Euro Truck Simulator 2 is motoring off to Ireland with an expansion being worked on alongside a UK revamp

Ideal podcast game and source of all my lorry knowledge Euro Truck Simulator 2 is expanding its map to Ireland in the future, devs SCS Software have revealed. The DLC, dubbed Isle of Ireland, will include both Northern Ireland and the Republic of Ireland as fresh trucking locales.

It’s another entry in the list of add-ons in the works for Euro Truck Sim 2, which also includes a Nordic map expansion, coaches, and a number of reworks to existing areas. The latter includes a UK revamp announced just the other week, which should ensure that driving from Birmingham to Belfast shouldn’t resemble a voyage from 2013 to 5.

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Bloodlines 2 is losing a drinking buddy as spinoff Vampire: The Masquerade – Bloodhunt plans server shutdown

In further evidence that the Vampire game series is as cursed as its toothy goreguzzlers, the developers of troubled battle royale offshoot Vampire: The Masquerade – Bloodhunt have announced that it’s shutting down for good – mere days after Bloodlines 2, the long-delayed (yet apparently still okay-ish) mainline sequel finally released.

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Nearly half the 1.48 million Stop Destroying Videogames signatures have been okayed, as campaigners seek “expert” backing

Almost half of the 1,448,270 signatures amassed by the Stop Destroying Videogames EU citizens’ initiative have now been verified, according to the campaigners’ latest update. Meanwhile, the group are working to “secure expert backing” which doesn’t rely on “expensive consulting firms” for their effort to push EU lawmakers to look into the issue of publishers rendering online games unplayable when servers are switched off.

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Bluepoint’s cancelled God Of War game revealed by alleged leaked screenshots

Screenshots for Bluepoint’s cancelled live service God Of War game appear to have slipped through the titan fingers of publishers Sony. Assuming they aren’t a dream woven by Morpheus (via his earthly emissaries at MP1st), they reveal a few work-in-progress environments from the abandoned project, which Sony reportedly cancelled earlier this year alongside a new game from Days Gone devs Sony Bend.

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Break open a dead MMO and find what goofs and horrors await in Gorgon’s Garden

MMOs are a strange facilitation of games because they are, ostensibly, dead on arrival. Not dead in the sense of “lol dead game,” that exact comment you see littered in the comments of articles, videos etc. about literally any online game, no matter how popular it is. Dead in the sense that it will die, as all things do, because one day the servers will go down and there will be no (legal) way to play it anymore. I put the legal in brackets there because there are many a fan effort that allow you to play a range of “officially” dead MMOs, but what would a game about a Frankensteinian revival of such a thing look like? Probably, Gorgon’s Garden.

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Old School RuneScape is getting its first new skill since it launched, and so the XP grind begins anew

A thing I find a lot of joy in is the fact that despite there’s technically a new, shinier, perhaps by some people’s standards better version of it, Old School RuneScape is still kicking around. Before the Old School was tagged on the front end of it, RuneScape was an MMO I put many hours into (and found little success in) as a youth with too much free time, so the fact practically two decades later it’s introducing a brand new skill into the game simultaneously impresses me and strikes existential fear into my heart because of how old this game actually is.

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Nivalis catches yet another delay, this time into 2026, but it sounds like it’s for fair reasons

There are two sides to every game delay coin. On the one hand, it’s a shame when you’re looking forward to a thing only to have to wait even longer for said thing. On the other, there’s too many damn video games these days and, oh, gods, don’t we all just have a laundry list of things to attend to right now? So make of it what you will that Nivalis, the cyberpunk restaurant sim set in the world of Cloudpunk, has been delayed.

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The Paranormal Activity games gets a slightly new name and a scarily underwhelming first gameplay trailer

You know, with the original Paranormal Activity steadily approaching two decades of existence, it’s becoming harder and harder to recognise what it actually was and is as opposed to the cultural consensus around it. First and foremost you probably think of it as a cheap, jump-scare-filled kind of horror movie, when in actuality the first entry in the series is a slow, tense window into the world of gaslighting and, obviously, the paranormal. Being as removed as we are from this means one thing: IP expansion, which we’re viewing today in the form of the first proper trailer for Paranormal Activity: Threshold, the video game adaptation from the developer behind The Mortuary Assistant.

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After EA’s buyout and creator exodus, The Sims team wants you to know their “values and commitment remain the same”

Last month, something a bit surprising, and perhaps concerning, took place in the games industry: a deal was made which saw that a mixture of Saudi Arabia’s Public Investment Fund, equity firm Silver Lake, and Donald Trump’s son-in-law Jared Kushner’s Affinity Partners had privately acquired EA. There’s a whole host of reasons why this is worrisome, but one reason in particular is the way that it might affect The Sims.

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Please let me bow before The Protectorate’s gold-trimmed porcelain thrones, The Outer Worlds 2

I blast my way through another hulking dragoon, and run off down a corridor, companions breathlessly in tow. Surrounded by doors, I pick one before the next platoon of goons can descend upon us. Ahhhhhhhhhhhhhhhh. Nirvana. A rare breather from The Outer Worlds 2‘s rollercoaster of shooting and talking.

For a moment, I just take it in. Breathing deeply, my nostrils fill with the scent of fresh bleach. My mouth waters at the sight of surfaces you could eat your lunch off of. My eyes widen at the brilliance of the gold trim. Somehow, I can hear the fact there mush be a fresh roll in each perfectly-maintained cubicle.

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