Ghost of Tsushima Director’s Cut comes to PC in May

Fans of curly wind FX and striking from a sheathed stance rejoice – open world samurai action game Ghost of Tsushima is coming to PC on May 16th via Steam and Epic Games Store. This is the Director’s Cut edition of the game, which includes the Iki Island story expansion and the co-op multiplayer Legends mode. It’s being developed by PC port specialists Nixxes, the studio behind the PC version of Horizon Forbidden West – Complete Edition, and features customisable mouse and keyboard controls plus unlocked frame rates and assorted graphical whizbangs. I’ve got a trailer for you below.

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Nightingale early access review: a numbers grind disguised as a gaslamp survival game

Not long ago, a few of us from the RPS Treehouse wandered through first-person survival ’em up Nightingale with its boss Aaryn Flynn, and then had it out about the game’s crafting menus. I was one of the folks who wasn’t so hot on what we’d played, and I’d hoped that the early access version would prove me wrong.

Alas, I am sad to report that I still do not like Nightingale. From what I’ve played so far, the game is an awkward marriage of survival game and live service loot grind, which makes you feel divorced from the very world you inhabit.

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Helldivers 2 patch nerfs the best guns as designer says the balancing process will be “never-ending”

Arrowhead have released a new Helldivers 2 update – patch 01.000.100 – which designer Alex K describes as “the first round in a never-ending series of balance changes”. The patch nerfs three of what were hitherto the best Helldivers 2 guns and gear pieces – the SG-225 Breaker shotgun, the RS-422 railgun, and the SH-32 shield generator backpack, all of which break Arrowhead’s pretty straightforward golden rule that “each gun has its purpose and none is strictly better than another”.

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Dragon’s Dogma 2’s Magick Archer class makes me want to solo the game

Yesterday I banged out the first in a torrid trilogy of Dragon’s Dogma 2 features, centring on hands-on time with the game’s Mystic Spearhand “vocation” or class. Look out for parts 2 and 3 over the coming week. During the hands-on, I also spent 45 minutes in the shoes of another advanced Dragon’s Dogma 2 class, the Magic – sorry, Magick Archer. You might remember this vocation from the original Dragon’s Dogma; then as now, it combines relatively straightforward bow combat with various breeds of enchanted ammunition, for a surprisingly technical skillset that is enjoyable to faff around with.

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Strange Scaffold’s next game is about stalking and sacrificing your neighbours to keep the world from ending

Following game concepts including Max Payne with vampires, Kojima’s Strands with witches, organ trading, and an airport for aliens currently run by dogs, Xalavier Nelson Jr’s Strange Scaffold studio are back with another doozy. They’ve announced a release date of April 16th for Life Eater, a game about a modern-day druid who must kidnap and sacrifice people every year to sate a dark god and keep the world from ending. I know what you’re thinking: surely he’s insane in the membrane, insane in the brain. But what if he isn’t?

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Game Pass’s most exciting new addition in March is a farming sim with mechs

It’s a new month, which means a new set of games arriving on Microsoft’s Game Pass subscription service. The arrivals begin today with stompy, old school shooter Warhammer 40,000: Boltgun, and will continue before the advent of spring with the mechs-and-plants craft ’em up Lightyear Frontier and telekinetic adventure Control Ultimate Edition, among others.

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Migrate your Oculus accounts to Meta this month or lose your games

Meta keep emailing me to tell me my Oculus account is going to be deleted on March 29th. It’s only today, seeing other people talking about it, that it occurs to me: this is not personal. Meta is perhaps going to delete your Oculus account on March 29th as well, if you have one.

You’ve got until that date to migrate your account, and if you don’t you’ll lose all your purchases.

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Footage of Free Radical’s TimeSplitters cancelled Fortnite clone has emerged online

A little while back, Embracer Group sadly shut down Timesplitter’s studio Free Radical Design in a typical case of Embracer-led restructuring. After the closure, a former Free Radical developer revealed they’d worked on a “clone” of Fortnite before it transitioned to a remake of Timesplitters 2. And now footage has emerged of the cancelled project, which certainly does look like a team shooter reminiscent of Epic’s epic.

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Berserk Boy review: a fast and frantic platformer dashed by swift credits

Berserk Boy is the legally distinct lovechild of Sonic The Hedgehog and Mega Man X, on account of how it fondly emulates the Blue Blur’s speedy momentum and the Dorky Mega’s various power-altering suits. That anatomically tricky relationship is enticing by itself, but even if those retro action platformers just register as historical relics in your memory, Berserk Boy does enough that’s new and interesting that it doesn’t need to rely on aping its inspirations. My only beef is that credits rolled before I was properly given a chance to test my newfound robo-bashing muscles.

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Horizon Forbidden West’s system requirements don’t want a sci-fi PC

Considering it’s one of the most gawwwwjuss games you can get one o’ them PS5 machines, Horizon Forbidden West’s upcoming PC version has some pretty fair-looking system requirements. The newly released specs, which you can find below, suggest that pushing the open world, robosaur-slaying sequel to its most extreme settings will take a burly graphics card – but likewise, lower settings and resolutions can get by with much creakier hardware.

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