If you’re on the lookout for a powerful yet inexpensive CPU cooler, this discounted option from Thermalright might be a good shout. It’s down to £15.90 from £18.90, turning an already good value CPU cooler equipped with two fans into an absolute bargain.
League Of Geeks’s remake of cult strategy gameSolium Infernum is having its release date pushed back by a week, the studio have announced. It will now launch on February 22nd, instead of its original date of February 14th – which is a damn shame, if you ask me, as nothing screams “romantic Valentine’s night-in” like trying to backstab your other half in a bid to rule hell in Satan’s absence. Alas, we’ll just have to make do with the altogether more pedestrian date of a regular Thursday in February, as the team need just a bit of extra time to ensure it’s “as polished as possible” before release.
A PC version of Dreams, the PlayStation 4-exclusive toybox-slash-game creation platform from LittleBigPlanet makers Media Molecule, was nearly completed before being cancelled late last year, according to a new report.
Visual Concepts Austin, the 2K Games studio behind sports franchises including WWE and NBA, as well as last year’s kart racing game Lego 2K Drive, has reportedly laid off a number of employees. The cuts come fewer than six months after the last round of layoffs at the Texas outlet.
After years without a new The Sims game, it seems like three are likely to land in fairly close proximity – sort of, anyway. We know that Paradox’s ambitious competitor Life By You will arrive this June (assuming no more delays), while EA’s own free-to-play evolution of the OG life-sim series – currently codenamed Project Rene rather than The Sims 5 – is probably still a while off yet. Dropping somewhere in the middle will be Paralives, the promising Patreon-funded up-and-comer led by indie dev Alex Massé, which has been given a fresh look and confirmation of a release date sometime next year.
Good news, star admirals with decent CPM! Gearbox and Blackbird Interactive’s strategy escapade Homeworld 3 has a demo on Steam. It’s been live for a few days, actually, but whether due to the bombardment of other Steam Fest goodies or my being led astray by the similar-but-nerdier Nebulous: Fleet Command, I didn’t try it till last night. The demo includes a tutorial mission, four maps and the War Games mode, a one-to-three player affair which essentially turns Homeworld into a roguelike – pitching you up against unpredictable opposition while unlocking new fleets and doling out Artifacts that augment your vessels.
If you played and liked last year’s excellent slice-of-life adventure A Space For The Unbound, stop what you’re doing and go and download the Steam Next Fest demo for Until Then. Go on, I’ll wait. Right, sorted? Let’s continue. Like A Space For The Unbound, Until Then is a coming of age story where the ups and downs of everyday high school life start intermingling with strange, supernatural occurences.
The latest Counter-Strike 2 update re-introduces Arms Race, a beloved multiplayer mode from Counter-Strike: Global Offensive in which players level up and are handed new guns as they moider each other, with victory going to the player who levels all the way up and performs a final knifekill.
I’ve played many variations of this mode – which was originally a mod, Gun Game – over the years in other games, and it’s always a laugh, for the simple reason that it can be tuned to allow less proficient FPS players to catch up with their brethren, by introducing less powerful or harder-to-master weapons at certain levels as “speed bumps”.
The latest major Palworld update is live, fixing a range of crash and save data bugs while also addressing a glitch which saw your much-abused indentured munsters falling into an eternal slumber when assigned to a Pal breeding farm. I continue to wonder how much of Palworld is deliberate satire.
I created God pretty early on, though not until I’d first created the Big Bang and, even earlier, Batman. This is the kind of thing you can do in Infinite Craft, a browser game in which you can seemingly craft anything, and in which it’s glorious, time-stealing fun to try.