
Before founding Inflexion in 2021, Aaryn Flynn worked at BioWare. He’s got credits on some of the studio’s best-loved games, from Baldur’s Gate 2 through Star Wars: Knights Of The Old Republic to Dragon Age: Origins and the Mass Effect trilogy. He was BioWare’s general manager for several years, but left the company in 2017 following the release of the less-regarded Mass Effect: Andromeda. New survival sim Nightingale is his first early access project, and it’s certainly been a learning experience, with Flynn obliged to rethink many of the things he learned about gamedev during his BioWare days. Speaking to me ahead of Nightingale’s launch, Flynn talked about the difficulty of making headway as a new developer in an industry where the most successful competing live service titles have effectively become part of the landscape – indeed, a force of “gravity”.