Blood Bowl 3 may be the most faithful Warhammer video game ever made

Blood Bowl used to be a dead game, Cyanide’s Gautier Brésard is quick to correct me: “I would say that it was a community-managed game.” In fact, for the two decades that the tabletop Warhammer bloodsport was out of print, fans worked diligently to ensure it wasn’t out of mind – creating a ‘living rulebook’ that ran to six iterations.

“Here is what may be the final edition of Blood Bowl,” read the opening page of that community manual. “This is the rulebook designed to send Blood Bowl into a perpetual format. The Games Workshop is no longer interested in providing true support for this game.”

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Rather than overhaul gear and crafting systems, Darktide should rip them out

Warhammer 40,000: Darktide have laid out their plans to improve the co-op shooter’s shopping and crafting systems. The gear system changes, due to arrive in the next patch, do sound like improvements to the current state of things. These plans do not sound better than entirely ending the tedious grinds of random rolls and making numbers bigger. Why improve when it would be better to remove?

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Re:Call is a clever timeloop game with an amazing first half

Re:Call was high on my list of surprise recent indie hits. It has a great premise, for starters – change history by meddling with your memories and playing out different versions of events to arrive at the ‘correct’ solution – and executes it brilliantly. Its GBA-style visuals and larger-than-life character portraits give it a real sense of charm and personality, and its mystery story of murder and corporate conspiracy had hooked me in real good.

Then it abandoned its cool premise halfway through and became a different game entirely for its remaining run-time. I was heartbroken.

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Industries of Titan review: a curious hybrid builder that’s less than the sum of its parts

Industries Of Titan started out as an ambitious concept. A hybrid of a factory layout/logistics sim, integrated into a city builder, combined with an RTS, all wrapped up in a satirical dystopia encouraging you to be the most appalling villainous hypercapitalist possible.

All of those parts are present, and as a bonus it’s incredibly gorgeous, with strong voice acting and a distinctive soundtrack that will haunt my head for weeks. Most of its parts are made to a high standard, it’s tragic that its final design just doesn’t work at all.

Of all things, IOT reminds me of Fragile Allegiance. You’re a ‘founder’, sent to an already colonised and abandoned Titan to build a new city at the behest of the Council. You’re a ‘founder’, sent to an already colonised and abandoned Titan to build a new city at the behest of the Council. First, by salvaging its ruined buildings for minerals and isotopes, then mining for surface deposits, all of which goes back into your building resources. Curiously, you never combine two resources to produce a third, you can only upgrade minerals through a tier system. Higher tier resources are more potent, meaning, for exmaple, a building site will accept 100 raw minerals or four higher tier units. It’s a bit strange, but it mostly works.

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Mobile leaks point to an April release for spacefaring RPG Honkai: Star Rail

Honkai: Star Rail is the first turn-based RPG in the Honkai / Genshin Impact universe, and its final beta started earlier today on PC and mobile. Pre-registration has now closed, but you might be able to gain access through the game’s FAQ page. While HoYoverse haven’t announced a release date for their cosmic fantasy adventure, eagle-eyed fans have spotted a potential April date on the IOS App Store.

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V Rising is overhauling the magic system in May’s free expansion

V Rising continues its early access with a free expansion coming in May. It’s meaty, overhauling a few areas of the game including magic progression, spellcasting, and lair building in preparation for the endgame. But it’s also “giving you more of what you already love” with new weapons and spells, boss battles, areas, and factions. Quite a lot to sink your teeth into, then.

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