Helldivers 2 director confirms Arrowhead are biting the addition delay bullet while working on performance fixes

Despite having initially indicated they’d prefer not to do so if it could be avoided, Helldivers 2 developers Arrowhead have now confirmed that they’re holding off adding new stuff to the shooter while they focus in on improving its performance.

It’s for the best, as issues with stability and bugs overshadowed the verdict players had on Helldivers 2’s last big update, Into the Unjust. Not all of the concerns raised by players recently were new as of that update, see the game’s long-beefy PC file size, but the result’s been a backlog Arrowhead would have struggled to avoid confronting.

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Battlefield 6 backend tweaks tune down some sniper rifles and shotguns, as EA keep fiddling with little knobs

Since Battlefield 6 rolled onto the, er, battlefield late last week, a huge patch having been smashed against its hull to see it off, EA and their Battlefield Studios have understandably only put out a few more tweaks. Their latest little round of changes are server-side rather than being a proper patch, and enact a bit of balancing clearly deemed too important to wait for the next big patch’s deployment.

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Pathologic 3’s full release is set for early 2026, and there’s a fresh Steam Next Fest demo to examine

Shortly after you finish celebrating the arrival of next year, a plague will rock up. Well, the full version of Pathologic 3, a game in which you play a doctor tasked with saving a town from a mysterious contagion will rock up. I’m sure that if you turn off all of the lights and pay someone to sit in the next room coughing every two minutes, the difference’ll be negligible.

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Modded Skyrim gets a hair closer to a merging with reality, thanks to dynamic NPC trim changes which won’t ruin canonical baldies

The year is 3025. Real life recieves a patch which renders you able to see every item you own with such fidelity that your eyes basically become microscopes. This is cool, your friend says, we’re now only a little bit behind the level of detail Skyrim modders have kitted out 2011’s finest lizard yelling simulator with.

If you’re wondering what’s inspired me to reach for my crystal ball, it’s the emergence of yet another Skyrim mod which takes the RPG one step closer to featuring as many dynamically moving parts as our own reality. It allows folks across Tamriel to look at a calendar and decide they need a fresh hairdo without any input from your character, who’s then left playing catch-up on all the new trims like a distant aunt at a family gathering.

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No, commuters of Bus Bound’s Steam Next Fest demo, I will not stop publicly transporting you to the scene of accidents

The bumper sticker plastered to the rear of the pickup in front of me reads ‘please let me merge before I start crying’. Behind me, an angry mob are starting to sharpen their pitchforks and light their torches. The next stop beckons, and I’m not going to make it on time. There’s nothing I can do. For I am Bus Bound in this Steam Next Fest demo, and that bus is too large to slice through gridlock like a hooligan.

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Everwild screenshots leak after Microsoft cancellation, and you’d seemingly have been a walking garden centre

Rare’s Everwild was one of a number of games Microsoft tossed in the bin as part of wider layoffs earlier this year. It was disappointing, if not a huge surprise given how protracted Everwild’s development had been up until its demise, with lots of questions remaining as to what the mysterious ramble through nature would be like to play.

Now, some leaked screenshots might offer a bit more of an idea as to some of the stuff you’d have been able to get up to in between patting various creatures and swinging a staff around.

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Borderlands 4’s first bounty pack DLC releases next month, followed by a free mutant tree fight

Someone ring up Slayer, because it’s going to raining blood in Borderlands 4 soon. That being the natural way to precede the arrival of the shooter‘s first paid DLC bounty pack next month and a free December update that’ll bring a weird tree fight to the endgame.

All of this stuff will lay a pre-Christmas foundation for the arrival of a fresh vault hunter early next year. That hunter, whom Gearbox showed off a little while ago out of contept for chronological reveals, is Randy Pitchford’s magic cowboy spirit animal.

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The evil ghost lorry in Truckful’s demo nearly ate me and the lady who did a headstand in my bed

Drive faster, she screams as a cacophony of meepy noises, it’s coming! I know, headstand lady, I know, comes my response from behind the wheel. We’d be safe if I hadn’t botched one of the switchbacks and gently skidded into a low wall. I’d best put my foot down if I want to escape the demo of mysterious delivery driver Truckful without finding out what happens when a little truck is swallowed by a bigger truck.

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MindsEye devs accuse studio execs of “disastrously” mishandling redundancies and enforcing “unbearable” crunch

Following the inauspicious launch of MindsEye and subsequent layoffs at developers Build A Rocket Boy, 93 current and former staff at the studio have signed an open letter demanding an apology, while accusing Build A Rocket Boy’s senior leadership of having “consistently mishandled the redundancy process” and mandating “unbearable levels of overtime” around the game’s launch.

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