
For most of his game-making career, Australian developer dweedes has projected an image of cheeky, punkish rebellion. His website WET GAMIN has accumulated a trove of experimental games over the last decade: short works by various freeware developers that exemplify a scribbly, DIY spirit. Now, making and selling games on Steam under his studio Nonsense Machine, dweedes finds himself in the position of stepping up his commercial and craft ambitions while trying to stay true to his anti-corporate roots.
“I’ll put out games for free because it kind of lightens the load off my head,” he tells me as we chat over Discord. “I don’t have to market it, I don’t have to invest time in it. I just want to get the idea out, and then people can play it. There’s no quality target, so it’s fun for trying new ideas and throwing whatever you want out and not thinking too hard about it.”