Granblue Fantasy: Relink reunites Final Fantasy vets for skyfaring action RPG

enterprising westerners going to the effort to play it. That’s mainly because it counted Final Fantasy composer Nobuo Uematsu and art director Hideo Minaba among its developers.

Granblue Fantasy: Relink is set in the same universe and has the same Final Fantasy vets involved, but it’s a big, splashly 1-4 player action RPG blockbuster, with combat reminiscent of some Platinum Games. You’ll find the latest trailer below.

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Marvel’s Avengers will receive no new content and its final patch arrives in March

Marvel’s Avengers, their live service superhero game. That means it won’t receive any further new content, its final balance patch will be released on March 31st, and all other support and the sale of the game will cease on September 30th. Players who already own the game at that point will be able to continue playing in single- and multiplayer, for at least a while.

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Have you played… Shelter?

Shelter 3, Lynx mums in Shelter 2, and the OG badass badger mum in Shelter 1. Sure it’s kinda terrible that the only major rep mums are getting in video games is in the form of Might and Delight’s animal tales, but I’ll honestly take any story about motherhood I can get my paws on.

As much as I love Shelter 2 (less so Shelter 3, unfortunately), Shelter 1 holds a special place in my heart, mostly because no other animal-focused survival game has come even remotely close to claiming the coveted title of “most brutal animal sim that made me ugly cry.”

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Play as a frog knight surviving on dice rolls in this smart, compact roguelike

big fan of frogs in games. If I see a cute little green lad in a game, then I’m absolutely going to play it. This is how I started playing the free prologue demo for Die In The Dungeon, a turn-based roguelike where you place dice on a grid to slice and , er, dice your foes. It’s smart, concise, and I can’t stop playing.

Playing as your little green knight, you are given five dice each round to place on a game board. Each one represents a certain action, the basic ones being attacking and defending, but ramping up to mass healing and boosting the stats of other dice. Energy points dictate how many dice you can place on the board, with each one costing the number on its face. Placement is key, as different combinations can lead to better outcomes like, for example, how you can place an attack die in a space affected by a booster die to up its damage.

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