. According to Vávra, “what we are making now is what it was supposed to be in the beginning, but we were not able to do it because we didn’t have enough resources and experience.”
Despite military sim series Arma and its zombie survival spin-off DayZ having their de facto home on PC, developers Bohemia Interactive opted to snub us keyboard-and-mousers for their post-DayZ game Vigor. The free-to-play survival shooter hit early access on Xbox way back in June 2018 – almost six years ago – and subsequently made its way to PlayStation and Nintendo Switch. And yet, for more than half a decade, no whisper of a PC release was heard – until now, that is.
The problem with deciding to play every single Nancy Drew mystery puzzle game for a column is that, because they have been coming out since the 90s, Her Interactive have built up enough steam that I may never catch up to the front of the plucky citizen detective train. They have today announced a release date of May 7th for Nancy Drew: Mystery Of The Seven Keys, along with the official trailer.
This time Our Nance is heading to Prague, for a sort of old-world-meets-new story about hacking, medieval myths, and a stolen necklace. Nancy is hired to find said heirloom, and interview a bunch of suspects, one of whom is creepy puppet guy up there (there are no screens of Nancy because she never actually steps out from behind the camera in these games; she may as well be a cryptid). I realise this may not be of interest to regular readers of this site, but while I may not have seven keys, I do have one to the back end of this website, so nobody can stop me.
Friends, I have officially discovered another game I can play with my life partner, who regards most games with enormous suspicion and fatigue. That game is Morels: The Hunt 2, released this week, and as you might guess, it is about finding and identifying various species of mushroom in lush, photorealistic wilderness locations. There are also unicorns, crystal skulls and robot parts. Slightly confused by the unicorns, crystal skulls and robot parts, if I’m honest. It feels a bit like developers Abrams Studios are unconvinced as to the popular appeal of mushroom hunting, and have garlanded the concept with random mythology so as to widen the Venn diagram overlap between “fungi fans” and “people who want to live in cyberpunk Narnia”.
The developers – who are indeed brothers – explain their thinking in broad strokes on the Steam page. “We loved morel mushroom hunting growing up,” they write. “We still do it every year. One of the greatest things about mushroom hunting is just being out in nature. We take a lot of photos while we are hunting which is how the game came about. We wanted to create an immersive experience of being out in nature, mushroom hunting, and photographing the beautiful environment around you into a game, without having to hunt something with a weapon.”
I guess the blend of photography and mushroom gathering makes sense, but I continue to be confused by the unicorns. You can also turn into one of the game’s animal in Exploration Mode, by the way – I’m not sure whether this extends to make-believe creatures. I do not feel a pressing need to either photograph a unicorn or turn into one, but I really want to fire this up and have my partner passenger-seat-drive while I go ferreting around for chantarelles.
Nowadays, I’m more than happy to sacrifice high frames and a big screen for the comforts of the Steam Deck. I like lounging on the couch, the light forearm workout, and heating my room in only a few minutes. So it’s good news that Moon Studios’ upcoming ARPGNo Rest For The Wicked will be playable on launch for Deck, the ROG Ally and other handhelds. Minimum PC specs also don’t look too taxing, but those after the shiniest-looking game on recommended hardware may be in for a shock.
Bethesda’s very own Mr Handy (director and executive producer) Todd Howard has addressed the controversy surrounding the Fallout TV show’s treatment of Fallout backstory, reaffirming the canonicity of Obsidian’s Fallout: New Vegas and promising that Bethesda and Amazon are being “careful” to maintain consistency between the games and the TV series. Are you new to this latest lore scandal? Watch out for Fallout Season 1 spoilers ahead, then.