Krafton suddenly replace three Subnautica 2 leads with one of the execs behind Callisto Protocol

Publishers Krafton have removed multiple senior staff at Subnautica 2 studio Unknown Worlds in a sudden shift that swaps the leadership team for a single head honcho from the studio who made sci-fi horror game The Callisto Protocol. It’s not clear why. At Unknown Worlds, co-founder Charlie Cleveland, CEO Ted Gill, and technical director Max MacGuire have all been “replaced” by Steve Papoutsis, CEO at Striking Distance, the creators of the Dead Space-ish game.

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Deals for today: Alienware Black Friday in July sale is twisting my arm

Alienware’s Black Friday in July sale just dropped a wave of serious gaming hardware deals. Desktop beasts with RTX 5090s are now hundreds off, and the latest Area-51 and Aurora systems are pushing 4K frame rates with ease. On the portable side, Alienware’s newest 16- and 18-inch laptops are loaded with 4080s and 4090s, making high refresh 1440p gaming look effortless. There are deep M.2 drive discounts too, including a Crucial T500 1TB with heatsink for under $85. And over at Green Man Gaming, the entire Final Fantasy series is up to 70% off, with big cuts on Rebirth, Remake, and classic bundles. Let’s get into it:

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Blade and Phoenix are coming to Marvel Rivals this July in Season 3, along with rumoured “anti-heal” mechanics

It’ll soon be time for another season of Marvel Rivals, the super-duper Overwotlike and thirsty delivery vehicle for every variation of Marvel character known to the human mind. What’s coming in season three? Wesley Snipes and a bloody great burning bird lady. By which I mean, Blade and Phoenix. They’ll be matching wits with Hera, goddess of death, who has palled up with Knull, god of symbioties, aka the wriggly black pyjamas sported by Venom.

All of this may seem frightening and bizarre if you’re here because you accidentally hit auto-complete while googling “Marks & Spencers opening times”, so here’s a swift trailer to fill you in.

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The spirit of Zachtronics lives on in Kaizen: A Factory Story

I love it when a machine whirrs and clunks and bzzts in just the right way. Kaizen: A Factory Story is the next mechanical puzzler from the people who made Opus Magnum and Exapunks. A demo hit Steam a few weeks ago, but it fell down the wrong side of a conveyor belt here at RPS and we all forgot about it until it jammed up our meticulous assembly line of articles and I had to jimmy it out with a big salad fork. “Ah,” I said, “there’s yer problem. Nobody has played this excellent developer’s new game yet.”

Let’s solve that problem.

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Space Marine 2’s getting a second year of DLC, and a big anniversary update for you to dig your chainsword into

If you like getting Warhammered and having a scrap as a space marine, then here’s some good news. Following the release of Warhammer 40,000: Space Marine 2‘s siege mode last week, developers Saber Interactive have confirmed that it’ll be getting second year of free and paid updates.

Hey, it’s something to help quench your bloodlust while you wait for Space Marine 3 to become more than a glint in the eye of a dev working on a big gun to be wielded by a big lad in big armour.

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Age Of Empires-style RTS Game Of Thrones: War For Westeros wants to be as vicious as the best boardgames

Playside are pitching Game Of Thrones: War For Westeros as an RTS for Age of Empires lovers, but it may also hook your fancy if you’re into vicious bastard boardgames. Speaking to me shortly after the new strategy project’s announcement at this year’s Summer Game Fest, game director Ryan McMahon explored how the requisite filthy traitor element of this latest George R.R. Martin adaptation will percolate through the project’s main “sandbox” mode, in which four players vie for supremacy over the Seven Kingdoms.

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Red Dead Online just got some surprise new missions, and one involves investigating “undead plagues”

Howdy, pardner. Been a while, ain’t it? Red Dead Online‘s just gotten a fresh update that surprisingly adds some new missions, three or so years after Rockstar gave up on delivering major updates to the cowboy sandbox. Oh, and one of them looks to involve you investigating some zombie plague outbreaks.

Sounds a bit Undead Nightmare-ish to me, and these sudden new additions have folks wondering if Rockstar’s trying to bring the game back from the grave.

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Key Fairy is a “hand-drawn, pacifist, folkloric bullet-hell”, and its demo actually lives up to how interesting that description is

To overcome the first enemy you meet in Key Fairy (a Bugle with big eyes and bat wings), you zip around the woods with a grapple, avoiding its circling and collecting the stars it dispenses. When you collect three, it turns friendly and apologises for attacking you. “Worry not, little bird”, I reply from a set of dialogue options. “My cloak is thick.” The next screen is inhabited by three cyclopean worms chanting about the “eels of creation”. I like it here very much.

Brought to life with spacious, enchanting and playfully layered electronic music and hand-drawn art (you can change the colour palette to something cooler or monochrome if you wish), Key Fairy’s forest is a place I want to live, and I’m very grateful for even a short opportunity to spend time in it.

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