
Civ 7 beefy update 1.2.5 arrives today, September 30th. Developers Firaxis have laid out its major tweaks and additions, which include new map types and city states, plus a revamp of the construction interface and a hefty helping of balancing.
The polarising 4X strategy nation-builder has gotten the likes of auto-explore and world wonder reworks in its last couple of monthly updates, with Firaxis having settled in for the long haul after an initial flurry of post-release tweaking. 1.2.5 is the first update the game’s gotten since an undisclosed number of workers – “dozens of people”, according to Game Developer sources – were laid off at Firaxis earlier this month, in what publishers 2K told RPS was a “staff reduction” as the studio “restructures and optimizes its development process for adaptability, collaboration, and creativity”.




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