Sandfall Interactive have some light regrets over how they handled Clair Obscur: Expedition 33’s final boss

We’ve all been there. You’re at the end of a game, you’ve done all of the side quests, you’re strong as hell, finally read to take on the final boss, confident you can finish this quest you started 30-100 hours ago. Only to find that the fight is a piece of piss because, whoops! You overlevelled yourself by too much. This was seemingly the case for a number of people in Clair Obscur: Expedition 33, and now the game’s lead designer Michel Nohra has expressed some regret for those who had that experience.

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Ubisoft close the studio behind Assassin’s Creed Rebellion days after the developers vote to unionise

Ubisoft are closing Ubisoft Halifax, the Canadian developers of mobile games Rainbow Six Mobile and Assassin’s Creed Rebellion. This is strictly speaking outside our mandate as a PC gaming site, of course – I fear smartphones like Hell itself, and only ever communicate over long distances using homing pigeons – but it’s all part of Ubisoft’s wider transformation into a heavily Tencent-backed publisher, and the nasty twist is that Ubisoft Halifax had only just voted to unionise.

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Creature collector RPG EvoCreo brings its turn-based monster battling to Steam, a decade on from mobile

I found the opening 15 minutes of EvoCreo’s demo to be a laugh riot, mostly because I accidentally named my character “Help”, not “Helen”. This lent a certain urgency to all the routine scene-setting and tutorial dialogue. Help, Farmer Whatshisname is looking for you! Help, I’m adding a map feature to your tablet! Help, there are over 170 Creos to discover! Given that RPGs can be sluggish at first, I think I’m going to adopt this as standard practice going forward. Nothing gets you over the opening hump like the impression that everybody you speak to has just escaped from a burning house.

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Steam’s ancient behemoths face increased competition from new games in the store’s 2025 money-making rankings

Right, get ready for some chatter about where the contents of our collective wallets have gone over the past year. Valve’s list of the highest-grossing games on Steam in 2025 has emerged from the great mists, and in a nice revelation, features a larger number of fresh releases than last year’s ranking. That’s alongside all of the moderately to quite old stuff which more folks keep hopping on the train of with every passing 12 month period.

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Please let Red Dead Redemption 2’s unsolved ancient spiderweb mystery end by revealing that RDR2 is a spider’s dream

“Weird spiderwebs appearing at odd hours of the night in Rockstar’s open world game Red Dead Redemption 2?” you chortle. “That sounds like the testimony of crazy old Edwin Evans-Thirlwell, the guy who writes about new Molyneux projects like a pauper child returning from market with a handful of magic beans”. Mates, I promise I haven’t fallen victim to a scam of some kind. There are weird spiderwebs in RDR2. I read about it on the internet!

The spiderwebs appear to be part of a huge Easter egg puzzle the community (aka Youtubers, Xitter users and redditors) are now attempting to solve – an Easter egg that has allegedly lain uncracked since the game’s initial release in 2018. Spoilers to follow, of course.

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Fallout 3: District of Columbia doubles the size of DC’s ruins by resurrecting a bunch of cut areas

Fallout 3‘s at its best during your first trip into the war-torn ruins of downtown DC. Rather than an open and desolate expanse, you’re navigating tight underground passageways by Pip-Boy light, occasionally emerging into the daylight to fight through patches of ruined city often littered with battered landmarks. Bethesda had initially envisioned this urban jungle to be even more of an expansive labyrinth, and a group of modders have now had a crack at resurrecting the cut areas to create their own version of that more expansive DC.

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Fallout season 2 is fuelling another Steam player bump, as folks once again remember they like Fallout

While it hasn’t taken as commanding a stranglehold over the world’s collective consciousness as its debut series did, the second helping of Amazon’s Fallout TV show is succeeding in helping drive a number of extra Steam players back to the wasteland. That said, a number of said wastelands being heavily discounted as part of the platform’s recently concluded winter sale likely hasn’t hindered those efforts.

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If you wish Satisfactory were an FPS, try new open world game StarRupture, out now in early access

As the Bob Dylan song goes, how many lush alien planets must a Man presumptuously land on and turn into poorly optimised Toyota plants before he finally decides he’s sick of being an extractivist piece of shit? Dylan was being rhetorical, but I studied at the school of Homer Simpson, and want you to give me an actual figure. I’m going to say: four and a half. If you’ve yet to hit your personal quota, well, here’s StarRupture out now in early access.

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Sure, Cyberpunk 2077 modders, I’ll spend 100 hours watching Kurt Hansen’s evil selfie blimp fly around my flat

No, I’m not busy. Ignore the very famous actor acting moody in the corner, he’ll be quiet if you pay him no mind. Also, do like I am and just pretend my holo-phone doesn’t have a million urgent messages about some relic sitting in its inbox. Just sit here on the sofa, in this Cyberpunk 2077 flat, and watch as the big flying thing with Dogtown’s military dictator’s face on it floats between my futuristic kitchen and lounge, thanks to a new mod.

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Extending Cyberpunk 2077’s pre-heist rise through the ranks would risk a “meandering, unfocused experience”, argues Cyberpunk 2 director

Warning: Spoilers for Cyberpunk 2077 lie ahead.

Cyberpunk 2077‘s narrative really kicks into gear when, after a job gone wrong, metal-infused merc protagonist V realises they’re now living in the shadow of a Keanu Reeves-shaped clock. Despite this, you’re free to while away hours doing a million things other than confronting your urgent mortality problem. It’s something even CD Projekt themselves have joked about.

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