GOG “won’t be making absolute statements in either direction” about their future approach to AI use

Retro PC game sellers GOG have faced criticism recently for using a piece of artwork made using AI tools to promote their store’s new year sale. The storerunners have since claimed that this banner was a work-in-progress asset which slipped through onto the store by mistake. Now, the platform’s managing director has revealed that the company are “not planning on making absolute statements in either direction” in terms of their future AI use, following the backlash.

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Surprise, Poker Night at the Inventory is returning to Steam next month in remastered form

Approximately 15 years, two months, and 14 days ago, Quintin Smith (RPS in peace) lobbed the headline ‘Poker Night At The Inventory Released Today‘ onto this fine site. On this day, February 5th – approximately 479,821,535 seconds further on in time – I’m here to tell you Poker Night At The Inventory is coming back, baby.

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As extra DLC chat lingers, The Witcher 3 gets a Witcher 4-inspired quest mod designed to give you a taste of Ciri’s adventures in Kovir

Following The Witcher 4‘s big reveal at 2024’s Geoff Awards, it predictably took modders about five minutes to revamp The Witcher 3‘s Ciri into her older monster slaying variant. Now, one of them’s had a crack at going a step further by designing a short questline offering a taste of Geralt’s non-quite-daughter slaying monsters in Kovir and Poviss, with help from CD Projekt’s RedKIT tools.

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Scratch that, the Steam Machine is delayed after all – and Valve confirm RAM shortages will affect pricing

Despite AMD’s assurances to the contrary, Valve have announced that they’ve pushed back release plans for the new Steam Machine, Steam Controller, and Steam Frame VR headset. Alas, my curse of publishing news posts roughly 0.0045 seconds before a major situation change continues to ruin my life – sometimes I wish I’d never beaten the warlocks in that Titanfall 2 pub match.

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Yapyap is a jolly bit of gang wizard vandalism with a touch of Dark Messiah

Yapyap stands apart from other “friendslop” horror extraction games by giving you plenty of firepower to begin with. Airpower, anyway. You and up to four mates are the boggle-eyed, flap-jawed minions of an enormous, moon-masked wizard. You’ve been summoned to wreak havoc on a rival wizard’s procedurally generated tower. Over the course of three nights per round, you must smash as many fixtures as you can to fill up your quota of Chaos – tapestries, crates, paintings, statues, anything that isn’t nailed down. For this purpose, you are handed a range of magical artefacts.

Some of the artefacts have to be bought with gold, but there’s a tree in the game’s lobby area that grows wands of wind magic, pluckable for free. Wind magic is the Ringo Starr of the four elements, IMO, but the default wands are fun, especially given that you have unlimited mana. There’s a basic ‘Force Push’ style wind spell, used to blow the helmets off zombie knights, a levitation spell to enhance your parkour, and a summonable tornado that will happily engulf the caster.

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With its new season update trailer, Apex Legends would like you to know it has invented windows

Apex Legends season 28 launches on February 10th, and appears to add competitive glazing to the now 7-year-old battle royale. The game’s “newest tactical mechanic”, so says the announcement post, is Hardlight Mesh, a glowy, bullet-resistant window that teams can either throw up to defend a hidey hole or, with enough lead, rockets, and/or angry kicks, break down to form a new ingress point. Holes in walls? That’s old hat. ApeLegs is disrupting holes in walls. There’ll probably be a TechCrunch article on it.

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Amazon’s Fallout countdown delivers possibly the only thing more pointless than a New Vegas or Fallout 3 remaster

While Amazon have been gradually dropping episodes of their Fallout show‘s second series,a timer has been ticking away. It’s been on the show’s website, which is a little interactive map. Surely this timer, set to expire once the final episode of the series went live, could herald the reveal of Fallout New Vegas or Fallout 3 remasters Bethesda may have in the works, some fans speculated.

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Generative AI plays “zero part” in GTA 6, Take-Two boss confirms, but the company do have “hundreds” of AI “pilots and implementations” on the go

Generative AI has played “zero part” in Rockstar Games’ creation of GTA 6, Take-Two CEOman Strauss Zelnick has said at the company’s latest financial numbers get-together, where he also indicated the game’s still on to initially release this November. Well, on consoles at least. Though, back in the AI front, the Z bloke also revealed that Take-Two have “hundreds of pilots and implementations” on the go involving the tech.

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