The Maw – 12th-17th February 2024

It’s the middle of February, and the games are afoot. This week brings at least one major news event in the shape of a “business update” from Microsoft about “our vision for the future of Xbox”, which is widely rumoured to be the announcement that first-party Xbox titles will come to rival consoles. Why is this of interest to us, a PC gaming site? Well, because console gaming can’t help but shape the weather for PC gaming; more specifically, Microsoft’s alleged multiplatform ambitions seem to reflect the plateauing of Game Pass subscription growth, which has become the cornerstone of the Xbox biz.

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Ultros review: a sweet and sour Metroidvania

Ultros is one of those games that’s born to stick in the memory. Not only is it one of the most visually vibrant games of the year so far with its neon colour palette that’s an instant-KO-to-my-eyeballs, but the way it twists and rewires core tenets of the Metroidvania rulebook also make it one of the boldest and most daring examples of its genre. I’ll say it now: it doesn’t always stick the landing. But if there’s one thing Ultros does constantly throughout its 15-odd hour runtime, it’s that it’s always, always interesting. And for that, it has my respect – even if by the time the (first) end credits rolled, I was ready to never touch it ever again.

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All Rise channels Ace Attorney, Disco Elysium and Slay the Spire in a courtroom card battle to save the planet

An upcoming game about taking planet-wrecking corporations to court hopes to go beyond its onscreen battles by raising money for real-life environmental aid. Behind All Rise is a team including both climate experts and top-notch games talent with credits spanning Horizon Forbidden West, Thirsty Suitors, League of Legends and Paradise Killer.

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How psychedelic gardenvania Ultros would have you “talk” to the aliens

When playing any character-driven videogame I sometimes experience a sensation akin to my eyes unfocussing, and remember that I’m not, strictly speaking, controlling a body in a world, but interacting with a simulation that includes representations of a body and a world. The character is just an interfacial node in a vast tangle of visible and invisible elements; by moving the character, I cause objects, surfaces, creatures to load or unload, spring into motion or change colour and a million things besides.

Some games foreground these interdependencies by fictionalising the simulation as a giant organism or ecosystem, a more intriguing kind of “living, breathing” environment which is aware of your presence within it. Amongst these games is Ultros, a side-scrolling, psychedelic metroidvania – or as developers Hadoque might prefer, “gardenvania” – which launches next week.

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Handcrafted “interactive music album” Asterism has a delightful Next Fest demo

Take your protein pill and put your headphones on for the free demo of Asterism, an “interactive music album” exploring a solar system one song at a time. Each visit to a planet lasts as long as the song, whisking us through scenes reflecting the lyrics and mood, rendered with a mix of 3D computer art and a range of handmade physical mediums. I was delighted from the first twang. And impressively, it’s mostly the work of one developer, Claire Morwood. Do have a look!

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Whitethorn announce Slime Heroes, a Soulslike starring slimes, plus Botany Manor release date

In an upsetting confirmation that February is in fact winter (and that the year doesn’t just start with summer like my brain thinks it should) publisher Whitethorn Games held a 2024 Winter Showcase, where they revealed the existance of a game that answers the question “what if the slimes in Slime Rancher were in mortal peril, and had swords?”. The answer is apparently “be ruddy heroes in a cute Soulslike”. I think this game, too, looks very cute, although Slime Heroes doesn’t have a release window yet.

You know what does have a launch date now? Botany Manor, a lovely 3D puzzle game about growing plants, which I first learned about via the Steam Next Fest demo, and with which I immediately fell in love. I am heartened to know it is coming out really quite soon – April 9th. A mere two months from now!

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