Betrayal At Club Low is an RPG that actually respects your fleeting time on this earth

Confession time, everyone: I’m still only about 2.5 hours into Disco Elysium. Games journalism sin or what? Somehow, despite being primed by the excellent time I had with its demo five years ago, I just bounced off this one. I very quickly got stuck in a frustrating loop of fatally ballsing up no matter what I did – presumably I badly biffed my stats right out the gate to get soft-locked in the first area – and despite deciding I’d restart in a day or two, several years later my play-time hasn’t extended past that first session. Sad times all round, I’m sure you’ll agree, but what’s it got to do with Betrayal At Club Low?

Well, when I picked up Betrayal At Club Low for the RPS Game Club this month, I was transported back to my abortive run at Disco Elysium. It’s not that I’ve never played a stat-check-heavy RPG before. Far from it. But somehow, each game’s presentation resonated together in my weird brain mush. It must have been something to do with the combination of a surreal, seedy, not-quite-our-world-but-still-very-recognisable setting, and the constant presence of numbers reminding me of my character’s strengths stacked up against their many, many weaknesses.

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Cassette Beasts review: dropping the mic on the Pokémon-like

My name is Katharine and I’m a reformed Pokéaddict. I thought I’d get that out there right at the start, because you can’t really talk about Cassette Beasts without talking a bit about Pokémon. Admittedly, the idea of an open world Pokémon-like might have lost some of its shine now that the actual Pokémon games have finally gone and done it themselves with last year’s Scarlet and Violet releases, but Cassette Beasts, the debut game from UK micro team Bytten Studio, is banging a different kind of drum to Nintendo’s primo monster catcher.

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Microsoft’s proposed Activision Blizzard acquisition has been blocked by the UK

Microsoft’s proposed acquisition of Activision Blizzard King has hit a large snag on the road. The UK’s Competitions And Markets Authority (CMA) previously released their provisional findings on the $69 billion buyout, laying out concerns over less competition and innovation for UK gamers. Microsoft were allowed to respond to the CMA’s findings, but it seems they weren’t able to quell the regulator’s concerns, as the CMA have now vetoed the merger.

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Age Of Empire 2’s Return Of Rome expansion adds every civilisation from the first Age Of Empires

Real-time strategy game Age Of Empires 2: Definitive Edition is now exploring the series’ own history with the Return Of Rome expansion pack, bringing back The Roman Empire and every other ancient civilisation from the very first Age Of Empires game. It’s coming on May 16th, and it essentially lets you battle and conquer like it’s 1998 again.

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Honkai: Star Rail review: a slick, anime-infused RPG bursting with potential

Honkai: Star Rail throws you into the body of an amnesiac protagonist with unknowable hidden powers who has been awakened from a deep slumber by someone called Kafka. This woman is something of a mystery and seems to have a flair for the dramatic as she kicks off the whole game by playing an invisible violin along to the classic Baroque epic Pachelbel’s Canon as massive, intergalactic monsters invade a spaceship.

It’s an incredibly cool opening, the kind of thing that John Wick would watch to get pumped up before, well, John Wick-ing all over the place. It’s pretty clear that Kafka isn’t a hero, but they’ve woken you up, and since you’ve got no memories, you must be one of the good guys. This setup feels familiar, but there are enough changes to make it feel new and get the blood thoroughly pumping.

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Reaching Diablo 4’s level cap will take around 150 hours of grinding

Ahead of an upcoming open playtest, Blizzard have released their latest developer design video on Diablo 4, this time tackling player choice and the action RPG’s different classes. My favourite detail is that you can become a werewolf and “do werewolf things”. Although getting to that stage may take a while, as associate game director Joseph Piepora recently said it would take around 150+ hours for an average player to hit the Level 100 cap. Sounds like a week’s worth of content then.

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Fallout 76’s theatre troupe performed a bloody version of Alice In Wonderland

For all of Fallout 76’s faults, the multiplayer shooter has fostered one of the most interesting communities in any game, leading to fun mutations such as the theatre company experimenting with performance art in-game. The Wasteland Theatre Company previously tackled Shakespeare and A Christmas Carol, and they’ve now reconvened with a post-apocalyptic performance of Alice In Wonderland, appropriately adapted as Alice In The Wasteland.

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This cottagecore platformer is ultra charming, and out this week

There’s something very sweet about playing as a postal carrier. As we’ve seen in games such as Tiny Echo and Lake, it can be a relaxing and enjoyable job delivering mail in a small community, and that’s the pitch-perfect tone that solo developer Kela van der Deijl has managed to capture in their cutesy mail-delivery game Mail Time. After playing the Steam demo, I can tell you that it’s one of the most charming games I’ve played all year, and it looks like I’ll be able to play the rest soon because Mail Time is out this week on Thursday April 27th.

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