“Destroy everything you have” on Fallout’s development, Interplay told creator

Do subscribe to Tim Cain’s YouTube channel if you haven’t already. The Fallout creator is eminently listenable and seems to have an infinite well of great stories about a career working on formative RPGs. His latest is on game preservation, in which he reveals that Fallout developer and publisher Interplay had to approach him after he’d left the company to ask if he still had development archives they’d ordered him to destroy. The reason? “Oops! We lost it”, Cain says (cheers, Games Radar).

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The Crew 2 is getting an offline mode play test and it, unsurprisingly, won’t have all of its online features

Last year, Ubisoft announced that both The Crew 2 and The Crew Motorfest would be getting offline modes, something quite likely driven (pun intended) by how upset people were by the original The Crew being shut down completely. There’s an ongoing lawsuit over the first game and all! Still, The Crew 2 and Motorfest getting an offline mode is something, and there’s a playtest for the former coming next week, April 30th.

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Here’s a pleasant surprise: the gorgeous Sekiro-like Metroidvania Nine Sols has a prequel manga

Red Candle Games are probably more frequently remembered as a horror developer, what with their first couple of games being Detention and the slightly troubled (but very good) Devotion. Surprisingly, their follow-up to the latter wasn’t another horror game, but Nine Sols, a Sekiro-inspired 2D action Metroidvania that just looks stunning in motion. It was a welcome surprise! Developers should never feel beholden to expectations, and Red Candle Games have once again offered up a lovely little surprise in the form of a Nine Sols prequel manga.

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Skytech launches affordable RTX 5060 Ti gaming PCs starting from $1249

If you’ve been eyeing Nvidia’s new RTX 5060 Ti but aren’t thrilled about paying markup prices on the secondary market, you’re not alone. The latest Blackwell GPU launched with all the fanfare and none of the stock — unless you’re willing to pay over MSRP. The better move right now? Pick up a prebuilt PC that actually uses the card, like the new Skytech Shadow and Archangel desktops, both available on Amazon starting at $1,249.99.

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Remedy’s co-op shooter FBC: Firebreak will release this June

June 17th is the release date for FBC: Firebreak, Remedy’s triple mate co-op shooter set in the Control universe, which is also the Alan Wake universe, which also might be the Max Payne universe if you blur your eyes and plug your ears and shout “Alex Casey” a lot when Rockstar’s lawyers come knocking. It’ll be available on Steam and Epic for $39.99 / €39.99 / £32.99 (or more for a bunch of extra cosmetics), and also day one on that game subscription service by the company that you might not want to support for various reasons right now.

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Future game you tell everyone is really good actually RoboCop: Rogue City – Unfinished Business now has a release date

RoboCop: Rogue City – Unfinished Business was announced just last month, and despite its slightly wordy and DLC-sounding title, it was a welcome surprise. The first game was prime 7/10 material, and it’s pretty rare we get an AA game of this calibre these days. Earlier today publisher Nacon shared a new story trailer for the upcoming FPS, giving an insight into the game you probably won’t care about given the whole thing here is being a robot cop that does robot cop things. Oh, and it has a release date!

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Hyper Light Breaker’s first major update is taking an axe to its structure, and it sounds better for it

It’s been a few months since Hyper Light Breaker launched into early access, unfortunately arriving in a bit of a mess. The game just wasn’t there, which obviously is what early access is for, but it was rough. Everything was just a bit too difficult, too unbalanced, and the loop wasn’t strong enough to do over and over again, none of which you want in a roguelike. Developer Heart Machine have been tinkering away at it though, bringing in some much needed tweaks here and there, and now the game’s first big update is coming next week.

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11 bit studios’ new Frostpunk game isn’t a threequel or a spin-off, but a remake of the original

It was literally only last week that 11 bit studios announced a new Frostpunk was on the way, even saying that it could have a release date “as early as 2027.” Yet, here we are now, with the reveal of what it actually is. It’s not Frostpunk 3, it’s not a spinoff, it’s Frostpunk 1886, a “reimagined” version of the original game. Yes, that basically just means that it’s a remake, though it does sound like it’s got a bit more going on from it than the original.

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With the right settings, Oblivion Remastered won’t sacrifice Steam Deck support to the graphics gods

As a Steam Deck game, I already prefer The Elder Scrolls IV: Oblivion Remastered to the original Oblivion, and for reasons mirroring why the Deck itself still beats newer, faster handhelds: the performance might be lower but everything, as Toddy H himself would say, just works. Spend two miserable minutes trying find a custom controller configuration that makes thumbing through OG Oblivion’s menus even remotely comfortable, and you’ll appreciate all the more how the remaster gels with the Steam Deck immediately.

That said, its 2025-ified visuals do present a relatively distinct challenge. Indulge too enthusiastically in their fancy lighting and hyper-detailed Patrick Stewart facial creases, and the Steam Deck’s hardware is quickly overwhelmed. But, drop the graphics settings to their lowest, and Oblivion Remastered simply looks like bum, to the point of undermining the point of the whole ‘Remastered’ thing. The solution: a healthy, balanced mix of low and medium settings, which you can find further down in case you don’t want to run your own trial-and-error experiments on how Cyrodiilian bush rendering affects framerates.

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